Merge branch 'develop' into lasten
This commit is contained in:
commit
365f06575e
12
lang/de.json
12
lang/de.json
|
|
@ -17,6 +17,7 @@
|
||||||
"midgard5.phase-movement": "Bewegungsphase",
|
"midgard5.phase-movement": "Bewegungsphase",
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||||||
"midgard5.no-encounter": "Kein Kampf",
|
"midgard5.no-encounter": "Kein Kampf",
|
||||||
"midgard5.encounter-not-started": "Kein aktiver Kampf",
|
"midgard5.encounter-not-started": "Kein aktiver Kampf",
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||||||
|
"midgard5.initiative": "Initiative",
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||||||
|
|
||||||
"midgard5.time-duration": "Dauer",
|
"midgard5.time-duration": "Dauer",
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||||||
"midgard5.time-round": "Runde(n)",
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"midgard5.time-round": "Runde(n)",
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||||||
|
|
@ -36,7 +37,7 @@
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||||||
"midgard5.attributes": "Eigenschaften",
|
"midgard5.attributes": "Eigenschaften",
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||||||
"midgard5.points": "Punkte",
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"midgard5.points": "Punkte",
|
||||||
"midgard5.calculated-value": "Berechneter Wert",
|
"midgard5.calculated-value": "Berechneter Wert",
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||||||
"midgard5.calculated-values": "Sonstige Werte",
|
"midgard5.calculated-values": "Werte und Boni",
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||||||
|
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||||||
"midgard5.skill": "Fertigkeit",
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"midgard5.skill": "Fertigkeit",
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||||||
"midgard5.skill-value": "Fertigkeitswert",
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"midgard5.skill-value": "Fertigkeitswert",
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||||||
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@ -247,8 +248,8 @@
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||||||
"midgard5.weapon-skills": "Waffenfertigkeiten",
|
"midgard5.weapon-skills": "Waffenfertigkeiten",
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||||||
"midgard5.unlearned-skill": "Ungelernte Fertigkeit",
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"midgard5.unlearned-skill": "Ungelernte Fertigkeit",
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||||||
"midgard5.unlearned-skills": "Ungelernte Fertigkeiten",
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"midgard5.unlearned-skills": "Ungelernte Fertigkeiten",
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||||||
"midgard5.innate-ability": "Angeborene/Besondere Fertigkeit",
|
"midgard5.innate-ability": "Angeborene/Besondere Fähigkeit",
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||||||
"midgard5.innate-abilities": "Angeborene/Besondere Fertigkeit",
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"midgard5.innate-abilities": "Angeborene und besondere Fähigkeiten",
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||||||
|
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||||||
"midgard5.base-damage": "Grundschaden",
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"midgard5.base-damage": "Grundschaden",
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||||||
"midgard5.weapon": "Waffe",
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"midgard5.weapon": "Waffe",
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||||||
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|
@ -262,6 +263,11 @@
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||||||
"midgard5.active": "Aktiv",
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"midgard5.active": "Aktiv",
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||||||
"midgard5.rangedWeapon": "Schusswaffe",
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"midgard5.rangedWeapon": "Schusswaffe",
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||||||
"midgard5.assignItemToCharacter": "Füge Gegenstand einem Charakter hinzu, um hier etwas auswählen zu können",
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"midgard5.assignItemToCharacter": "Füge Gegenstand einem Charakter hinzu, um hier etwas auswählen zu können",
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||||||
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"midgard5.showAll": "Alle anzeigen",
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||||||
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"midgard5.wealthAndContainers": "Vermögen und Aufbewahrung",
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||||||
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"midgard5.itemsInContainers": "Gegenstände in Aufbewahrung",
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||||||
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"midgard5.allItems": "Alle Gegenstände",
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||||||
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|
||||||
|
|
||||||
"midgard5.pw": "Prüfwurf",
|
"midgard5.pw": "Prüfwurf",
|
||||||
"midgard5.attack": "Angriff",
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"midgard5.attack": "Angriff",
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||||||
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|
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||||||
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@ -1,6 +1,6 @@
|
||||||
{
|
{
|
||||||
"name": "foundry-system-midgard5",
|
"name": "foundry-system-midgard5",
|
||||||
"version": "2.4.0",
|
"version": "2.4.2",
|
||||||
"description": "",
|
"description": "",
|
||||||
"main": "index.js",
|
"main": "index.js",
|
||||||
"scripts": {
|
"scripts": {
|
||||||
|
|
|
||||||
|
|
@ -90,6 +90,16 @@ Hooks.once("init", async () => {
|
||||||
return label.toLowerCase().includes(contains.toLowerCase());
|
return label.toLowerCase().includes(contains.toLowerCase());
|
||||||
});
|
});
|
||||||
|
|
||||||
|
Handlebars.registerHelper("count", (object: any) => {
|
||||||
|
var length = 0;
|
||||||
|
for( var key in object ) {
|
||||||
|
if( object.hasOwnProperty(key) ) {
|
||||||
|
++length;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return length;
|
||||||
|
});
|
||||||
|
|
||||||
// Default Sheet für Items definieren und das Standardsheet deaktivieren
|
// Default Sheet für Items definieren und das Standardsheet deaktivieren
|
||||||
Items.unregisterSheet("core", ItemSheet);
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Items.unregisterSheet("core", ItemSheet);
|
||||||
Items.registerSheet("midgard5", M5ItemSheet, { makeDefault: true });
|
Items.registerSheet("midgard5", M5ItemSheet, { makeDefault: true });
|
||||||
|
|
|
||||||
|
|
@ -240,6 +240,51 @@ export class M5Character extends Actor {
|
||||||
ret.skillMods = aggregate.calculate();
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ret.skillMods = aggregate.calculate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!skip?.items) {
|
||||||
|
context.items
|
||||||
|
?.filter((item) => item.type === "item")
|
||||||
|
.forEach((item) => {
|
||||||
|
item.prepareDerivedData();
|
||||||
|
|
||||||
|
let label = item.name;
|
||||||
|
if (item.system.magic) {
|
||||||
|
label += "*";
|
||||||
|
}
|
||||||
|
if (item.system.valuable) {
|
||||||
|
ret.stats.wealth += this.calculateValue(item.system.value * item.system.quantity, item.system.currency);
|
||||||
|
}
|
||||||
|
if (item.system.hoarded) {
|
||||||
|
ret.stats.hoard += this.calculateValue(item.system.value * item.system.quantity, item.system.currency);
|
||||||
|
}
|
||||||
|
|
||||||
|
let icon = item.img;
|
||||||
|
let rollable = false;
|
||||||
|
|
||||||
|
for (let key in item.system.rolls.formulas) {
|
||||||
|
rollable = item.system.rolls.formulas[key]?.enabled;
|
||||||
|
