- Container behavior for Weapons, Def. Weapons and Armor is now the same as for items #53
|
|
@ -187,9 +187,8 @@ export class M5Character extends Actor {
|
|||
let icon = item.img;
|
||||
let rollable = false;
|
||||
|
||||
// console.log(item.system.rolls.formulas.map((p) => p.enabled));
|
||||
for (let key in item.system.rolls.formulas) {
|
||||
rollable = item.system.rolls.formulas[key].enabled;
|
||||
rollable = item.system.rolls.formulas[key]?.enabled;
|
||||
if (rollable) {
|
||||
break;
|
||||
}
|
||||
|
|
@ -226,9 +225,8 @@ export class M5Character extends Actor {
|
|||
let icon = item.img;
|
||||
let rollable = false;
|
||||
|
||||
// console.log(item.system.rolls.formulas.map((p) => p.enabled));
|
||||
for (let key in item.system.rolls.formulas) {
|
||||
rollable = item.system.rolls.formulas[key].enabled;
|
||||
rollable = item.system.rolls.formulas[key]?.enabled;
|
||||
if (rollable) {
|
||||
break;
|
||||
}
|
||||
|
|
|
|||
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Reference in New Issue