+ Button für Skills
Changes: + Styling anpassung für + buttons + CreatItem funktion angepasst, man kann optionen reingeben + button um skills zu erstellen eingefügt
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c2aa466ce1
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@ -61,6 +61,13 @@ export enum M5ItemType {
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EFFECT = "effect",
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}
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export enum M5SkillType {
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INNATE = "innate",
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GENERAL = "general",
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LANGUAGE = "language",
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COMBAT = "combat",
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}
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export enum M5EwResult {
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TBD = "",
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FUMBLE = "roll-ew-result-fumble",
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@ -1,5 +1,5 @@
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import { M5Item } from "../items/M5Item";
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import { M5Attribute, M5CharacterCalculatedData, M5ItemMod, M5ItemType, M5ModOperation, M5ModResult, M5RollData, M5Skill, M5SkillCalculated, M5SkillLearned } from "../M5Base";
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import { M5Attribute, M5CharacterCalculatedData, M5ItemMod, M5ItemType, M5ModOperation, M5ModResult, M5RollData, M5Skill, M5SkillCalculated, M5SkillLearned, M5SkillType } from "../M5Base";
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import M5ModAggregate from "./M5ModAggregate";
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export class M5Character extends Actor {
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// constructor(
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@ -523,10 +523,11 @@ export class M5Character extends Actor {
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});
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}
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createItem(itemName: string, itemType: M5ItemType): Promise<M5Item> {
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createItem(itemName: string, itemType: M5ItemType, options?: any): Promise<M5Item> {
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const itemData = {
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name: itemName,
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type: itemType,
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data: options,
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};
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return (this as any).createEmbeddedDocuments("Item", [itemData]).then((docs) => {
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@ -1,7 +1,7 @@
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import Logger from "../../utils/Logger";
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import { M5Character } from "../actors/M5Character";
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import { M5Item } from "../items/M5Item";
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import { M5ItemType, M5SkillLearned, M5SkillUnlearned } from "../M5Base";
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import { M5ItemType, M5SkillLearned, M5SkillType, M5SkillUnlearned } from "../M5Base";
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import { M5Roll } from "../rolls/M5Roll";
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export default class M5CharacterSheet extends ActorSheet {
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@ -270,11 +270,12 @@ export default class M5CharacterSheet extends ActorSheet {
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const context = this.actor as any;
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const item = context.items.get(itemId);
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if (item.system.equipped === true) {
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item.system.equipped = false;
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} else {
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item.system.equipped = true;
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}
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item.update({
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data: {
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equipped: !item.system.equipped,
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},
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});
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this.render();
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});
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@ -282,14 +283,7 @@ export default class M5CharacterSheet extends ActorSheet {
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const data = this.actor.system;
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const character = this.actor as M5Character;
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character.createItem((game as Game).i18n.localize("TYPES.Item.item"), M5ItemType.ITEM).then((i) => {
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const item = i as any;
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item.update({
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data: {
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quantity: 1,
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},
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});
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});
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character.createItem((game as Game).i18n.localize("TYPES.Item.item"), M5ItemType.ITEM, { quantity: 1 });
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});
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html.find(".add-weapon").on("click", async (event) => {
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@ -317,42 +311,51 @@ export default class M5CharacterSheet extends ActorSheet {
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const data = this.actor.system;
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const character = this.actor as M5Character;
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character.createItem((game as Game).i18n.localize("TYPES.Item.container"), M5ItemType.CONTAINER).then((i) => {
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const item = i as any;
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item.update({
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data: {
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quantity: 1,
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},
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character.createItem((game as Game).i18n.localize("TYPES.Item.container"), M5ItemType.CONTAINER, { quantity: 1 });
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});
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html.find(".add-innate-skill").on("click", async (event) => {
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const data = this.actor.system;
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const character = this.actor as M5Character;
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character.createItem((game as Game).i18n.localize("TYPES.Item.innate-ability"), M5ItemType.SKILL, { type: M5SkillType.INNATE });
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});
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html.find(".add-general-skill").on("click", async (event) => {
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const data = this.actor.system;
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const character = this.actor as M5Character;
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character.createItem((game as Game).i18n.localize("TYPES.Item.skill"), M5ItemType.SKILL, { type: M5SkillType.GENERAL });
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});
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html.find(".add-combat-skill").on("click", async (event) => {
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const data = this.actor.system;
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const character = this.actor as M5Character;
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character.createItem((game as Game).i18n.localize("TYPES.Item.weapon-skill"), M5ItemType.SKILL, { type: M5SkillType.COMBAT });
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});
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html.find(".add-language-skill").on("click", async (event) => {
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const data = this.actor.system;
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const character = this.actor as M5Character;
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character.createItem((game as Game).i18n.localize("TYPES.Item.language"), M5ItemType.SKILL, { type: M5SkillType.LANGUAGE });
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});
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html.find(".add-spell").on("click", async (event) => {
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const data = this.actor.system;
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const character = this.actor as M5Character;
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character.createItem((game as Game).i18n.localize("TYPES.Item.spell"), M5ItemType.SPELL).then((i) => {
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const item = i as any;
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item.update({
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data: {
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process: "none",
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},
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});
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});
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character.createItem((game as Game).i18n.localize("TYPES.Item.spell"), M5ItemType.SPELL, { process: "none" });
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});
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html.find(".add-kampfkunst").on("click", async (event) => {
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const data = this.actor.system;
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const character = this.actor as M5Character;
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character.createItem((game as Game).i18n.localize("TYPES.Item.kampfkunst"), M5ItemType.KAMPFKUNST).then((i) => {
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const item = i as any;
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item.update({
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data: {
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character.createItem((game as Game).i18n.localize("TYPES.Item.kampfkunst"), M5ItemType.KAMPFKUNST, {
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type: "angriff",
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variante: "anstuermen",
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},
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});
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});
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});
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@ -75,7 +75,7 @@
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<th class="title">{{localize "midgard5.kampfkunst-variante-short"}}</th>
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<th class="title">{{localize "midgard5.ew"}}</th>
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<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
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<th class="title add-kampfkunst"><i class="fa-regular fa-plus"></i></th>
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<td><a class="title add-kampfkunst"><i class="fa-regular fa-plus"></i></a></th>
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</tr>
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</thead>
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<tbody>
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@ -2,7 +2,7 @@
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<thead>
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<tr>
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<th class="title">{{localize "TYPES.Item.effect"}}</th>
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<th class="title add-effect"><i class="fa-regular fa-plus"></i></th>
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<td><a class="title add-effect"><i class="fa-regular fa-plus"></i></a></th>
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</tr>
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</thead>
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@ -42,7 +42,7 @@
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<th class="title center">{{localize "midgard5.item-value"}}</th>
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<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
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<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
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<th class="title add-container"><i class="fa-regular fa-plus"></i></th>
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<td><a class="title add-container"><i class="fa-regular fa-plus"></i></a></th>
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</tr>
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</thead>
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<tbody>
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@ -206,7 +206,6 @@
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<label for="data.info.showAllItems" style="font-size: normal; font-weight: normal; font-style: italic; float: right;">{{localize "midgard5.showAll"}} </label>
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</h3>
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<div class="flexbox">
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{{#unless (eq (count data.calc.gear.items) 0)}}
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<div class="flexcolumn-2">
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<div class="flexpart">
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<div class="flexpart-header"><img src="icons/tools/hand/scale-balances-merchant-brown.webp" class="flexpart-icon">{{localize "midgard5.gear"}}</div>
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@ -218,7 +217,7 @@
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<th class="title center">{{localize "midgard5.item-value"}}</th>
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<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
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<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th></th>
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<th class="title add-item"><i class="fa-regular fa-plus"></i></th>
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<td><a class="title add-item"><i class="fa-regular fa-plus"></i></a></th>
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</tr>
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</thead>
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<tbody>
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@ -256,9 +255,7 @@
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</table>
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</div>
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</div>
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{{/unless}}
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{{#unless (eq (count data.calc.gear.weapons) 0)}}
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<div class="flexcolumn-2">
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<div class="flexpart">
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<div class="flexpart-header">
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@ -269,7 +266,7 @@
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<th class="title">{{localize "TYPES.Item.weapon"}}</th>
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<th class="title center">{{localize "midgard5.item-value"}}</th>
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<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
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<th class="title add-weapon"><i class="fa-regular fa-plus"></i></th>
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<td><a class="title add-weapon"><i class="fa-regular fa-plus"></i></a></th>
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</tr>
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</thead>
