Zusammenführung-von-Fertigkeiten,-Waffen-und-Rüstungen-im-Kampf-Tab-#15 (#48)

- Created character description tab
- Redesigned skill, gear and combat tab
- Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff.

Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #48
Reviewed-by: Byroks <byroks@gmail.com>
This commit is contained in:
oskaloq 2024-01-16 11:25:39 +01:00
parent abf8077131
commit c13fef5103
17 changed files with 849 additions and 484 deletions

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@ -29,11 +29,20 @@
"midgard5.label": "Bezeichnung", "midgard5.label": "Bezeichnung",
"midgard5.description": "Beschreibung", "midgard5.description": "Beschreibung",
"midgard5.attribute": "Leiteigenschaft", "midgard5.Characteristic": "Merkmal",
"midgard5.characteristics": "Merkmale",
"midgard5.background": "Hintergrund",
"midgard5.attribute": "Eigenschaft",
"midgard5.attributes": "Eigenschaften",
"midgard5.points": "Punkte",
"midgard5.calculated-value": "Berechneter Wert",
"midgard5.calculated-values": "Sonstige Werte",
"midgard5.skill": "Fertigkeit", "midgard5.skill": "Fertigkeit",
"midgard5.skill-value": "Fertigkeitswert", "midgard5.skill-value": "Fertigkeitswert",
"midgard5.fw": "FW", "midgard5.fw": "FW",
"midgard5.bonus": "Bonus", "midgard5.bonus": "Bonus",
"midgard5.bonuses": "Boni",
"midgard5.ew": "EW", "midgard5.ew": "EW",
"midgard5.pp-short": "PP", "midgard5.pp-short": "PP",
"midgard5.pp": "Praxispunkte", "midgard5.pp": "Praxispunkte",
@ -80,6 +89,8 @@
"midgard5.spells": "Zauber", "midgard5.spells": "Zauber",
"midgard5.effects": "Aktive Effekte", "midgard5.effects": "Aktive Effekte",
"midgard5.kampfkuenste": "Kampfkünste", "midgard5.kampfkuenste": "Kampfkünste",
"midgard5.combat": "Kampf",
"midgard5.actor-name": "Figur", "midgard5.actor-name": "Figur",
"midgard5.level": "Grad", "midgard5.level": "Grad",
@ -221,13 +232,21 @@
"midgard5.new-skill": "Neue Fertigkeit", "midgard5.new-skill": "Neue Fertigkeit",
"midgard5.special": "Spezial", "midgard5.special": "Spezial",
"midgard5.learned-skill": "Gelernte Fertigkeit", "midgard5.learned-skill": "Gelernte Fertigkeit",
"midgard5.learned-skills": "Gelernte Fertigkeiten",
"midgard5.language": "Sprache", "midgard5.language": "Sprache",
"midgard5.languages": "Sprachen",
"midgard5.weapon-skill": "Waffenfertigkeit", "midgard5.weapon-skill": "Waffenfertigkeit",
"midgard5.weapon-skills": "Waffenfertigkeiten",
"midgard5.unlearned-skill": "Ungelernte Fertigkeit", "midgard5.unlearned-skill": "Ungelernte Fertigkeit",
"midgard5.innate-ability": "Angeborene Fähigkeit", "midgard5.unlearned-skills": "Ungelernte Fertigkeiten",
"midgard5.innate-ability": "Angeborene/Besondere Fertigkeit",
"midgard5.innate-abilities": "Angeborene/Besondere Fertigkeit",
"midgard5.base-damage": "Grundschaden", "midgard5.base-damage": "Grundschaden",
"midgard5.weapon": "Waffe",
"midgard5.weapons": "Waffen",
"midgard5.defensive-weapon": "Verteidigungswaffe", "midgard5.defensive-weapon": "Verteidigungswaffe",
"midgard5.defensive-weapons": "Verteidigungswaffen",
"midgard5.no-skill": "Keine Fertigkeit", "midgard5.no-skill": "Keine Fertigkeit",
"midgard5.magic": "magisch", "midgard5.magic": "magisch",
"midgard5.valuable": "Vermögen", "midgard5.valuable": "Vermögen",
@ -278,6 +297,7 @@
"midgard5.kampfkunst-type": "Kampfkunst Art", "midgard5.kampfkunst-type": "Kampfkunst Art",
"midgard5.kampfkunst-variante": "Kampfkunst Variante", "midgard5.kampfkunst-variante": "Kampfkunst Variante",
"midgard5.kampfkunst-variante-short": "Var",
"midgard5.kido-type": "Kido Art", "midgard5.kido-type": "Kido Art",
"midgard5.kido-variante": "Kido Variante", "midgard5.kido-variante": "Kido Variante",

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@ -6,13 +6,14 @@ const preloadTemplates = async (): Promise<Handlebars.TemplateDelegate<any>[]> =
// const templates = [ rootPath + "actor/actor-sheet.hbs" ] // const templates = [ rootPath + "actor/actor-sheet.hbs" ]
// This would map to our local folder of /Assets/Templates/Actor/actor-sheet.hbs // This would map to our local folder of /Assets/Templates/Actor/actor-sheet.hbs
const templates: Array<string> = [ const templates: Array<string> = [
"sheets/character/description.hbs",
"sheets/character/attribute.hbs", "sheets/character/attribute.hbs",
"sheets/character/base_values.hbs", "sheets/character/base_values.hbs",
"sheets/character/main.hbs", "sheets/character/main.hbs",
"sheets/character/skills.hbs", "sheets/character/skills.hbs",
"sheets/character/gear.hbs", "sheets/character/gear.hbs",
"sheets/character/spells.hbs", "sheets/character/spells.hbs",
"sheets/character/kampfkuenste.hbs", "sheets/character/combat.hbs",
"sheets/character/effects.hbs", "sheets/character/effects.hbs",
"sheets/partial/mod.hbs", "sheets/partial/mod.hbs",
"sheets/item/rolls.hbs", "sheets/item/rolls.hbs",

View File

@ -319,6 +319,10 @@ export class M5Character extends Actor {
hoarded: item.system?.hoarded, hoarded: item.system?.hoarded,
value: item.system.value || 0, value: item.system.value || 0,
calc: item.system.calc, calc: item.system.calc,
special: item.system.special,
damageBase: item.system.damageBase,
equipped: item.system?.equipped,
containerId: item.system.containerId || "",
}; };
}); });
} }
@ -347,7 +351,10 @@ export class M5Character extends Actor {
valuable: item.system?.valuable, valuable: item.system?.valuable,
hoarded: item.system?.hoarded, hoarded: item.system?.hoarded,
value: item.system.value || 0, value: item.system.value || 0,
defenseBonus: item.system.stats.defenseBonus,
calc: item.system.calc, calc: item.system.calc,
equipped: item.system?.equipped,
containerId: item.system.containerId || "",
}; };
}); });
} }
@ -375,8 +382,10 @@ export class M5Character extends Actor {
valuable: item.system?.valuable, valuable: item.system?.valuable,
hoarded: item.system?.hoarded, hoarded: item.system?.hoarded,
value: item.system.value || 0, value: item.system.value || 0,
lpProtection: item.system.lpProtection,
calc: item.system.calc, calc: item.system.calc,
equipped: item.system?.equipped, equipped: item.system?.equipped,
containerId: item.system.containerId || "",
}; };
}); });
} }

