Fixes attribute roll click.
This commit is contained in:
parent
7340aa2426
commit
c0dd5b584a
|
|
@ -141,6 +141,23 @@ export class M5Roll { // extends Roll<M5RollData>
|
||||||
return new M5Roll(rollData, actor, (game as Game).i18n.localize(`midgard5.actor-${attributeKey}-long`))
|
return new M5Roll(rollData, actor, (game as Game).i18n.localize(`midgard5.actor-${attributeKey}-long`))
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static fromAttributeValue(actor: any, attributeKey: string, attributeValue: number) {
|
||||||
|
const rollData = actor.getRollData() as M5RollData
|
||||||
|
rollData.i = attributeValue
|
||||||
|
rollData.rolls["0"] = {
|
||||||
|
formula: "@i - 1d100",
|
||||||
|
enabled: true,
|
||||||
|
label: (game as Game).i18n.localize("midgard5.pw"),
|
||||||
|
result: "",
|
||||||
|
total: 0,
|
||||||
|
totalStr: "",
|
||||||
|
dice: {},
|
||||||
|
css: ""
|
||||||
|
} as M5RollResult
|
||||||
|
|
||||||
|
return new M5Roll(rollData, actor, (game as Game).i18n.localize(`midgard5.actor-${attributeKey}-long`))
|
||||||
|
}
|
||||||
|
|
||||||
static brawl(actor: any) {
|
static brawl(actor: any) {
|
||||||
const rollData = actor.getRollData() as M5RollData
|
const rollData = actor.getRollData() as M5RollData
|
||||||
rollData.i = {
|
rollData.i = {
|
||||||
|
|
|
||||||
|
|
@ -70,9 +70,18 @@ export default class M5CharacterSheet extends ActorSheet {
|
||||||
})
|
})
|
||||||
|
|
||||||
html.find(".roll-attribute-button").on("click", async (event) => {
|
html.find(".roll-attribute-button").on("click", async (event) => {
|
||||||
const attributeStr = event.target.dataset["attribute"]
|
let elem = event.target
|
||||||
const roll = M5Roll.fromAttribute(this.actor, attributeStr)
|
let attributeStr = elem.dataset["attribute"]
|
||||||
console.log("roll-attribute-button", roll)
|
while (!attributeStr) {
|
||||||
|
elem = elem.parentElement
|
||||||
|
if (!elem)
|
||||||
|
return
|
||||||
|
attributeStr = elem.dataset["attribute"]
|
||||||
|
}
|
||||||
|
const attributeValue = parseInt(elem.dataset["value"])
|
||||||
|
|
||||||
|
const roll = M5Roll.fromAttributeValue(this.actor, attributeStr, attributeValue)
|
||||||
|
//console.log("roll-attribute-button", parent, attributeStr, attributeValue, roll)
|
||||||
await roll.toMessage()
|
await roll.toMessage()
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
<div class="attribute">
|
<div class="attribute" data-attribute="{{attributeId}}" data-value="{{calc.value}}">
|
||||||
<div class="attribute-header">{{localize (m5concat "midgard5.actor-" attributeId "-long")}}</div>
|
<div class="attribute-header">{{localize (m5concat "midgard5.actor-" attributeId "-long")}}</div>
|
||||||
|
|
||||||
<div class="attribute-main">
|
<div class="attribute-main roll-attribute-button">
|
||||||
<div class="attribute-main-value">{{calc.value}}</div>
|
<div class="attribute-main-value">{{calc.value}}</div>
|
||||||
<div class="attribute-main-bonus">{{calc.bonus}}</div>
|
<div class="attribute-main-bonus">{{calc.bonus}}</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue