15 add duration to active effects (#50)

* Add Effect Duration & Rework Combat tracker

Changes:
 + rework combat tracker to display every uneven round as Movementphase
 + rework combat tracker to display every even round as actionphase
 + add possibility for effects durations
 + effects duration decreases with every actionphase
 + add enum for time Units
 + update localization
 + add display of remaining time on effects
 + add duration for spelleffect "Bärenwut"

* add LP AP Manipulation through effects

Changes:
 + add LimitHeal function
 + adjust LP AP Values if Mod exists in an effect

* Fix linked actor not being updated
This commit is contained in:
2023-12-11 17:36:12 +01:00
committed by GitHub
parent 30e94741bf
commit 1e27e135cf
10 changed files with 120 additions and 17 deletions
+13 -2
View File
@@ -5,11 +5,22 @@
"TYPES.Item.item": "Gegenstand",
"TYPES.Item.weapon": "Waffe",
"ITEM.TypeDefensiveWeapon": "Verteidigungswaffe",
"TYPES.Item.defensiveWeapon": "Verteidigungswaffe",
"TYPES.Item.armor": "Rüstung",
"TYPES.Item.spell": "Zauber",
"TYPES.Item.effect": "Aktive Effekte",
"ITEM.type.kampfkunst": "Kampfkünste",
"TYPES.Item.kampfkunst": "Kampfkünste",
"midgard5.phase-action": "Handlungsphase",
"midgard5.phase-movement": "Bewegungsphase",
"midgard5.no-encounter": "Kein Kampf",
"midgard5.encounter-not-started": "Kein aktiver Kampf",
"midgard5.time-duration": "Dauer",
"midgard5.time-round": "Runde(n)",
"midgard5.time-minute": "Minute(n)",
"midgard5.time-hour": "Stunde(n)",
"midgard5.time-limitless": "Unbegrenzt",
"midgard5.doRoll": "Würfeln",
"midgard5.learn": "Lernen",