Merge branch 'develop'
This commit is contained in:
commit
537cb29593
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@ -473,8 +473,8 @@ const updateManifest = (cb: any) => {
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||||||
const result = `${repoURL}/releases/download`;
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const result = `${repoURL}/releases/download`;
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||||||
|
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||||||
manifest.file.url = repoURL;
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manifest.file.url = repoURL;
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||||||
manifest.file.manifest = `${result}/v${manifest.file.version}/${manifest.name}`;
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manifest.file.manifest = `${result}/latest/${manifest.name}?token=2455375115b92bc8d87c93df7159eec232456f2d`;
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||||||
manifest.file.download = `${result}/v${manifest.file.version}/${manifest.file.name}-v${manifest.file.version}.zip`;
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manifest.file.download = `${result}/v${manifest.file.version}/${manifest.file.name}-v${manifest.file.version}.zip?token=2455375115b92bc8d87c93df7159eec232456f2d`;
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||||||
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||||||
const prettyProjectJson = stringify(manifest.file, {
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const prettyProjectJson = stringify(manifest.file, {
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maxLength: 35,
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maxLength: 35,
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||||||
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@ -504,7 +504,7 @@ const gitTaskBuild = (cb: gulp.TaskFunctionCallback) => {
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if (!manifest) return cb(Error("could not load manifest."));
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if (!manifest) return cb(Error("could not load manifest."));
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return gulp
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return gulp
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.src(`${manifest.file.name}-v${manifest.file.version}.zip`)
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.src(`${manifest.file.name}.zip`)
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.pipe(git.checkout(`v${manifest.file.version}`, { args: "-b" }))
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.pipe(git.checkout(`v${manifest.file.version}`, { args: "-b" }))
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.pipe(git.add({ args: "--no-all -f" }))
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.pipe(git.add({ args: "--no-all -f" }))
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.pipe(git.commit(`v${manifest.file.version}`, { args: "-a", disableAppendPaths: true }));
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.pipe(git.commit(`v${manifest.file.version}`, { args: "-a", disableAppendPaths: true }));
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||||||
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||||||
21
lang/de.json
21
lang/de.json
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@ -1,6 +1,6 @@
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{
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{
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"TYPES.Actor.character": "Charakter",
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"TYPES.Actor.character": "Charakter",
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"ACTOR.TypeNpc": "Kreatur / Nichtspielerfigur",
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"TYPES.Actor.npc": "Kreatur / Nichtspielerfigur",
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"ACTOR.TypeVehicle": "Transportmittel / Pferd etc.",
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"ACTOR.TypeVehicle": "Transportmittel / Pferd etc.",
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"TYPES.Item.item": "Gegenstand",
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"TYPES.Item.item": "Gegenstand",
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@ -61,6 +61,8 @@
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"item-ismagic": "Ist Magisch",
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"item-ismagic": "Ist Magisch",
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"item-wealth": "Vermögenswert",
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"item-wealth": "Vermögenswert",
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"item-weight": "Gewicht",
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"item-weight": "Gewicht",
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"item-abw": "ABW",
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"item-abw-long": "Ausbrennwahrscheinlichkeit",
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"actor-lp": "Lebenspunkte",
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"actor-lp": "Lebenspunkte",
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"actor-lp-short": "LP",
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"actor-lp-short": "LP",
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@ -133,7 +135,7 @@
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"heavy-load": "Schwere Last",
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"heavy-load": "Schwere Last",
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"thrust-load": "Schublast",
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"thrust-load": "Schublast",
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"load-max": "Höchstlast",
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"load-max": "Höchstlast",
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"load-capacity": "Tragkraft",
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"capacity": "Tragkraft",
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"exp-overall": "Erfahrungsschatz",
