Compare commits
3 Commits
| Author | SHA1 | Date |
|---|---|---|
|
|
64fd95c814 | |
|
|
976cd83a04 | |
|
|
aef48dd46b |
11
lang/de.json
11
lang/de.json
|
|
@ -16,10 +16,18 @@
|
|||
|
||||
"midgard5": {
|
||||
"phase-action": "Handlungsphase",
|
||||
"actionThisTurn": "Handlung",
|
||||
"phase-movement": "Bewegungsphase",
|
||||
"no-encounter": "Kein Kampf",
|
||||
"encounter-not-started": "Kein aktiver Kampf",
|
||||
"initiative": "Initiative",
|
||||
"initiativeRoll": "Initiative würfeln",
|
||||
"unableToAct": "Handlungsunfähig",
|
||||
"unablesToAct": "Macht handlungsunfähig",
|
||||
"continue": "Weiter",
|
||||
"endTurn": "Zug beenden",
|
||||
"group": "Gruppe",
|
||||
"leader": "Anführer",
|
||||
"actionrank": "Handlungsrang",
|
||||
|
||||
"combat-join": "Kampf Beitreten/Handlungsrang zurücksetzen",
|
||||
|
|
@ -93,6 +101,7 @@
|
|||
"maximum": "Max.",
|
||||
"attrvalue": "Wert",
|
||||
"movementRange": "Bewegungsweite",
|
||||
"movedThisTurn": "Bewegt",
|
||||
|
||||
"base_values": "Grundwerte",
|
||||
"skills": "Fertigkeiten",
|
||||
|
|
@ -276,7 +285,7 @@
|
|||
"defensive-weapon": "Verteidigungswaffe",
|
||||
"defensive-weapons": "Verteidigungswaffen",
|
||||
"no-skill": "Keine Fertigkeit",
|
||||
"magic": "magisch",
|
||||
"magic": "Magisch",
|
||||
"valuable": "Vermögen",
|
||||
"equipped": "Ausgerüstet",
|
||||
"active": "Aktiv",
|
||||
|
|
|
|||
|
|
@ -95,6 +95,9 @@ Hooks.on("getChatLogEntryContext", function (html, options) {
|
|||
);
|
||||
});
|
||||
|
||||
Hooks.on("createCombatant", function () {
|
||||
});
|
||||
|
||||
Hooks.on("updateCombat", function (combat: Combat, updateData: { round: number; turn: number }, updateOptions: { advanceTime: number; direction: number }) {
|
||||
if (combat.round % 2 === 0 && combat.turn !== null) {
|
||||
const tokenId = combat.current.tokenId;
|
||||
|
|
@ -140,15 +143,8 @@ Hooks.on("updateCombat", function (combat: Combat, updateData: { round: number;
|
|||
});
|
||||
|
||||
Hooks.on("renderCombatTracker", (combatTracker, html, context) => {
|
||||
if (context.combat === null) {
|
||||
html.find("h3.encounter-title")[0].innerHTML = game["i18n"].localize("midgard5.no-encounter");
|
||||
} else if (Math.ceil(context.round / 2) === 0) {
|
||||
html.find("h3.encounter-title")[0].innerHTML = game["i18n"].localize("midgard5.encounter-not-started");
|
||||
} else {
|
||||
html.find("h3.encounter-title")[0].innerHTML =
|
||||
(context.round % 2 == 1 ? game["i18n"].localize("midgard5.phase-movement") : game["i18n"].localize("midgard5.phase-action")) + " " + Math.ceil(context.round / 2);
|
||||
}
|
||||
});
|
||||
handleRenderCombatTracker(combatTracker, html, context);
|
||||
});
|
||||
|
||||
Hooks.once("ready", () => {
|
||||
Logger.ok("Template module is now ready.");
|
||||
|
|
@ -201,3 +197,28 @@ function limitHeal(heal: number, current: number, max: number): number {
|
|||
}
|
||||
return heal;
|
||||
}
|
||||
|
||||
function handleRenderCombatTracker(combatTracker, html, context) {
|
||||
let combatPhase = -1;
|
||||
if (context.combat === null) {
|
||||
combatPhase = 0;
|
||||
html.find("h3.encounter-title")[0].innerHTML = game["i18n"].localize("midgard5.no-encounter");
|
||||
} else if (Math.ceil(context.round / 2) === 0) {
|
||||
combatPhase = 1;
|
||||
html.find("h3.encounter-title")[0].innerHTML = game["i18n"].localize("midgard5.encounter-not-started");
|
||||
} else if (context.round % 2 == 1) {
|
||||
combatPhase = 2;
|
||||
