Changes: + add roll Mod (only for attributes) + check for roll mods when rolling on attributes
* Added Operations and Combat Conditions + Added Multiply, Division and Subtract operations for modifiers + Added Combat Conditions Effects form Ars Armorum * Added Math.floor() * Fixed Operations and Combat Conditions
Changes: + Items that can influence you stats are equippable + only equipped items influence your stats + Armor now influences your stats + move mods into a partial for easier changes