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"exp-overall": "Erfahrungsschatz",
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||||||
"exp-available": "Erfahrungspunkte",
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"exp-available": "Erfahrungspunkte",
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@ -281,6 +283,7 @@
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"rangedWeapon": "Schusswaffe",
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"rangedWeapon": "Schusswaffe",
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||||||
"assignItemToCharacter": "Füge Gegenstand einem Charakter hinzu, um hier etwas auswählen zu können",
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"assignItemToCharacter": "Füge Gegenstand einem Charakter hinzu, um hier etwas auswählen zu können",
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"showAll": "Alle anzeigen",
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"showAll": "Alle anzeigen",
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"showUnlearned": "Ungelernte Fertigkeiten",
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"wealthAndWeight": "Vermögen und Lasten",
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"wealthAndWeight": "Vermögen und Lasten",
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"itemsInContainers": "Gegenstände in Aufbewahrung",
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"itemsInContainers": "Gegenstände in Aufbewahrung",
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"allItems": "Alle Gegenstände",
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"allItems": "Alle Gegenstände",
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@ -356,12 +359,13 @@
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"spell-agens": "Agens",
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"spell-agens": "Agens",
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||||||
"spell-reagens": "Reagens",
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"spell-reagens": "Reagens",
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"spell-material": "Zaubermaterial",
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"spell-material": "Zaubermaterial",
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"spell-rank": "Stufe",
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|
||||||
"kampfkunst-type": "Form",
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"kampfkunst-type": "Form",
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||||||
"kampfkunst-variante": "Variante",
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"kampfkunst-variante": "Variante",
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||||||
"kampfkunst-variante-short": "Var",
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"kampfkunst-variante-short": "Var",
|
||||||
"kampfkunst-ep": "Erfahrungspunkte",
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"kampfkunst-ep": "Erfahrungspunkte",
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||||||
"kampfkunst-rank": "Stufe",
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"kampfkunst-rank": "Stufe der Technik",
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"kampfkunst-weapon": "Waffengruppe",
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"kampfkunst-weapon": "Waffengruppe",
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"kampfkunst-enemy": "Einschränkungen durch Art der Gegner",
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"kampfkunst-enemy": "Einschränkungen durch Art der Gegner",
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|
||||||
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|
@ -385,6 +389,10 @@
|
||||||
"kido-variante": "KiDo Variante",
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"kido-variante": "KiDo Variante",
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||||||
"kido-color": "Kampfstilfarbe",
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"kido-color": "Kampfstilfarbe",
|
||||||
"kido-style": "Art der Technik",
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"kido-style": "Art der Technik",
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"kido-rank": "Stufe der Technik",
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"kido-grade": "Ausbildungsgrad",
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"kido-enemy": "Einschränkungen durch Art der Gegner",
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"kido-weapon": "Waffengruppe",
|
||||||
|
|
||||||
"kido-type-angriff": "Kido Angriff",
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"kido-type-angriff": "Kido Angriff",
|
||||||
"kido-type-verteidigung": "Kido Verteidigung",
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"kido-type-verteidigung": "Kido Verteidigung",
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||||||
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|
@ -399,6 +407,7 @@
|
||||||
"kido-variante-blockieren": "Blockieren",
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"kido-variante-blockieren": "Blockieren",
|
||||||
"kido-variante-bewegen": "Bewegen",
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"kido-variante-bewegen": "Bewegen",
|
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"kido-variante-kontrollieren": "Kontrollieren",
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"kido-variante-kontrollieren": "Kontrollieren",
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||||||
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"kido-variante-finte": "Finte",
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||||||
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|
||||||
"mod-operation-add100": "Addieren (max 100)",
|
"mod-operation-add100": "Addieren (max 100)",
|
||||||
"mod-operation-roll": "Wurf Modifikation",
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"mod-operation-roll": "Wurf Modifikation",
|
||||||
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|
@ -444,9 +453,9 @@
|
||||||
"reroll": "Neuwürfeln",
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"reroll": "Neuwürfeln",
|
||||||
|
|
||||||
"options": {