View File

@ -79,14 +79,23 @@ export class M5Item extends Item {
calc.special = itemData.special ? 2 : 0; calc.special = itemData.special ? 2 : 0;
calc.ew = calc.special + itemData.stats.attackBonus; calc.ew = calc.special + itemData.stats.attackBonus;
calc.combatSkills = null; calc.combatSkills = null;
calc.containers = null;
if (actor) { if (actor) {
const actorCalc = character.derivedData({ weapons: true, defensiveWeapons: true, armor: true, items: true, spells: true, effects: true, kampfkuenste: true }); const actorCalc = character.derivedData({ weapons: true, defensiveWeapons: true, armor: true, items: true, spells: true, effects: true, kampfkuenste: true });
if (actorCalc) { if (actorCalc) {
calc.ew += actorCalc.stats.attackBonus.value; calc.ew += actorCalc.stats.attackBonus.value;
calc.combatSkills = actorCalc.skills.combat; calc.combatSkills = actorCalc.skills.combat;
calc.containers = actorCalc.gear.containers;
} }
const container = character.getItem(itemData.containerId);
//console.log("M5Item.prepareDerivedData:containers", itemData, container?.system)
if (container) {
container.prepareDerivedData();
const containerData = container.system;
}
const skill = character.getItem(itemData.skillId); const skill = character.getItem(itemData.skillId);
//console.log("M5Item.prepareDerivedData:weapon", itemData, skill?.system) //console.log("M5Item.prepareDerivedData:weapon", itemData, skill?.system)
if (skill) { if (skill) {
@ -103,14 +112,23 @@ export class M5Item extends Item {
calc.special = itemData.special ? 2 : 0; calc.special = itemData.special ? 2 : 0;
calc.ew = calc.special + itemData.stats.defenseBonus; calc.ew = calc.special + itemData.stats.defenseBonus;
calc.combatSkills = null; calc.combatSkills = null;
calc.containers = null;
if (actor) { if (actor) {
const actorCalc = character.derivedData({ weapons: true, defensiveWeapons: true, armor: true, items: true, spells: true, effects: true, kampfkuenste: true }); const actorCalc = character.derivedData({ weapons: true, defensiveWeapons: true, armor: true, items: true, spells: true, effects: true, kampfkuenste: true });
if (actorCalc) { if (actorCalc) {
calc.ew += actorCalc.stats.defense.value + actorCalc.stats.defenseBonus.value; calc.ew += actorCalc.stats.defense.value + actorCalc.stats.defenseBonus.value;
calc.combatSkills = actorCalc.skills.combat; calc.combatSkills = actorCalc.skills.combat;
calc.containers = actorCalc.gear.containers;
} }
const container = character.getItem(itemData.containerId);
//console.log("M5Item.prepareDerivedData:containers", itemData, container?.system)
if (container) {
container.prepareDerivedData();
const containerData = container.system;
}
const skill = character.getItem(itemData.skillId); const skill = character.getItem(itemData.skillId);
//console.log("M5Item.prepareDerivedData:weapon", itemData, skill?.system) //console.log("M5Item.prepareDerivedData:weapon", itemData, skill?.system)
if (skill) { if (skill) {
@ -128,6 +146,19 @@ export class M5Item extends Item {
itemData.mods[3] = { type: "attribute", id: "gw", operation: "add100", value: itemData.attributeMod.gw }; itemData.mods[3] = { type: "attribute", id: "gw", operation: "add100", value: itemData.attributeMod.gw };
itemData.mods[4] = { type: "stat", id: "lpProtection", operation: "set", value: itemData.lpProtection }; itemData.mods[4] = { type: "stat", id: "lpProtection", operation: "set", value: itemData.lpProtection };
itemData.mods[5] = { type: "stat", id: "apProtection", operation: "set", value: itemData.apProtection }; itemData.mods[5] = { type: "stat", id: "apProtection", operation: "set", value: itemData.apProtection };
calc.containers = null;
if (actor) {
const actorCalc = actor.derivedData({ weapons: true, defensiveWeapons: true, armor: true, items: true, spells: true, effects: true, kampfkuenste: true });
if (actorCalc) {
calc.containers = actorCalc.gear.containers;
}
const container = character.getItem(itemData.containerId);
//console.log("M5Item.prepareDerivedData:containers", itemData, container?.system)
if (container) {
container.prepareDerivedData();
const containerData = container.system;
}
}
} else if (itemType === "spell") { } else if (itemType === "spell") {
calc.fw = 0; calc.fw = 0;
if (actor) { if (actor) {

View File

@ -246,6 +246,28 @@ export default class M5CharacterSheet extends ActorSheet {
const roll = M5Roll.resistanceBody(this.actor); const roll = M5Roll.resistanceBody(this.actor);
await roll.toMessage(); await roll.toMessage();
}); });
html.find(".change-equipped").on("click", async (event) => {
let row = event.target.parentElement;
let itemId = row.dataset["item"];
while (!itemId) {
row = row.parentElement;
if (!row) return;
itemId = row.dataset["item"];
}
const context = this.actor as any;
const item = context.items.get(itemId);
if (item.system.equipped === true) {
item.system.equipped = false;
}
else {
item.system.equipped = true;
}
this.render();
});
// Drag & Drop // Drag & Drop
const dragDrop = new DragDrop({ const dragDrop = new DragDrop({
dragSelector: ".items-list .item", dragSelector: ".items-list .item",

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@ -23,6 +23,11 @@
flex-wrap: wrap; flex-wrap: wrap;
} }
.flexcolumn-3 {
flex: 33%;
flex-wrap: wrap;
}
.flexcolumn-4 { .flexcolumn-4 {
flex: 25%; flex: 25%;
flex-wrap: wrap; flex-wrap: wrap;
@ -167,6 +172,11 @@
text-align: left; text-align: left;
font-weight: bold; font-weight: bold;
} }
&.highlight {
font-weight: bold;
font-style: italic;
}
} }
.table-icon { .table-icon {
@ -188,22 +198,34 @@
width: 5rem; width: 5rem;
} }
input.checkbox {
width: 1rem;
height: 1rem;
}
.new-skill { .new-skill {
font-style: italic; font-style: italic;
background: rgba(0, 0, 0, 0.3); background: rgba(0, 0, 0, 0.3);
color: rgba(255, 255, 255); color: rgba(255, 255, 255);
button {
background: rgba(255, 255, 255, 0.5);
}
} }
button.roll-button { .roll-button {
background: url(/icons/svg/d20-black.svg) no-repeat; background: url(/icons/svg/d20-black.svg) no-repeat;
background-size: 24px 24px; background-size: 1rem 1rem;
border: #000000 solid 0px; border: #000000 solid 0px;
width: 26px; width: 1rem;
height: 26px; height: 1rem;
}
.learn-button {
padding: 0;
margin: 0;
height: 1rem;
width: 4rem;
background: rgba(255, 255, 255, 0.5);
font-size: smaller;
text-align: center;
line-height: 0.8rem;
} }
span.spell-process { span.spell-process {
@ -256,15 +278,23 @@
} }
} }
.biography {
margin: 0.5rem 0.5rem 0.5rem 0.5rem;
height: 180px;
background-color: #eaead7;
}
.attributes { .attributes {
padding: 0.5rem 0.5rem 0.5rem 0.5rem; padding: 0.5rem 0.5rem 0.5rem 0.5rem;
display: flex; display: flex;
flex-direction: row; flex-direction: row;
margin-bottom: 0.5rem; margin-bottom: 0.5rem;
background-color: beige; background-color: beige;
flex-wrap: wrap;
justify-content: center;
.attribute { .attribute {
flex: 0 0 7rem; flex: 0 0 6rem;
margin: 0; margin: 0;
border: 1px solid @attributeBorderColor; border: 1px solid @attributeBorderColor;
//border-bottom: none; //border-bottom: none;

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@ -5,6 +5,7 @@
"characterDescription": { "characterDescription": {
"info": { "info": {
"description": "", "description": "",
"background": "",
"class": "", "class": "",
"race": "", "race": "",
"magicUsing": false, "magicUsing": false,
@ -203,7 +204,7 @@
}, },
"equippable": { "equippable": {
"equippable": false, "equippable": false,
"equipped": true "equipped": false
}, },
"valuable": { "valuable": {
"valuable": false, "valuable": false,

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@ -1,168 +1,120 @@
<div class="flexbox">
<div class="flexpart">
<div class="flexpart-header"><img src="icons/skills/melee/maneuver-sword-katana-yellow.webp" class="flexpart-icon">{{localize "midgard5.attributes"}}</div>
<br>
<div class="attributes">
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="st" attribute=data.attributes.st calc=data.calc.attributes.st}}
<div class="filler"></div>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="gs" attribute=data.attributes.gs calc=data.calc.attributes.gs}}
<div class="filler"></div>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="gw" attribute=data.attributes.gw calc=data.calc.attributes.gw}}
<div class="filler"></div>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="ko" attribute=data.attributes.ko calc=data.calc.attributes.ko}}
<div class="filler"></div>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="in" attribute=data.attributes.in calc=data.calc.attributes.in}}
<div class="filler"></div>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="zt" attribute=data.attributes.zt calc=data.calc.attributes.zt}}
<div class="filler"></div>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="au" attribute=data.attributes.au calc=data.calc.attributes.au}}
<div class="filler"></div>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="pa" attribute=data.attributes.pa calc=data.calc.attributes.pa}}
<div class="filler"></div>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="wk" attribute=data.attributes.wk calc=data.calc.attributes.wk}}
<div class="filler"></div>
</div>
</div>
<table> <div class="flexcolumn-2">
<thead> <div class="flexpart">
<tr> <div class="flexpart-header"><img src="icons/skills/social/theft-pickpocket-bribery-brown.webp" class="flexpart-icon">{{localize "midgard5.points"}}</div>
<th class="title" colspan="4">Eigenschaften</th> <table>
</tr> <tbody>
</thead> <tr height = 10px></tr>
<tbody> <tr>
<tr height = 10px></tr> <td>{{localize "midgard5.grace"}}</td>
<tr> <td><input name="data.gg" type="text" value="{{data.gg}}" data-dtype="Number" /></td>
<td>{{localize "midgard5.magicUsing"}}</td> <td>{{localize "midgard5.exp-overall"}}</td>
<td><input id="data.info.magicUsing" type="checkbox" name="data.info.magicUsing" {{checked data.info.magicUsing}}></td> <td><input name="data.es" type="text" value="{{data.es}}" data-dtype="Number" /></td>
<td>&nbsp;</td> </tr>
<td>&nbsp;</td> <tr>
</tr> <td>{{localize "midgard5.destiny"}}</td>
<tr> <td><input name="data.sg" type="text" value="{{data.sg}}" data-dtype="Number" /></td>
<td>{{localize "midgard5.grace"}}</td> <td>{{localize "midgard5.exp-available"}}</td>
<td><input name="data.gg" type="text" value="{{data.gg}}" data-dtype="Number" /></td> <td><input name="data.ep" type="text" value="{{data.ep}}" data-dtype="Number" /></td>
<td>{{localize "midgard5.exp-overall"}}</td> </tr>
<td><input name="data.es" type="text" value="{{data.es}}" data-dtype="Number" /></td> <tr>
</tr> <td>{{localize "midgard5.luckPoints"}}</td>
<tr> <td><input name="data.gp" type="text" value="{{data.gp}}" data-dtype="Number" /></td>
<td>{{localize "midgard5.destiny"}}</td> <td></td>
<td><input name="data.sg" type="text" value="{{data.sg}}" data-dtype="Number" /></td> <td></td>
<td>{{localize "midgard5.exp-available"}}</td> </tr>
<td><input name="data.ep" type="text" value="{{data.ep}}" data-dtype="Number" /></td> <tr height = 10px></tr>
</tr> </tbody>
<tr> </table>
<td>{{localize "midgard5.luckPoints"}}</td> </div>
<td><input name="data.gp" type="text" value="{{data.gp}}" data-dtype="Number" /></td> </div>
<td>{{localize "midgard5.movementRange"}}</td>
<td><input name="data.movement" type="text" value="{{data.movement}}" data-dtype="Number" /></td>
</tr>
<tr height = 10px></tr>
</tbody>
</table>
<table style="background-color: beige;"> <div class="flexcolumn-2">
<thead> <div class="flexpart">
<tr> <div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.calculated-values"}}</div>
<th class="title">Leiteigenschaften</th> <table>
</tr> <tbody>
</thead> <tr height = 10px></tr>
<tbody> <tr>
<tr> <td>{{localize "midgard5.magicUsing"}}</td>
<td><div class="attributes"> <td><input id="data.info.magicUsing" type="checkbox" name="data.info.magicUsing" {{checked data.info.magicUsing}}></td>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="st" attribute=data.attributes.st calc=data.calc.attributes.st}} <td>{{localize "midgard5.movementRange"}}</td>
<div class="filler"></div> <td><input name="data.movement" type="text" value="{{data.movement}}" data-dtype="Number" /></td>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="gs" attribute=data.attributes.gs calc=data.calc.attributes.gs}} </tr>
<div class="filler"></div> <tr>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="gw" attribute=data.attributes.gw calc=data.calc.attributes.gw}} <td>{{localize "midgard5.brawl"}}</td>
<div class="filler"></div> <td class="fixed-value">{{data.calc.stats.brawl.value}}</td>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="ko" attribute=data.attributes.ko calc=data.calc.attributes.ko}} <td>{{localize "midgard5.enduranceBonus"}}</td>
<div class="filler"></div> <td class="fixed-value">{{data.calc.stats.enduranceBonus}}</td>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="in" attribute=data.attributes.in calc=data.calc.attributes.in}} </tr>
</div></td> <tr>
</tr> <td>{{localize "midgard5.defense"}}</td>
<tr> <td class="fixed-value">{{data.calc.stats.defense.value}}</td>
<td><div class="attributes"> <td>{{localize "midgard5.defenseBonus"}}</td>
<div class="filler"></div> <td class="fixed-value">{{data.calc.stats.defenseBonus.value}}</td>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="zt" attribute=data.attributes.zt calc=data.calc.attributes.zt}} </tr>
<div class="attribute-filler-fixed"></div> <tr>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="au" attribute=data.attributes.au calc=data.calc.attributes.au}} <td>{{localize "midgard5.damageBonus"}}</td>
<div class="attribute-filler-fixed"></div> <td class="fixed-value">{{data.calc.stats.damageBonus.value}}</td>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="pa" attribute=data.attributes.pa calc=data.calc.attributes.pa}} <td>{{localize "midgard5.attackBonus"}}</td>
<div class="attribute-filler-fixed"></div> <td class="fixed-value">{{data.calc.stats.attackBonus.value}}</td>
{{> "systems/midgard5/templates/sheets/character/attribute.hbs" attributeId="wk" attribute=data.attributes.wk calc=data.calc.attributes.wk}} </tr>
<div class="filler"></div> <tr>
</div></td> <td>{{localize "midgard5.spellCasting"}}</td>
</tr> <td class="fixed-value">{{data.calc.stats.spellCasting.value}}</td>
</tbody> <td>{{localize "midgard5.poisonResistance"}}</td>
</table> <td class="fixed-value">{{data.calc.stats.poisonResistance.value}}</td>
</tr>
<table> <tr>
<thead> <td>{{localize "midgard5.resistanceMind"}}</td>
<tr> <td class="fixed-value">{{data.calc.stats.resistanceMind.value}}</td>
<th class="title" colspan="4">Berechnete Werte</th> <td>{{localize "midgard5.resistanceBody"}}</td>
</tr> <td class="fixed-value">{{data.calc.stats.resistanceBody.value}}</td>
</thead> </tr>
<tbody> {{#if (eq data.info.race "Zwerg")}}
<tr height = 10px></tr> <tr>
<tr> <td>{{localize "midgard5.hoard"}}</td>
<td>{{localize "midgard5.brawl"}}</td> <td class="fixed-value">{{data.calc.stats.hoard}}</td>
<td class="fixed-value">{{data.calc.stats.brawl.value}}</td> <td></td>
<td>{{localize "midgard5.enduranceBonus"}}</td> <td></td>
<td class="fixed-value">{{data.calc.stats.enduranceBonus}}</td> </tr>
</tr> <tr>
<tr> <td>{{localize "midgard5.hoardMin"}}</td>
<td>{{localize "midgard5.defense"}}</td> <td class="fixed-value">{{data.calc.stats.hoardMin}}</td>
<td class="fixed-value">{{data.calc.stats.defense.value}}</td> <td>{{localize "midgard5.hoard-next"}}</td>
<td>{{localize "midgard5.defenseBonus"}}</td> <td class="fixed-value">{{data.calc.stats.hoardNext}}</td>
<td class="fixed-value">{{data.calc.stats.defenseBonus.value}}</td> </tr>
</tr> {{/if}}
<tr>
<td>{{localize "midgard5.damageBonus"}}</td> <tr height = 10px></tr>
<td class="fixed-value">{{data.calc.stats.damageBonus.value}}</td> </tbody>
<td>{{localize "midgard5.attackBonus"}}</td> </table>
<td class="fixed-value">{{data.calc.stats.attackBonus.value}}</td> </div>
</tr> </div>
<tr> </div>
<td>{{localize "midgard5.spellCasting"}}</td>
<td class="fixed-value">{{data.calc.stats.spellCasting.value}}</td>
<td>{{localize "midgard5.poisonResistance"}}</td>
<td class="fixed-value">{{data.calc.stats.poisonResistance.value}}</td>
</tr>
<tr>
<td>{{localize "midgard5.resistanceMind"}}</td>
<td class="fixed-value">{{data.calc.stats.resistanceMind.value}}</td>
<td>{{localize "midgard5.resistanceBody"}}</td>
<td class="fixed-value">{{data.calc.stats.resistanceBody.value}}</td>
</tr>
<tr>
<td>{{localize "midgard5.movementRange"}}</td>
<td class="fixed-value">{{data.calc.stats.movement.value}}</td>
{{#if (eq data.info.race "Zwerg")}}
<td>{{localize "midgard5.hoard"}}</td>
<td class="fixed-value">{{data.calc.stats.hoard}}</td>
{{/if}}
</tr>
<tr>
{{#if (eq data.info.race "Zwerg")}}
<td>{{localize "midgard5.hoardMin"}}</td>
<td class="fixed-value">{{data.calc.stats.hoardMin}}</td>
<td>{{localize "midgard5.hoard-next"}}</td>
<td class="fixed-value">{{data.calc.stats.hoardNext}}</td>
{{/if}}
</tr>
<tr height = 10px></tr>
</tbody>
</table>
<table>
<thead>
<tr>
<th class="title" colspan="4">Beschreibung</th>
</tr>
</thead>
<tbody>
<tr height = 10px></tr>
<tr>
<td>{{localize "midgard5.origin"}}</td>
<td><input name="data.info.origin" type="text" value="{{data.info.origin}}" data-dtype="String" /></td>
<td>{{localize "midgard5.gender"}}</td>
<td><input name="data.info.gender" type="text" value="{{data.info.gender}}" data-dtype="String" /></td>
</tr>
<tr>
<td>{{localize "midgard5.weight"}}</td>
<td><input name="data.info.weight" type="text" value="{{data.info.weight}}" data-dtype="String" /></td>
<td>{{localize "midgard5.height"}}</td>
<td><input name="data.info.height" type="text" value="{{data.info.height}}" data-dtype="String" /></td>
</tr>
<tr>
<td>{{localize "midgard5.shape"}}</td>
<td><input name="data.info.shape" type="text" value="{{data.info.shape}}" data-dtype="String" /></td>
<td>{{localize "midgard5.age"}}</td>
<td><input name="data.info.age" type="text" value="{{data.info.age}}" data-dtype="String" /></td>
</tr>
<tr>
<td>{{localize "midgard5.caste"}}</td>
<td><input name="data.info.caste" type="text" value="{{data.info.caste}}" data-dtype="String" /></td>
<td>{{localize "midgard5.faith"}}</td>
<td><input name="data.info.faith" type="text" value="{{data.info.faith}}" data-dtype="String" /></td>
</tr>
<tr height = 10px></tr>
</tbody>
</table>
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}

