#91 Automatische Praxispunkte #93
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@ -181,7 +181,11 @@
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"midgard5.meditieren": "Meditieren",
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"midgard5.meditieren": "Meditieren",
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"midgard5.menschenkenntnis": "Menschenkenntnis",
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"midgard5.menschenkenntnis": "Menschenkenntnis",
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"midgard5.meucheln": "Meucheln",
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"midgard5.meucheln": "Meucheln",
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"midgard5.musizieren": "Musizieren",
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"midgard5.musizierenFloete": "Musizieren (Flöten)",
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"midgard5.musizierenBlas": "Musizieren (Blasinstrumente)",
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"midgard5.musizierenRythmus": "Musizieren (Rythmusinstrumente)",
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"midgard5.musizierenStreich": "Musizieren (Streichinstrumente)",
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"midgard5.musizierenZupf": "Musizieren (Zupfinstrumente)",
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"midgard5.naturkunde": "Naturkunde",
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"midgard5.naturkunde": "Naturkunde",
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"midgard5.ninjutsu": "NinJutsu",
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"midgard5.ninjutsu": "NinJutsu",
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"midgard5.orakelkunst": "Orakelkunst",
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"midgard5.orakelkunst": "Orakelkunst",
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@ -295,7 +299,6 @@
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"midgard5.spell-process-nekromantie": "Nekromantie",
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"midgard5.spell-process-nekromantie": "Nekromantie",
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"midgard5.spell-process-runenstaebe": "Runenstäbe",
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"midgard5.spell-process-runenstaebe": "Runenstäbe",
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"midgard5.spell-process-thaumatherapie": "Thaumatherapie",
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"midgard5.spell-process-thaumatherapie": "Thaumatherapie",
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"midgard5.spell-process-thaumagraphie": "Thaumagraphie",
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"midgard5.spell-process-veraendern": "Verändern",
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"midgard5.spell-process-veraendern": "Verändern",
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"midgard5.spell-process-vigilsignien": "Vigilsignien",
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"midgard5.spell-process-vigilsignien": "Vigilsignien",
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"midgard5.spell-process-wundertat": "Wundertat",
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"midgard5.spell-process-wundertat": "Wundertat",
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@ -89,7 +89,7 @@ export class M5Roll {
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this.data.res.label = this.label;
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this.data.res.label = this.label;
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if ((game as Game).settings.get("midgard5", "automatedPP")) {
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if ((game as Game).settings.get("midgard5", "automatedPP")) {
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if ((this.data.i.type === "language" || this.data.i.type === "general") && this.data.rolls[0].dice[0] >= 0) {
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if ((this.data.i.type === "language" || this.data.i.type === "general") && this.data.rolls[0].dice[0] >= 16) {
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this.actor.items.get(this.id).update({
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this.actor.items.get(this.id).update({
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system: {
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system: {
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pp: this.data.i.pp + 1,
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pp: this.data.i.pp + 1,
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@ -111,6 +111,14 @@ export class M5Roll {
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pp: skill.system.pp + 1,
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pp: skill.system.pp + 1,
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},
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},
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});
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});
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} else if (this.data.iType === "defensiveWeapon") {
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// Rolling through defensiveWeapon Item
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const skill = this.actor.items.get(this.data.i.skillId);
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skill.update({
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system: {
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pp: skill.system.pp + 1,
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},
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});
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} else if (this.data.iType === "spell") {
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} else if (this.data.iType === "spell") {
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// Rolling through Spell Item
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// Rolling through Spell Item
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const klasse = this.actor.items.find((x) => x.type === "class" && x.system.equipped);
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const klasse = this.actor.items.find((x) => x.type === "class" && x.system.equipped);
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@ -101,7 +101,11 @@
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"meditieren": { "fw": 0, "attribute": "wk", "initial": 8, "pp": 0 },
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"meditieren": { "fw": 0, "attribute": "wk", "initial": 8, "pp": 0 },
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"menschenkenntnis": { "fw": 3, "attribute": "in", "initial": 8, "pp": 0 },
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"menschenkenntnis": { "fw": 3, "attribute": "in", "initial": 8, "pp": 0 },
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"meucheln": { "fw": 0, "attribute": "gs", "initial": 8, "pp": 0 },
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"meucheln": { "fw": 0, "attribute": "gs", "initial": 8, "pp": 0 },
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"musizieren": { "fw": 0, "attribute": "gs", "initial": 12, "pp": 0 },
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"musizierenFloete": { "fw": 0, "attribute": "gs", "initial": 12, "pp": 0 },
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"musizierenBlas": { "fw": 0, "attribute": "gs", "initial": 12, "pp": 0 },
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"musizierenRythmus": { "fw": 0, "attribute": "gs", "initial": 12, "pp": 0 },
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"musizierenStreich": { "fw": 0, "attribute": "gs", "initial": 12, "pp": 0 },
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"musizierenZupf": { "fw": 0, "attribute": "gs", "initial": 12, "pp": 0 },
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"ninjutsu": { "fw": 0, "attribute": "gw", "initial": 8, "pp": 0 },
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"ninjutsu": { "fw": 0, "attribute": "gw", "initial": 8, "pp": 0 },
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"naturkunde": { "fw": 0, "attribute": "in", "initial": 8, "pp": 0 },
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"naturkunde": { "fw": 0, "attribute": "in", "initial": 8, "pp": 0 },
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"orakelkunst": { "fw": 0, "attribute": "in", "initial": 8, "pp": 0 },
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"orakelkunst": { "fw": 0, "attribute": "in", "initial": 8, "pp": 0 },
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