- Container behavior for Weapons, Def. Weapons and Armor is now the same as for items
- Fixed some Bugs
This commit is contained in:
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12
lang/de.json
12
lang/de.json
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@ -17,6 +17,7 @@
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"midgard5.phase-movement": "Bewegungsphase",
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"midgard5.phase-movement": "Bewegungsphase",
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"midgard5.no-encounter": "Kein Kampf",
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"midgard5.no-encounter": "Kein Kampf",
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"midgard5.encounter-not-started": "Kein aktiver Kampf",
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"midgard5.encounter-not-started": "Kein aktiver Kampf",
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"midgard5.initiative": "Initiative",
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"midgard5.time-duration": "Dauer",
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"midgard5.time-duration": "Dauer",
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"midgard5.time-round": "Runde(n)",
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"midgard5.time-round": "Runde(n)",
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@ -36,7 +37,7 @@
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"midgard5.attributes": "Eigenschaften",
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"midgard5.attributes": "Eigenschaften",
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"midgard5.points": "Punkte",
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"midgard5.points": "Punkte",
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"midgard5.calculated-value": "Berechneter Wert",
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"midgard5.calculated-value": "Berechneter Wert",
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"midgard5.calculated-values": "Sonstige Werte",
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"midgard5.calculated-values": "Werte und Boni",
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"midgard5.skill": "Fertigkeit",
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"midgard5.skill": "Fertigkeit",
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"midgard5.skill-value": "Fertigkeitswert",
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"midgard5.skill-value": "Fertigkeitswert",
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@ -239,8 +240,8 @@
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"midgard5.weapon-skills": "Waffenfertigkeiten",
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"midgard5.weapon-skills": "Waffenfertigkeiten",
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"midgard5.unlearned-skill": "Ungelernte Fertigkeit",
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"midgard5.unlearned-skill": "Ungelernte Fertigkeit",
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"midgard5.unlearned-skills": "Ungelernte Fertigkeiten",
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"midgard5.unlearned-skills": "Ungelernte Fertigkeiten",
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"midgard5.innate-ability": "Angeborene/Besondere Fertigkeit",
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"midgard5.innate-ability": "Angeborene/Besondere Fähigkeit",
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"midgard5.innate-abilities": "Angeborene/Besondere Fertigkeit",
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"midgard5.innate-abilities": "Angeborene und besondere Fähigkeiten",
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"midgard5.base-damage": "Grundschaden",
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"midgard5.base-damage": "Grundschaden",
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"midgard5.weapon": "Waffe",
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"midgard5.weapon": "Waffe",
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@ -254,6 +255,11 @@
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"midgard5.active": "Aktiv",
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"midgard5.active": "Aktiv",
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"midgard5.rangedWeapon": "Schusswaffe",
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"midgard5.rangedWeapon": "Schusswaffe",
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"midgard5.assignItemToCharacter": "Füge Gegenstand einem Charakter hinzu, um hier etwas auswählen zu können",
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"midgard5.assignItemToCharacter": "Füge Gegenstand einem Charakter hinzu, um hier etwas auswählen zu können",
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"midgard5.showAll": "Alle anzeigen",
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"midgard5.wealthAndContainers": "Vermögen und Aufbewahrung",
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"midgard5.itemsInContainers": "Gegenstände in Aufbewahrung",
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"midgard5.allItems": "Alle Gegenstände",
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"midgard5.pw": "Prüfwurf",
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"midgard5.pw": "Prüfwurf",
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"midgard5.attack": "Angriff",
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"midgard5.attack": "Angriff",
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@ -90,6 +90,16 @@ Hooks.once("init", async () => {
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return label.toLowerCase().includes(contains.toLowerCase());
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return label.toLowerCase().includes(contains.toLowerCase());
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});
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});
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Handlebars.registerHelper("count", (object: any) => {
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var length = 0;
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for( var key in object ) {
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if( object.hasOwnProperty(key) ) {
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++length;
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}
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}
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return length;
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});
