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8 Commits
v2.7.0 ... main

Author SHA1 Message Date
Byroks 031a0dbc2f Merge branch 'develop' 2024-09-21 10:21:40 +02:00
Byroks 4a9afcf150 v2.7.2 2024-09-21 10:21:19 +02:00
Byroks 6a90581c4e Fix Versteckte Würfe & Ungelernte Würfe auf EW 2024-09-21 10:17:53 +02:00
LeFrique 7c7ba3679b KUS-Update (#116)
+ Fine Arts from KUS-QB
+ Bugfix for Wealth (again parseFloat) on higher and mixed values for gold, silver and copper

Neuer/alter Mitspieler mit viel zuviel Vermögen deckt kleine Mängel auf, immer diese reichen Elfen... und ich hab schnell noch die neuen Fertigkeiten für die Küstenstaaten eingetragen.

Reviewed-on: #116
Reviewed-by: Byroks <byroks@gmail.com>
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-06-02 20:17:20 +02:00
Byroks 25252cb283 Merge branch 'develop' 2024-05-27 11:59:36 +02:00
Byroks 28e960dbf1 V2.7.1 2024-05-27 11:59:28 +02:00
Byroks e1c27bb3f1 Remove Console.log 2024-05-27 11:57:05 +02:00
Byroks f06fbb2687 Hot Fix
Changes:
 + NPC Stat anzeige updaten damit boni mit angezeigt werden
 + Shit fix Mods da attribute Mods Sekundäre effekte (Schadensbonus zb.) nicht angepasst haben
2024-05-27 11:56:10 +02:00
7 changed files with 51 additions and 19 deletions

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@ -156,6 +156,10 @@
"beredsamkeit": "Beredsamkeit",
"betaeuben": "Betäuben",
"betaeubungsgriff": "Betäubungsgriff",
"bildendeKuensteA": "Bildende Künste (Architektur)",
"bildendeKuensteB": "Bildende Künste (Bildhauerei)",
"bildendeKuensteG": "Bildende Künste (Grafik)",
"bildendeKuensteM": "Bildende Künste (Malerei)",
"bootfahren": "Bootfahren",
"dickhaeuterLenken": "Dickhäuter lenken",
"ersteHilfe": "Erste Hilfe",

View File

@ -1,6 +1,6 @@
{
"name": "foundry-system-midgard5",
"version": "2.7.0",
"version": "2.7.2",
"description": "",
"main": "index.js",
"scripts": {
@ -58,4 +58,4 @@
"dependencies": {
"handlebars-helpers": "^0.10.0"
}
}
}

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@ -180,7 +180,7 @@ export class M5Character extends Actor {
ret.stats.movement = this.modResult(data.movement);
ret.stats.hoardMin = M5Character.levelThreshold.at(ret.level - 1) / 2;
ret.stats.hoardNext = M5Character.levelThreshold.at(ret.level) / 2;
ret.stats.wealth = parseFloat((data.info.gold + data.info.silver / 10 + data.info.copper / 100).toPrecision(3));
ret.stats.wealth = parseFloat((data.info.gold + data.info.silver / 10 + data.info.copper / 100).toPrecision(10));
ret.stats.hoard = 0;
ret.stats.encumbrance = 0;
@ -223,6 +223,26 @@ export class M5Character extends Actor {
ret.stats.loadMax = M5Character.maxLoadValue(data.attributes.st);
ret.stats.thrustLoad = M5Character.thrustLoadValue(data.attributes.st);
if (!skip?.mods) {
const aggregate = new M5ModAggregate(data, ret);
context.items
?.filter(
(item) =>
(item.type === "item" || item.type === "skill" || item.type === "effect" || item.type === "armor" || item.type === "container" || item.type === "class") && item.system.equipped
)
.forEach((item) => {
const mods = item.system.mods;
//console.log("Actor item mods", mods)
Object.keys(mods).forEach((modIndex) => {
const mod = mods[modIndex] as M5ItemMod;
aggregate.push(mod, item.name);
});
});
ret.skillMods = aggregate.calculate();
}
if (!skip?.containers) {
context.items
?.filter((item) => item.type === "container")

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@ -155,14 +155,14 @@ export class M5Roll {
async toMessage(toggleAutomatedRoll = false) {
let automatedRoll = (game as Game).settings.get("midgard5", "automatedRoll");
automatedRoll = toggleAutomatedRoll ? !automatedRoll : automatedRoll;
const rMode = (game as Game).settings.get("core", "rollMode");
let rMode = (game as Game).settings.get("core", "rollMode");
if (!automatedRoll) {
let checkOptions = await this.popUp({ isPW: this.data.rolls[0].label === (game as Game).i18n.localize("midgard5.pw") });
if (checkOptions["cancelled"]) {
return;
} else {
const rMode = checkOptions["rollMode"];
rMode = checkOptions["rollMode"];
this.data.b = checkOptions;
}
} else {
@ -222,7 +222,7 @@ export class M5Roll {
rollData.rolls["0"] = {
formula: "1d20 + @i.fw + @i.bonus",
enabled: true,
label: (game as Game).i18n.localize("midgard5.pw"),
label: (game as Game).i18n.localize("midgard5.ew"),
result: "",
total: 0,
totalStr: "",