|
"options": {
|
||||||
"modifier": "Modifikator",
|
"modifier": "Wurfmodifikator",
|
||||||
"difficulty": "Schwellenwert",
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"difficulty": "Erfolg",
|
||||||
"rollMode": "Würfel Modus"
|
"rollMode": "Würfelmodus"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
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|
@ -1,6 +1,6 @@
|
||||||
{
|
{
|
||||||
"name": "foundry-system-midgard5",
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"name": "foundry-system-midgard5",
|
||||||
"version": "2.6.0",
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"version": "2.7.0",
|
||||||
"description": "",
|
"description": "",
|
||||||
"main": "index.js",
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"main": "index.js",
|
||||||
"scripts": {
|
"scripts": {
|
||||||
|
|
|
||||||
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@ -15,6 +15,11 @@ const preloadTemplates = async (): Promise<Handlebars.TemplateDelegate<any>[]> =
|
||||||
"sheets/character/spells.hbs",
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"sheets/character/spells.hbs",
|
||||||
"sheets/character/combat.hbs",
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"sheets/character/combat.hbs",
|
||||||
"sheets/character/effects.hbs",
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"sheets/character/effects.hbs",
|
||||||
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"sheets/npc/main.hbs",
|
||||||
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"sheets/npc/combat.hbs",
|
||||||
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"sheets/npc/properties.hbs",
|
||||||
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"sheets/npc/description.hbs",
|
||||||
|
"sheets/npc/attribute.hbs",
|
||||||
"sheets/partial/mod.hbs",
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"sheets/partial/mod.hbs",
|
||||||
"sheets/item/rolls.hbs",
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"sheets/item/rolls.hbs",
|
||||||
"chat/roll-m5.hbs",
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"chat/roll-m5.hbs",
|
||||||
|
|
|
||||||
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@ -162,6 +162,7 @@ export interface M5AttributeCalculated extends M5ModResult {
|
||||||
|
|
||||||
export interface M5CharacterCalculatedData {
|
export interface M5CharacterCalculatedData {
|
||||||
level: number;
|
level: number;
|
||||||
|
movement: number;
|
||||||
attributes: {
|
attributes: {
|
||||||
st: M5AttributeCalculated;
|
st: M5AttributeCalculated;
|
||||||
gs: M5AttributeCalculated;
|
gs: M5AttributeCalculated;
|
||||||
|
|
|
||||||
|
|
@ -152,6 +152,7 @@ export class M5Character extends Actor {
|
||||||
|
|
||||||
ret.level = M5Character.levelFromExp(data.info.race === "Zwerg" ? Math.min(data.calc.stats?.hoard * 2 || 0, data.es) : data.es);
|
ret.level = M5Character.levelFromExp(data.info.race === "Zwerg" ? Math.min(data.calc.stats?.hoard * 2 || 0, data.es) : data.es);
|
||||||
|
|
||||||
|
//Set all values that are not dependent on another Value
|
||||||
ret.attributes.st.value = M5Character.attributeMinMax(data.attributes.st); // TODO item effects
|
ret.attributes.st.value = M5Character.attributeMinMax(data.attributes.st); // TODO item effects
|
||||||
ret.attributes.gs.value = M5Character.attributeMinMax(data.attributes.gs);
|
ret.attributes.gs.value = M5Character.attributeMinMax(data.attributes.gs);
|
||||||
ret.attributes.gw.value = M5Character.attributeMinMax(data.attributes.gw);
|
ret.attributes.gw.value = M5Character.attributeMinMax(data.attributes.gw);
|
||||||
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|
@ -176,29 +177,11 @@ export class M5Character extends Actor {
|
||||||
ret.stats.ap = this.modResult(data.ap);
|
ret.stats.ap = this.modResult(data.ap);
|
||||||
ret.stats.lpProtection = this.modResult(0);
|
ret.stats.lpProtection = this.modResult(0);
|
||||||
ret.stats.apProtection = this.modResult(0);
|
ret.stats.apProtection = this.modResult(0);
|
||||||
ret.stats.defense = this.modResult(M5Character.defenseFromLevel(ret.level));
|
|
||||||
ret.stats.damageBonus = this.modResult(Math.floor(ret.attributes.st.value / 20) + Math.floor(ret.attributes.gs.value / 30) - 3);
|
|
||||||
ret.stats.attackBonus = this.modResult(ret.attributes.gs.bonus);
|
|
||||||
ret.stats.defenseBonus = this.modResult(ret.attributes.gw.bonus);
|
|
||||||
ret.stats.movement = this.modResult(data.movement);
|
ret.stats.movement = this.modResult(data.movement);
|
||||||
ret.stats.resistanceMind = this.modResult(ret.stats.defense.value + (data.info.race === "Mensch" ? ret.attributes.in.bonus : this.raceBonus(data.info.race)));
|
|
||||||
ret.stats.resistanceBody = this.modResult(ret.stats.defense.value + (data.info.race === "Mensch" ? ret.attributes.ko.bonus : this.raceBonus(data.info.race)));
|
|
||||||
ret.stats.spellCasting = this.modResult((data.info.magicUsing ? M5Character.spellCastingFromLevel(ret.level) : 3) + ret.attributes.zt.bonus);
|
|
||||||
ret.stats.brawl = this.modResult(Math.floor((ret.attributes.st.value + ret.attributes.gw.value) / 20));
|
|
||||||
ret.stats.brawlFw = ret.stats.brawl.value + ret.stats.attackBonus.value + (data.info.race === "Zwerg" ? 1 : 0);
|
|
||||||
ret.stats.poisonResistance = this.modResult(30 + Math.floor(ret.attributes.ko.value / 2));
|
|
||||||
ret.stats.enduranceBonus = Math.floor(ret.attributes.ko.value / 10) + Math.floor(ret.attributes.st.value / 20);
|
|
||||||
ret.stats.deprivationCold = this.modResult(Math.floor(ret.attributes.ko.value / 2));
|
|
||||||
ret.stats.deprivationHeat = this.modResult(Math.floor(ret.attributes.ko.value / 2));
|
|
||||||
ret.stats.deprivationFood = this.modResult(Math.floor(40 + ret.attributes.ko.value / 2));
|
|
||||||
ret.stats.hoardMin = M5Character.levelThreshold.at(ret.level - 1) / 2;
|
ret.stats.hoardMin = M5Character.levelThreshold.at(ret.level - 1) / 2;
|
||||||
ret.stats.hoardNext = M5Character.levelThreshold.at(ret.level) / 2;
|
ret.stats.hoardNext = M5Character.levelThreshold.at(ret.level) / 2;
|
||||||
ret.stats.wealth = parseFloat((data.info.gold + data.info.silver / 10 + data.info.copper / 100).toPrecision(3));
