parent
83d5cfc51c
commit
e679b9a972
|
|
@ -199,10 +199,13 @@ export interface M5CharacterCalculatedData {
|
|||
poisonResistance: M5ModResult;
|
||||
enduranceBonus: number;
|
||||
deprivationCold: M5ModResult;
|
||||
deprivationColdBonus: M5ModResult;
|
||||
deprivationColdPw: number;
|
||||
deprivationHeat: M5ModResult;
|
||||
deprivationHeatBonus: M5ModResult;
|
||||
deprivationHeatPw: number;
|
||||
deprivationFood: M5ModResult;
|
||||
deprivationFoodBonus: M5ModResult;
|
||||
deprivationFoodPw: number;
|
||||
hoard: number;
|
||||
hoardNext: number;
|
||||
|
|
|
|||
|
|
@ -127,10 +127,13 @@ export class M5Character extends Actor {
|
|||
poisonResistance: { value: 0, mods: [] },
|
||||
enduranceBonus: 0,
|
||||
deprivationCold: { value: 0, mods: [] },
|
||||
deprivationColdBonus: { value: 0, mods: [] },
|
||||
deprivationColdPw: 0,
|
||||
deprivationHeat: { value: 0, mods: [] },
|
||||
deprivationHeatBonus: { value: 0, mods: [] },
|
||||
deprivationHeatPw: 0,
|
||||
deprivationFood: { value: 0, mods: [] },
|
||||
deprivationFoodBonus: { value: 0, mods: [] },
|
||||
deprivationFoodPw: 0,
|
||||
hoard: 0,
|
||||
encumbrance: 0,
|
||||
|
|
@ -207,12 +210,15 @@ export class M5Character extends Actor {
|
|||
ret.stats.brawlFw = ret.stats.brawl.value + ret.stats.attackBonus.value + (data.info.race === "Zwerg" ? 1 : 0);
|
||||
ret.stats.poisonResistance = this.modResult(30 + Math.floor(ret.attributes.ko.value / 2));
|
||||
ret.stats.enduranceBonus = Math.floor(ret.attributes.ko.value / 10) + Math.floor(ret.attributes.st.value / 20);
|
||||
ret.stats.deprivationCold = this.modResult(0);
|
||||
ret.stats.deprivationColdPw = Math.min(100, Math.max(0, Math.floor(ret.attributes.ko.value / 2)));
|
||||
ret.stats.deprivationHeat = this.modResult(0);
|
||||
ret.stats.deprivationHeatPw = Math.min(100, Math.max(0, Math.floor(ret.attributes.ko.value / 2)));
|
||||
ret.stats.deprivationFood = this.modResult(0);
|
||||
ret.stats.deprivationFoodPw = Math.min(100, Math.max(0, Math.floor(40 + (ret.attributes.ko.value / 2))));
|
||||
ret.stats.deprivationCold = this.modResult(Math.floor(ret.attributes.ko.value / 2));
|
||||
ret.stats.deprivationColdBonus = this.modResult(0);
|
||||
ret.stats.deprivationColdPw = Math.min(100, (ret.stats.deprivationCold.value + ret.stats.deprivationColdBonus.value));
|
||||
ret.stats.deprivationHeat = this.modResult(Math.floor(ret.attributes.ko.value / 2));
|
||||
ret.stats.deprivationHeatBonus = this.modResult(0);
|
||||
ret.stats.deprivationHeatPw = Math.min(100, (ret.stats.deprivationHeat.value + ret.stats.deprivationHeatBonus.value));
|
||||
ret.stats.deprivationFood = this.modResult(Math.floor(40 + (ret.attributes.ko.value / 2)));
|
||||
ret.stats.deprivationFoodBonus = this.modResult(0);
|
||||
ret.stats.deprivationFoodPw = Math.min(100, (ret.stats.deprivationFood.value + ret.stats.deprivationFoodBonus.value));
|
||||
ret.stats.hoardMin = M5Character.levelThreshold.at(ret.level - 1) / 2;
|
||||
ret.stats.hoardNext = M5Character.levelThreshold.at(ret.level) / 2;
|
||||
ret.stats.wealth = parseFloat((data.info.gold + data.info.silver / 10 + data.info.copper / 100).toPrecision(3));
|
||||
|
|
@ -554,17 +560,17 @@ export class M5Character extends Actor {
|
|||
|
||||
// Adjust stat Kälte based on Überleben (Gebirge) skill
|
||||
if (item.name === "Überleben (Gebirge)") {
|
||||
ret.stats.deprivationCold.value += Math.floor(item.system.fw * 5);
|
||||
ret.stats.deprivationColdBonus.value += Math.floor(item.system.fw * 5);
|
||||
}
|
||||
|
||||
// Adjust stat Kälte based on Überleben (Steppe) skill
|
||||
if (item.name === "Überleben (Steppe)") {
|
||||
ret.stats.deprivationHeat.value += Math.floor(item.system.fw * 5);
|
||||
ret.stats.deprivationHeatBonus.value += Math.floor(item.system.fw * 5);
|
||||
}
|
||||
|
||||
// Adjust stat Durst & Hunger based on Robustheit skill
|
||||
if (item.name === "Robustheit") {
|
||||
ret.stats.deprivationFood.value += Math.floor(item.system.fw + 10);
|
||||
ret.stats.deprivationFoodBonus.value += 10;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
|
|||
|
|
@ -199,7 +199,7 @@ export class M5Roll {
|
|||
const rollData = actor.getRollData() as M5RollData;
|
||||
|
||||
rollData.rolls["0"] = {
|
||||
formula: "1d100 + @c.calc.stats.deprivationCold.value + @c.calc.stats.deprivationColdPw -100",
|
||||
formula: "1d100 + @c.calc.stats.deprivationCold.value + @c.calc.stats.deprivationColdBonus.value -100",
|
||||
enabled: true,
|
||||
label: (game as Game).i18n.localize("midgard5.deprivationCold"),
|
||||
result: "",
|
||||
|
|
@ -216,7 +216,7 @@ export class M5Roll {
|
|||
const rollData = actor.getRollData() as M5RollData;
|
||||
|
||||
rollData.rolls["0"] = {
|
||||
formula: "1d100 + @c.calc.stats.deprivationHeat.value + @c.calc.stats.deprivationHeatPw -100",
|
||||
formula: "1d100 + @c.calc.stats.deprivationHeat.value + @c.calc.stats.deprivationHeatBonus.value -100",
|
||||
enabled: true,
|
||||
label: (game as Game).i18n.localize("midgard5.deprivationHeat"),
|
||||
result: "",
|
||||
|
|
@ -233,7 +233,7 @@ export class M5Roll {
|
|||
const rollData = actor.getRollData() as M5RollData;
|
||||
|
||||
rollData.rolls["0"] = {
|
||||
formula: "1d100 + @c.calc.stats.deprivationFood.value + @c.calc.stats.deprivationFoodPw -100",
|
||||
formula: "1d100 + @c.calc.stats.deprivationFood.value + @c.calc.stats.deprivationFoodBonus.value -100",
|
||||
enabled: true,
|
||||
label: (game as Game).i18n.localize("midgard5.deprivationFood"),
|
||||
result: "",
|
||||
|
|
|
|||
|
|
@ -74,36 +74,24 @@
|
|||
<td class="flexpart-img"><img src="/icons/magic/water/snowflake-ice-blue.webp" class="flexpart-icon"></td>
|
||||
<td class="padding edit-item">{{localize "midgard5.deprivationCold"}}</td>
|
||||
<td class="fixed-value">{{data.calc.stats.deprivationCold.value}}</td>
|
||||
<td class="fixed-value">{{data.calc.stats.deprivationColdPw}}</td>
|
||||
{{#if (gt (add data.calc.stats.deprivationCold.value data.calc.stats.deprivationColdPw) 100)}}
|
||||
<td class="fixed-value">100</td>
|
||||
{{else}}
|
||||
<td class="fixed-value">{{add data.calc.stats.deprivationCold.value data.calc.stats.deprivationColdPw}}</td>
|
||||
{{/if}}
|
||||
<td class="fixed-value">{{data.calc.stats.deprivationColdBonus.value}}</td>
|
||||
<td class="fixed-value">{{add data.calc.stats.deprivationCold.value data.calc.stats.deprivationColdBonus.value}}</td>
|
||||
<td><button class="roll-button roll-deprivationCold-button"></button></td>
|
||||
</tr>
|
||||
<tr data-item-id="{{itemId}}">
|
||||
<td class="flexpart-img"><img src="/icons/magic/fire/orb-lightning-sun.webp" class="flexpart-icon"></td>
|
||||
<td class="padding edit-item">{{localize "midgard5.deprivationHeat"}}</td>
|
||||
<td class="fixed-value">{{data.calc.stats.deprivationHeat.value}}</td>
|
||||
<td class="fixed-value">{{data.calc.stats.deprivationHeatPw}}</td>
|
||||
{{#if (gt (add data.calc.stats.deprivationCold.value data.calc.stats.deprivationHeatPw) 100)}}
|
||||
<td class="fixed-value">100</td>
|
||||
{{else}}
|
||||
<td class="fixed-value">{{add data.calc.stats.deprivationHeat.value data.calc.stats.deprivationHeatPw}}</td>
|
||||
{{/if}}
|
||||
<td class="fixed-value">{{data.calc.stats.deprivationHeatBonus.value}}</td>
|
||||
<td class="fixed-value">{{add data.calc.stats.deprivationHeat.value data.calc.stats.deprivationHeatBonus.value}}</td>
|
||||
<td><button class="roll-button roll-deprivationHeat-button"></button></td>
|
||||
</tr>
|
||||
<tr data-item-id="{{itemId}}">
|
||||
<td class="flexpart-img"><img src="/icons/consumables/food/plate-fish-bowl-bones-brown.webp" class="flexpart-icon"></td>
|
||||
<td class="padding edit-item">{{localize "midgard5.deprivationFood"}}</td>
|
||||
<td class="fixed-value">{{data.calc.stats.deprivationFoodPw}}</td>
|
||||
<td class="fixed-value">{{data.calc.stats.deprivationFood.value}}</td>
|
||||
{{#if (gt (add data.calc.stats.deprivationFood.value data.calc.stats.deprivationFoodPw) 100)}}
|
||||
<td class="fixed-value">100</td>
|
||||
{{else}}
|
||||
<td class="fixed-value">{{add data.calc.stats.deprivationFood.value data.calc.stats.deprivationFoodPw}}</td>
|
||||
{{/if}}
|
||||
<td class="fixed-value">{{data.calc.stats.deprivationFoodBonus.value}}</td>
|
||||
<td class="fixed-value">{{add data.calc.stats.deprivationFood.value data.calc.stats.deprivationFoodBonus.value}}</td>
|
||||
<td><button class="roll-button roll-deprivationFood-button"></button></td>
|
||||
</tr>
|
||||
</tbody>
|
||||
|
|
|
|||
Loading…
Reference in New Issue