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// Default Sheet für Items definieren und das Standardsheet deaktivieren
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// Default Sheet für Items definieren und das Standardsheet deaktivieren
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Items.unregisterSheet("core", ItemSheet);
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Items.unregisterSheet("core", ItemSheet);
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Items.registerSheet("midgard5", M5ItemSheet, { makeDefault: true });
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Items.registerSheet("midgard5", M5ItemSheet, { makeDefault: true });
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@ -157,6 +157,7 @@ export interface M5AttributeCalculated extends M5ModResult {
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export interface M5CharacterCalculatedData {
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export interface M5CharacterCalculatedData {
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level: number;
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level: number;
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initiative: number;
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attributes: {
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attributes: {
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st: M5AttributeCalculated;
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st: M5AttributeCalculated;
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gs: M5AttributeCalculated;
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gs: M5AttributeCalculated;
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@ -39,6 +39,7 @@ export class M5Character extends Actor {
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): M5CharacterCalculatedData {
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): M5CharacterCalculatedData {
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let ret: M5CharacterCalculatedData = {
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let ret: M5CharacterCalculatedData = {
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level: 0,
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level: 0,
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initiative: 0,
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attributes: {
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attributes: {
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st: { value: 0, bonus: 0, mods: [] },
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st: { value: 0, bonus: 0, mods: [] },
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gs: { value: 0, bonus: 0, mods: [] },
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gs: { value: 0, bonus: 0, mods: [] },
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@ -101,6 +102,8 @@ export class M5Character extends Actor {
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ret.level = M5Character.levelFromExp(data.info.race === "Zwerg" ? Math.min(data.calc.stats?.hoard * 2 || 0, data.es) : data.es);
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ret.level = M5Character.levelFromExp(data.info.race === "Zwerg" ? Math.min(data.calc.stats?.hoard * 2 || 0, data.es) : data.es);
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ret.initiative = data.skills.general.anfuehren.fw;
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ret.attributes.st.value = M5Character.attributeMinMax(data.attributes.st); // TODO item effects
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ret.attributes.st.value = M5Character.attributeMinMax(data.attributes.st); // TODO item effects
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ret.attributes.gs.value = M5Character.attributeMinMax(data.attributes.gs);
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ret.attributes.gs.value = M5Character.attributeMinMax(data.attributes.gs);
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ret.attributes.gw.value = M5Character.attributeMinMax(data.attributes.gw);
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ret.attributes.gw.value = M5Character.attributeMinMax(data.attributes.gw);
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@ -11,30 +11,31 @@
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.flexcolumn {
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.flexcolumn {
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flex-wrap: wrap;
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flex-wrap: wrap;
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flex-direction: column;
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}
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}
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.flexcolumn-1 {
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.flexcolumn-1 {
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flex: 100%;
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flex-basis: 100%;
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flex-wrap: wrap;
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flex-wrap: wrap;
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}
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}
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.flexcolumn-2 {
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.flexcolumn-2 {
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flex: 50%;
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flex-basis: 50%;
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flex-wrap: wrap;
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flex-wrap: wrap;
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}
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}
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.flexcolumn-3 {
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.flexcolumn-3 {
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flex: 33%;
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flex-basis: 33%;
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flex-wrap: wrap;
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flex-wrap: wrap;
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}
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}
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.flexcolumn-4 {
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.flexcolumn-4 {
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flex: 25%;
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flex-basis: 25%;
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flex-wrap: wrap;
