Anpassung-des-Character-Sheet-Headers-#13 #28

Merged
oskaloq merged 19 commits from Anpassung-des-Character-Sheet-Headers-#13 into develop 2024-01-07 22:53:18 +01:00
15 changed files with 247 additions and 34 deletions
Showing only changes of commit f172f8f700 - Show all commits

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@ -0,0 +1,13 @@
name: Adds all issues to project board
jobs:
add-to-project:
name: Add issue to project
runs-on: ubuntu-latest
steps:
- uses: actions/add-to-project@v0.5.0
with:
project-url: https://git.byroks.de/MidgardVTT-Entwicklung/-/projects/3
github-token: ${{ secrets.GH_TOKEN }}
labeled: bug, enhancement
label-operator: OR

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@ -1,4 +1,5 @@
{ {
"moduleName": "Midgard 5. Edition", "moduleName": "Midgard 5. Edition",
"repository": "https://git.byroks.de/Byroks/foundry-vtt-system-midgard5" "repository": "https://github.com/Byroks/foundry-vtt-system-midgard5",
"rawURL": "https://raw.githubusercontent.com/Byroks/foundry-vtt-system-midgard5"
} }

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@ -42,6 +42,7 @@
"midgard5.item-quantity": "Menge", "midgard5.item-quantity": "Menge",
"midgard5.item-onbody": "Am Körper", "midgard5.item-onbody": "Am Körper",
"midgard5.item-ismagic": "Ist Magisch", "midgard5.item-ismagic": "Ist Magisch",
"midgard5.item-wealth": "Vermögenswert",
"midgard5.actor-lp": "Lebenspunkte", "midgard5.actor-lp": "Lebenspunkte",
"midgard5.actor-lp-short": "LP", "midgard5.actor-lp-short": "LP",
@ -99,6 +100,12 @@
"midgard5.currency-gold": "Gold", "midgard5.currency-gold": "Gold",
"midgard5.currency-silver": "Silber", "midgard5.currency-silver": "Silber",
"midgard5.currency-copper": "Kupfer", "midgard5.currency-copper": "Kupfer",
"midgard5.currency-wealth": "Vermögen in GS",
"midgard5.currency-available": "verfügbares Vermögen",
"midgard5.hoard": "aktueller Hort",
"midgard5.hoardMin": "benötigter Mindesthort",
"midgard5.hoard-next": "Hort für nächsten Grad",
"midgard5.hoarded": "Hort",
"midgard5.no-container": "Ohne", "midgard5.no-container": "Ohne",
@ -223,6 +230,7 @@
"midgard5.defensive-weapon": "Verteidigungswaffe", "midgard5.defensive-weapon": "Verteidigungswaffe",
"midgard5.no-skill": "Keine Fertigkeit", "midgard5.no-skill": "Keine Fertigkeit",
"midgard5.magic": "magisch", "midgard5.magic": "magisch",
"midgard5.valuable": "Vermögen",
"midgard5.equipped": "Ausgerüstet", "midgard5.equipped": "Ausgerüstet",
"midgard5.active": "Aktiv", "midgard5.active": "Aktiv",
"midgard5.rangedWeapon": "Schusswaffe", "midgard5.rangedWeapon": "Schusswaffe",

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@ -8,6 +8,7 @@ const preloadTemplates = async (): Promise<Handlebars.TemplateDelegate<any>[]> =
const templates: Array<string> = [ const templates: Array<string> = [
"sheets/character/attribute.hbs", "sheets/character/attribute.hbs",
"sheets/character/base_values.hbs", "sheets/character/base_values.hbs",
"sheets/character/main.hbs",
"sheets/character/skills.hbs", "sheets/character/skills.hbs",
"sheets/character/gear.hbs", "sheets/character/gear.hbs",
"sheets/character/spells.hbs", "sheets/character/spells.hbs",

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@ -86,6 +86,10 @@ export enum M5Stats {
PROTECTION_AP = "apProtection", PROTECTION_AP = "apProtection",
PERCEPTION = "perception", PERCEPTION = "perception",
DRINKING = "drinking", DRINKING = "drinking",
HOARD = "hoard",
HOARD_NEXT = "hoardNext",
HOARD_MIN = "hoardMin",
WEALTH = "wealth",
} }
export enum M5ModType { export enum M5ModType {
@ -173,6 +177,10 @@ export interface M5CharacterCalculatedData {
perceptionFW: number; perceptionFW: number;
drinking: M5ModResult; drinking: M5ModResult;
drinkingFW: number; drinkingFW: number;
hoard: number;
hoardNext: number;
hoardMin: number;
wealth: number;
}; };
skillMods: {}; skillMods: {};
skills: { skills: {

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@ -1,7 +1,6 @@
import { M5Item } from "../items/M5Item"; import { M5Item } from "../items/M5Item";
import { M5Attribute, M5CharacterCalculatedData, M5ItemMod, M5ModOperation, M5ModResult, M5RollData, M5Skill, M5SkillCalculated, M5SkillLearned } from "../M5Base"; import { M5Attribute, M5CharacterCalculatedData, M5ItemMod, M5ModOperation, M5ModResult, M5RollData, M5Skill, M5SkillCalculated, M5SkillLearned } from "../M5Base";
import M5ModAggregate from "./M5ModAggregate"; import M5ModAggregate from "./M5ModAggregate";
export class M5Character extends Actor { export class M5Character extends Actor {
// constructor( // constructor(
// data: ConstructorParameters<typeof foundry.documents.BaseActor>[0], // data: ConstructorParameters<typeof foundry.documents.BaseActor>[0],
@ -72,6 +71,7 @@ export class M5Character extends Actor {
perceptionFW: 0, perceptionFW: 0,
drinking: { value: 0, mods: [] }, drinking: { value: 0, mods: [] },
drinkingFW: 0, drinkingFW: 0,
hoard: 0,
}, },
skillMods: {}, skillMods: {},
skills: { skills: {
@ -99,7 +99,7 @@ export class M5Character extends Actor {
const data = (this as any).system; const data = (this as any).system;
if (!data) return null; if (!data) return null;
ret.level = M5Character.levelFromExp(data.es); ret.level = M5Character.levelFromExp(data.info.race === "Zwerg" ? Math.min(data.calc.stats?.hoard * 2 || 0, data.es) : data.es);
ret.attributes.st.value = M5Character.attributeMinMax(data.attributes.st); // TODO item effects ret.attributes.st.value = M5Character.attributeMinMax(data.attributes.st); // TODO item effects
ret.attributes.gs.value = M5Character.attributeMinMax(data.attributes.gs); ret.attributes.gs.value = M5Character.attributeMinMax(data.attributes.gs);
@ -145,6 +145,11 @@ export class M5Character extends Actor {
ret.stats.perceptionFW = 6; ret.stats.perceptionFW = 6;
ret.stats.drinking = this.modResult(0); ret.stats.drinking = this.modResult(0);
ret.stats.drinkingFW = Math.floor(ret.attributes.ko.value / 10); ret.stats.drinkingFW = Math.floor(ret.attributes.ko.value / 10);
ret.stats.hoardMin = M5Character.levelThreshold.at (ret.level - 1)/2;
ret.stats.hoardNext = M5Character.levelThreshold.at (ret.level)/2;
ret.stats.wealth = data.info.gold + data.info.silver/10 + data.info.copper/100;
ret.stats.hoard = 0;
if (!skip?.mods) { if (!skip?.mods) {
const aggregate = new M5ModAggregate(data, ret); const aggregate = new M5ModAggregate(data, ret);
@ -172,7 +177,14 @@ export class M5Character extends Actor {
let label = item.name; let label = item.name;
if (item.system.magic) { if (item.system.magic) {
label += "*"; label += "*";
};
if (item.system.valuable) {
ret.stats.wealth += item.system.value || 0;
};
if (item.system.hoarded) {
ret.stats.hoard += item.system.value || 0;
} }
let icon = item.img; let icon = item.img;
let rollable = false; let rollable = false;
@ -183,12 +195,15 @@ export class M5Character extends Actor {
break; break;
} }
} }
ret.gear.items[item.id] = { ret.gear.items[item.id] = {
label: label, label: label,
icon: icon, icon: icon,
magic: item.system.magic, magic: item.system.magic,
calc: item.system.calc, calc: item.system.calc,
equipped: item.system?.equipped, equipped: item.system?.equipped,
valuable: item.system?.valuable,
hoarded: item.system?.hoarded,
weight: item.system.weight || 0, weight: item.system.weight || 0,
containerId: item.system.containerId || "", containerId: item.system.containerId || "",
value: item.system.value || 0, value: item.system.value || 0,
@ -223,6 +238,8 @@ export class M5Character extends Actor {
label: label, label: label,
icon: icon, icon: icon,
magic: item.system.magic, magic: item.system.magic,
valuable: item.system?.valuable,
hoarded: item.system?.hoarded,
calc: item.system.calc, calc: item.system.calc,
equipped: item.system?.equipped, equipped: item.system?.equipped,
weight: item.system.weight || 0, weight: item.system.weight || 0,
@ -232,6 +249,7 @@ export class M5Character extends Actor {
quantity: item.system.quantity || 0, quantity: item.system.quantity || 0,
rollExist: rollable, rollExist: rollable,
}; };
}); });
} }
@ -244,7 +262,7 @@ export class M5Character extends Actor {
let label = item.name; let label = item.name;
if (item.system.magic) { if (item.system.magic) {
label += "*"; label += "*";
} };
ret.gear.effects[item.id] = { ret.gear.effects[item.id] = {
label: label, label: label,
@ -288,12 +306,21 @@ export class M5Character extends Actor {
(item.system.stats.damageBonus < 0 ? "" : "+") + (item.system.stats.damageBonus < 0 ? "" : "+") +
item.system.stats.damageBonus + item.system.stats.damageBonus +
")"; ")";
};
if (item.system.valuable) {
ret.stats.wealth += item.system.value || 0;
};
if (item.system.hoarded) {
ret.stats.hoard += item.system.value || 0;
} }
ret.gear.weapons[item.id] = { ret.gear.weapons[item.id] = {
label: label, label: label,
skillId: item.system.skillId, skillId: item.system.skillId,
magic: item.system.magic, magic: item.system.magic,
valuable: item.system?.valuable,
hoarded: item.system?.hoarded,
value: item.system.value || 0,
calc: item.system.calc, calc: item.system.calc,
}; };
}); });
@ -308,12 +335,21 @@ export class M5Character extends Actor {
let label = item.name; let label = item.name;
if (item.system.magic) { if (item.system.magic) {
label += "*(" + (item.system.stats.defenseBonus < 0 ? "" : "+") + item.system.stats.defenseBonus + ")"; label += "*(" + (item.system.stats.defenseBonus < 0 ? "" : "+") + item.system.stats.defenseBonus + ")";
};
if (item.system.valuable) {
ret.stats.wealth += item.system.value || 0;
};
if (item.system.hoarded) {
ret.stats.hoard += item.system.value || 0;
} }
ret.gear.defensiveWeapons[item.id] = { ret.gear.defensiveWeapons[item.id] = {
label: label, label: label,
skillId: item.system.skillId, skillId: item.system.skillId,
magic: item.system.magic, magic: item.system.magic,
valuable: item.system?.valuable,
hoarded: item.system?.hoarded,
value: item.system.value || 0,
calc: item.system.calc, calc: item.system.calc,
}; };
}); });
@ -328,11 +364,20 @@ export class M5Character extends Actor {
let label = item.name; let label = item.name;
if (item.system.magic) { if (item.system.magic) {
label += "*"; label += "*";
};
if (item.system.valuable) {
ret.stats.wealth += item.system.value || 0;
};
if (item.system.hoarded) {
ret.stats.hoard += item.system.value || 0;
} }
ret.gear.armor[item.id] = { ret.gear.armor[item.id] = {
label: label, label: label,
magic: item.system.magic, magic: item.system.magic,
valuable: item.system?.valuable,
hoarded: item.system?.hoarded,
value: item.system.value || 0,
calc: item.system.calc, calc: item.system.calc,
equipped: item.system?.equipped, equipped: item.system?.equipped,
}; };

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@ -9,7 +9,7 @@
"verified": "11", "verified": "11",
"maximum": "11" "maximum": "11"
}, },
"authors": [{ "name": "Byroks" }], "authors": [{"name": "Byroks"}],
"scripts": ["bundle.js"], "scripts": ["bundle.js"],
"styles": ["bundle.css"], "styles": ["bundle.css"],
"packs": [ "packs": [
@ -103,25 +103,41 @@
"name": "Midgard 5", "name": "Midgard 5",
"sorting": "a", "sorting": "a",
"color": "#0000FF", "color": "#0000FF",
"packs": ["blaupause-spielfiguren", "tabellen-kritische-ereignisse", "makros-kritische-ereignisse", "makros-standardwurfel"], "packs": [
"blaupause-spielfiguren",
"tabellen-kritische-ereignisse",
"makros-kritische-ereignisse",
"makros-standardwurfel"
],
"folders": [ "folders": [
{ {
"name": "Ausrüstung", "name": "Ausrüstung",
"sorting": "a", "sorting": "a",
"color": "#008000", "color": "#008000",
"packs": ["ausruestung", "ruestkammer", "waffenkammer"] "packs": [
"ausruestung",
"ruestkammer",
"waffenkammer"
]
}, },
{ {
"name": "Effekte", "name": "Effekte",
"sorting": "a", "sorting": "a",
"color": "#800080", "color": "#800080",
"packs": ["kampfzustaende", "verletzungen", "zauberwirkungen"] "packs": [
"kampfzustaende",
"verletzungen",
"zauberwirkungen"
]
}, },
{ {
"name": "Fähigkeiten", "name": "Fähigkeiten",
"sorting": "a", "sorting": "a",
"color": "#800000", "color": "#800000",
"packs": ["fertigkeiten", "kampf"] "packs": [
"fertigkeiten",
"kampf"
]
} }
] ]
} }
@ -137,9 +153,9 @@
"gridUnits": "m", "gridUnits": "m",
"primaryTokenAttribute": "lp", "primaryTokenAttribute": "lp",
"secondaryTokenAttribute": "ap", "secondaryTokenAttribute": "ap",
"url": "https://git.byroks.de/Byroks/foundry-vtt-system-midgard5", "url": "https://github.com/Byroks/foundry-vtt-system-midgard5",
"manifest": "https://git.byroks.de/Byroks/foundry-vtt-system-midgard5/releases/download/v2.3.1/system.json", "manifest": "https://github.com/Byroks/foundry-vtt-system-midgard5/releases/download/v2.3.1/system.json",
"download": "https://git.byroks.de/Byroks/foundry-vtt-system-midgard5/releases/download/v2.3.1/midgard5-v2.3.1.zip", "download": "https://github.com/Byroks/foundry-vtt-system-midgard5/releases/download/v2.3.1/midgard5-v2.3.1.zip",
"initiative": "@c.calc.attributes.gw.value", "initiative": "@c.calc.attributes.gw.value",
"license": "LICENSE.txt" "license": "LICENSE.txt"
} }

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@ -205,6 +205,14 @@
"equippable": false, "equippable": false,
"equipped": true "equipped": true
}, },
"valuable": {
"valuable": false,
"item-wealth": true
},
"hoarded": {
"hoarded": false,
"inHoard": true
},
"physical": { "physical": {
"value": 0, "value": 0,
"weight": 0, "weight": 0,
@ -304,7 +312,7 @@
"calc": {} "calc": {}
}, },
"item": { "item": {
"templates": ["itemDescription", "equippable", "physical"], "templates": ["itemDescription", "equippable", "physical","valuable","hoarded"],
"rolls": { "rolls": {
"formulas": {}, "formulas": {},
"output": "" "output": ""
@ -331,9 +339,11 @@
"calc": {} "calc": {}
}, },
"weapon": { "weapon": {
"templates": ["itemDescription", "stats", "equippable", "physical"], "templates": ["itemDescription", "stats", "equippable", "physical","valuable","hoarded"],
"special": false, "special": false,
"ranged": false, "ranged": false,
"valuable": false,
"hoarded": false,
"skillId": "", "skillId": "",
"damageBase": "1d6", "damageBase": "1d6",
"rolls": { "rolls": {
@ -354,8 +364,10 @@
"calc": {} "calc": {}
}, },
"defensiveWeapon": { "defensiveWeapon": {
"templates": ["itemDescription", "stats", "equippable", "physical"], "templates": ["itemDescription", "stats", "equippable", "physical","valuable","hoarded"],
"special": false, "special": false,
"valuable": false,
"hoarded": false,
"skillId": "", "skillId": "",
"rolls": { "rolls": {
"formulas": { "formulas": {
@ -370,9 +382,11 @@
"calc": {} "calc": {}
}, },
"armor": { "armor": {
"templates": ["itemDescription", "stats", "equippable", "attributeMod", "physical"], "templates": ["itemDescription", "stats", "equippable", "attributeMod", "physical","valuable","hoarded"],
"lpProtection": 0, "lpProtection": 0,
"apProtection": 0, "apProtection": 0,
"valuable": false,
"hoarded": false,
"rolls": { "rolls": {
"formulas": {}, "formulas": {},
"output": "" "output": ""

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@ -109,17 +109,21 @@
<td>{{localize "midgard5.resistanceBody"}}</td> <td>{{localize "midgard5.resistanceBody"}}</td>
<td class="fixed-value">{{data.calc.stats.resistanceBody.value}}</td> <td class="fixed-value">{{data.calc.stats.resistanceBody.value}}</td>
</tr> </tr>
<tr>
<td>{{localize "midgard5.resistanceMind"}}</td>
<td class="fixed-value">{{data.calc.stats.resistanceMind.value}}</td>
<td>{{localize "midgard5.resistanceBody"}}</td>
<td class="fixed-value">{{data.calc.stats.resistanceBody.value}}</td>
</tr>
<tr> <tr>
<td>{{localize "midgard5.movementRange"}}</td> <td>{{localize "midgard5.movementRange"}}</td>
<td class="fixed-value">{{data.calc.stats.movement.value}}</td> <td class="fixed-value">{{data.calc.stats.movement.value}}</td>
<td>{{localize "midgard5.actor-git-long"}}</td> {{#if (eq data.info.race "Zwerg")}}
<td class="fixed-value">{{data.calc.stats.poisonResistance.value}}</td> <td>{{localize "midgard5.hoard"}}</td>
<td class="fixed-value">{{data.calc.stats.hoard}}</td>
{{/if}}
</tr>
<tr>
{{#if (eq data.info.race "Zwerg")}}
<td>{{localize "midgard5.hoardMin"}}</td>
<td class="fixed-value">{{data.calc.stats.hoardMin}}</td>
<td>{{localize "midgard5.hoard-next"}}</td>
<td class="fixed-value">{{data.calc.stats.hoardNext}}</td>
{{/if}}
</tr> </tr>
<tr height = 10px></tr> <tr height = 10px></tr>
</tbody> </tbody>

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@ -6,17 +6,25 @@
<table> <table>
<thead class="theader"> <thead class="theader">
<tr> <tr>
<th class="title" style="text-align: center">{{localize "midgard5.currency-wealth"}}</th>
<th class="title" style="text-align: center">{{localize "midgard5.currency-gold"}}</th> <th class="title" style="text-align: center">{{localize "midgard5.currency-gold"}}</th>
<th class="title" style="text-align: center">{{localize "midgard5.currency-silver"}}</th> <th class="title" style="text-align: center">{{localize "midgard5.currency-silver"}}</th>
<th class="title" style="text-align: center">{{localize "midgard5.currency-copper"}}</th> <th class="title" style="text-align: center">{{localize "midgard5.currency-copper"}}</th>
{{#if (eq data.info.race "Zwerg")}}
<th class="title" style="text-align: center">{{localize "midgard5.hoard"}}</th>
{{/if}}
</tr> </tr>
</thead> </thead>
<tbody> <tbody>
<tr height = 10px></tr> <tr height = 10px></tr>
<tr> <tr>
<td class="fixed-value"><input type="number" name="data.info.wealth" value="{{data.calc.stats.wealth}}"></td>
<td class="fixed-value"><input type="number" name="data.info.gold" value="{{data.info.gold}}"></td> <td class="fixed-value"><input type="number" name="data.info.gold" value="{{data.info.gold}}"></td>
<td class="fixed-value"><input type="number" name="data.info.silver" value="{{data.info.silver}}"></td> <td class="fixed-value"><input type="number" name="data.info.silver" value="{{data.info.silver}}"></td>
<td class="fixed-value"><input type="number" name="data.info.copper" value="{{data.info.copper}}"></td> <td class="fixed-value"><input type="number" name="data.info.copper" value="{{data.info.copper}}"></td>
{{#if (eq data.info.race "Zwerg")}}
<td class="fixed-value"><input type="number" name="midgard5.hoard" value="{{data.calc.stats.hoard}}"></td>
{{/if}}
</tr> </tr>
</tbody> </tbody>
</table> </table>

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@ -18,6 +18,34 @@
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}} /> <input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}} />
<label for="data.magic">{{localize "midgard5.magic"}}</label> <label for="data.magic">{{localize "midgard5.magic"}}</label>
</span> </span>
<span>
<input id="data.valuable" type="checkbox" name="data.valuable" {{checked data.valuable}}>
<label for="data.valuable">{{localize "midgard5.valuable"}}</label>
</span>
{{#if (eq item.parent.system.info.race "Zwerg")}}
<span>
<input id="data.hoarded" type="checkbox" name="data.hoarded" {{checked data.hoarded}}>
<label for="data.hoarded">{{localize "midgard5.hoarded"}}</label>
</span>
{{/if}}
</div>
</td>
</tr>
<tr>
<td colspan="4">
<div class="flexrow">
<span>{{localize "midgard5.item-value"}}</span>
<input name="data.value" type="number" value="{{data.value}}" data-dtype="Number" />
<select class="select-mod-operation" name="data.currency" data-type="String">
{{#select data.currency}}
<option value=""></option>
<option value="copper">{{localize "midgard5.currency-copper"}}</option>
<option value="silver">{{localize "midgard5.currency-silver"}}</option>
<option value="gold">{{localize "midgard5.currency-gold"}}</option>
{{/select}}
</select>
</div> </div>
</td> </td>
</tr> </tr>

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@ -7,7 +7,7 @@
<table> <table>
<tbody> <tbody>
<tr> <tr>
<td colspan=4> <td colspan="4">
<div class="flexrow"> <div class="flexrow">
<span> <span>
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}> <input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
@ -18,6 +18,34 @@
<input id="data.special" type="checkbox" name="data.special" {{checked data.special}}> <input id="data.special" type="checkbox" name="data.special" {{checked data.special}}>
<label for="data.special">{{localize "midgard5.special"}}</label> <label for="data.special">{{localize "midgard5.special"}}</label>
</span> </span>
<span>
<input id="data.valuable" type="checkbox" name="data.valuable" {{checked data.valuable}}>
<label for="data.valuable">{{localize "midgard5.valuable"}}</label>
</span>
{{#if (eq item.parent.system.info.race "Zwerg")}}
<span>
<input id="data.hoarded" type="checkbox" name="data.hoarded" {{checked data.hoarded}}>
<label for="data.hoarded">{{localize "midgard5.hoarded"}}</label>
</span>
{{/if}}
</div>
</td>
</tr>
<tr>
<td colspan="4">
<div class="flexrow">
<span>{{localize "midgard5.item-value"}}</span>
<input name="data.value" type="number" value="{{data.value}}" data-dtype="Number" />
<select class="select-mod-operation" name="data.currency" data-type="String">
{{#select data.currency}}
<option value=""></option>
<option value="copper">{{localize "midgard5.currency-copper"}}</option>
<option value="silver">{{localize "midgard5.currency-silver"}}</option>
<option value="gold">{{localize "midgard5.currency-gold"}}</option>
{{/select}}
</select>
</div> </div>
</td> </td>
</tr> </tr>

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@ -6,7 +6,7 @@
<div class="sheet-content"> <div class="sheet-content">
<table> <table>
<tr> <tr>
<td colspan=4> <td colspan="4">
<div class="flexrow"> <div class="flexrow">
<span> <span>
<input id="data.equipped" type="checkbox" name="data.equipped" {{checked data.equipped}}> <input id="data.equipped" type="checkbox" name="data.equipped" {{checked data.equipped}}>
@ -16,6 +16,17 @@
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}> <input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
<label for="data.magic">{{localize "midgard5.magic"}}</label> <label for="data.magic">{{localize "midgard5.magic"}}</label>
</span> </span>
<span>
<input id="data.valuable" type="checkbox" name="data.valuable" {{checked data.valuable}}>
<label for="data.valuable">{{localize "midgard5.valuable"}}</label>
</span>
{{#if (eq item.parent.system.info.race "Zwerg")}}
<span>
<input id="data.hoarded" type="checkbox" name="data.hoarded" {{checked data.hoarded}}>
<label for="data.hoarded">{{localize "midgard5.hoarded"}}</label>
</span>
{{/if}}
</div> </div>
</td> </td>
</tr> </tr>
@ -28,7 +39,7 @@
</td> </td>
</tr> </tr>
<tr> <tr>
<td> <td colspan="4">
<div class="flexrow"> <div class="flexrow">
<span>{{localize "midgard5.item-value"}}</span> <span>{{localize "midgard5.item-value"}}</span>
<input name="data.value" type="number" value="{{data.value}}" data-dtype="Number" /> <input name="data.value" type="number" value="{{data.value}}" data-dtype="Number" />

View File

@ -76,7 +76,7 @@
</tr> </tr>
<td>{{localize "midgard5.skill"}}</td> <td>{{localize "midgard5.skill"}}</td>
<td> <td>
{{!-- {{#if data.calc.skills.general}} --}} {{#if data.calc.generalSkills}}
<select class="select-skill" name="data.skillId" data-type="String"> <select class="select-skill" name="data.skillId" data-type="String">
{{#select data.skillId}} {{#select data.skillId}}
<option value="">{{localize "midgard5.no-skill"}}</option> <option value="">{{localize "midgard5.no-skill"}}</option>

View File

@ -7,7 +7,7 @@
<table> <table>
<tbody> <tbody>
<tr> <tr>
<td colspan=4> <td colspan="5">
<div class="flexrow"> <div class="flexrow">
<span> <span>
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}> <input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
@ -23,6 +23,34 @@
<input id="data.special" type="checkbox" name="data.special" {{checked data.special}}> <input id="data.special" type="checkbox" name="data.special" {{checked data.special}}>
<label for="data.special">{{localize "midgard5.special"}}</label> <label for="data.special">{{localize "midgard5.special"}}</label>
</span> </span>
<span>
<input id="data.valuable" type="checkbox" name="data.valuable" {{checked data.valuable}}>
<label for="data.valuable">{{localize "midgard5.valuable"}}</label>
</span>
{{#if (eq item.parent.system.info.race "Zwerg")}}
<span>
<input id="data.hoarded" type="checkbox" name="data.hoarded" {{checked data.hoarded}}>
<label for="data.hoarded">{{localize "midgard5.hoarded"}}</label>
</span>
{{/if}}
</div>
</td>
</tr>
<tr>
<td colspan="4">
<div class="flexrow">
<span>{{localize "midgard5.item-value"}}</span>
<input name="data.value" type="number" value="{{data.value}}" data-dtype="Number" />
<select class="select-mod-operation" name="data.currency" data-type="String">
{{#select data.currency}}
<option value=""></option>
<option value="copper">{{localize "midgard5.currency-copper"}}</option>
<option value="silver">{{localize "midgard5.currency-silver"}}</option>
<option value="gold">{{localize "midgard5.currency-gold"}}</option>
{{/select}}
</select>
</div> </div>
</td> </td>
</tr> </tr>