diff --git a/lang/de.json b/lang/de.json index 327c633..efd3e95 100644 --- a/lang/de.json +++ b/lang/de.json @@ -248,6 +248,7 @@ "midgard5.learned-skills": "Gelernte Fertigkeiten", "midgard5.language": "Sprache", "midgard5.languages": "Sprachen", + "midgard5.writings": "Schriften", "midgard5.weapon-skill": "Waffenfertigkeit", "midgard5.weapon-skills": "Waffenfertigkeiten", "midgard5.unlearned-skill": "Ungelernte Fertigkeit", diff --git a/source/module/actors/M5Character.ts b/source/module/actors/M5Character.ts index 290bae8..0f07a15 100644 --- a/source/module/actors/M5Character.ts +++ b/source/module/actors/M5Character.ts @@ -363,6 +363,7 @@ export class M5Character extends Actor { ret.gear.weapons[item.id] = { label: label, + icon: item.img, skillId: item.system.skillId, magic: item.system.magic, valuable: item.system?.valuable, @@ -405,6 +406,7 @@ export class M5Character extends Actor { ret.gear.defensiveWeapons[item.id] = { label: label, + icon: item.img, skillId: item.system.skillId, magic: item.system.magic, valuable: item.system?.valuable, @@ -448,6 +450,7 @@ export class M5Character extends Actor { ret.gear.armor[item.id] = { label: label, + icon: item.img, magic: item.system.magic, valuable: item.system?.valuable, hoarded: item.system?.hoarded, @@ -460,57 +463,41 @@ export class M5Character extends Actor { containerId: item.system.containerId || "", }; }); - - // if (!skip?.encumbrance) { - // const item = context.items.filter((x) => x.name === "Belastung"); - // if (ret.stats.encumbrance > ret.stats.heavyLoad) { - // if (item.length === 0) { - // this.createEffect("Belastung", [{ id: "movement", operation: M5ModOperation.DIVISION, type: M5ModType.STAT, value: 2 }]); - // } else if (item.length === 1) { - // item[0].update({ - // data: { - // equipped: true, - // }, - // }); - // } else if (item.length === 2) { - // item[1]?.delete(); - // } - // } else if (ret.stats.encumbrance <= ret.stats.heavyLoad) { - // if (item.length === 1) { - // item[0]?.update({ - // data: { - // equipped: false, - // }, - // }); - // } - // } - // } - - // if (!skip?.encumbrance) { - // const item = context.items.filter((x) => x.name === "Höchstlast"); - // if (ret.stats.encumbrance > ret.stats.loadMax) { - // if (item.length === 0) { - // this.createEffect("Höchstlast", [{ id: "ap", operation: M5ModOperation.SUBTRACT, type: M5ModType.STAT, value: 1 }]); - // } else if (item.length === 1) { - // item[0].update({ - // data: { - // equipped: true, - // }, - // }); - // } else if (item.length === 2) { - // item[1]?.delete(); - // } - // } else if (ret.stats.encumbrance <= ret.stats.loadMax) { - // if (item.length === 1) { - // item[0]?.update({ - // data: { - // equipped: false, - // }, - // }); - // } - // } - // } - } + + //if (!skip?.encumbrance) { + //const item = context.items.filter((x) => x.name === "Belastung"); + //if (item.length === 0) { + // this.createEffect("Belastung", [ + // { id: "movement", operation: M5ModOperation.DIVISION, type: M5ModType.STAT, value: 2 }, + // { id: "attackBonus", operation: M5ModOperation.SUBTRACT, type: M5ModType.STAT, value: 4 }, + // { id: "defenseBonus", operation: M5ModOperation.SUBTRACT, type: M5ModType.STAT, value: 4 } + // ]); + //} else if (item.length === 2) { + // item[1]?.delete(); + //} + // + //if (item.length === 1) { + // item[0]?.update({ + // img: "icons/containers/bags/sack-simple-leather-orange.webp" }); + // } + // + //if (ret.stats.encumbrance <= ret.stats.heavyLoad) { + // item[0]?.update({ + // data: { + // equipped: false, + // } + // }); + // } + // + //if (ret.stats.encumbrance > ret.stats.heavyLoad) { + // item[0].update({ + // data: { + // equipped: true, + // }, + // }); + // } + //} + } if (!skip?.effects) { context.items @@ -526,6 +513,7 @@ export class M5Character extends Actor { ret.gear.effects[item.id] = { label: label, + icon: item.img, magic: item.system.magic, calc: item.system.calc, equipped: item.system?.equipped || false, @@ -543,6 +531,7 @@ export class M5Character extends Actor { const skillMap = ret.skills[item.system.type]; skillMap[item.id] = { label: item.name, + icon: item.img, fw: item.system.fw, attribute: item.system.attribute, pp: item.system.pp, @@ -570,6 +559,7 @@ export class M5Character extends Actor { ret.spells[item.id] = { label: item.name, + icon: item.img, process: "midgard5.spell-process-" + item.system.process, calc: item.system.calc, type: item.system.type, @@ -593,6 +583,7 @@ export class M5Character extends Actor { ret.kampfkuenste[item.id] = { label: item.name, + icon: item.img, isKido: item.system.isKido, type: item.system.type, variante: item.system.variante, diff --git a/templates/sheets/character/combat.hbs b/templates/sheets/character/combat.hbs index d2a38f2..bd11d3c 100644 --- a/templates/sheets/character/combat.hbs +++ b/templates/sheets/character/combat.hbs @@ -54,6 +54,7 @@