diff --git a/lang/de.json b/lang/de.json index 622b0b7..56d02d2 100644 --- a/lang/de.json +++ b/lang/de.json @@ -17,7 +17,6 @@ "midgard5.phase-movement": "Bewegungsphase", "midgard5.no-encounter": "Kein Kampf", "midgard5.encounter-not-started": "Kein aktiver Kampf", - "midgard5.initiative": "Initiative", "midgard5.time-duration": "Dauer", "midgard5.time-round": "Runde(n)", @@ -37,7 +36,7 @@ "midgard5.attributes": "Eigenschaften", "midgard5.points": "Punkte", "midgard5.calculated-value": "Berechneter Wert", - "midgard5.calculated-values": "Werte und Boni", + "midgard5.calculated-values": "Sonstige Werte", "midgard5.skill": "Fertigkeit", "midgard5.skill-value": "Fertigkeitswert", @@ -248,8 +247,8 @@ "midgard5.weapon-skills": "Waffenfertigkeiten", "midgard5.unlearned-skill": "Ungelernte Fertigkeit", "midgard5.unlearned-skills": "Ungelernte Fertigkeiten", - "midgard5.innate-ability": "Angeborene/Besondere Fähigkeit", - "midgard5.innate-abilities": "Angeborene und besondere Fähigkeiten", + "midgard5.innate-ability": "Angeborene/Besondere Fertigkeit", + "midgard5.innate-abilities": "Angeborene/Besondere Fertigkeit", "midgard5.base-damage": "Grundschaden", "midgard5.weapon": "Waffe", @@ -263,11 +262,6 @@ "midgard5.active": "Aktiv", "midgard5.rangedWeapon": "Schusswaffe", "midgard5.assignItemToCharacter": "Füge Gegenstand einem Charakter hinzu, um hier etwas auswählen zu können", - "midgard5.showAll": "Alle anzeigen", - "midgard5.wealthAndContainers": "Vermögen und Aufbewahrung", - "midgard5.itemsInContainers": "Gegenstände in Aufbewahrung", - "midgard5.allItems": "Alle Gegenstände", - "midgard5.pw": "Prüfwurf", "midgard5.attack": "Angriff", diff --git a/package.json b/package.json index 3b476df..efe783e 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "foundry-system-midgard5", - "version": "2.4.2", + "version": "2.4.0", "description": "", "main": "index.js", "scripts": { diff --git a/source/index.ts b/source/index.ts index f00d480..42b83d9 100644 --- a/source/index.ts +++ b/source/index.ts @@ -90,16 +90,6 @@ Hooks.once("init", async () => { return label.toLowerCase().includes(contains.toLowerCase()); }); - Handlebars.registerHelper("count", (object: any) => { - var length = 0; - for( var key in object ) { - if( object.hasOwnProperty(key) ) { - ++length; - } - } - return length; - }); - // Default Sheet für Items definieren und das Standardsheet deaktivieren Items.unregisterSheet("core", ItemSheet); Items.registerSheet("midgard5", M5ItemSheet, { makeDefault: true }); diff --git a/source/module/actors/M5Character.ts b/source/module/actors/M5Character.ts index e7283af..61d05fe 100644 --- a/source/module/actors/M5Character.ts +++ b/source/module/actors/M5Character.ts @@ -240,51 +240,6 @@ export class M5Character extends Actor { ret.skillMods = aggregate.calculate(); } - if (!skip?.items) { - context.items - ?.filter((item) => item.type === "item") - .forEach((item) => { - item.prepareDerivedData(); - - let label = item.name; - if (item.system.magic) { - label += "*"; - } - if (item.system.valuable) { - ret.stats.wealth += this.calculateValue(item.system.value * item.system.quantity, item.system.currency); - } - if (item.system.hoarded) { - ret.stats.hoard += this.calculateValue(item.system.value * item.system.quantity, item.system.currency); - } - - let icon = item.img; - let rollable = false; - - for (let key in item.system.rolls.formulas) { - rollable = item.system.rolls.formulas[key]?.enabled; - if (rollable) { - break; - } - } - - ret.gear.items[item.id] = { - label: label, - icon: icon, - magic: item.system.magic, - calc: item.system.calc, - equipped: item.system?.equipped, - valuable: item.system?.valuable, - hoarded: item.system?.hoarded, - weight: item.system.weight || 0, - containerId: item.system.containerId || "", - value: item.system.value || 0, - currency: item.system.currency || "", - quantity: item.system.quantity || 0, - rollExist: rollable, - }; - }); - } - if (!skip?.containers) { context.items ?.filter((item) => item.type === "container") @@ -393,10 +348,10 @@ export class M5Character extends Actor { ")"; } if (item.system.valuable) { - ret.stats.wealth += this.calculateValue(item.system.value * item.system.quantity, item.system.currency); + ret.stats.wealth += this.calculateValue(item.system.value, item.system.currency); } if (item.system.hoarded) { - ret.stats.hoard += this.calculateValue(item.system.value * item.system.quantity, item.system.currency); + ret.stats.hoard += item.system.value || 0; } if (!!item.system.containerId) { ret.gear.containers[item.system.containerId].weight += item.system.weight; @@ -414,7 +369,6 @@ export class M5Character extends Actor { valuable: item.system?.valuable, hoarded: item.system?.hoarded, value: item.system.value || 0, - currency: item.system.currency || "", calc: item.system.calc, special: item.system.special, damageBase: item.system.damageBase, @@ -433,12 +387,20 @@ export class M5Character extends Actor { label += "*(" + (item.system.stats.defenseBonus < 0 ? "" : "+") + item.system.stats.defenseBonus + ")"; } if (item.system.valuable) { - ret.stats.wealth += this.calculateValue(item.system.value * item.system.quantity, item.system.currency); + ret.stats.wealth += this.calculateValue(item.system.value, item.system.currency); } if (item.system.hoarded) { - ret.stats.hoard += this.calculateValue(item.system.value * item.system.quantity, item.system.currency); + ret.stats.hoard += item.system.value || 0; } - + if (!!item.system.containerId) { + ret.gear.containers[item.system.containerId].weight += item.system.weight; + if (ret.gear.containers[item.system.containerId].equipped) { + ret.stats.encumbrance += item.system.weight; + } + } else if (item.system.equipped) { + ret.stats.encumbrance += item.system.weight || 0; + } + ret.gear.defensiveWeapons[item.id] = { label: label, skillId: item.system.skillId, @@ -446,7 +408,6 @@ export class M5Character extends Actor { valuable: item.system?.valuable, hoarded: item.system?.hoarded, value: item.system.value || 0, - currency: item.system.currency || "", defenseBonus: item.system.stats.defenseBonus, calc: item.system.calc, equipped: item.system?.equipped, @@ -464,10 +425,10 @@ export class M5Character extends Actor { label += "*"; } if (item.system.valuable) { - ret.stats.wealth += this.calculateValue(item.system.value * item.system.quantity, item.system.currency); + ret.stats.wealth += this.calculateValue(item.system.value, item.system.currency); } if (item.system.hoarded) { - ret.stats.hoard += this.calculateValue(item.system.value * item.system.quantity, item.system.currency); + ret.stats.hoard += item.system.value || 0; } if (!!item.system.containerId) { ret.gear.containers[item.system.containerId].weight += item.system.weight; @@ -486,7 +447,6 @@ export class M5Character extends Actor { valuable: item.system?.valuable, hoarded: item.system?.hoarded, value: item.system.value || 0, - currency: item.system.currency || "", lpProtection: item.system.lpProtection, calc: item.system.calc, equipped: item.system?.equipped, diff --git a/source/style/Character-sheet.less b/source/style/Character-sheet.less index a0047fd..75a86bb 100644 --- a/source/style/Character-sheet.less +++ b/source/style/Character-sheet.less @@ -11,41 +11,38 @@ .flexcolumn { flex-wrap: wrap; - flex-direction: column; } .flexcolumn-1 { - flex-basis: 100%; + flex: 100%; flex-wrap: wrap; } .flexcolumn-2 { - flex-basis: 50%; + flex: 50%; flex-wrap: wrap; } .flexcolumn-3 { - flex-basis: 33%; + flex: 33%; flex-wrap: wrap; } .flexcolumn-4 { - flex-basis: 25%; + flex: 25%; flex-wrap: wrap; } .flexcolumn-5 { - flex-basis: 20%; + flex: 20%; flex-wrap: wrap; } .flexpart { gap: 0; padding: 0; - margin: 2px; + margin: 5px; background-color: beige; - border-collapse: separate; - border-radius: 10px; border: 2px solid black; } @@ -68,15 +65,10 @@ h3 { padding: 0.5rem 0.5rem 0.5rem 0.5rem; - margin-top: 0.5rem; - margin-bottom: 0; text-align: left; font-weight: bold; - background-color: #eeede0; - color: black; - border-collapse: separate; - border: 2px solid black; - border-radius: 10px; + background-color: dimgray; + color: white; } .profile-img { @@ -254,8 +246,7 @@ padding: 1px; //align-items: stretch; - input, - .max-value { + input { flex: 0 0 2rem; text-align: center; height: 100%; diff --git a/source/system.json b/source/system.json index adc1b88..829b8ca 100644 --- a/source/system.json +++ b/source/system.json @@ -3,7 +3,7 @@ "name": "midgard5", "title": "Midgard 5. Edition", "description": "The German RPG Midgard 5. Edition", - "version": "2.4.2", + "version": "2.4.0", "compatibility": { "minimum": "10", "verified": "11", @@ -158,8 +158,8 @@ "primaryTokenAttribute": "lp", "secondaryTokenAttribute": "ap", "url": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5", - "manifest": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/v2.4.2/system.json", - "download": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/v2.4.2/midgard5-v2.4.2.zip", + "manifest": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/v2.4.0/system.json", + "download": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/v2.4.0/midgard5-v2.4.0.zip", "initiative": "@c.calc.attributes.gw.value", "license": "LICENSE.txt" } \ No newline at end of file diff --git a/templates/sheets/character/base_values.hbs b/templates/sheets/character/base_values.hbs index 9aa2fd6..6ac423c 100644 --- a/templates/sheets/character/base_values.hbs +++ b/templates/sheets/character/base_values.hbs @@ -67,12 +67,6 @@
| {{localize "midgard5.movementRange"}} | -{{data.calc.stats.movement.value}} | -- | - | {{localize "midgard5.defense"}} | -{{data.calc.stats.defense.value}} | -{{localize "midgard5.defenseBonus"}} | -{{data.calc.stats.defenseBonus.value}} | - -
| {{localize "midgard5.attackBonus"}} | -{{data.calc.stats.attackBonus.value}} | -{{localize "midgard5.damageBonus"}} | -{{data.calc.stats.damageBonus.value}} | -