if (rollable) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ret.gear.items[item.id] = {
|
||||||
|
label: label,
|
||||||
|
icon: icon,
|
||||||
|
magic: item.system.magic,
|
||||||
|
calc: item.system.calc,
|
||||||
|
equipped: item.system?.equipped,
|
||||||
|
valuable: item.system?.valuable,
|
||||||
|
hoarded: item.system?.hoarded,
|
||||||
|
weight: item.system.weight || 0,
|
||||||
|
containerId: item.system.containerId || "",
|
||||||
|
value: item.system.value || 0,
|
||||||
|
currency: item.system.currency || "",
|
||||||
|
quantity: item.system.quantity || 0,
|
||||||
|
rollExist: rollable,
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
if (!skip?.containers) {
|
if (!skip?.containers) {
|
||||||
context.items
|
context.items
|
||||||
?.filter((item) => item.type === "container")
|
?.filter((item) => item.type === "container")
|
||||||
|
|
@ -348,10 +393,10 @@ export class M5Character extends Actor {
|
||||||
")";
|
")";
|
||||||
}
|
}
|
||||||
if (item.system.valuable) {
|
if (item.system.valuable) {
|
||||||
ret.stats.wealth += this.calculateValue(item.system.value, item.system.currency);
|
ret.stats.wealth += this.calculateValue(item.system.value * item.system.quantity, item.system.currency);
|
||||||
}
|
}
|
||||||
if (item.system.hoarded) {
|
if (item.system.hoarded) {
|
||||||
ret.stats.hoard += item.system.value || 0;
|
ret.stats.hoard += this.calculateValue(item.system.value * item.system.quantity, item.system.currency);
|
||||||
}
|
}
|
||||||
if (!!item.system.containerId) {
|
if (!!item.system.containerId) {
|
||||||
ret.gear.containers[item.system.containerId].weight += item.system.weight;
|
ret.gear.containers[item.system.containerId].weight += item.system.weight;
|
||||||
|
|
@ -369,6 +414,7 @@ export class M5Character extends Actor {
|
||||||
valuable: item.system?.valuable,
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valuable: item.system?.valuable,
|
||||||
hoarded: item.system?.hoarded,
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hoarded: item.system?.hoarded,
|
||||||
value: item.system.value || 0,
|
value: item.system.value || 0,
|
||||||
|
currency: item.system.currency || "",
|
||||||
calc: item.system.calc,
|
calc: item.system.calc,
|
||||||
special: item.system.special,
|
special: item.system.special,
|
||||||
damageBase: item.system.damageBase,
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damageBase: item.system.damageBase,
|
||||||
|
|
@ -387,18 +433,10 @@ export class M5Character extends Actor {
|
||||||
label += "*(" + (item.system.stats.defenseBonus < 0 ? "" : "+") + item.system.stats.defenseBonus + ")";
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label += "*(" + (item.system.stats.defenseBonus < 0 ? "" : "+") + item.system.stats.defenseBonus + ")";
|
||||||
}
|
}
|
||||||
if (item.system.valuable) {
|
if (item.system.valuable) {
|
||||||
ret.stats.wealth += this.calculateValue(item.system.value, item.system.currency);
|
ret.stats.wealth += this.calculateValue(item.system.value * item.system.quantity, item.system.currency);
|
||||||
}
|
}
|
||||||
if (item.system.hoarded) {
|
if (item.system.hoarded) {
|
||||||
ret.stats.hoard += item.system.value || 0;
|
ret.stats.hoard += this.calculateValue(item.system.value * item.system.quantity, item.system.currency);
|
||||||
}
|
|
||||||
if (!!item.system.containerId) {
|
|
||||||
ret.gear.containers[item.system.containerId].weight += item.system.weight;
|
|
||||||
if (ret.gear.containers[item.system.containerId].equipped) {
|
|
||||||
ret.stats.encumbrance += item.system.weight;
|
|
||||||
}
|
|
||||||
} else if (item.system.equipped) {
|
|
||||||
ret.stats.encumbrance += item.system.weight || 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ret.gear.defensiveWeapons[item.id] = {
|
ret.gear.defensiveWeapons[item.id] = {
|
||||||
|
|
@ -408,6 +446,7 @@ export class M5Character extends Actor {
|
||||||
valuable: item.system?.valuable,
|
valuable: item.system?.valuable,
|
||||||
hoarded: item.system?.hoarded,