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flex-wrap: wrap;
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}
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}
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.flexcolumn-5 {
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.flexcolumn-5 {
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flex: 20%;
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flex-basis: 20%;
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flex-wrap: wrap;
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flex-wrap: wrap;
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}
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}
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@ -1,5 +1,32 @@
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<div class="flexbox">
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<div class="flexbox">
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<div class="flexcolumn-3">
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<div class="flexcolumn-1">
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<div class="flexpart">
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<div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.calculated-values"}}</div>
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<table>
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<tr height = 10px></tr>
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<tr>
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<td>{{localize "midgard5.initiative"}} </td>
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<td class="fixed-value">{{data.calc.initiative}}</td>
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<td>{{localize "midgard5.movementRange"}}</td>
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<td class="fixed-value">{{data.calc.stats.movement.value}}</td>
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</tr>
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<td>{{localize "midgard5.defense"}}</td>
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<td class="fixed-value">{{data.calc.stats.defense.value}}</td>
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<td>{{localize "midgard5.defenseBonus"}}</td>
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<td class="fixed-value">{{data.calc.stats.defenseBonus.value}}</td>
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</tr>
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<tr>
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<td>{{localize "midgard5.attackBonus"}}</td>
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<td class="fixed-value">{{data.calc.stats.attackBonus.value}}</td>
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<td>{{localize "midgard5.damageBonus"}}</td>
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<td class="fixed-value">{{data.calc.stats.damageBonus.value}}</td>
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</tr>
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</table>
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</div>
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</div>
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<div class="flexcolumn-2">
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<div class="flexpart">
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<div class="flexpart">
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<div class="flexpart-header"><img src="icons/skills/melee/hand-grip-sword-white-brown.webp" class="flexpart-icon">{{localize "midgard5.attack"}}</div>
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<div class="flexpart-header"><img src="icons/skills/melee/hand-grip-sword-white-brown.webp" class="flexpart-icon">{{localize "midgard5.attack"}}</div>
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<table>
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<table>
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@ -78,33 +105,7 @@
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</div>
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</div>
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</div>
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</div>
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<div class="flexcolumn-3">
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<div class="flexcolumn-2">
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<div class="flexpart">
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<div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.calculated-values"}}</div>
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<table>
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<tr height = 10px></tr>
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<tr>
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<td>{{localize "midgard5.movementRange"}}</td>
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<td class="fixed-value">{{data.calc.stats.movement.value}}</td>
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<td> </td>
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<td class="fixed-value"> </td>
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</tr>
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<td>{{localize "midgard5.defense"}}</td>
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<td class="fixed-value">{{data.calc.stats.defense.value}}</td>
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<td>{{localize "midgard5.defenseBonus"}}</td>
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<td class="fixed-value">{{data.calc.stats.defenseBonus.value}}</td>
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</tr>
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<tr>
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<td>{{localize "midgard5.damageBonus"}}</td>
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<td class="fixed-value">{{data.calc.stats.damageBonus.value}}</td>
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<td>{{localize "midgard5.attackBonus"}}</td>
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<td class="fixed-value">{{data.calc.stats.attackBonus.value}}</td>
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</tr>
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</table>
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</div>
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</div>
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<div class="flexcolumn-3">
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<div class="flexpart">
