Situationsbedingte-Boni/Mali-#41 (#95)
Changes: + Popup für Situationsbedinge Boni/Mali, Schwellenwert und RollMode (Sichtbarkeit) + neuwürfel/verändern des wurfes durch glückspunkte und schicksalsgunst Co-authored-by: Ender <harald@drueppels.de> Reviewed-on: #95
This commit was merged in pull request #95.
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@@ -77,7 +77,6 @@ export default class M5CharacterSheet extends ActorSheet {
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let target = event.target.closest("[data-attribute]") as HTMLElement;
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let attributeValue = target ? parseInt(target.dataset.value) : null;
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let attributeStr = target ? target.dataset.attribute : null;
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const roll = M5Roll.fromAttributeValue(this.actor, attributeStr, attributeValue);
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await roll.toMessage();
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});
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