|
hoarded: item.system?.hoarded,
|
||||||
value: item.system.value || 0,
|
value: item.system.value || 0,
|
||||||
|
currency: item.system.currency || "",
|
||||||
defenseBonus: item.system.stats.defenseBonus,
|
defenseBonus: item.system.stats.defenseBonus,
|
||||||
calc: item.system.calc,
|
calc: item.system.calc,
|
||||||
equipped: item.system?.equipped,
|
equipped: item.system?.equipped,
|
||||||
|
|
@ -425,10 +464,10 @@ export class M5Character extends Actor {
|
||||||
label += "*";
|
label += "*";
|
||||||
}
|
}
|
||||||
if (item.system.valuable) {
|
if (item.system.valuable) {
|
||||||
ret.stats.wealth += this.calculateValue(item.system.value, item.system.currency);
|
ret.stats.wealth += this.calculateValue(item.system.value * item.system.quantity, item.system.currency);
|
||||||
}
|
}
|
||||||
if (item.system.hoarded) {
|
if (item.system.hoarded) {
|
||||||
ret.stats.hoard += item.system.value || 0;
|
ret.stats.hoard += this.calculateValue(item.system.value * item.system.quantity, item.system.currency);
|
||||||
}
|
}
|
||||||
if (!!item.system.containerId) {
|
if (!!item.system.containerId) {
|
||||||
ret.gear.containers[item.system.containerId].weight += item.system.weight;
|
ret.gear.containers[item.system.containerId].weight += item.system.weight;
|
||||||
|
|
@ -447,6 +486,7 @@ export class M5Character extends Actor {
|
||||||
valuable: item.system?.valuable,
|
valuable: item.system?.valuable,
|
||||||
hoarded: item.system?.hoarded,
|
hoarded: item.system?.hoarded,
|
||||||
value: item.system.value || 0,
|
value: item.system.value || 0,
|
||||||
|
currency: item.system.currency || "",
|
||||||
lpProtection: item.system.lpProtection,
|
lpProtection: item.system.lpProtection,
|
||||||
calc: item.system.calc,
|
calc: item.system.calc,
|
||||||
equipped: item.system?.equipped,
|
equipped: item.system?.equipped,
|
||||||
|
|
|
||||||
|
|
@ -11,38 +11,41 @@
|
||||||
|
|
||||||
.flexcolumn {
|
.flexcolumn {
|
||||||
flex-wrap: wrap;
|
flex-wrap: wrap;
|
||||||
|
flex-direction: column;
|
||||||
}
|
}
|
||||||
|
|
||||||
.flexcolumn-1 {
|
.flexcolumn-1 {
|
||||||
flex: 100%;
|
flex-basis: 100%;
|
||||||
flex-wrap: wrap;
|
flex-wrap: wrap;
|
||||||
}
|
}
|
||||||
|
|
||||||
.flexcolumn-2 {
|
.flexcolumn-2 {
|
||||||
flex: 50%;
|
flex-basis: 50%;
|
||||||
flex-wrap: wrap;
|
flex-wrap: wrap;
|
||||||
}
|
}
|
||||||
|
|
||||||
.flexcolumn-3 {
|
.flexcolumn-3 {
|
||||||
flex: 33%;
|
flex-basis: 33%;
|
||||||
flex-wrap: wrap;
|
flex-wrap: wrap;
|
||||||
}
|
}
|
||||||
|
|
||||||
.flexcolumn-4 {
|
.flexcolumn-4 {
|
||||||
flex: 25%;
|
flex-basis: 25%;
|
||||||
flex-wrap: wrap;
|
flex-wrap: wrap;
|
||||||
}
|
}
|
||||||
|
|
||||||
.flexcolumn-5 {
|
.flexcolumn-5 {
|
||||||
flex: 20%;
|
flex-basis: 20%;
|
||||||
flex-wrap: wrap;
|
flex-wrap: wrap;
|
||||||
}
|
}
|
||||||
|
|
||||||
.flexpart {
|
.flexpart {
|
||||||
gap: 0;
|
gap: 0;
|
||||||
padding: 0;
|
padding: 0;
|
||||||
margin: 5px;
|
margin: 2px;
|
||||||
background-color: beige;
|
background-color: beige;
|
||||||
|
border-collapse: separate;
|
||||||
|
border-radius: 10px;
|
||||||
border: 2px solid black;
|
border: 2px solid black;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -65,10 +68,15 @@
|
||||||
|
|
||||||
h3 {
|
h3 {
|
||||||
padding: 0.5rem 0.5rem 0.5rem 0.5rem;
|
padding: 0.5rem 0.5rem 0.5rem 0.5rem;
|
||||||
|
margin-top: 0.5rem;
|
||||||
|
margin-bottom: 0;
|
||||||
text-align: left;
|
text-align: left;
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
background-color: dimgray;
|
background-color: #eeede0;
|
||||||
color: white;
|
color: black;
|
||||||
|
border-collapse: separate;
|
||||||
|
border: 2px solid black;
|
||||||
|
border-radius: 10px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.profile-img {
|
.profile-img {
|
||||||
|
|
@ -246,7 +254,8 @@
|
||||||
padding: 1px;
|
padding: 1px;
|
||||||
//align-items: stretch;
|
//align-items: stretch;
|
||||||
|
|
||||||
input {
|
input,
|
||||||
|
.max-value {
|
||||||
flex: 0 0 2rem;
|
flex: 0 0 2rem;
|