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<div class="flexpart">
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<div class="flexpart-header"><img src="icons/skills/melee/shield-block-gray-orange.webp" class="flexpart-icon">{{localize "midgard5.defense"}}</div>
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<div class="flexpart-header"><img src="icons/skills/melee/shield-block-gray-orange.webp" class="flexpart-icon">{{localize "midgard5.defense"}}</div>
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<table>
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<table>
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@ -1,6 +1,7 @@
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<h3>{{localize "midgard5.wealthAndContainers"}}</h3>
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<div class="flexbox">
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<div class="flexbox">
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<div class="flexcolumn-2">
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<div class="flexcolumn-2">
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<div class="flexpart">
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<div class="flexpart">
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<div class="flexpart-header"><img src="icons/commodities/currency/coins-assorted-mix-copper-silver-gold.webp" class="flexpart-icon">{{localize "midgard5.currency"}}</div>
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<div class="flexpart-header"><img src="icons/commodities/currency/coins-assorted-mix-copper-silver-gold.webp" class="flexpart-icon">{{localize "midgard5.currency"}}</div>
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<table>
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<table>
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@ -29,165 +30,9 @@
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</tbody>
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</tbody>
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</table>
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</table>
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</div>
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</div>
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<div class="flexpart">
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<div class="flexpart-header">
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<img src="icons/tools/hand/scale-balances-merchant-brown.webp" class="flexpart-icon">
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{{localize "midgard5.gear"}}
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(alle <input id="data.info.showAllItems" class="checkbox" type="checkbox" name="data.info.showAllItems" {{checked data.info.showAllItems}}>)
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</div>
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<table>
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<thead class="theader">
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<tr>
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<th class="title">{{localize "TYPES.Item.item"}}</th>
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<th class="title center">{{localize "midgard5.item-quantity"}}</th>
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<th class="title center">{{localize "midgard5.item-value"}}</th>
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<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
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<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th></th>
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<th class="title add-item"><i class="fa-regular fa-plus"></i></th>
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</tr>
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</thead>
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<tbody>
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<tr height = 10px></tr>
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</tr>
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{{#each data.calc.gear.items as |item itemId|}}
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{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
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<tr data-item="{{itemId}}">
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<td class="padding">
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<span class="edit-item">{{item.label}}</span>
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</td>
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<td>
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<i class="fa fa-minus-circle quantity-decrease" style="cursor: pointer"></i>
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<span>{{item.quantity}}</span>
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<i class="fa fa-plus-circle quantity-increase" style="cursor: pointer"></i>
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</td>
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<td style="text-align: start">
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{{#unless (or (eq item.value 0) (eq item.currency ""))}}
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<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
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{{/unless}}
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</td>
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<td class="change-equipped">
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{{#if item.equipped}}
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<i class="fa-solid fa-circle-check"></i>
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{{else}}
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<i class="fa-regular fa-circle"></i>
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{{/if}}
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</td>
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<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
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<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
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</tr>
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{{/if}}
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{{/each}}
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</tbody>
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</table>
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</div>
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<div class="flexpart">