html.find("h3.encounter-title")[0].innerHTML = game["i18n"].localize("midgard5.phase-movement");
|
||||
} else {
|
||||
combatPhase = 3;
|
||||
html.find("h3.encounter-title")[0].innerHTML = game["i18n"].localize("midgard5.phase-action") + " " + Math.ceil(context.round / 2);
|
||||
}
|
||||
console.log("Combat Phase: ", combatPhase);
|
||||
context.combat?.setFlag('world', 'combatPhase', combatPhase);
|
||||
|
||||
for (const key in context.combat?.combatants.contents) {
|
||||
let actorId = context.combat?.combatants.contents[key].actorId;
|
||||
let actor = (game as Game).actors.get(actorId);
|
||||
actor.render();
|
||||
}
|
||||
}
|
||||
|
|
@ -162,6 +162,15 @@ export interface M5AttributeCalculated extends M5ModResult {
|
|||
|
||||
export interface M5CharacterCalculatedData {
|
||||
level: number;
|
||||
initiative: number;
|
||||
unableToAct: {
|
||||
effectId: string;
|
||||
enabled: boolean;
|
||||
rounds: number;
|
||||
reason: string;
|
||||
};
|
||||
group: string;
|
||||
combatPhase: number;
|
||||
movement: number;
|
||||
attributes: {
|
||||
st: M5AttributeCalculated;
|
||||
|
|
|
|||
|
|
@ -1,3 +1,4 @@
|
|||
import { log } from "console";
|
||||
import { M5Item } from "../items/M5Item";
|
||||
import { M5Attribute, M5CharacterCalculatedData, M5ItemMod, M5ItemType, M5ModOperation, M5ModResult, M5RollData, M5Skill, M5SkillCalculated } from "../M5Base";
|
||||
import M5ModAggregate from "./M5ModAggregate";
|
||||
|
|
@ -86,6 +87,7 @@ export class M5Character extends Actor {
|
|||
): M5CharacterCalculatedData {
|
||||
let ret: M5CharacterCalculatedData = {
|
||||
level: 0,
|
||||
initiative: 0,
|
||||
attributes: {
|
||||
st: { value: 0, bonus: 0, mods: [] },
|
||||
gs: { value: 0, bonus: 0, mods: [] },
|
||||
|
|
@ -151,6 +153,10 @@ export class M5Character extends Actor {
|
|||
if (!data) return null;
|
||||
|
||||
ret.level = M5Character.levelFromExp(data.info.race === "Zwerg" ? Math.min(data.calc.stats?.hoard * 2 || 0, data.es) : data.es);
|
||||
ret.initiative = M5Character.initiativeFromAnfuehren(data.calc.skills?.general, (game as Game).i18n.localize("midgard5.anfuehren"), data.skills.general.anfuehren.fw);
|
||||
ret.unableToAct = M5Character.unableToActFromEffect(data.calc.gear?.effects);
|
||||
ret.group = M5Character.groupFromDisposition(this);
|
||||
ret.combatPhase = M5Character.combatPhaseFromEncounter(this);
|
||||
|
||||
ret.attributes.st.value = M5Character.attributeMinMax(data.attributes.st); // TODO item effects
|
||||
ret.attributes.gs.value = M5Character.attributeMinMax(data.attributes.gs);
|
||||
|
|
@ -494,6 +500,7 @@ export class M5Character extends Actor {
|
|||
magic: item.system.magic,
|
||||
calc: item.system.calc,
|
||||
equipped: item.system?.equipped || false,
|
||||
unablesToAct: item.system?.unablesToAct || false,
|
||||
duration: item.system?.duration || { time: 0, unit: "" },
|
||||
};
|
||||
});
|
||||
|
|
@ -604,6 +611,55 @@ export class M5Character extends Actor {
|
|||
return ret === -1 ? M5Character.levelThreshold.length : ret;
|
||||
}
|
||||
|
||||
static initiativeFromAnfuehren(list: object, anfuehren: string, unlearned: number): number {
|
||||
for (const element in list) {
|
||||
if (list[element].label.toLowerCase() === anfuehren.toLowerCase()) {
|
||||
return list[element].calc.ew;
|
||||
}
|
||||
}
|
||||
return unlearned;
|
||||
}
|
||||
|
||||
static unableToActFromEffect(list: object): { effectId: string; enabled: boolean; rounds: number; reason: string } {
|
||||