||||||
text-align: center;
|
text-align: center;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
|
|
|
||||||
|
|
@ -3,7 +3,7 @@
|
||||||
"name": "midgard5",
|
"name": "midgard5",
|
||||||
"title": "Midgard 5. Edition",
|
"title": "Midgard 5. Edition",
|
||||||
"description": "The German RPG Midgard 5. Edition",
|
"description": "The German RPG Midgard 5. Edition",
|
||||||
"version": "2.4.0",
|
"version": "2.4.2",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
"minimum": "10",
|
"minimum": "10",
|
||||||
"verified": "11",
|
"verified": "11",
|
||||||
|
|
@ -158,8 +158,8 @@
|
||||||
"primaryTokenAttribute": "lp",
|
"primaryTokenAttribute": "lp",
|
||||||
"secondaryTokenAttribute": "ap",
|
"secondaryTokenAttribute": "ap",
|
||||||
"url": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5",
|
"url": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5",
|
||||||
"manifest": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/v2.4.0/system.json",
|
"manifest": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/v2.4.2/system.json",
|
||||||
"download": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/v2.4.0/midgard5-v2.4.0.zip",
|
"download": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/v2.4.2/midgard5-v2.4.2.zip",
|
||||||
"initiative": "@c.calc.attributes.gw.value",
|
"initiative": "@c.calc.attributes.gw.value",
|
||||||
"license": "LICENSE.txt"
|
"license": "LICENSE.txt"
|
||||||
}
|
}
|
||||||
|
|
@ -67,6 +67,12 @@
|
||||||
<td>{{localize "midgard5.movementRange"}}</td>
|
<td>{{localize "midgard5.movementRange"}}</td>
|
||||||
<td><input name="data.movement" type="text" value="{{data.movement}}" data-dtype="Number" /></td>
|
<td><input name="data.movement" type="text" value="{{data.movement}}" data-dtype="Number" /></td>
|
||||||
</tr>
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>{{localize "midgard5.actor-lp-short"}}</td>
|
||||||
|
<td><input name="data.lp.max" type="text" value="{{data.lp.max}}" data-dtype="Number" /></td>
|
||||||
|
<td>{{localize "midgard5.actor-ap-short"}}</td>
|
||||||
|
<td><input name="data.ap.max" type="text" value="{{data.ap.max}}" data-dtype="Number" /></td>
|
||||||
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>{{localize "midgard5.brawl"}}</td>
|
<td>{{localize "midgard5.brawl"}}</td>
|
||||||
<td class="fixed-value">{{data.calc.stats.brawl.value}}</td>
|
<td class="fixed-value">{{data.calc.stats.brawl.value}}</td>
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,32 @@
|
||||||
<div class="flexbox">
|
<div class="flexbox">
|
||||||
<div class="flexcolumn-3">
|
|
||||||
|
<div class="flexcolumn-1">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.calculated-values"}}</div>
|
||||||
|
<table>
|
||||||
|
<tr height = 10px></tr>
|
||||||
|
<tr>
|
||||||
|
<td>{{localize "midgard5.movementRange"}}</td>
|
||||||
|
<td class="fixed-value">{{data.calc.stats.movement.value}}</td>
|
||||||
|
<td></td>
|
||||||
|
<td class="fixed-value"></td>
|
||||||
|
</tr>
|
||||||
|
<td>{{localize "midgard5.defense"}}</td>
|
||||||
|
<td class="fixed-value">{{data.calc.stats.defense.value}}</td>
|
||||||
|
<td>{{localize "midgard5.defenseBonus"}}</td>
|
||||||
|
<td class="fixed-value">{{data.calc.stats.defenseBonus.value}}</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>{{localize "midgard5.attackBonus"}}</td>
|
||||||
|
<td class="fixed-value">{{data.calc.stats.attackBonus.value}}</td>
|
||||||
|
<td>{{localize "midgard5.damageBonus"}}</td>
|
||||||
|
<td class="fixed-value">{{data.calc.stats.damageBonus.value}}</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="flexcolumn-2">
|
||||||
<div class="flexpart">
|
<div class="flexpart">
|
||||||
<div class="flexpart-header"><img src="icons/skills/melee/hand-grip-sword-white-brown.webp" class="flexpart-icon">{{localize "midgard5.attack"}}</div>
|
<div class="flexpart-header"><img src="icons/skills/melee/hand-grip-sword-white-brown.webp" class="flexpart-icon">{{localize "midgard5.attack"}}</div>
|
||||||
<table>
|
<table>