View File

@ -0,0 +1,189 @@
<div class="flexbox">
<div class="flexcolumn-3">
<div class="flexpart">
<div class="flexpart-header"><img src="icons/skills/melee/hand-grip-sword-white-brown.webp" class="flexpart-icon">{{localize "midgard5.attack"}}</div>
<table>
<thead>
<tr>
<th class="title">{{localize "TYPES.Item.weapon"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th>
<th class="title">{{localize "midgard5.damage"}}</th>
<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
</tr>
</thead>
<tbody>
{{#each data.calc.gear.weapons as |item itemId|}}
{{#if item.equipped}}
<tr data-item="{{itemId}}">
<td class="padding edit-item {{#if item.special}}highlight{{/if}}">{{item.label}}{{#if item.special}}(*){{/if}}</td>
<td class="fixed-value">{{item.calc.ew}}</td>
<td class="fixed-value">{{item.damageBase}}</td>
<td class="change-equipped">
{{#if item.equipped}}
<i class="fa-solid fa-circle-check"></i>
{{else}}
<i class="fa-regular fa-circle"></i>
{{/if}}
</td>
<td><button class="roll-button roll-weapon-button"></button></td>
</tr>
{{/if}}
{{/each}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{localize "midgard5.brawl"}}</td>
<td class="fixed-value">{{data.calc.stats.brawlFw}}</td>
<td class="fixed-value">1d6 -4</td>
<td>&nbsp;</td>
<td><button class="roll-button roll-brawl-button"></button></td>
</tr>
</tbody>
</table>
<table>
<thead>
<tr>
<th class="title">{{localize "TYPES.Item.kampfkunst"}}</th>
<th class="title">{{localize "midgard5.kampfkunst-variante-short"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th>
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
<th class="title"></th>
</tr>
</thead>
<tbody>
{{#each data.calc.kampfkuenste as |item itemId|}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{item.label}}</td>
<td>
{{#if item.isKido}}
<span class="spell-process">{{localize (m5concat "midgard5.kido-type-" item.type)}}</span>
{{#unless (eq item.type "finte")}}
<span class="spell-process">({{localize (m5concat "midgard5.kido-variante-" item.variante)}})</span>
{{/unless}}
{{else}}
<span class="spell-process">{{localize (m5concat "midgard5.kampfkunst-type-" item.type)}}</span>
{{#if (eq item.type "angriff")}}
<span class="spell-process">({{localize (m5concat "midgard5.kampfkunst-variante-" item.variante)}})</span>
{{/if}}
{{/if}}
</td>
<td class="fixed-value">{{item.calc.ew}}</td>
<td><button class="roll-button roll-weapon-button" /></td>
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
</tbody>
</table>
</div>
</div>
<div class="flexcolumn-3">
<div class="flexpart">
<div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.calculated-values"}}</div>
<table>
<tr height = 10px></tr>
<tr>
<td>{{localize "midgard5.movementRange"}}</td>
<td class="fixed-value">{{data.calc.stats.movement.value}}</td>
<td>&nbsp;</td>
<td class="fixed-value">&nbsp;</td>
</tr>
<td>{{localize "midgard5.defense"}}</td>
<td class="fixed-value">{{data.calc.stats.defense.value}}</td>
<td>{{localize "midgard5.defenseBonus"}}</td>
<td class="fixed-value">{{data.calc.stats.defenseBonus.value}}</td>
</tr>
<tr>
<td>{{localize "midgard5.damageBonus"}}</td>
<td class="fixed-value">{{data.calc.stats.damageBonus.value}}</td>
<td>{{localize "midgard5.attackBonus"}}</td>
<td class="fixed-value">{{data.calc.stats.attackBonus.value}}</td>
</tr>
</table>
</div>
</div>
<div class="flexcolumn-3">
<div class="flexpart">
<div class="flexpart-header"><img src="icons/skills/melee/shield-block-gray-orange.webp" class="flexpart-icon">{{localize "midgard5.defense"}}</div>
<table>
<tr height = 10px></tr>
<tr>
<td class="padding edit-item highlight">{{localize "midgard5.defense"}}</td>
<td class="center">{{add data.calc.stats.defense.value data.calc.stats.defenseBonus.value}}</td>
<td class="fixed-value"><button class="roll-button roll-defense-button"></button></td>
</tr>
<tr>
<td class="padding edit-item highlight">{{localize "midgard5.resistanceMind"}}</td>
<td class="center">{{data.calc.stats.resistanceMind.value}}</td>
<td class="fixed-value"><button class="roll-button roll-resistanceMind-button"></button></td>
</tr>
<tr>
<td class="padding edit-item highlight">{{localize "midgard5.resistanceBody"}}</td>
<td class="center">{{data.calc.stats.resistanceBody.value}}</td>
<td class="fixed-value"><button class="roll-button roll-resistanceBody-button"></button></td>
</tr>
</table>
<table>
<thead>
<tr>
<th class="title">{{localize "TYPES.Item.defensiveWeapon"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th>
<th class="title">{{localize "midgard5.defenseBonus-short"}}</th>
<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
</tr>
</thead>
<tbody>
{{#each data.calc.gear.defensiveWeapons as |item itemId|}}
{{#if item.equipped}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{item.label}}</td>
<td class="fixed-value">{{item.calc.ew}}</td>
<td class="fixed-value">{{item.defenseBonus}}</td>
<td class="change-equipped">
{{#if item.equipped}}
<i class="fa-solid fa-circle-check"></i>
{{else}}
<i class="fa-regular fa-circle"></i>
{{/if}}
</td>
<td><button class="roll-button roll-weapon-button"></button></td>
</tr>
{{/if}}
{{/each}}
</tbody>
</table>
<table>
<thead>
<tr>
<th class="title">{{localize "TYPES.Item.armor"}}</th>
<th class="title">{{localize "midgard5.actor-lp-short"}}</th>
<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
</tr>
</thead>
<tbody>
{{#each data.calc.gear.armor as |item itemId|}}
{{#if item.equipped}}
<tr data-item="{{itemId}}">
<td class="padding">{{item.label}}</td>
<td class="fixed-value">{{lpProtection}}</td>
<td class="change-equipped">
{{#if item.equipped}}
<i class="fa-solid fa-circle-check"></i>
{{else}}
<i class="fa-regular fa-circle"></i>
{{/if}}
</td>
</tr>
{{/if}}
{{/each}}
</tbody>
</table>
</div>
</div>
</div>

View File

@ -0,0 +1,50 @@
<div class="flexbox">
<div class="flexcolumn-1">
<div class="flexpart">
<div class="flexpart-header"><img src="icons/commodities/cloth/thread-spindle-white-needle.webp" class="flexpart-icon">{{localize "midgard5.characteristics"}}</div>
<table>
<tbody>
<tr height = 10px></tr>
<tr>
<td>{{localize "midgard5.origin"}}</td>
<td><input name="data.info.origin" type="text" value="{{data.info.origin}}" data-dtype="String" /></td>
<td>{{localize "midgard5.gender"}}</td>
<td><input name="data.info.gender" type="text" value="{{data.info.gender}}" data-dtype="String" /></td>
<td>{{localize "midgard5.shape"}}</td>
<td><input name="data.info.shape" type="text" value="{{data.info.shape}}" data-dtype="String" /></td>
<td>{{localize "midgard5.age"}}</td>
<td><input name="data.info.age" type="text" value="{{data.info.age}}" data-dtype="String" /></td>
</tr>
<tr>
<td>{{localize "midgard5.weight"}}</td>
<td><input name="data.info.weight" type="text" value="{{data.info.weight}}" data-dtype="String" /></td>
<td>{{localize "midgard5.height"}}</td>
<td><input name="data.info.height" type="text" value="{{data.info.height}}" data-dtype="String" /></td>
<td>{{localize "midgard5.caste"}}</td>
<td><input name="data.info.caste" type="text" value="{{data.info.caste}}" data-dtype="String" /></td>
<td>{{localize "midgard5.faith"}}</td>
<td><input name="data.info.faith" type="text" value="{{data.info.faith}}" data-dtype="String" /></td>
</tr>
<tr height = 10px></tr>
</tbody>
</table>
</div>
</div>
<div class="flexcolumn-1">
<div class="flexpart" style="height: 250px;">
<div class="flexpart-header"><img src="icons/environment/wilderness/mine-interior-dungeon-door.webp" class="flexpart-icon">{{localize "midgard5.description"}}</div>
<br>
<div class="biography">{{editor characterDescription target="data.info.description" button=false }}</div>
</div>
</div>
<div class="flexcolumn-1">
<div class="flexpart" style="height: 250px;">
<div class="flexpart-header"><img src="icons/environment/people/group.webp" class="flexpart-icon">{{localize "midgard5.background"}}</div>
<br>
<div class="biography">{{editor characterBackground target="data.info.background" button=false}}</div>
</div>
</div>
</div>

View File

@ -2,7 +2,7 @@
<div class="flexcolumn-2"> <div class="flexcolumn-2">
<div class="flexpart"> <div class="flexpart">
<div class="flexpart-header"><img src="icons/commodities/currency/coins-assorted-mix-copper-silver-gold.webp" class="flexpart-icon">Geld</div> <div class="flexpart-header"><img src="icons/commodities/currency/coins-assorted-mix-copper-silver-gold.webp" class="flexpart-icon">{{localize "midgard5.currency"}}</div>
<table> <table>
<thead class="theader"> <thead class="theader">
<tr> <tr>
@ -34,7 +34,7 @@
<div class="flexpart-header"> <div class="flexpart-header">
<img src="icons/tools/hand/scale-balances-merchant-brown.webp" class="flexpart-icon"> <img src="icons/tools/hand/scale-balances-merchant-brown.webp" class="flexpart-icon">
{{localize "midgard5.gear"}} {{localize "midgard5.gear"}}
(alle <input id="data.info.showAllItems" type="checkbox" name="data.info.showAllItems" {{checked data.info.showAllItems}}>) (alle <input id="data.info.showAllItems" class="checkbox" type="checkbox" name="data.info.showAllItems" {{checked data.info.showAllItems}}>)
</div> </div>
<table> <table>
<thead class="theader"> <thead class="theader">
@ -42,7 +42,7 @@
<th class="title">{{localize "TYPES.Item.item"}}</th> <th class="title">{{localize "TYPES.Item.item"}}</th>
<th class="title center">{{localize "midgard5.item-quantity"}}</th> <th class="title center">{{localize "midgard5.item-quantity"}}</th>
<th class="title center">{{localize "midgard5.item-value"}}</th> <th class="title center">{{localize "midgard5.item-value"}}</th>
<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th> <th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th> <th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
<th class="title">&nbsp;</th> <th class="title">&nbsp;</th>
</tr> </tr>
@ -66,19 +66,123 @@
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span> <span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
{{/unless}} {{/unless}}
</td> </td>
<td> <td class="change-equipped">
{{#if item.equipped}} {{#if item.equipped}}
<img src="/systems/midgard5/assets/icons/icon/confirmed.svg" class="table-icon"> <i class="fa-solid fa-circle-check"></i>
{{else}}
<i class="fa-regular fa-circle"></i>
{{/if}} {{/if}}
</td> </td>
<td class="fixed-value">{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td> <td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td> <td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr> </tr>
{{/if}} {{/if}}
{{/each}} {{/each}}
</tbody> </tbody>
</table> </table>
</div> </div>
<div class="flexpart">
<div class="flexpart-header"><img src="icons/weapons/swords/sword-guard-engraved-worn.webp" class="flexpart-icon">{{localize "midgard5.weapons"}}</div>
<table>
<thead>
<tr>
<th class="title">{{localize "TYPES.Item.weapon"}}</th>
<th class="title center">{{localize "midgard5.item-value"}}</th>
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
<th class="title">&nbsp;</th>
</tr>
</thead>
<tbody>
{{#each data.calc.gear.weapons as |item itemId|}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{item.label}}</td>
<td style="text-align: start">
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
{{/unless}}
</td>
<td class="change-equipped">
{{#if item.equipped}}
<i class="fa-solid fa-circle-check"></i>
{{else}}
<i class="fa-regular fa-circle"></i>
{{/if}}
</td>
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
</tbody>
</table>
</div>
<div class="flexpart">
<div class="flexpart-header"><img src="icons/equipment/shield/heater-wooden-brown-axe.webp" class="flexpart-icon">{{localize "midgard5.defensive-weapons"}}</div>
<table>
<thead>
<tr>
<th class="title">{{localize "TYPES.Item.defensiveWeapon"}}</th>
<th class="title center">{{localize "midgard5.item-value"}}</th>
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
<th class="title">&nbsp;</th>
</tr>
</thead>
<tbody>
{{#each data.calc.gear.defensiveWeapons as |item itemId|}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{item.label}}</td>
<td style="text-align: start">
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
{{/unless}}
</td>
<td class="change-equipped">
{{#if item.equipped}}
<i class="fa-solid fa-circle-check"></i>
{{else}}
<i class="fa-regular fa-circle"></i>
{{/if}}
</td>
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
</tbody>
</table>
</div>
<div class="flexpart">
<div class="flexpart-header"><img src="icons/equipment/hand/gauntlet-armored-steel-grey.webp" class="flexpart-icon">{{localize "midgard5.armor"}}</div>
<table>
<thead>
<tr>
<th class="title">{{localize "TYPES.Item.armor"}}</th>
<th class="title center">{{localize "midgard5.item-value"}}</th>
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
<th class="title">&nbsp;</th>
</tr>
</thead>
<tbody>
{{#each data.calc.gear.armor as |item itemId|}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{item.label}}</td>
<td style="text-align: start">
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
{{/unless}}
</td>
<td class="change-equipped">
{{#if item.equipped}}
<i class="fa-solid fa-circle-check"></i>
{{else}}
<i class="fa-regular fa-circle"></i>
{{/if}}
</td>
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
</tbody>
</table>
</div>
</div> </div>
<div class="flexcolumn-2"> <div class="flexcolumn-2">
@ -107,13 +211,15 @@
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span> <span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
{{/unless}} {{/unless}}
</td> </td>
<td> <td class="change-equipped">
{{#if item.equipped}} {{#if item.equipped}}
<img src="/systems/midgard5/assets/icons/icon/confirmed.svg" class="table-icon"> <i class="fa-solid fa-circle-check"></i>
{{else}}
<i class="fa-regular fa-circle"></i>
{{/if}} {{/if}}
</td> </td>
<td class="fixed-value">{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td> <td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td> <td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr> </tr>
{{/each}} {{/each}}
</tbody> </tbody>
@ -152,13 +258,15 @@
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span> <span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
{{/unless}} {{/unless}}
</td> </td>
<td> <td class="change-equipped">
{{#if item.equipped}} {{#if item.equipped}}
<img src="/systems/midgard5/assets/icons/icon/confirmed.svg" class="table-icon"> <i class="fa-solid fa-circle-check"></i>
{{else}}
<i class="fa-regular fa-circle"></i>
{{/if}} {{/if}}
</td> </td>
<td class="fixed-value">{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td> <td>{{#if item.rollExist}}<button class="roll-button roll-consumable-item"></button>{{/if}}</td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td> <td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr> </tr>
{{/if}} {{/if}}
{{/each}} {{/each}}

View File

@ -1,136 +0,0 @@
<table>
<thead>
<tr>
<th class="title">{{localize "TYPES.Item.kampfkunst"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th>
<th class="title"></th>
<th class="title"></th>
</tr>
</thead>
<tbody>
{{#each data.calc.kampfkuenste as |item itemId|}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">
<span>{{item.label}}</span>
{{#if item.isKido}}
<span class="spell-process">{{localize (m5concat "midgard5.kido-type-" item.type)}}</span>
{{#unless (eq item.type "finte")}}
<span class="spell-process">({{localize (m5concat "midgard5.kido-variante-" item.variante)}})</span>
{{/unless}}
{{else}}
<span class="spell-process">{{localize (m5concat "midgard5.kampfkunst-type-" item.type)}}</span>
{{#if (eq item.type "angriff")}}
<span class="spell-process">({{localize (m5concat "midgard5.kampfkunst-variante-" item.variante)}})</span>
{{/if}}
{{/if}}
</td>
<td class="fixed-value">{{item.calc.ew}}</td>
<td class="fixed-value"><button class="roll-button roll-weapon-button" /></td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
</tbody>
</table>
<table>
<thead>
<tr>
<th class="title">{{localize "TYPES.Item.weapon"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th>
<th class="title"></th>
<th class="title"></th>
</tr>
</thead>
<tbody>
{{#each data.calc.gear.weapons as |item itemId|}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{item.label}}</td>
<td class="fixed-value">{{item.calc.ew}}</td>
<td class="fixed-value"><button class="roll-button roll-weapon-button"></button></td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{localize "midgard5.brawl"}}</td>
<td class="center">{{data.calc.stats.brawlFw}}</td>
<td class="fixed-value"><button class="roll-button roll-brawl-button"></button></td>
<td class="fixed-value"></td>
</tr>
</tbody>
</table>
<table>
<thead>
<tr>
<th class="title">{{localize "TYPES.Item.defensiveWeapon"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th>
<th class="title"></th>
<th class="title"></th>
</tr>
</thead>
<tbody>
{{#each data.calc.gear.defensiveWeapons as |item itemId|}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{item.label}}</td>
<td class="fixed-value">{{item.calc.ew}}</td>
<td class="fixed-value"><button class="roll-button roll-weapon-button"></button></td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{localize "midgard5.defense"}}</td>
<td class="center">{{add data.calc.stats.defense.value data.calc.stats.defenseBonus.value}}</td>
<td class="fixed-value"><button class="roll-button roll-defense-button"></button></td>
<td class="fixed-value"></td>
</tr>
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{localize "midgard5.resistanceMind"}}</td>
<td class="center">{{data.calc.stats.resistanceMind.value}}</td>
<td class="fixed-value"><button class="roll-button roll-resistanceMind-button"></button></td>
<td class="fixed-value"></td>
</tr>
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{localize "midgard5.resistanceBody"}}</td>
<td class="center">{{data.calc.stats.resistanceBody.value}}</td>
<td class="fixed-value"><button class="roll-button roll-resistanceBody-button"></button></td>
<td class="fixed-value"></td>
</tr>
</tbody>
</table>
<table>
<thead>
<tr>
<th class="title">{{localize "TYPES.Item.armor"}}</th>
<th class="title">{{localize "midgard5.actor-lp-short"}}</th>
<th class="title">{{localize "midgard5.actor-ap-short"}}</th>
<th class="title">{{localize "midgard5.attackBonus-short"}}</th>
<th class="title">{{localize "midgard5.defenseBonus-short"}}</th>
<th class="title">B</th>
<th class="title">Gw</th>
<th class="title"></th>
</tr>
</thead>
<tbody>
{{#each data.calc.gear.armor as |item itemId|}}
<tr data-item="{{itemId}}">
<td class="padding">
<span class="edit-item">{{item.label}}</span>
{{#if item.equipped}}
<span class="spell-process">{{localize "midgard5.equipped"}}</span>
{{/if}}
</td>
<td class="fixed-value">{{actorItemValue ../actor._id itemId "lpProtection" ../actor.isToken}}</td>
<td class="fixed-value">{{actorItemValue ../actor._id itemId "apProtection"}}</td>
<td class="fixed-value">{{actorItemValue ../actor._id itemId "stats.attackBonus"}}</td>
<td class="fixed-value">{{actorItemValue ../actor._id itemId "stats.defenseBonus"}}</td>
<td class="fixed-value">{{actorItemValue ../actor._id itemId "stats.movementBonus"}}</td>
<td class="fixed-value">{{actorItemValue ../actor._id itemId "attributeMod.gw"}}</td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
</tbody>
</table>

View File

@ -118,11 +118,12 @@
<a class="item active" data-tab="base_values">{{ localize "midgard5.base_values" }}</a> <a class="item active" data-tab="base_values">{{ localize "midgard5.base_values" }}</a>
<a class="item" data-tab="skills">{{ localize "midgard5.skills" }}</a> <a class="item" data-tab="skills">{{ localize "midgard5.skills" }}</a>
<a class="item" data-tab="gear">{{ localize "midgard5.gear" }}</a> <a class="item" data-tab="gear">{{ localize "midgard5.gear" }}</a>
<a class="item" data-tab="combat">{{ localize "midgard5.combat" }}</a>
{{#if actor.system.info.magicUsing }} {{#if actor.system.info.magicUsing }}
<a class="item" data-tab="spells">{{ localize "midgard5.spells" }}</a> <a class="item" data-tab="spells">{{ localize "midgard5.spells" }}</a>
{{/if}} {{/if}}
<a class="item" data-tab="kampfkuenste">{{ localize "midgard5.kampfkuenste" }}</a>
<a class="item" data-tab="effects">{{ localize "midgard5.effects" }}</a> <a class="item" data-tab="effects">{{ localize "midgard5.effects" }}</a>
<a class="item" data-tab="description">{{ localize "midgard5.description" }}</a>
</nav> </nav>
<section class="sheet-content"> <section class="sheet-content">
@ -139,16 +140,20 @@
{{> "systems/midgard5/templates/sheets/character/gear.hbs"}} {{> "systems/midgard5/templates/sheets/character/gear.hbs"}}
</div> </div>
<div class="tab base_values flexcol" data-group="primary" data-tab="spells"> <div class="tab base_values flexcol" data-group="primary" data-tab="combat">
{{> "systems/midgard5/templates/sheets/character/spells.hbs"}} {{> "systems/midgard5/templates/sheets/character/combat.hbs"}}
</div> </div>
<div class="tab base_values flexcol" data-group="primary" data-tab="kampfkuenste"> <div class="tab base_values flexcol" data-group="primary" data-tab="spells">
{{> "systems/midgard5/templates/sheets/character/kampfkuenste.hbs"}} {{> "systems/midgard5/templates/sheets/character/spells.hbs"}}
</div> </div>
<div class="tab base_values flexcol" data-group="primary" data-tab="effects"> <div class="tab base_values flexcol" data-group="primary" data-tab="effects">
{{> "systems/midgard5/templates/sheets/character/effects.hbs"}} {{> "systems/midgard5/templates/sheets/character/effects.hbs"}}
</div> </div>
<div class="tab base_values flexcol" data-group="primary" data-tab="description">
{{> "systems/midgard5/templates/sheets/character/description.hbs"}}
</div>
</section> </section>
</form> </form>