|
ret.stats.wealth = parseFloat((data.info.gold + data.info.silver / 10 + data.info.copper / 100).toPrecision(3));
|
||||||
ret.stats.hoard = 0;
|
ret.stats.hoard = 0;
|
||||||
ret.stats.load = M5Character.loadValue(data.attributes.st);
|
|
||||||
ret.stats.heavyLoad = M5Character.heavyLoadValue(data.attributes.st);
|
|
||||||
ret.stats.loadMax = M5Character.maxLoadValue(data.attributes.st);
|
|
||||||
ret.stats.thrustLoad = M5Character.thrustLoadValue(data.attributes.st);
|
|
||||||
ret.stats.encumbrance = 0;
|
ret.stats.encumbrance = 0;
|
||||||
|
|
||||||
if (!skip?.mods) {
|
if (!skip?.mods) {
|
||||||
|
|
@ -221,6 +204,25 @@ export class M5Character extends Actor {
|
||||||
ret.skillMods = aggregate.calculate();
|
ret.skillMods = aggregate.calculate();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ret.stats.defense = this.modResult(M5Character.defenseFromLevel(ret.level));
|
||||||
|
ret.stats.damageBonus = this.modResult(Math.floor(ret.attributes.st.value / 20) + Math.floor(ret.attributes.gs.value / 30) - 3);
|
||||||
|
ret.stats.attackBonus = this.modResult(ret.attributes.gs.bonus);
|
||||||
|
ret.stats.defenseBonus = this.modResult(ret.attributes.gw.bonus);
|
||||||
|
ret.stats.resistanceMind = this.modResult(ret.stats.defense.value + (data.info.race === "Mensch" ? ret.attributes.in.bonus : this.raceBonus(data.info.race)));
|
||||||
|
ret.stats.resistanceBody = this.modResult(ret.stats.defense.value + (data.info.race === "Mensch" ? ret.attributes.ko.bonus : this.raceBonus(data.info.race)));
|
||||||
|
ret.stats.spellCasting = this.modResult((data.info.magicUsing ? M5Character.spellCastingFromLevel(ret.level) : 3) + ret.attributes.zt.bonus);
|
||||||
|
ret.stats.brawl = this.modResult(Math.floor((ret.attributes.st.value + ret.attributes.gw.value) / 20));
|
||||||
|
ret.stats.brawlFw = ret.stats.brawl.value + ret.stats.attackBonus.value + (data.info.race === "Zwerg" ? 1 : 0);
|
||||||
|
ret.stats.poisonResistance = this.modResult(30 + Math.floor(ret.attributes.ko.value / 2));
|
||||||
|
ret.stats.enduranceBonus = Math.floor(ret.attributes.ko.value / 10) + Math.floor(ret.attributes.st.value / 20);
|
||||||
|
ret.stats.deprivationCold = this.modResult(Math.floor(ret.attributes.ko.value / 2));
|
||||||
|
ret.stats.deprivationHeat = this.modResult(Math.floor(ret.attributes.ko.value / 2));
|
||||||
|
ret.stats.deprivationFood = this.modResult(Math.floor(40 + ret.attributes.ko.value / 2));
|
||||||
|
ret.stats.load = M5Character.loadValue(data.attributes.st);
|
||||||
|
ret.stats.heavyLoad = M5Character.heavyLoadValue(data.attributes.st);
|
||||||
|
ret.stats.loadMax = M5Character.maxLoadValue(data.attributes.st);
|
||||||
|
ret.stats.thrustLoad = M5Character.thrustLoadValue(data.attributes.st);
|
||||||
|
|
||||||
if (!skip?.containers) {
|
if (!skip?.containers) {
|
||||||
context.items
|
context.items
|
||||||
?.filter((item) => item.type === "container")
|
?.filter((item) => item.type === "container")
|
||||||
|
|
@ -280,6 +282,7 @@ export class M5Character extends Actor {
|
||||||
|
|
||||||
if (!!item.system.containerId) {
|
if (!!item.system.containerId) {
|
||||||
ret.gear.containers[item.system.containerId].weight += parseFloat((item.system.weight * item.system.quantity).toPrecision(4));
|
ret.gear.containers[item.system.containerId].weight += parseFloat((item.system.weight * item.system.quantity).toPrecision(4));
|
||||||
|
ret.gear.containers[item.system.containerId].value += parseFloat(this.calculateValue(item.system.value * item.system.quantity, item.system.currency).toPrecision(3));
|
||||||
if (ret.gear.containers[item.system.containerId].equipped) {
|
if (ret.gear.containers[item.system.containerId].equipped) {
|
||||||
ret.stats.encumbrance += item.system.weight * item.system.quantity;
|
ret.stats.encumbrance += item.system.weight * item.system.quantity;
|
||||||
}
|
}
|
||||||
|
|
@ -302,6 +305,7 @@ export class M5Character extends Actor {
|
||||||
label: label,
|
label: label,
|
||||||
icon: icon,
|
icon: icon,
|
||||||
magic: item.system.magic,
|
magic: item.system.magic,
|
||||||
|
abw: item.system.abw || 0,
|
||||||
calc: item.system.calc,
|
calc: item.system.calc,
|
||||||
equipped: item.system?.equipped,
|
equipped: item.system?.equipped,
|
||||||
valuable: item.system?.valuable,
|
valuable: item.system?.valuable,
|
||||||
|
|
@ -352,6 +356,7 @@ export class M5Character extends Actor {
|
||||||
icon: item.img,
|
icon: item.img,
|
||||||
skillId: item.system.skillId,
|
skillId: item.system.skillId,
|
||||||
magic: item.system.magic,
|
magic: item.system.magic,
|
||||||
|
abw: item.system.abw || 0,
|
||||||
valuable: item.system?.valuable,
|
valuable: item.system?.valuable,
|
||||||
hoarded: item.system?.hoarded,
|
hoarded: item.system?.hoarded,
|
||||||
value: item.system.value || 0,
|
value: item.system.value || 0,
|
||||||
|
|
@ -395,6 +400,7 @@ export class M5Character extends Actor {
|
||||||
icon: item.img,
|
icon: item.img,
|
||||||
skillId: item.system.skillId,
|
skillId: item.system.skillId,
|
||||||
magic: item.system.magic,
|
magic: item.system.magic,
|
||||||
|
abw: item.system.abw || 0,
|
||||||
valuable: item.system?.valuable,
|
valuable: item.system?.valuable,
|
||||||
hoarded: item.system?.hoarded,
|
hoarded: item.system?.hoarded,
|
||||||
value: item.system.value || 0,
|
value: item.system.value || 0,
|
||||||
|
|
@ -438,6 +444,7 @@ export class M5Character extends Actor {
|
||||||
label: label,
|
label: label,
|
||||||
icon: item.img,
|
icon: item.img,
|
||||||
magic: item.system.magic,
|
magic: item.system.magic,
|
||||||
|
abw: item.system.abw || 0,
|
||||||
valuable: item.system?.valuable,
|
valuable: item.system?.valuable,
|
||||||
hoarded: item.system?.hoarded,
|
hoarded: item.system?.hoarded,
|
||||||
value: item.system.value || 0,
|
value: item.system.value || 0,
|
||||||
|
|
|
||||||
|
|
@ -314,7 +314,7 @@ export class M5Item extends Item {
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
async roll() {
|
async roll(toggleAutomatedRoll = false) {
|
||||||
const item = this as any;
|
const item = this as any;
|
||||||
|
|
||||||
// Initialize chat data.
|
// Initialize chat data.