console.log("Effects:", list);
|
||||
for (const element in list) {
|
||||
if (list[element].unablesToAct) {
|
||||
return {
|
||||
effectId: list[element],
|
||||
enabled: list[element].equipped,
|
||||
rounds: list[element].duration.time,
|
||||
reason: list[element].label,
|
||||
};
|
||||
}
|
||||
}
|
||||
return { effectId: "", enabled: false, rounds: 0, reason: "" };
|
||||
}
|
||||
|
||||
static groupFromDisposition(actor: any): string {
|
||||
// console.log("Group:", actor);
|
||||
let disposition:number = 0;
|
||||
if (actor.isToken) {
|
||||
disposition = actor.token.disposition;
|
||||
} else {
|
||||
disposition = actor.prototypeToken.disposition;
|
||||
}
|
||||
switch ( disposition ) {
|
||||
case 1: return "Spieler";
|
||||
case -1: return "Gegner";
|
||||
case 0: return "Gegner 2";
|
||||
case 2: return "Gegner 3";
|
||||
default: return "Unbekannt";
|
||||
}
|
||||
}
|
||||
|
||||
static combatPhaseFromEncounter(actor: any): any {
|
||||
if (actor.inCombat) {
|
||||
let combatPhase = (game as Game).combat.getFlag('world', 'combatPhase');
|
||||
return combatPhase ? combatPhase : -1;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static readonly defenseThreshold: Array<[number, number]> = [
|
||||
[30, 18],
|
||||
[25, 17],
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
.midgard5 {
|
||||
.flexbox {
|
||||
display: flex;
|
||||
align-items: stretch;
|
||||
flex-direction: row;
|
||||
flex-wrap: wrap;
|
||||
}
|
||||
|
|
@ -17,26 +18,31 @@
|
|||
.flexcolumn-1 {
|
||||
flex-basis: 100%;
|
||||
flex-wrap: wrap;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.flexcolumn-2 {
|
||||
flex-basis: 50%;
|
||||
flex-wrap: wrap;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.flexcolumn-3 {
|
||||
flex-basis: 33%;
|
||||
flex-wrap: wrap;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.flexcolumn-4 {
|
||||
flex-basis: 25%;
|
||||
flex-wrap: wrap;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.flexcolumn-5 {
|
||||
flex-basis: 20%;
|
||||
flex-wrap: wrap;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.flexpart {
|
||||
|
|
@ -63,7 +69,7 @@
|
|||
}
|
||||
|
||||
.flexrow {
|
||||
align-items: center;
|
||||
flex-direction: row;
|
||||
}
|
||||
|
||||
h3 {
|
||||
|
|
@ -79,6 +85,11 @@
|
|||
border-radius: 10px;
|
||||
}
|
||||
|
||||
.fixed-value {
|
||||
width: 3rem;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.profile-img {
|
||||
display: block;
|
||||
margin-left: auto;
|
||||
|
|
|
|||
|
|
@ -23,12 +23,15 @@
|
|||
"origin": "",
|
||||
"faith": "",
|
||||
"level": 1,
|
||||
"leader": false,
|
||||
"gold": 0,
|
||||
"silver": 0,
|
||||
"copper": 0,
|
||||
"copper": 0
|
||||
}
|
||||
},
|
||||
"settings": {
|
||||
"showAllItems": false,
|
||||
"showUnlearned": false
|
||||
}
|
||||
},
|
||||
"characterBars": {
|
||||
"lp": {
|
||||
|
|
@ -163,11 +166,11 @@
|
|||
}
|
||||
},
|
||||
"character": {
|
||||
"templates": ["characterBars", "attributes", "characterDescription", "characterHeader", "skills", "gear"],
|
||||
"templates": ["characterBars", "settings", "attributes", "characterDescription", "characterHeader", "skills", "gear"],
|
||||
"calc": {}
|
||||
},
|
||||
"npc": {
|
||||
"templates": ["characterBars", "attributes", "characterDescription", "skills", "gear"],
|
||||
"templates": ["characterBars", "settings", "attributes", "characterDescription", "skills", "gear"],
|
||||
"calc": {}
|
||||
}
|
||||
},
|
||||
|
|
@ -374,6 +377,7 @@
|
|||
},
|
||||
"effect": {
|
||||
"templates": ["itemDescription", "equippable", "physical", "durationSelection"],
|
||||
"unablesToAct": false,
|
||||
"rolls": {
|
||||
"formulas": {},
|
||||
"output": ""
|
||||
|
|
|
|||
|
|
@ -1,5 +1,140 @@
|
|||
<div class="flexbox">
|
||||
<h3>{{localize "midgard5.combatPhases"}}</h3>
|
||||
<div class="flexbox flexpart">
|
||||
<div class="flexcolumn-2 flexpart" style="flex: 1 1 200px;">
|
||||
<div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.initiative"}}</div>
|
||||
<br>
|
||||
<div class="flexrow">
|
||||
<div style="font-weight: 800;">{{localize "midgard5.group"}}:</div>
|
||||
<div class="fixed-value" style="font-weight: 800;">{{data.calc.group}}</div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div style="font-weight: 800;">{{localize "midgard5.anfuehren"}}:</div>
|
||||
<div class="fixed-value" style="font-weight: 800;">{{data.calc.initiative}}</div>
|
||||
</div>
|
||||
<br>
|
||||
{{#if data.calc.unableToAct.enabled}}
|
||||
<div class="flexrow">
|
||||
<div>{{localize "midgard5.unableToAct"}}</div>
|
||||
<div class="fixed-value;"><input type="checkbox" name="data.calc.unableToAct.enabled" {{checked data.calc.unableToAct.enabled}} disabled="disabled"></div>
|
||||
<div class="fixed-value"><button class="roll-button roll-unableToAct-button"></button></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
|
||||
<div>{{localize "midgard5.time-round"}}</div>
|
||||
<div class="fixed-value"><input type="number" name="data.calc.unableToAct.roundsRemaining" value="{{data.calc.unableToAct.roundsRemaining}}"></div>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#unless data.calc.unableToAct.enabled}}
|
||||
<div class="flexrow">
|
||||
<div>{{localize "midgard5.leader"}}</div>
|
||||
<div class="fixed-value;"><input type="checkbox" name="data.info.leader" {{checked data.info.leader}}></div>
|
||||
</div>
|
||||
{{#if data.info.leader}}
|
||||
<div class="flexrow">
|
||||
<button class="wide-button rollInitiative">{{localize "midgard5.initiativeRoll"}}</button>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/unless}}
|
||||
|
||||
<div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.phase-movement"}}</div>
|
||||
<br>
|
||||
<div class="flexrow">
|
||||
<div style="font-weight: 800;">{{localize "midgard5.movementRange"}}:</div>
|
||||
<div class="fixed-value" style="font-weight: 800;">{{data.calc.stats.movement.value}}</div>
|
||||
</div>
|
||||
<br>
|
||||
<div class="flexrow">
|
||||
<div><label for="tM1">{{localize "midgard5.movedThisTurn"}}: max. 1m</label></div>
|
||||
<div><input type="radio" id="tM1" name="gwModificator" value="1"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div><label for="tM2">{{localize "midgard5.movedThisTurn"}}: max.B/2m</label></div>
|
||||
<div><input type="radio" id="tM2" name="gwModificator" value="0.5"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div><label for="tM3">{{localize "midgard5.movedThisTurn"}}: max. {{data.calc.stats.movement.value}}m</label></div>
|
||||
<div><input type="radio" id="tm3" name="gwModificator" value="0"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div><label for="tM4">Eigener GW Multiplikator</label></div>
|
||||
<div><input type="radio" id="tm4" name="dedicatedgwModificator" value="1"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div> <label for="tM5">GW Multiplikator:</label></div>
|
||||
