Add Consumable Items (#62)

Changes:
 + add Quantity value for items
 + add plus and minus buttons for list
 + add roll button if item contains formulas
 + decrease quantity by 1 if rolled
This commit is contained in:
2023-12-15 21:34:32 +01:00
committed by GitHub
parent c313d3448c
commit bfa51605bc
4 changed files with 82 additions and 0 deletions
+54
View File
@@ -97,6 +97,60 @@ export default class M5CharacterSheet extends ActorSheet {
item.sheet.render(true);
});
html.find(".quantity-increase").on("click", async (event) => {
let row = event.target.parentElement;
let itemId = row.dataset["item"];
while (!itemId) {
row = row.parentElement;
if (!row) return;
itemId = row.dataset["item"];
}
const context = this.actor as any;
const item = context.items.get(itemId);
if (!item.system.quantity) {
item.system.quantity = 0;
}
item.system.quantity += 1;
this.render();
});
html.find(".quantity-decrease").on("click", async (event) => {
let row = event.target.parentElement;
let itemId = row.dataset["item"];
while (!itemId) {
row = row.parentElement;
if (!row) return;
itemId = row.dataset["item"];
}
const context = this.actor as any;
const item = context.items.get(itemId);
if (item.system.quantity > 0) {
item.system.quantity -= 1;
}
this.render();
});
html.find(".roll-consumable-item").on("click", async (event) => {
let row = event.target.parentElement;
let itemId = row.dataset["item"];
while (!itemId) {
row = row.parentElement;
if (!row) return;
itemId = row.dataset["item"];
}
const context = this.actor as any;
const item = context.items.get(itemId);
if (item.system.quantity > 0) {
item.system.quantity -= 1;
}
await item.roll();
this.render();
});
html.find(".item-delete").on("click", async (event) => {
let row = event.target.parentElement;
let itemId = row.dataset["item"];