|
||||||
|
|
@ -341,14 +341,20 @@ export class M5Item extends Item {
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
if (item.type === "spell" || item.type === "kampfkunst") {
|
const roll = new M5Roll(rollData, this.actor, item.name, item.id);
|
||||||
if (this.actor["system"].ap.value >= item.system.ap) {
|
if (await roll.toMessage(toggleAutomatedRoll)) {
|
||||||
this.actor["system"].ap.value -= item.system.ap;
|
if (item.type === "spell" || item.type === "kampfkunst") {
|
||||||
|
if (this.actor["system"].ap.value >= item.system.ap) {
|
||||||
|
this.actor["update"]({
|
||||||
|
data: {
|
||||||
|
ap: {
|
||||||
|
value: this.actor["system"].ap.value - item.system.ap,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const roll = new M5Roll(rollData, this.actor, item.name, item.id);
|
|
||||||
return roll.toMessage();
|
|
||||||
} else {
|
} else {
|
||||||
ChatMessage.create({
|
ChatMessage.create({
|
||||||
speaker: speaker,
|
speaker: speaker,
|
||||||
|
|
|
||||||
|
|
@ -11,7 +11,12 @@ export class M5Roll {
|
||||||
public _total: number = 0;
|
public _total: number = 0;
|
||||||
public pool: PoolTerm = null;
|
public pool: PoolTerm = null;
|
||||||
|
|
||||||
constructor(public data: M5RollData, public actor: any, public label: string, public id?: string) {
|
constructor(
|
||||||
|
public data: M5RollData,
|
||||||
|
public actor: any,
|
||||||
|
public label: string,
|
||||||
|
public id?: string
|
||||||
|
) {
|
||||||
//super(null)
|
//super(null)
|
||||||
//this.data = rollData
|
//this.data = rollData
|
||||||
}
|
}
|
||||||
|
|
@ -26,7 +31,7 @@ export class M5Roll {
|
||||||
.map((rollName, index) => {
|
.map((rollName, index) => {
|
||||||
indexMap.set(index, rollName);
|
indexMap.set(index, rollName);
|
||||||
const formula = this.data.rolls[rollName];
|
const formula = this.data.rolls[rollName];
|
||||||
formula.formula = index === 0 && this.id !== "-1" ? formula.formula.replace(/(\d*d\d*)/, `{$1 + ${this.data.b.modifier}}`) : formula.formula;
|
formula.formula = index === 0 && this.id !== "-1" ? formula.formula + `+ ${this.data.b.modifier}` : formula.formula;
|
||||||
const roll = new Roll(formula.formula, this.data);
|
const roll = new Roll(formula.formula, this.data);
|
||||||
return roll;
|
return roll;
|
||||||
});
|
});
|
||||||
|
|
@ -90,6 +95,7 @@ export class M5Roll {
|
||||||
this.data.res.label = this.label;
|
this.data.res.label = this.label;
|
||||||
if ((game as Game).settings.get("midgard5", "automatedPP") && this.data.iType !== null) {
|
if ((game as Game).settings.get("midgard5", "automatedPP") && this.data.iType !== null) {
|
||||||
if ((this.data.i.type === "language" || this.data.i.type === "general") && this.data.rolls[0].dice[0] >= 16) {
|
if ((this.data.i.type === "language" || this.data.i.type === "general") && this.data.rolls[0].dice[0] >= 16) {
|
||||||
|
ui.notifications.notify(`Praxispunkt eingetragen für ${this.actor.items.get(this.id).name}`);
|
||||||
this.actor.items.get(this.id).update({
|
this.actor.items.get(this.id).update({
|
||||||
system: {
|
system: {
|
||||||
pp: this.data.i.pp + 1,
|
pp: this.data.i.pp + 1,
|
||||||
|
|
@ -97,6 +103,7 @@ export class M5Roll {
|
||||||
});
|
});
|
||||||
} else if (this.data.rolls[0].dice[0] === 20) {
|
} else if (this.data.rolls[0].dice[0] === 20) {
|
||||||
if (this.data.i.type === "combat") {
|
if (this.data.i.type === "combat") {
|
||||||
|
ui.notifications.notify(`Praxispunkt eingetragen für ${this.actor.items.get(this.id).name}`);
|
||||||
// Rolling through skill
|
// Rolling through skill
|
||||||
this.actor.items.get(this.id).update({
|
this.actor.items.get(this.id).update({
|
||||||
system: {
|
system: {
|
||||||
|
|
@ -104,6 +111,7 @@ export class M5Roll {
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
} else if (this.data.iType === "weapon") {
|
} else if (this.data.iType === "weapon") {
|
||||||
|
ui.notifications.notify(`Praxispunkt eingetragen für ${this.actor.items.get(this.id).name}`);
|
||||||
// Rolling through Weapon Item
|
// Rolling through Weapon Item
|
||||||
const skill = this.actor.items.get(this.data.i.skillId);
|
const skill = this.actor.items.get(this.data.i.skillId);
|
||||||
skill.update({
|
skill.update({
|
||||||
|
|
@ -112,6 +120,7 @@ export class M5Roll {
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
} else if (this.data.iType === "defensiveWeapon") {
|
} else if (this.data.iType === "defensiveWeapon") {
|
||||||
|
ui.notifications.notify(`Praxispunkt eingetragen für ${this.actor.items.get(this.id).name}`);
|
||||||
// Rolling through defensiveWeapon Item
|
// Rolling through defensiveWeapon Item
|
||||||
const skill = this.actor.items.get(this.data.i.skillId);
|
const skill = this.actor.items.get(this.data.i.skillId);
|
||||||
skill.update({
|
skill.update({
|
||||||
|
|
@ -120,6 +129,7 @@ export class M5Roll {
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
} else if (this.data.iType === "spell") {
|
} else if (this.data.iType === "spell") {
|
||||||
|
ui.notifications.notify(`Praxispunkt eingetragen für ${this.data.i.process}`);
|
||||||
// Rolling through Spell Item
|
// Rolling through Spell Item
|
||||||
const klasse = this.actor.items.find((x) => x.type === "class" && x.system.equipped);
|
const klasse = this.actor.items.find((x) => x.type === "class" && x.system.equipped);
|
||||||
klasse.update({
|
klasse.update({
|
||||||
|
|
@ -142,18 +152,26 @@ export class M5Roll {
|
||||||
return renderTemplate(M5Roll.TEMPLATE_PATH, this.data);
|
return renderTemplate(M5Roll.TEMPLATE_PATH, this.data);
|
||||||
}
|
}
|
||||||
|
|
||||||
async toMessage() {
|