|
||||||
|
|
@ -78,33 +105,7 @@
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="flexcolumn-3">
|
<div class="flexcolumn-2">
|
||||||
<div class="flexpart">
|
|
||||||
<div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.calculated-values"}}</div>
|
|
||||||
<table>
|
|
||||||
<tr height = 10px></tr>
|
|
||||||
<tr>
|
|
||||||
<td>{{localize "midgard5.movementRange"}}</td>
|
|
||||||
<td class="fixed-value">{{data.calc.stats.movement.value}}</td>
|
|
||||||
<td> </td>
|
|
||||||
<td class="fixed-value"> </td>
|
|
||||||
</tr>
|
|
||||||
<td>{{localize "midgard5.defense"}}</td>
|
|
||||||
<td class="fixed-value">{{data.calc.stats.defense.value}}</td>
|
|
||||||
<td>{{localize "midgard5.defenseBonus"}}</td>
|
|
||||||
<td class="fixed-value">{{data.calc.stats.defenseBonus.value}}</td>
|
|
||||||
</tr>
|
|
||||||
<tr>
|
|
||||||
<td>{{localize "midgard5.damageBonus"}}</td>
|
|
||||||
<td class="fixed-value">{{data.calc.stats.damageBonus.value}}</td>
|
|
||||||
<td>{{localize "midgard5.attackBonus"}}</td>
|
|
||||||
<td class="fixed-value">{{data.calc.stats.attackBonus.value}}</td>
|
|
||||||
</tr>
|
|
||||||
</table>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="flexcolumn-3">
|
|
||||||
<div class="flexpart">
|
<div class="flexpart">
|
||||||
<div class="flexpart-header"><img src="icons/skills/melee/shield-block-gray-orange.webp" class="flexpart-icon">{{localize "midgard5.defense"}}</div>
|
<div class="flexpart-header"><img src="icons/skills/melee/shield-block-gray-orange.webp" class="flexpart-icon">{{localize "midgard5.defense"}}</div>
|
||||||
<table>
|
<table>
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,7 @@
|
||||||
|
<h3>{{localize "midgard5.wealthAndContainers"}}</h3>
|
||||||
<div class="flexbox">
|
<div class="flexbox">
|
||||||
<div class="flexcolumn-2">
|
|
||||||
|
|
||||||
|
<div class="flexcolumn-2">
|
||||||
<div class="flexpart">
|
<div class="flexpart">
|
||||||
<div class="flexpart-header"><img src="icons/commodities/currency/coins-assorted-mix-copper-silver-gold.webp" class="flexpart-icon">{{localize "midgard5.currency"}}</div>
|
<div class="flexpart-header"><img src="icons/commodities/currency/coins-assorted-mix-copper-silver-gold.webp" class="flexpart-icon">{{localize "midgard5.currency"}}</div>
|
||||||
<table>
|
<table>
|
||||||
|
|
@ -29,13 +30,186 @@
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
</div>
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="flexcolumn-2">
|
||||||
<div class="flexpart">
|
<div class="flexpart">
|
||||||
<div class="flexpart-header">
|
<div class="flexpart-header"><img src="icons/containers/chest/chest-simple-box-brown.webp" class="flexpart-icon">{{localize "TYPES.Item.container"}}</div>
|
||||||
<img src="icons/tools/hand/scale-balances-merchant-brown.webp" class="flexpart-icon">
|
<table>
|
||||||
{{localize "midgard5.gear"}}
|
<thead class="theader">
|
||||||
(alle <input id="data.info.showAllItems" class="checkbox" type="checkbox" name="data.info.showAllItems" {{checked data.info.showAllItems}}>)
|
<tr>
|
||||||
</div>
|
<th class="title">{{localize "TYPES.Item.container"}}</th>
|
||||||
|
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
||||||
|
<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
|
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
|
||||||
|
<th class="title add-container"><i class="fa-regular fa-plus"></i></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
<tr height = 10px></tr>
|
||||||
|
{{#each data.calc.gear.containers as |item itemId|}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding">
|
||||||
|
<span class="edit-item">{{item.label}}</span>
|
||||||
|
</td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<h3>{{localize "midgard5.itemsInContainers"}}</h3>
|
||||||
|
<div class="flexbox">
|
||||||
|
{{#each data.calc.gear.containers as |container containerId|}}
|
||||||
|
<div class="flexcolumn-2">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="{{container.icon}}" class="flexpart-icon">{{container.label}}</div>