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<div class="flexpart-header"><img src="icons/weapons/swords/sword-guard-engraved-worn.webp" class="flexpart-icon">{{localize "midgard5.weapons"}}</div>
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<table>
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<thead>
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<tr>
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<th class="title">{{localize "TYPES.Item.weapon"}}</th>
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<th class="title center">{{localize "midgard5.item-value"}}</th>
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<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
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<th class="title add-weapon"><i class="fa-regular fa-plus"></i></th>
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</tr>
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</thead>
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<tbody>
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{{#each data.calc.gear.weapons as |item itemId|}}
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<tr data-item="{{itemId}}">
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<td class="padding edit-item">{{item.label}}</td>
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<td style="text-align: start">
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{{#unless (or (eq item.value 0) (eq item.currency ""))}}
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<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
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{{/unless}}
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</td>
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<td class="change-equipped">
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{{#if item.equipped}}
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<i class="fa-solid fa-circle-check"></i>
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{{else}}
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<i class="fa-regular fa-circle"></i>
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{{/if}}
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</td>
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<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
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</tr>
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{{/each}}
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</tbody>
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</table>
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</div>
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<div class="flexpart">
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<div class="flexpart-header"><img src="icons/equipment/shield/heater-wooden-brown-axe.webp" class="flexpart-icon">{{localize "midgard5.defensive-weapons"}}</div>
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<table>
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<thead>
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|
||||||
<tr>
|
|
||||||
<th class="title">{{localize "TYPES.Item.defensiveWeapon"}}</th>
|
|
||||||
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
|
||||||
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
|
||||||
<th class="title add-defensiveWeapon"><i class="fa-regular fa-plus"></i></th>
|
|
||||||
</tr>
|
|
||||||
</thead>
|
|
||||||
<tbody>
|
|
||||||
{{#each data.calc.gear.defensiveWeapons as |item itemId|}}
|
|
||||||
<tr data-item="{{itemId}}">
|
|
||||||
<td class="padding edit-item">{{item.label}}</td>
|
|
||||||
<td style="text-align: start">
|
|
||||||
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
|
||||||
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
|
||||||
{{/unless}}
|
|
||||||
</td>
|
|
||||||
<td class="change-equipped">
|
|
||||||
{{#if item.equipped}}
|
|
||||||
<i class="fa-solid fa-circle-check"></i>
|
|
||||||
{{else}}
|
|
||||||
<i class="fa-regular fa-circle"></i>
|
|
||||||
{{/if}}
|
|
||||||
</td>
|
|
||||||
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
|
||||||
</tr>
|
|
||||||
{{/each}}
|
|
||||||
</tbody>
|
|
||||||
</table>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="flexpart">
|
|
||||||
<div class="flexpart-header"><img src="icons/equipment/hand/gauntlet-armored-steel-grey.webp" class="flexpart-icon">{{localize "midgard5.armor"}}</div>
|
|
||||||
<table>
|
|
||||||
<thead>
|
|
||||||
<tr>
|
|
||||||
<th class="title">{{localize "TYPES.Item.armor"}}</th>
|
|
||||||
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
|
||||||
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
|
||||||
<th class="title add-armor"><i class="fa-regular fa-plus"></i></th>
|
|
||||||
</tr>
|
|
||||||
</thead>
|
|
||||||
<tbody>
|
|
||||||
{{#each data.calc.gear.armor as |item itemId|}}
|
|
||||||
<tr data-item="{{itemId}}">
|
|
||||||
<td class="padding edit-item">{{item.label}}</td>
|
|
||||||
<td style="text-align: start">
|
|
||||||
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
|
||||||
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
|
||||||
{{/unless}}
|
|
||||||
</td>
|
|
||||||
<td class="change-equipped">
|
|
||||||
{{#if item.equipped}}
|
|
||||||
<i class="fa-solid fa-circle-check"></i>
|
|
||||||
{{else}}
|
|
||||||
<i class="fa-regular fa-circle"></i>
|
|
||||||
{{/if}}
|
|
||||||
</td>
|
|
||||||
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
|
||||||
</tr>
|
|
||||||
{{/each}}
|
|
||||||
</tbody>
|
|
||||||
</table>
|
|
||||||
</div>
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div class="flexcolumn-2">
|
<div class="flexcolumn-2">
|
||||||
|
|
||||||
<div class="flexpart">
|
<div class="flexpart">
|
||||||
<div class="flexpart-header"><img src="icons/containers/chest/chest-simple-box-brown.webp" class="flexpart-icon">{{localize "TYPES.Item.container"}}</div>
|
<div class="flexpart-header"><img src="icons/containers/chest/chest-simple-box-brown.webp" class="flexpart-icon">{{localize "TYPES.Item.container"}}</div>
|
||||||
<table>
|
<table>
|
||||||
|
|
@ -197,7 +42,7 @@
|
||||||
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
||||||
<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
|
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
|
||||||
<th class="title add-container"><i class="fa-regular fa-plus"></i></th>
|
<th class="title"> </th>
|
||||||
</tr>
|
</tr>
|
||||||
</thead>
|
</thead>
|
||||||
<tbody>
|
<tbody>
|
||||||
|
|
@ -226,8 +71,13 @@
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
</div>