async toMessage(toggleAutomatedRoll = false) {
|
||||||
let checkOptions = await this.popUp({ isPW: this.data.rolls[0].label === (game as Game).i18n.localize("midgard5.pw") });
|
let automatedRoll = (game as Game).settings.get("midgard5", "automatedRoll");
|
||||||
if (checkOptions["cancelled"]) {
|
automatedRoll = toggleAutomatedRoll ? !automatedRoll : automatedRoll;
|
||||||
return;
|
const rMode = (game as Game).settings.get("core", "rollMode");
|
||||||
|
|
||||||
|
if (!automatedRoll) {
|
||||||
|
let checkOptions = await this.popUp({ isPW: this.data.rolls[0].label === (game as Game).i18n.localize("midgard5.pw") });
|
||||||
|
if (checkOptions["cancelled"]) {
|
||||||
|
return;
|
||||||
|
} else {
|
||||||
|
const rMode = checkOptions["rollMode"];
|
||||||
|
this.data.b = checkOptions;
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
this.data.b = checkOptions;
|
this.data.b = { difficulty: 20, modifier: 0 };
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!this._evaluated) await this.evaluate();
|
if (!this._evaluated) await this.evaluate();
|
||||||
const faces = this.pool.dice.map((x) => x.faces);
|
const faces = this.pool.dice.map((x) => x.faces);
|
||||||
|
|
||||||
const rMode = checkOptions["rollMode"] || (game as Game).settings.get("core", "rollMode");
|
|
||||||
const chatData = {
|
const chatData = {
|
||||||
type: CONST.CHAT_MESSAGE_TYPES.ROLL,
|
type: CONST.CHAT_MESSAGE_TYPES.ROLL,
|
||||||
content: await this.render(),
|
content: await this.render(),
|
||||||
|
|
|
||||||
|
|
@ -7,7 +7,6 @@ import { M5Roll } from "../rolls/M5Roll";
|
||||||
export default class M5CharacterSheet extends ActorSheet {
|
export default class M5CharacterSheet extends ActorSheet {
|
||||||
static get defaultOptions() {
|
static get defaultOptions() {
|
||||||
return mergeObject(super.defaultOptions, {
|
return mergeObject(super.defaultOptions, {
|
||||||
template: "systems/midgard5/templates/sheets/character/main.hbs",
|
|
||||||
width: 1000,
|
width: 1000,
|
||||||
height: 800,
|
height: 800,
|
||||||
classes: ["midgard5", "sheet", "character"],
|
classes: ["midgard5", "sheet", "character"],
|
||||||
|
|
@ -21,7 +20,15 @@ export default class M5CharacterSheet extends ActorSheet {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
// get template() {
|
get template() {
|
||||||
|
//console.log("M5CharacterSheet", this.actor.data.type)
|
||||||
|
if (this.actor.type === "npc") {
|
||||||
|
return "systems/midgard5/templates/sheets/npc/main.hbs";
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return "systems/midgard5/templates/sheets/character/main.hbs";
|
||||||
|
}
|
||||||
|
}
|
||||||
// return "systems/midgard5/templates/character_sheet/main.hbs"
|
// return "systems/midgard5/templates/character_sheet/main.hbs"
|
||||||
// }Options extends ActorSheet.Options = ActorSheet.Options, Data extends object = ActorSheet.Data<Options>
|
// }Options extends ActorSheet.Options = ActorSheet.Options, Data extends object = ActorSheet.Data<Options>
|
||||||
|
|
||||||
|
|
@ -78,7 +85,8 @@ export default class M5CharacterSheet extends ActorSheet {
|
||||||
let attributeValue = target ? parseInt(target.dataset.value) : null;
|
let attributeValue = target ? parseInt(target.dataset.value) : null;
|
||||||
let attributeStr = target ? target.dataset.attribute : null;
|
let attributeStr = target ? target.dataset.attribute : null;
|
||||||
const roll = M5Roll.fromAttributeValue(this.actor, attributeStr, attributeValue);
|
const roll = M5Roll.fromAttributeValue(this.actor, attributeStr, attributeValue);
|
||||||
await roll.toMessage();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await roll.toMessage(toggleAutomatedRoll);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".edit-item").on("click", async (event) => {
|
html.find(".edit-item").on("click", async (event) => {
|
||||||
|
|
@ -138,7 +146,8 @@ export default class M5CharacterSheet extends ActorSheet {
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
await item.roll();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await item.roll(toggleAutomatedRoll);
|
||||||
this.render();
|
this.render();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|
@ -158,7 +167,8 @@ export default class M5CharacterSheet extends ActorSheet {
|
||||||
|
|
||||||
const actor = this.actor as any;
|
const actor = this.actor as any;
|
||||||
const item = actor.items.get(skillId) as M5Item;
|
const item = actor.items.get(skillId) as M5Item;
|
||||||
await item.roll();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await item.roll(toggleAutomatedRoll);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".roll-general-button").on("click", async (event) => {
|
html.find(".roll-general-button").on("click", async (event) => {
|
||||||
|
|
@ -169,7 +179,8 @@ export default class M5CharacterSheet extends ActorSheet {
|
||||||
const unlearnedSkill = data.skills.general[skillName] as M5SkillUnlearned;
|
const unlearnedSkill = data.skills.general[skillName] as M5SkillUnlearned;
|
||||||
|
|
||||||
const roll = M5Roll.fromUnlearnedSkill(this.actor, unlearnedSkill, skillName);
|
const roll = M5Roll.fromUnlearnedSkill(this.actor, unlearnedSkill, skillName);
|
||||||
await roll.toMessage();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await roll.toMessage(toggleAutomatedRoll);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".learn-button").on("click", async (event) => {
|
html.find(".learn-button").on("click", async (event) => {
|
||||||
|
|
@ -267,48 +278,57 @@ export default class M5CharacterSheet extends ActorSheet {
|
||||||
|
|
||||||
const context = this.actor as any;
|
const context = this.actor as any;
|
||||||
const item = context.items.get(itemId) as M5Item;
|
const item = context.items.get(itemId) as M5Item;
|
||||||
await item.roll();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await item.roll(toggleAutomatedRoll);
|
||||||
this.render();
|
this.render();
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".roll-brawl-button").on("click", async (event) => {
|
html.find(".roll-brawl-button").on("click", async (event) => {
|
||||||
const roll = M5Roll.brawl(this.actor);
|
const roll = M5Roll.brawl(this.actor);
|
||||||
await roll.toMessage();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await roll.toMessage(toggleAutomatedRoll);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".roll-cleanSpell-button").on("click", async (event) => {
|
html.find(".roll-cleanSpell-button").on("click", async (event) => {
|
||||||
const roll = M5Roll.cleanSpell(this.actor);
|
const roll = M5Roll.cleanSpell(this.actor);
|
||||||
await roll.toMessage();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await roll.toMessage(toggleAutomatedRoll);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".roll-deprivationCold-button").on("click", async (event) => {
|
html.find(".roll-deprivationCold-button").on("click", async (event) => {
|
||||||
const roll = M5Roll.deprivationCold(this.actor);
|
const roll = M5Roll.deprivationCold(this.actor);
|
||||||
await roll.toMessage();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await roll.toMessage(toggleAutomatedRoll);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".roll-deprivationHeat-button").on("click", async (event) => {
|
html.find(".roll-deprivationHeat-button").on("click", async (event) => {
|
||||||
const roll = M5Roll.deprivationHeat(this.actor);
|
const roll = M5Roll.deprivationHeat(this.actor);
|
||||||
await roll.toMessage();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await roll.toMessage(toggleAutomatedRoll);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".roll-deprivationFood-button").on("click", async (event) => {
|
html.find(".roll-deprivationFood-button").on("click", async (event) => {
|
||||||
const roll = M5Roll.deprivationFood(this.actor);
|
const roll = M5Roll.deprivationFood(this.actor);
|
||||||
await roll.toMessage();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await roll.toMessage(toggleAutomatedRoll);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".roll-defense-button").on("click", async (event) => {
|
html.find(".roll-defense-button").on("click", async (event) => {
|
||||||
const roll = M5Roll.defense(this.actor);
|
const roll = M5Roll.defense(this.actor);
|
||||||
await roll.toMessage();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await roll.toMessage(toggleAutomatedRoll);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".roll-resistanceMind-button").on("click", async (event) => {
|
html.find(".roll-resistanceMind-button").on("click", async (event) => {
|
||||||
const roll = M5Roll.resistanceMind(this.actor);
|
const roll = M5Roll.resistanceMind(this.actor);
|
||||||
await roll.toMessage();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await roll.toMessage(toggleAutomatedRoll);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".roll-resistanceBody-button").on("click", async (event) => {
|
html.find(".roll-resistanceBody-button").on("click", async (event) => {
|
||||||
const roll = M5Roll.resistanceBody(this.actor);
|
const roll = M5Roll.resistanceBody(this.actor);
|
||||||
await roll.toMessage();
|
let toggleAutomatedRoll = (event.shiftKey)
|
||||||
|
await roll.toMessage(toggleAutomatedRoll);
|
||||||
});
|
});
|
||||||
|
|
||||||
html.find(".change-equipped").on("click", async (event) => {
|
html.find(".change-equipped").on("click", async (event) => {
|
||||||
|
|
@ -526,7 +546,11 @@ export default class M5CharacterSheet extends ActorSheet {
|
||||||
let data = null;
|
let data = null;
|
||||||
try {
|
try {
|
||||||
data = JSON.parse(event.dataTransfer.getData("text/plain"));
|
data = JSON.parse(event.dataTransfer.getData("text/plain"));
|
||||||
data.data.system.containerId = ""; //Clean containerId
|
console.log("Data", data.data);
|
||||||
|
let target = event.target.closest("[data-container-id]") as HTMLElement;
|
||||||
|
let containerId = target ? target.dataset.containerId : "";
|
||||||
|
console.log("Container ID", containerId);
|
||||||
|
data.data.system.containerId = containerId; //Update containerId
|
||||||
if (data.type !== "Transfer") return false;
|
if (data.type !== "Transfer") return false;
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
return false;
|
return false;
|
||||||
|
|
@ -535,6 +559,14 @@ export default class M5CharacterSheet extends ActorSheet {
|
||||||
if (!data.data) return false;
|
if (!data.data) return false;
|
||||||
|
|
||||||
if (data.actorId === this.actor.id) {
|
if (data.actorId === this.actor.id) {
|
||||||
|
let itemId=data.data._id;
|
||||||
|
const context = this.actor as any;
|
||||||
|
const item = context.items.get(itemId);
|
||||||
|
item.update({
|
||||||
|
data: {
|
||||||
|
containerId: data.data.system.containerId,
|
||||||
|
},
|
||||||
|
});
|
||||||
return this._onSortItem(event, data.data);
|
return this._onSortItem(event, data.data);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -13,4 +13,13 @@ export const loadSettings = async function () {
|
||||||
default: true,
|
default: true,
|
||||||
type: Boolean,
|
type: Boolean,
|
||||||
});
|
});
|
||||||
|
(game as Game).settings.register("midgard5", "automatedRoll", {
|
||||||
|
name: "Automatische Würfelwürfe",
|
||||||
|
