Zusammenführung-von-Fertigkeiten,-Waffen-und-Rüstungen-im-Kampf-Tab-#15 (#48)

- Created character description tab
- Redesigned skill, gear and combat tab
- Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff.

Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #48
Reviewed-by: Byroks <byroks@gmail.com>
This commit was merged in pull request #48.
This commit is contained in:
2024-01-16 11:25:39 +01:00
co-authored by Ender
parent abf8077131
commit c13fef5103
17 changed files with 849 additions and 484 deletions
+9
View File
@@ -319,6 +319,10 @@ export class M5Character extends Actor {
hoarded: item.system?.hoarded,
value: item.system.value || 0,
calc: item.system.calc,
special: item.system.special,
damageBase: item.system.damageBase,
equipped: item.system?.equipped,
containerId: item.system.containerId || "",
};
});
}
@@ -347,7 +351,10 @@ export class M5Character extends Actor {
valuable: item.system?.valuable,
hoarded: item.system?.hoarded,
value: item.system.value || 0,
defenseBonus: item.system.stats.defenseBonus,
calc: item.system.calc,
equipped: item.system?.equipped,
containerId: item.system.containerId || "",
};
});
}
@@ -375,8 +382,10 @@ export class M5Character extends Actor {
valuable: item.system?.valuable,
hoarded: item.system?.hoarded,
value: item.system.value || 0,
lpProtection: item.system.lpProtection,
calc: item.system.calc,
equipped: item.system?.equipped,
containerId: item.system.containerId || "",
};
});
}