This commit is contained in:
2023-12-30 19:27:10 +01:00
3 changed files with 3 additions and 13 deletions
-4
View File
@@ -177,10 +177,6 @@ export interface M5CharacterCalculatedData {
perceptionFW: number;
drinking: M5ModResult;
drinkingFW: number;
hoard: number;
hoardNext: number;
hoardMin: number;
wealth: number;
};
skillMods: {};
skills: {
+2 -6
View File
@@ -143,11 +143,7 @@ export class M5Character extends Actor {
ret.stats.perceptionFW = 6;
ret.stats.drinking = this.modResult(0);
ret.stats.drinkingFW = Math.floor(ret.attributes.ko.value / 10);
ret.stats.hoardMin = M5Character.levelThreshold.at (ret.level - 1)/2;
ret.stats.hoardNext = M5Character.levelThreshold.at (ret.level)/2;
ret.stats.wealth = data.info.gold + data.info.silver/10 + data.info.copper/100 - (data.info.race === "Zwerg" ? (ret.stats.hoardMin) : 0);
ret.stats.hoard = ret.stats.wealth + (data.info.race === "Zwerg" ? (ret.stats.hoardMin) : 0);
if (!skip?.mods) {
const aggregate = new M5ModAggregate(data, ret);
@@ -405,7 +401,7 @@ export class M5Character extends Actor {
const ret = M5Character.levelThreshold.findIndex((val) => val > exp);
return ret === -1 ? M5Character.levelThreshold.length : ret;
}
static readonly defenseThreshold: Array<[number, number]> = [
[30, 18],
[25, 17],