|
||||||
|
<table>
|
||||||
|
<thead class="theader">
|
||||||
|
<tr>
|
||||||
|
<th class="title">{{localize "TYPES.Item.item"}}</th>
|
||||||
|
<th class="title center">{{localize "midgard5.item-quantity"}}</th>
|
||||||
|
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
||||||
|
<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
|
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
|
||||||
|
<th class="title"> </th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
<tr height = 10px></tr>
|
||||||
|
{{#each ../data.calc.gear.items as |item itemId|}}
|
||||||
|
{{#if (eq item.containerId containerId)}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding">
|
||||||
|
<span class="edit-item">{{item.label}}</span>
|
||||||
|
</td>
|
||||||
|
<td>
|
||||||
|
<i class="fa fa-minus-circle quantity-decrease" style="cursor: pointer"></i>
|
||||||
|
<span>{{item.quantity}}</span>
|
||||||
|
<i class="fa fa-plus-circle quantity-increase" style="cursor: pointer"></i>
|
||||||
|
</td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
{{#each ../data.calc.gear.weapons as |item itemId|}}
|
||||||
|
{{#if (eq item.containerId containerId)}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding">
|
||||||
|
<span class="edit-item">{{item.label}}</span>
|
||||||
|
</td>
|
||||||
|
<td></td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
{{#each ../data.calc.gear.defensiveWeapons as |item itemId|}}
|
||||||
|
{{#if (eq item.containerId containerId)}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding">
|
||||||
|
<span class="edit-item">{{item.label}}</span>
|
||||||
|
</td>
|
||||||
|
<td></td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
{{#each ../data.calc.gear.armor as |item itemId|}}
|
||||||
|
{{#if (eq item.containerId containerId)}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding">
|
||||||
|
<span class="edit-item">{{item.label}}</span>
|
||||||
|
</td>
|
||||||
|
<td></td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
{{/each}}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<h3>
|
||||||
|
{{localize "midgard5.allItems"}}
|
||||||
|
<input id="data.info.showAllItems" class="checkbox" type="checkbox" name="data.info.showAllItems" {{checked data.info.showAllItems}} style="float: right;">
|
||||||
|
<label for="data.info.showAllItems" style="font-size: normal; font-weight: normal; font-style: italic; float: right;">{{localize "midgard5.showAll"}} </label>
|
||||||
|
</h3>
|
||||||
|
<div class="flexbox">
|
||||||
|
{{#unless (eq (count data.calc.gear.items) 0)}}
|
||||||
|
<div class="flexcolumn-2">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/tools/hand/scale-balances-merchant-brown.webp" class="flexpart-icon">{{localize "midgard5.gear"}}</div>
|
||||||
<table>
|
<table>
|
||||||
<thead class="theader">
|
<thead class="theader">
|
||||||
<tr>
|
<tr>
|
||||||
|
|
@ -82,14 +256,19 @@
|
||||||
<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
|
<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
|
||||||
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
</tr>
|
</tr>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
</div>
|
</div>
|
||||||
|
</div>
|
||||||
|
{{/unless}}
|
||||||
|
|
||||||
|
{{#unless (eq (count data.calc.gear.weapons) 0)}}
|
||||||
|
<div class="flexcolumn-2">
|
||||||
<div class="flexpart">
|
<div class="flexpart">
|
||||||
<div class="flexpart-header"><img src="icons/weapons/swords/sword-guard-engraved-worn.webp" class="flexpart-icon">{{localize "midgard5.weapons"}}</div>
|
<div class="flexpart-header">
|
||||||
|
<img src="icons/weapons/swords/sword-guard-engraved-worn.webp" class="flexpart-icon">{{localize "midgard5.weapons"}}</div>
|
||||||
<table>
|
<table>
|
||||||
<thead>
|
<thead>
|
||||||
<tr>
|
<tr>
|
||||||
|
|
@ -102,6 +281,7 @@
|
||||||
</thead>
|
</thead>
|
||||||
<tbody>
|
<tbody>
|
||||||
{{#each data.calc.gear.weapons as |item itemId|}}
|
{{#each data.calc.gear.weapons as |item itemId|}}
|
||||||
|
