Kampfkunstupdate (#86)
+ Added more types & variants + Modified Kampfkunstitem, Combatsheet and rollmessage Hab grad die Kampfkünste in der extension anscheinend direkt nach develop durchgepusht ohne meine kampfkunstbranch dazwischen, hier dann auch die Anpassungen im System dafür. Läuft beides bei mir rund. Reviewed-on: #86 Reviewed-by: oskaloq <os_ka_loq@gmx.de> Co-authored-by: LeFrique <lefrique@live.de> Co-committed-by: LeFrique <lefrique@live.de>
This commit was merged in pull request #86.
This commit is contained in:
@@ -22,6 +22,18 @@
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<td>{{localize "midgard5.actor-ap"}}</td>
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<td><input name="data.ap" type="text" value="{{data.ap}}" data-dtype="String" /></td>
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</tr>
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<tr>
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<td>{{localize "midgard5.kampfkunst-ep"}}</td>
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<td><input name="data.ep" type="text" value="{{data.ep}}" data-dtype="String" /></td>
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<td>{{localize "midgard5.kampfkunst-rank"}}</td>
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<td><input name="data.rank" type="text" value="{{data.rank}}" data-dtype="String" /></td>
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</tr>
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<tr>
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<td>{{localize "midgard5.kampfkunst-weapon"}}</td>
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<td><input name="data.weapon" type="text" value="{{data.weapon}}" data-dtype="String" /></td>
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<td>{{localize "midgard5.kampfkunst-enemy"}}</td>
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<td><input name="data.enemy" type="text" value="{{data.enemy}}" data-dtype="String" /></td>
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</tr>
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<tr>
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{{#unless item.system.isKido}}
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<td>{{localize "midgard5.kampfkunst-type"}}</td>
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@@ -47,7 +59,6 @@
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</td>
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{{/unless}}
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{{#unless item.system.isKido}}
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{{#if (eq item.system.type "angriff")}}
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<td>{{localize "midgard5.kampfkunst-variante"}}</td>
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<td>
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<select class="select-variante" name="data.variante" data-type="String">
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@@ -58,7 +69,6 @@
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{{/select}}
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</select>
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</td>
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{{/if}}
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{{else}}
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{{#unless (eq item.system.type "finte")}}
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<td>{{localize "midgard5.kido-variante"}}</td>
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