<div class="fixed-value;"><input type="float" id="tm5" name="gwModificator" value="0" ></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<button class="wide-button continueToAction">{{localize "midgard5.continue"}}</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="flexcolumn-2 flexpart" style="flex: 1 1 200px;">
|
||||
<div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.phase-action"}}</div>
|
||||
<br>
|
||||
<div class="flexrow">
|
||||
<div style="font-weight: 800;">{{localize "midgard5.actionrank"}} :</div>
|
||||
<div class="fixed-value" style="font-weight: 800;">{{data.calc.attributes.gw.value}}</div>
|
||||
</div>
|
||||
<br>
|
||||
<div class="flexrow">
|
||||
<div><label for="a1">{{localize "midgard5.actionThisTurn"}}: 10s</label></div>
|
||||
<div><input type="radio" id="a1" name="gwModificator" value="1"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div><label for="a2">{{localize "midgard5.actionThisTurn"}}: 5s</label></div>
|
||||
<div><input type="radio" id="a2" name="gwModificator" value="0.5"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div><label for="a3">{{localize "midgard5.actionThisTurn"}}: 1s</label></div>
|
||||
<div><input type="radio" id="a3" name="gwModificator" value="0"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div><label for="a4">Manuelle Eingabe</label></div>
|
||||
<div><input type="radio" id="a4" name="dedicatedgwModificator" value="1"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div> <label for="a5">{{localize "midgard5.actionrank"}}:</label></div>
|
||||
<div class="fixed-value;"><input type="float" id="a5" name="midgard5.actionThisTurn" value="0" ></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<button class="wide-button endTurn">{{localize "midgard5.endTurn"}}</button>
|
||||
</div>
|
||||
|
||||
<div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.phase-action"}}</div>
|
||||
<br>
|
||||
<div class="flexrow">
|
||||
<div style="font-weight: 800;">{{localize "midgard5.actionrank"}} :</div>
|
||||
<div class="fixed-value" style="font-weight: 800;">{{data.calc.attributes.gw.value}}</div>
|
||||
</div>
|
||||
<br>
|
||||
<div class="flexrow">
|
||||
<div><label for="a1">{{localize "midgard5.actionThisTurn"}}: 10s</label></div>
|
||||
<div><input type="radio" id="a1" name="gwModificator" value="1"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div><label for="a2">{{localize "midgard5.actionThisTurn"}}: 5s</label></div>
|
||||
<div><input type="radio" id="a2" name="gwModificator" value="0.5"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div><label for="a3">{{localize "midgard5.actionThisTurn"}}: 1s</label></div>
|
||||
<div><input type="radio" id="a3" name="gwModificator" value="0"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div><label for="a4">Manuelle Eingabe</label></div>
|
||||
<div><input type="radio" id="a4" name="dedicatedgwModificator" value="1"></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<div> <label for="a5">{{localize "midgard5.actionrank"}}:</label></div>
|
||||
<div class="fixed-value;"><input type="float" id="a5" name="midgard5.actionThisTurn" value="0" ></div>
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
<button class="wide-button endTurn">{{localize "midgard5.endTurn"}}</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<h3>{{localize "midgard5.combat"}}</h3>
|
||||
<div class="flexbox">
|
||||
<div class="flexcolumn-2">
|
||||
<div class="flexpart">
|
||||
<div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.calculated-values"}}</div>