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
|
||||||
<tr data-item="{{itemId}}">
|
<tr data-item="{{itemId}}">
|
||||||
<td class="padding edit-item">{{item.label}}</td>
|
<td class="padding edit-item">{{item.label}}</td>
|
||||||
<td style="text-align: start">
|
<td style="text-align: start">
|
||||||
|
|
@ -118,11 +298,16 @@
|
||||||
</td>
|
</td>
|
||||||
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
</tr>
|
</tr>
|
||||||
|
{{/if}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
</div>
|
</div>
|
||||||
|
</div>
|
||||||
|
{{/unless}}
|
||||||
|
|
||||||
|
{{#unless (eq (count data.calc.gear.defensiveWeapons) 0)}}
|
||||||
|
<div class="flexcolumn-2">
|
||||||
<div class="flexpart">
|
<div class="flexpart">
|
||||||
<div class="flexpart-header"><img src="icons/equipment/shield/heater-wooden-brown-axe.webp" class="flexpart-icon">{{localize "midgard5.defensive-weapons"}}</div>
|
<div class="flexpart-header"><img src="icons/equipment/shield/heater-wooden-brown-axe.webp" class="flexpart-icon">{{localize "midgard5.defensive-weapons"}}</div>
|
||||||
<table>
|
<table>
|
||||||
|
|
@ -136,6 +321,7 @@
|
||||||
</thead>
|
</thead>
|
||||||
<tbody>
|
<tbody>
|
||||||
{{#each data.calc.gear.defensiveWeapons as |item itemId|}}
|
{{#each data.calc.gear.defensiveWeapons as |item itemId|}}
|
||||||
|
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
|
||||||
<tr data-item="{{itemId}}">
|
<tr data-item="{{itemId}}">
|
||||||
<td class="padding edit-item">{{item.label}}</td>
|
<td class="padding edit-item">{{item.label}}</td>
|
||||||
<td style="text-align: start">
|
<td style="text-align: start">
|
||||||
|
|
@ -152,11 +338,16 @@
|
||||||
</td>
|
</td>
|
||||||
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
</tr>
|
</tr>
|
||||||
|
{{/if}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
</div>
|
</div>
|
||||||
|
</div>
|
||||||
|
{{/unless}}
|
||||||
|
|
||||||
|
{{#unless (eq (count data.calc.gear.armor) 0)}}
|
||||||
|
<div class="flexcolumn-2">
|
||||||
<div class="flexpart">
|
<div class="flexpart">
|
||||||
<div class="flexpart-header"><img src="icons/equipment/hand/gauntlet-armored-steel-grey.webp" class="flexpart-icon">{{localize "midgard5.armor"}}</div>
|
<div class="flexpart-header"><img src="icons/equipment/hand/gauntlet-armored-steel-grey.webp" class="flexpart-icon">{{localize "midgard5.armor"}}</div>
|
||||||
<table>
|
<table>
|
||||||
|
|
@ -170,6 +361,7 @@
|
||||||
</thead>
|
</thead>
|
||||||
<tbody>
|
<tbody>
|
||||||
{{#each data.calc.gear.armor as |item itemId|}}
|
{{#each data.calc.gear.armor as |item itemId|}}
|
||||||
|
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
|
||||||
<tr data-item="{{itemId}}">
|
<tr data-item="{{itemId}}">
|
||||||
<td class="padding edit-item">{{item.label}}</td>
|
<td class="padding edit-item">{{item.label}}</td>
|
||||||
<td style="text-align: start">
|
<td style="text-align: start">
|
||||||
|
|
@ -186,6 +378,7 @@
|
||||||
</td>
|
</td>
|
||||||
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
</tr>
|
</tr>
|
||||||
|
{{/if}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
|
|
|
||||||
|
|
@ -89,7 +89,7 @@
|
||||||
<div class="lp-bar-item-empty update-lp" data-value="{{this}}"></div>
|
<div class="lp-bar-item-empty update-lp" data-value="{{this}}"></div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{/times}}
|
{{/times}}
|
||||||
<input name="data.lp.max" type="text" value="{{data.lp.max}}" data-dtype="Number" />
|
<div class="max-value">{{data.lp.max}}</div>
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
|
|
@ -105,7 +105,7 @@
|
||||||
<div class="ap-bar-item-empty update-ap" data-value="{{this}}"></div>
|
<div class="ap-bar-item-empty update-ap" data-value="{{this}}"></div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{/times}}
|
{{/times}}
|
||||||
<input name="data.ap.max" type="text" value="{{data.ap.max}}" data-dtype="Number" />
|
<div class="max-value">{{data.ap.max}}</div>
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue