#18 Remove ContainerId from containers #29

Merged
Byroks merged 1 commits from #18-remove-unnecessary-containerId into develop 2024-01-15 14:15:32 +01:00
1 changed files with 20 additions and 23 deletions
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@ -145,11 +145,10 @@ export class M5Character extends Actor {
ret.stats.perceptionFW = 6;
ret.stats.drinking = this.modResult(0);
ret.stats.drinkingFW = Math.floor(ret.attributes.ko.value / 10);
ret.stats.hoardMin = M5Character.levelThreshold.at (ret.level - 1)/2;
ret.stats.hoardNext = M5Character.levelThreshold.at (ret.level)/2;
ret.stats.wealth = data.info.gold + data.info.silver/10 + data.info.copper/100;
ret.stats.hoardMin = M5Character.levelThreshold.at(ret.level - 1) / 2;
ret.stats.hoardNext = M5Character.levelThreshold.at(ret.level) / 2;
ret.stats.wealth = data.info.gold + data.info.silver / 10 + data.info.copper / 100;
ret.stats.hoard = 0;
if (!skip?.mods) {
const aggregate = new M5ModAggregate(data, ret);
@ -177,14 +176,14 @@ export class M5Character extends Actor {
let label = item.name;
if (item.system.magic) {
label += "*";
};
if (item.system.valuable) {
}
if (item.system.valuable) {
ret.stats.wealth += item.system.value || 0;
};
}
if (item.system.hoarded) {
ret.stats.hoard += item.system.value || 0;
}
let icon = item.img;
let rollable = false;
@ -195,7 +194,7 @@ export class M5Character extends Actor {
break;
}
}
ret.gear.items[item.id] = {
label: label,
icon: icon,
@ -243,13 +242,11 @@ export class M5Character extends Actor {
calc: item.system.calc,
equipped: item.system?.equipped,
weight: item.system.weight || 0,
containerId: item.system.containerId || "",
value: item.system.value || 0,
currency: item.system.currency || "",
quantity: item.system.quantity || 0,
rollExist: rollable,
};
});
}
@ -262,8 +259,8 @@ export class M5Character extends Actor {
let label = item.name;
if (item.system.magic) {
label += "*";
};
}
ret.gear.effects[item.id] = {
label: label,
magic: item.system.magic,
@ -306,21 +303,21 @@ export class M5Character extends Actor {
(item.system.stats.damageBonus < 0 ? "" : "+") +
item.system.stats.damageBonus +
")";
};
}
if (item.system.valuable) {
ret.stats.wealth += item.system.value || 0;
};
}
if (item.system.hoarded) {
ret.stats.hoard += item.system.value || 0;
}
ret.gear.weapons[item.id] = {
label: label,
skillId: item.system.skillId,
magic: item.system.magic,
valuable: item.system?.valuable,
hoarded: item.system?.hoarded,
value: item.system.value || 0,
value: item.system.value || 0,
calc: item.system.calc,
};
});
@ -335,14 +332,14 @@ export class M5Character extends Actor {
let label = item.name;
if (item.system.magic) {
label += "*(" + (item.system.stats.defenseBonus < 0 ? "" : "+") + item.system.stats.defenseBonus + ")";
};
}
if (item.system.valuable) {
ret.stats.wealth += item.system.value || 0;
};
}
if (item.system.hoarded) {
ret.stats.hoard += item.system.value || 0;
}
ret.gear.defensiveWeapons[item.id] = {
label: label,
skillId: item.system.skillId,
@ -364,14 +361,14 @@ export class M5Character extends Actor {
let label = item.name;
if (item.system.magic) {
label += "*";
};
}
if (item.system.valuable) {
ret.stats.wealth += item.system.value || 0;
};
}
if (item.system.hoarded) {
ret.stats.hoard += item.system.value || 0;
}
ret.gear.armor[item.id] = {
label: label,
magic: item.system.magic,