View File

@ -1,153 +1,171 @@
<table> <div class="flexbox">
<thead> <div class="flexcolumn-2">
<tr>
<th class="title">{{localize "midgard5.learned-skill"}}</th>
<th class="title">{{localize "midgard5.fw"}}</th>
<th class="title">{{localize "midgard5.bonus"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th>
<th class="title">{{localize "midgard5.pp-short"}}</th>
<th class="title"></th>
<th class="title"></th>
</tr>
</thead>
<tbody>
{{#each data.calc.skills.general as |skill skillId|}}
<tr data-item="{{skillId}}">
<td class="padding edit-item">{{skill.label}}</td>
<td class="fixed-value">{{skill.fw}}</td>
<td class="fixed-value">{{skill.calc.bonus}}</td>
<td class="fixed-value">{{skill.calc.ew}}</td>
<td class="fixed-value">{{skill.pp}}</td>
<td class="fixed-value"><button class="roll-button roll-learned-button"></button></td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
</tbody>
</table>
<table> <div class="flexpart">
<thead> <div class="flexpart-header"><img src="icons/creatures/eyes/human-single-brown.webp" class="flexpart-icon">{{localize "midgard5.innate-abilities"}}</div>
<tr> <table>
<th class="title">{{localize "midgard5.language"}}</th> <thead>
<th class="title">{{localize "midgard5.fw"}}</th> <tr>
<th class="title">{{localize "midgard5.bonus"}}</th> <th class="title">{{localize "midgard5.innate-ability"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th> <th class="title">{{localize "midgard5.fw"}}</th>
<th class="title">{{localize "midgard5.pp-short"}}</th> <th class="title">{{localize "midgard5.bonus"}}</th>
<th class="title"></th> <th class="title">{{localize "midgard5.ew"}}</th>
<th class="title"></th> <th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
</tr> <th class="title"></th>
</thead> </tr>
<tbody> </thead>
{{#each data.calc.skills.language as |skill skillId|}} <tbody>
<tr data-item="{{skillId}}"> {{#each data.calc.skills.innate as |skill skillId|}}
<td class="padding edit-item">{{skill.label}}</td> <tr data-item="{{skillId}}">
<td class="fixed-value">{{skill.fw}}</td> <td class="padding edit-item">{{skill.label}}</td>
<td class="fixed-value">{{skill.calc.bonus}}</td> <td class="fixed-value">{{skill.fw}}</td>
<td class="fixed-value">{{skill.calc.ew}}</td> <td class="fixed-value">{{skill.calc.bonus}}</td>
<td class="fixed-value">{{skill.pp}}</td> <td class="fixed-value">{{skill.calc.ew}}</td>
<td class="fixed-value"><button class="roll-button roll-learned-button"></button></td> <td><button class="roll-button roll-learned-button"></button></td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td> <td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr> </tr>
{{/each}} {{/each}}
</tbody> <tr data-item="{{itemId}}">
</table> <td class="padding edit-item">{{localize "midgard5.perception"}}</td>
<td class="fixed-value">{{data.calc.stats.perceptionFW}}</td>
<td class="fixed-value">{{data.calc.stats.perception.value}}</td>
<td class="fixed-value">{{add data.calc.stats.perception.value data.calc.stats.perceptionFW}}</td>
<td><button class="roll-button roll-perception-button"></button></td>
<td class="fixed-value"></td>
</tr>
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{localize "midgard5.drinking"}}</td>
<td class="fixed-value">{{data.calc.stats.drinkingFW}}</td>
<td class="fixed-value">{{data.calc.stats.drinking.value}}</td>
<td class="fixed-value">{{add data.calc.stats.drinking.value data.calc.stats.drinkingFW}}</td>
<td><button class="roll-button roll-drinking-button"></button></td>
<td class="fixed-value"></td>
</tr>
</tbody>
</table>
</div>
<table> <div class="flexpart">
<thead> <div class="flexpart-header"><img src="icons/skills/trades/construction-mason-stonecutter-sculpture.webp" class="flexpart-icon">{{localize "midgard5.learned-skills"}}</div>
<tr> <table>
<th class="title">{{localize "midgard5.innate-ability"}}</th> <thead>
<th class="title">{{localize "midgard5.fw"}}</th> <tr>
<th class="title">{{localize "midgard5.bonus"}}</th> <th class="title">{{localize "midgard5.learned-skill"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th> <th class="title">{{localize "midgard5.fw"}}</th>
<th class="title"></th> <th class="title">{{localize "midgard5.bonus"}}</th>
<th class="title"></th> <th class="title">{{localize "midgard5.ew"}}</th>
</tr> <th class="title">{{localize "midgard5.pp-short"}}</th>
</thead> <th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
<tbody> <th class="title"></th>
{{#each data.calc.skills.innate as |skill skillId|}} </tr>
<tr data-item="{{skillId}}"> </thead>
<td class="padding edit-item">{{skill.label}}</td> <tbody>
<td class="fixed-value">{{skill.fw}}</td> {{#each data.calc.skills.general as |skill skillId|}}
<td class="fixed-value">{{skill.calc.bonus}}</td> <tr data-item="{{skillId}}">
<td class="fixed-value">{{skill.calc.ew}}</td> <td class="padding edit-item">{{skill.label}}</td>
<td class="fixed-value"><button class="roll-button roll-learned-button"></button></td> <td class="fixed-value">{{skill.fw}}</td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td> <td class="fixed-value">{{skill.calc.bonus}}</td>
</tr> <td class="fixed-value">{{skill.calc.ew}}</td>
{{/each}} <td class="fixed-value"><input name="data.skills.general.{{key}}.pp" type="text" value="{{skill.pp}}" data-dtype="Number" /></td>
<tr data-item="{{itemId}}"> <td><button class="roll-button roll-learned-button"></button></td>
<td class="padding edit-item">{{localize "midgard5.perception"}}</td> <td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
<td class="fixed-value">{{data.calc.stats.perceptionFW}}</td> </tr>
<td class="fixed-value">{{data.calc.stats.perception.value}}</td> {{/each}}
<td class="fixed-value">{{add data.calc.stats.perception.value data.calc.stats.perceptionFW}}</td> </tbody>
<td class="fixed-value"><button class="roll-button roll-perception-button"></button></td> </table>
<td class="fixed-value"></td> </div>
</tr>
<tr data-item="{{itemId}}"> <div class="flexpart">
<td class="padding edit-item">{{localize "midgard5.drinking"}}</td> <div class="flexpart-header"><img src="icons/weapons/swords/swords-short.webp" class="flexpart-icon">{{localize "midgard5.weapon-skills"}}</div>
<td class="fixed-value">{{data.calc.stats.drinkingFW}}</td> <table>
<td class="fixed-value">{{data.calc.stats.drinking.value}}</td> <thead>
<td class="fixed-value">{{add data.calc.stats.drinking.value data.calc.stats.drinkingFW}}</td> <tr>
<td class="fixed-value"><button class="roll-button roll-drinking-button"></button></td> <th class="title">{{localize "midgard5.weapon-skill"}}</th>
<td class="fixed-value"></td> <th class="title">{{localize "midgard5.fw"}}</th>
</tr> <th class="title">{{localize "midgard5.bonus"}}</th>
</tbody> <th class="title">{{localize "midgard5.ew"}}</th>
</table> <th class="title">{{localize "midgard5.pp-short"}}</th>
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
<th class="title"></th>
</tr>
</thead>
<tbody>
{{#each data.calc.skills.combat as |skill skillId|}}
<tr data-item="{{skillId}}">
<td class="padding edit-item">{{skill.label}}</td>
<td class="fixed-value">{{skill.fw}}</td>
<td class="fixed-value">{{skill.calc.bonus}}</td>
<td class="fixed-value">{{skill.calc.ew}}</td>
<td class="fixed-value">{{skill.pp}}</td>
<td><button class="roll-button roll-learned-button"></button></td>
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
</tbody>
</table>
</div>
<table> <div class="flexpart">
<thead> <div class="flexpart-header"><img src="icons/sundries/scrolls/scroll-runed-worn-tan.webp" class="flexpart-icon">{{localize "midgard5.languages"}}</div>
<tr> <table>
<th class="title">{{localize "midgard5.weapon-skill"}}</th> <thead>
<th class="title">{{localize "midgard5.fw"}}</th> <tr>
<th class="title">{{localize "midgard5.bonus"}}</th> <th class="title">{{localize "midgard5.language"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th> <th class="title">{{localize "midgard5.fw"}}</th>
<th class="title">{{localize "midgard5.pp-short"}}</th> <th class="title">{{localize "midgard5.bonus"}}</th>
<th class="title"></th> <th class="title">{{localize "midgard5.ew"}}</th>
<th class="title"></th> <th class="title">{{localize "midgard5.pp-short"}}</th>
</tr> <th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
</thead> <th class="title"></th>
<tbody> </tr>
{{#each data.calc.skills.combat as |skill skillId|}} </thead>
<tr data-item="{{skillId}}"> <tbody>
<td class="padding edit-item">{{skill.label}}</td> {{#each data.calc.skills.language as |skill skillId|}}
<td class="fixed-value">{{skill.fw}}</td> <tr data-item="{{skillId}}">
<td class="fixed-value">{{skill.calc.bonus}}</td> <td class="padding edit-item">{{skill.label}}</td>
<td class="fixed-value">{{skill.calc.ew}}</td> <td class="fixed-value">{{skill.fw}}</td>
<td class="fixed-value">{{skill.pp}}</td> <td class="fixed-value">{{skill.calc.bonus}}</td>
<td class="fixed-value"><button class="roll-button roll-learned-button"></button></td> <td class="fixed-value">{{skill.calc.ew}}</td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td> <td class="fixed-value">{{skill.pp}}</td>
</tr> <td><button class="roll-button roll-learned-button"></button></td>
{{/each}} <td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tbody> </tr>
</table> {{/each}}
</tbody>
</table>
</div>
</div>
<table> <div class="flexcolumn-2">
<thead>
<tr> <div class="flexpart">
<th class="title"></th> <div class="flexpart-header"><img src="icons/sundries/gaming/dice-pair-white-green.webp" class="flexpart-icon">{{localize "midgard5.unlearned-skills"}}</div>
<th class="title">{{localize "midgard5.unlearned-skill"}}</th> <table>
<th class="title">{{localize "midgard5.fw"}}</th> <thead>
<th class="title">{{localize "midgard5.bonus"}}</th> <tr>
<th class="title">{{localize "midgard5.ew"}}</th> <th class="title"></th>
<th class="title">{{localize "midgard5.pp-short"}}</th> <th class="title">{{localize "midgard5.unlearned-skill"}}</th>
<th class="title"></th> <th class="title">{{localize "midgard5.fw"}}</th>
<th class="title"></th> <th class="title">{{localize "midgard5.bonus"}}</th>
</tr> <th class="title">{{localize "midgard5.ew"}}</th>
</thead> <th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
<tbody> </tr>
{{#each data.skills.general as |skill key|}} </thead>
{{#unless (isSkillInList (localizeMidgard key) ../actor.system.calc.skills.general) }} <tbody>
<tr data-skill="{{key}}"> {{#each data.skills.general as |skill key|}}
<td><button class="learn-button">{{localize "midgard5.learn"}}</button></td> {{#unless (isSkillInList (localizeMidgard key) ../actor.system.calc.skills.general) }}
<td class="padding">{{localizeMidgard key}}</td> <tr data-skill="{{key}}">
<td class="fixed-value">{{skill.fw}}</td> <td><button class="learn-button">{{localize "midgard5.learn"}}</button></td>
<td class="fixed-value">{{skillBonus ../actor._id skill}}</td> <td class="padding" style="font-style: italic;">{{localizeMidgard key}}</td>
<td class="fixed-value">{{skillEw ../actor._id skill}}</td> <td class="fixed-value">{{skill.fw}}</td>
<td class="fixed-value"><input name="data.skills.general.{{key}}.pp" type="text" value="{{skill.pp}}" data-dtype="Number" /></td> <td class="fixed-value">{{skillBonus ../actor._id skill}}</td>
<td class="fixed-value"><button class="roll-button roll-general-button"></button></td> <td class="fixed-value">{{skillEw ../actor._id skill}}</td>
<td class="fixed-value"></td> <td><button class="roll-button roll-general-button"></button></td>
</tr> </tr>
{{/unless}} {{/unless}}
{{/each}} {{/each}}
</tbody> </tbody>
</table> </table>
</div>
</div>
</div>

View File

@ -49,6 +49,25 @@
</div> </div>
</td> </td>
</tr> </tr>
<tr>
<td>
<div class="flexrow">
<span>{{localize "TYPES.Item.container"}}</span>
{{#if data.calc.containers}}
<select class="select-container" name="data.containerId" data-type="String">
{{#select data.containerId}}
<option value="">{{localize "midgard5.no-container"}}</option>
{{#each data.calc.containers as |container key|}}
<option value="{{key}}">{{container.label}}</option>
{{/each}}
{{/select}}
</select>
{{else}}
<span>{{localize "midgard5.assignItemToCharacter"}}</span>
{{/if}}
</div>
</td>
</tr>
<tr> <tr>
<td>{{localize "midgard5.lpProtection"}}</td> <td>{{localize "midgard5.lpProtection"}}</td>
<td><input name="data.lpProtection" type="text" value="{{data.lpProtection}}" data-dtype="Number" /></td> <td><input name="data.lpProtection" type="text" value="{{data.lpProtection}}" data-dtype="Number" /></td>

View File

@ -9,6 +9,10 @@
<tr> <tr>
<td colspan="4"> <td colspan="4">
<div class="flexrow"> <div class="flexrow">
<span>
<input id="data.equipped" type="checkbox" name="data.equipped" {{checked data.equipped}}>
<label for="data.equipped">{{localize "midgard5.equipped"}}</label>
</span>
<span> <span>
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}> <input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
<label for="data.magic">{{localize "midgard5.magic"}}</label> <label for="data.magic">{{localize "midgard5.magic"}}</label>
@ -49,6 +53,25 @@
</div> </div>
</td> </td>
</tr> </tr>
<tr>
<td>
<div class="flexrow">
<span>{{localize "TYPES.Item.container"}}</span>
{{#if data.calc.containers}}
<select class="select-container" name="data.containerId" data-type="String">
{{#select data.containerId}}
<option value="">{{localize "midgard5.no-container"}}</option>
{{#each data.calc.containers as |container key|}}
<option value="{{key}}">{{container.label}}</option>
{{/each}}
{{/select}}
</select>
{{else}}
<span>{{localize "midgard5.assignItemToCharacter"}}</span>
{{/if}}
</div>
</td>
</tr>
<tr> <tr>
<td>{{localize "midgard5.defenseBonus"}}</td> <td>{{localize "midgard5.defenseBonus"}}</td>
<td><input name="data.stats.defenseBonus" type="text" value="{{data.stats.defenseBonus}}" data-dtype="Number" /></td> <td><input name="data.stats.defenseBonus" type="text" value="{{data.stats.defenseBonus}}" data-dtype="Number" /></td>

View File

@ -9,6 +9,10 @@
<tr> <tr>
<td colspan="5"> <td colspan="5">
<div class="flexrow"> <div class="flexrow">
<span>
<input id="data.equipped" type="checkbox" name="data.equipped" {{checked data.equipped}}>
<label for="data.equipped">{{localize "midgard5.equipped"}}</label>
</span>
<span> <span>
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}> <input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
<label for="data.magic">{{localize "midgard5.magic"}}</label> <label for="data.magic">{{localize "midgard5.magic"}}</label>
@ -54,6 +58,25 @@
</div> </div>
</td> </td>
</tr> </tr>
<tr>
<td>
<div class="flexrow">
<span>{{localize "TYPES.Item.container"}}</span>
{{#if data.calc.containers}}
<select class="select-container" name="data.containerId" data-type="String">
{{#select data.containerId}}
<option value="">{{localize "midgard5.no-container"}}</option>
{{#each data.calc.containers as |container key|}}
<option value="{{key}}">{{container.label}}</option>
{{/each}}
{{/select}}
</select>
{{else}}
<span>{{localize "midgard5.assignItemToCharacter"}}</span>
{{/if}}
</div>
</td>
</tr>
<tr> <tr>
<td>{{localize "midgard5.base-damage"}}</td> <td>{{localize "midgard5.base-damage"}}</td>
<td> <td>