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
<tr>
|
||||
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
|
||||
<th class="title">{{localize "TYPES.Item.effect"}}</th>
|
||||
<td><a class="title add-effect"><i class="fa-regular fa-plus"></i></a></th>
|
||||
<th><a class="title add-effect"><i class="fa-regular fa-plus"></i></a></th>
|
||||
|
||||
</tr>
|
||||
</thead>
|
||||
|
|
|
|||
|
|
@ -217,8 +217,8 @@
|
|||
|
||||
<h3>
|
||||
{{localize "midgard5.allItems"}}
|
||||
<input id="data.info.showAllItems" class="checkbox" type="checkbox" name="data.info.showAllItems" {{checked data.info.showAllItems}} style="float: right;">
|
||||
<label for="data.info.showAllItems" style="font-size: small; font-weight: normal; font-style: italic; float: right;">{{localize "midgard5.showAll"}} </label>
|
||||
<input id="data.settings.showAllItems" class="checkbox" type="checkbox" name="data.settings.showAllItems" {{checked data.settings.showAllItems}} style="float: right;">
|
||||
<label for="data.settings.showAllItems" style="font-size: small; font-weight: normal; font-style: italic; float: right;">{{localize "midgard5.showAll"}} </label>
|
||||
</h3>
|
||||
<div class="flexbox">
|
||||
<div class="flexcolumn-2">
|
||||
|
|
@ -295,7 +295,7 @@
|
|||
<tbody class="items-list">
|
||||
<tr height = 10px></tr>
|
||||
{{#each data.calc.gear.items as |item itemId|}}
|
||||
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
|
||||
{{#if (or ../data.settings.showAllItems (eq item.containerId ""))}}
|
||||
<tr data-item-id="{{itemId}}" class="item">
|
||||
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
|
||||
<td class="padding">
|
||||
|
|
@ -351,7 +351,7 @@
|
|||
</thead>
|
||||
<tbody class="items-list">
|
||||
{{#each data.calc.gear.weapons as |item itemId|}}
|
||||
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
|
||||
{{#if (or ../data.settings.showAllItems (eq item.containerId ""))}}
|
||||
<tr data-item-id="{{itemId}}" class="item">
|
||||
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
|
||||
<td class="padding edit-item">{{item.label}}</td>
|
||||
|
|
@ -397,7 +397,7 @@
|
|||
</thead>
|
||||
<tbody class="items-list">
|
||||
{{#each data.calc.gear.defensiveWeapons as |item itemId|}}
|
||||
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
|
||||
{{#if (or ../data.settings.showAllItems (eq item.containerId ""))}}
|
||||
<tr data-item-id="{{itemId}}" class="item">
|
||||
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
|
||||
<td class="padding edit-item">{{item.label}}</td>
|
||||
|
|
@ -443,7 +443,7 @@
|
|||
</thead>
|
||||
<tbody class="items-list">
|
||||
{{#each data.calc.gear.armor as |item itemId|}}
|
||||
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
|
||||
{{#if (or ../data.settings.showAllItems (eq item.containerId ""))}}
|
||||
<tr data-item-id="{{itemId}}" class="item">
|
||||
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
|
||||
<td class="padding edit-item">{{item.label}}</td>
|
||||
|
|
|
|||
|
|
@ -16,6 +16,11 @@
|
|||
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
|
||||
<label for="data.magic">{{localize "midgard5.magic"}}</label>
|
||||
</span>
|
||||
<span>
|
||||
<input id="data.unablesToAct" type="checkbox" name="data.unablesToAct" {{checked data.unablesToAct}}>
|
||||
<label for="data.unablesToAct">{{localize "midgard5.unablesToAct"}}</label>
|
||||
</span>
|
||||
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
|
|
|
|||
Loading…
Reference in New Issue