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@ -3,13 +3,17 @@
"name": "midgard5",
"title": "Midgard 5. Edition",
"description": "The German RPG Midgard 5. Edition",
"version": "2.7.0",
"version": "2.7.2",
"compatibility": {
"minimum": "10",
"verified": "11",
"maximum": "11"
},
"authors": [{ "name": "Byroks" }, { "name": "Le-Frique" }, { "name": "Oskaloq" }],
"authors": [
{"name": "Byroks"},
{"name": "Le-Frique"},
{"name": "Oskaloq"}
],
"scripts": ["bundle.js"],
"styles": ["bundle.css"],
"languages": [
@ -28,4 +32,4 @@
"download": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/latest/midgard5.zip?token=2455375115b92bc8d87c93df7159eec232456f2d",
"initiative": "@c.calc.attributes.gw.value",
"license": "LICENSE.txt"
}
}

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@ -81,6 +81,10 @@
"bergreiten": { "fw": 0, "attribute": "gw", "initial": 12, "pp": 0 },
"betaeuben": { "fw": 6, "attribute": "gs", "initial": 8, "pp": 0 },
"betaeubungsgriff": { "fw": 0, "attribute": "in", "initial": 8, "pp": 0 },
"bildendeKuensteA": { "fw": 0, "attribute": "gs", "initial": 12, "pp": 0 },
"bildendeKuensteB": { "fw": 0, "attribute": "gs", "initial": 12, "pp": 0 },
"bildendeKuensteG": { "fw": 0, "attribute": "gs", "initial": 12, "pp": 0 },
"bildendeKuensteM": { "fw": 0, "attribute": "gs", "initial": 12, "pp": 0 },
"bootfahren": { "fw": 3, "attribute": "gs", "initial": 8, "pp": 0 },
"dickhaeuterLenken": { "fw": 0, "attribute": "gs", "initial": 8, "pp": 0 },
"ersteHilfe": { "fw": 0, "attribute": "gs", "initial": 8, "pp": 0 },

View File

@ -34,16 +34,16 @@
<table style="width: 100%;">
<tr>
<td class="attribute-value roll-attribute-button" data-attribute="st" data-value="{{data.attributes.st.value}}">{{data.attributes.st.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="gs" data-value="{{data.attributes.gs.value}}">{{data.attributes.gs.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="gw" data-value="{{data.attributes.gw.value}}">{{data.attributes.gw.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="ko" data-value="{{data.attributes.ko.value}}">{{data.attributes.ko.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="in" data-value="{{data.attributes.in.value}}">{{data.attributes.in.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="zt" data-value="{{data.attributes.zt.value}}">{{data.attributes.zt.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="au" data-value="{{data.attributes.au.value}}">{{data.attributes.au.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="pa" data-value="{{data.attributes.pa.value}}">{{data.attributes.pa.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="wk" data-value="{{data.attributes.wk.value}}">{{data.attributes.wk.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="git" data-value="{{data.attributes.git.value}}">{{data.attributes.git.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="st" data-value="{{data.calc.attributes.st.value}}">{{data.calc.attributes.st.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="gs" data-value="{{data.calc.attributes.gs.value}}">{{data.calc.attributes.gs.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="gw" data-value="{{data.calc.attributes.gw.value}}">{{data.calc.attributes.gw.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="ko" data-value="{{data.calc.attributes.ko.value}}">{{data.calc.attributes.ko.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="in" data-value="{{data.calc.attributes.in.value}}">{{data.calc.attributes.in.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="zt" data-value="{{data.calc.attributes.zt.value}}">{{data.calc.attributes.zt.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="au" data-value="{{data.calc.attributes.au.value}}">{{data.calc.attributes.au.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="pa" data-value="{{data.calc.attributes.pa.value}}">{{data.calc.attributes.pa.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="wk" data-value="{{data.calc.attributes.wk.value}}">{{data.calc.attributes.wk.value}}</td>
<td class="attribute-value roll-attribute-button" data-attribute="git" data-value="{{data.calc.stats.poisonResistance.value}}">{{data.calc.stats.poisonResistance.value}}</td>
</tr>
<tr>
<td class="attribute">{{localize "midgard5.actor-st"}}</td>