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@ -298,9 +295,7 @@
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</table>
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</div>
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</div>
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{{/unless}}
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{{#unless (eq (count data.calc.gear.defensiveWeapons) 0)}}
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<div class="flexcolumn-2">
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<div class="flexpart">
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<div class="flexpart-header"><img src="icons/equipment/shield/heater-wooden-brown-axe.webp" class="flexpart-icon">{{localize "midgard5.defensive-weapons"}}</div>
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@ -310,7 +305,7 @@
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<th class="title">{{localize "TYPES.Item.defensiveWeapon"}}</th>
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<th class="title center">{{localize "midgard5.item-value"}}</th>
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<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
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<th class="title add-defensiveWeapon"><i class="fa-regular fa-plus"></i></th>
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<td><a class="title add-defensiveWeapon"><i class="fa-regular fa-plus"></i></a></th>
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</tr>
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</thead>
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<tbody>
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@ -338,9 +333,7 @@
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</table>
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</div>
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</div>
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{{/unless}}
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{{#unless (eq (count data.calc.gear.armor) 0)}}
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<div class="flexcolumn-2">
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<div class="flexpart">
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<div class="flexpart-header"><img src="icons/equipment/hand/gauntlet-armored-steel-grey.webp" class="flexpart-icon">{{localize "midgard5.armor"}}</div>
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@ -350,7 +343,7 @@
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<th class="title">{{localize "TYPES.Item.armor"}}</th>
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<th class="title center">{{localize "midgard5.item-value"}}</th>
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<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
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<th class="title add-armor"><i class="fa-regular fa-plus"></i></th>
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<td><a class="title add-armor"><i class="fa-regular fa-plus"></i></a></th>
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</tr>
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</thead>
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<tbody>
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@ -378,8 +371,5 @@
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</table>
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</div>
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</div>
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{{/unless}}
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</div>
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@ -11,7 +11,7 @@
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<th class="title">{{localize "midgard5.bonus"}}</th>
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<th class="title">{{localize "midgard5.ew"}}</th>
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<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
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<th class="title"></th>
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<th><a class="title add-innate-skill"><i class="fa-regular fa-plus"></i></a></th>
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</tr>
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</thead>
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<tbody>
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@ -56,7 +56,7 @@
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<th class="title">{{localize "midgard5.ew"}}</th>
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<th class="title">{{localize "midgard5.pp-short"}}</th>
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<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
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<th class="title"></th>
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<th><a class="title add-general-skill"><i class="fa-regular fa-plus"></i></a></th>
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</tr>
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</thead>
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<tbody>
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@ -66,7 +66,7 @@
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<td class="fixed-value">{{skill.fw}}</td>
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<td class="fixed-value">{{skill.calc.bonus}}</td>
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<td class="fixed-value">{{skill.calc.ew}}</td>
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<td class="fixed-value"><input name="data.skills.general.{{key}}.pp" type="text" value="{{skill.pp}}" data-dtype="Number" /></td>
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<td class="fixed-value">{{skill.pp}}</td>
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<td><button class="roll-button roll-learned-button"></button></td>
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<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
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</tr>
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@ -86,7 +86,7 @@
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<th class="title">{{localize "midgard5.ew"}}</th>
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<th class="title">{{localize "midgard5.pp-short"}}</th>
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<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
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<th class="title"></th>
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<th><a class="title add-combat-skill"><i class="fa-regular fa-plus"></i></th>
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</tr>
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</thead>
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<tbody>
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@ -116,7 +116,7 @@
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<th class="title">{{localize "midgard5.ew"}}</th>
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<th class="title">{{localize "midgard5.pp-short"}}</th>
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<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
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<th class="title"></th>
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<th><a class="title add-language-skill"><i class="fa-regular fa-plus"></i></a></th>
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</tr>
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</thead>
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<tbody>
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@ -4,7 +4,7 @@
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<th class="title">{{localize "TYPES.Item.spell"}}</th>
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<th class="title">{{localize "midgard5.ew"}}</th>
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<th class="title"></th>
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<th class="title add-spell"><i class="fa-regular fa-plus"></i></th>
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<td><a class="title add-spell"><i class="fa-regular fa-plus"></i></a></th>
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</tr>
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</thead>
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<tbody>
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