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
{{#each data.calc.gear.containers as |container containerId|}}
|
<h3>{{localize "midgard5.itemsInContainers"}}</h3>
|
||||||
|
<div class="flexbox">
|
||||||
|
{{#each data.calc.gear.containers as |container containerId|}}
|
||||||
|
<div class="flexcolumn-2">
|
||||||
<div class="flexpart">
|
<div class="flexpart">
|
||||||
<div class="flexpart-header"><img src="{{container.icon}}" class="flexpart-icon">{{container.label}}</div>
|
<div class="flexpart-header"><img src="{{container.icon}}" class="flexpart-icon">{{container.label}}</div>
|
||||||
<table>
|
<table>
|
||||||
|
|
@ -271,9 +121,265 @@
|
||||||
</tr>
|
</tr>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
{{#each ../data.calc.gear.weapons as |item itemId|}}
|
||||||
|
{{#if (eq item.containerId containerId)}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding">
|
||||||
|
<span class="edit-item">{{item.label}}</span>
|
||||||
|
</td>
|
||||||
|
<td></td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
{{#each ../data.calc.gear.defensiveWeapons as |item itemId|}}
|
||||||
|
{{#if (eq item.containerId containerId)}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding">
|
||||||
|
<span class="edit-item">{{item.label}}</span>
|
||||||
|
</td>
|
||||||
|
<td></td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
{{#each ../data.calc.gear.armor as |item itemId|}}
|
||||||
|
{{#if (eq item.containerId containerId)}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding">
|
||||||
|
<span class="edit-item">{{item.label}}</span>
|
||||||
|
</td>
|
||||||
|
<td></td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
</div>
|
</div>
|
||||||
{{/each}}
|
|
||||||
</div>
|
</div>
|
||||||
|
{{/each}}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<h3>
|
||||||
|
{{localize "midgard5.allItems"}}
|
||||||
|
<input id="data.info.showAllItems" class="checkbox" type="checkbox" name="data.info.showAllItems" {{checked data.info.showAllItems}} style="float: right;">
|
||||||
|
<label for="data.info.showAllItems" style="font-size: normal; font-weight: normal; font-style: italic; float: right;">{{localize "midgard5.showAll"}} </label>
|
||||||
|
</h3>
|
||||||
|
<div class="flexbox">
|
||||||
|
{{#unless (eq (count data.calc.gear.items) 0)}}
|
||||||
|
<div class="flexcolumn-2">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/tools/hand/scale-balances-merchant-brown.webp" class="flexpart-icon">{{localize "midgard5.gear"}}</div>
|
||||||
|
<table>
|
||||||
|
<thead class="theader">
|
||||||
|
<tr>
|
||||||
|
<th class="title">{{localize "TYPES.Item.item"}}</th>
|
||||||
|
<th class="title center">{{localize "midgard5.item-quantity"}}</th>
|
||||||
|
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
||||||
|
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
|
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th></th>
|
||||||
|
<th class="title add-item"><i class="fa-regular fa-plus"></i></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
<tr height = 10px></tr>
|
||||||
|
</tr>
|
||||||
|
{{#each data.calc.gear.items as |item itemId|}}
|
||||||
|
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding">
|
||||||
|
<span class="edit-item">{{item.label}}</span>
|
||||||
|
</td>
|
||||||
|
<td>
|
||||||
|
<i class="fa fa-minus-circle quantity-decrease" style="cursor: pointer"></i>
|
||||||
|
<span>{{item.quantity}}</span>
|
||||||
|
<i class="fa fa-plus-circle quantity-increase" style="cursor: pointer"></i>
|
||||||
|
</td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
{{/unless}}
|
||||||
|
|
||||||
|
{{#unless (eq (count data.calc.gear.weapons) 0)}}
|
||||||
|
<div class="flexcolumn-2">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header">
|
||||||
|
<img src="icons/weapons/swords/sword-guard-engraved-worn.webp" class="flexpart-icon">{{localize "midgard5.weapons"}}</div>
|
||||||
|
<table>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th class="title">{{localize "TYPES.Item.weapon"}}</th>
|
||||||
|
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
||||||
|
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
|
<th class="title add-weapon"><i class="fa-regular fa-plus"></i></th>
|
||||||
|
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
{{#each data.calc.gear.weapons as |item itemId|}}
|
||||||
|
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding edit-item">{{item.label}}</td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
{{/unless}}
|
||||||
|
|
||||||
|
{{#unless (eq (count data.calc.gear.defensiveWeapons) 0)}}
|
||||||
|
<div class="flexcolumn-2">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/equipment/shield/heater-wooden-brown-axe.webp" class="flexpart-icon">{{localize "midgard5.defensive-weapons"}}</div>
|
||||||
|
<table>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th class="title">{{localize "TYPES.Item.defensiveWeapon"}}</th>
|
||||||
|
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
||||||
|
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
|
<th class="title add-defensiveWeapon"><i class="fa-regular fa-plus"></i></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
{{#each data.calc.gear.defensiveWeapons as |item itemId|}}
|
||||||
|
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding edit-item">{{item.label}}</td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
{{/unless}}
|
||||||
|
|
||||||
|
{{#unless (eq (count data.calc.gear.armor) 0)}}
|
||||||
|
<div class="flexcolumn-2">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/equipment/hand/gauntlet-armored-steel-grey.webp" class="flexpart-icon">{{localize "midgard5.armor"}}</div>
|
||||||
|
<table>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th class="title">{{localize "TYPES.Item.armor"}}</th>
|
||||||
|
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
||||||
|
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
|
<th class="title add-armor"><i class="fa-regular fa-plus"></i></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
{{#each data.calc.gear.armor as |item itemId|}}
|
||||||
|
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
|
||||||
|
<tr data-item="{{itemId}}">
|
||||||
|
<td class="padding edit-item">{{item.label}}</td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td class="change-equipped">
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<i class="fa-solid fa-circle-check"></i>
|
||||||
|
{{else}}
|
||||||
|
<i class="fa-regular fa-circle"></i>
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
{{/unless}}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
Loading…
Reference in New Issue