hint: "Falls aktiv, wird bei Würfelwürfen kein Dialog gezeigt. Das Verhalten kann mit gleichzeitig gedrückter Shift Taste umgekehrt werden.",
|
||||||
|
scope: "world",
|
||||||
|
config: true,
|
||||||
|
default: false,
|
||||||
|
type: Boolean,
|
||||||
|
});
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,23 @@
|
||||||
|
// main: midgard5.less
|
||||||
|
@borderGroove: 2px groove #eeede0;
|
||||||
|
@attributeBorderColor: rgba(0, 0, 0, 0.5);
|
||||||
|
|
||||||
|
.midgard5 {
|
||||||
|
.sheet-npc {
|
||||||
|
.attribute-header {
|
||||||
|
align-items: center;
|
||||||
|
text-align: center;
|
||||||
|
font-weight: bold;
|
||||||
|
border: 0px solid transparent;
|
||||||
|
}
|
||||||
|
.attribute-value {
|
||||||
|
align-items: center;
|
||||||
|
text-align: center;
|
||||||
|
border: 0px solid transparent;
|
||||||
|
}
|
||||||
|
.fixed-value {
|
||||||
|
width: 3rem;
|
||||||
|
text-align: center;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -3,7 +3,7 @@
|
||||||
"name": "midgard5",
|
"name": "midgard5",
|
||||||
"title": "Midgard 5. Edition",
|
"title": "Midgard 5. Edition",
|
||||||
"description": "The German RPG Midgard 5. Edition",
|
"description": "The German RPG Midgard 5. Edition",
|
||||||
"version": "2.6.0",
|
"version": "2.7.0",
|
||||||
"compatibility": {
|
"compatibility": {
|
||||||
"minimum": "10",
|
"minimum": "10",
|
||||||
"verified": "11",
|
"verified": "11",
|
||||||
|
|
@ -24,8 +24,8 @@
|
||||||
"primaryTokenAttribute": "lp",
|
"primaryTokenAttribute": "lp",
|
||||||
"secondaryTokenAttribute": "ap",
|
"secondaryTokenAttribute": "ap",
|
||||||
"url": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5",
|
"url": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5",
|
||||||
"manifest": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/v2.6.0/system.json",
|
"manifest": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/latest/system.json?token=2455375115b92bc8d87c93df7159eec232456f2d",
|
||||||
"download": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/v2.6.0/midgard5-v2.6.0.zip",
|
"download": "https://git.byroks.de/MidgardVTT-Entwicklung/foundry-vtt-system-midgard5/releases/download/latest/midgard5.zip?token=2455375115b92bc8d87c93df7159eec232456f2d",
|
||||||
"initiative": "@c.calc.attributes.gw.value",
|
"initiative": "@c.calc.attributes.gw.value",
|
||||||
"license": "LICENSE.txt"
|
"license": "LICENSE.txt"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,15 +1,18 @@
|
||||||
{
|
{
|
||||||
"Actor": {
|
"Actor": {
|
||||||
"types": ["character"],
|
"types": [
|
||||||
|
"character",
|
||||||
|
"npc"
|
||||||
|
],
|
||||||
"templates": {
|
"templates": {
|
||||||
"characterDescription": {
|
"characterDescription": {
|
||||||
"info": {
|
"info": {
|
||||||
"description": "",
|
"description": "",
|
||||||
"background": "",
|
"background": "",
|
||||||
"class": {},
|
"class": {},
|
||||||
|
"npc-class": "",
|
||||||
"race": "",
|
"race": "",
|
||||||
"magicUsing": false,
|
"magicUsing": false,
|
||||||
"showAllItems": false,
|
|
||||||
"gender": "",
|
"gender": "",
|
||||||
"weight": "",
|
"weight": "",
|
||||||
"height": "",
|
"height": "",
|
||||||
|
|
@ -19,9 +22,12 @@
|
||||||
"occupation": "",
|
"occupation": "",
|
||||||
"origin": "",
|
"origin": "",
|
||||||
"faith": "",
|
"faith": "",
|
||||||
|
"level": 1,
|
||||||
"gold": 0,
|
"gold": 0,
|
||||||
"silver": 0,
|
"silver": 0,
|
||||||
"copper": 0
|
"copper": 0,
|
||||||
|
"showAllItems": false,
|
||||||
|
"showUnlearned": false
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"characterBars": {
|
"characterBars": {
|
||||||
|
|
@ -44,6 +50,8 @@
|
||||||
"gp": 0
|
"gp": 0
|
||||||
},
|
},
|
||||||
"attributes": {
|
"attributes": {
|
||||||
|
"level": 1,
|
||||||
|
"movement": 24,
|
||||||
"attributes": {
|
"attributes": {
|
||||||
"st": { "value": 50, "bonus": 0 },
|
"st": { "value": 50, "bonus": 0 },
|
||||||
"gs": { "value": 50, "bonus": 0 },
|
"gs": { "value": 50, "bonus": 0 },
|
||||||
|
|
@ -53,7 +61,8 @@
|
||||||
"zt": { "value": 50, "bonus": 0 },
|
"zt": { "value": 50, "bonus": 0 },
|
||||||
"au": { "value": 50, "bonus": 0 },
|
"au": { "value": 50, "bonus": 0 },
|
||||||
"pa": { "value": 50, "bonus": 0 },
|
"pa": { "value": 50, "bonus": 0 },
|
||||||
"wk": { "value": 50, "bonus": 0 }
|
"wk": { "value": 50, "bonus": 0 },
|
||||||
|
"git": { "value": 50, "bonus": 0 }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"skills": {
|
"skills": {
|
||||||
|
|
@ -156,6 +165,10 @@
|
||||||
"character": {
|
"character": {
|
||||||
"templates": ["characterBars", "attributes", "characterDescription", "characterHeader", "skills", "gear"],
|
"templates": ["characterBars", "attributes", "characterDescription", "characterHeader", "skills", "gear"],
|
||||||
"calc": {}
|
"calc": {}
|
||||||
|
},
|
||||||
|
"npc": {
|
||||||
|
"templates": ["characterBars", "attributes", "characterDescription", "skills", "gear"],
|
||||||
|
"calc": {}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"Item": {
|
"Item": {
|
||||||
|
|
@ -224,7 +237,8 @@
|
||||||
"weight": 0,
|
"weight": 0,
|
||||||
"capacity": 0,
|
"capacity": 0,
|
||||||
"containerId": "",
|
"containerId": "",
|
||||||
"magic": false
|
"magic": false,
|
||||||
|
"abw": 0
|
||||||
},
|
},
|
||||||
"durationSelection": {
|
"durationSelection": {
|
||||||
"durationSelection": {
|
"durationSelection": {
|
||||||
|
|
@ -314,7 +328,8 @@
|
||||||
"ausweichen": "midgard5.kido-variante-ausweichen",
|
"ausweichen": "midgard5.kido-variante-ausweichen",
|
||||||
"blockieren": "midgard5.kido-variante-blockieren",
|
"blockieren": "midgard5.kido-variante-blockieren",
|
||||||
"bewegen": "midgard5.kido-variante-bewegen",
|
"bewegen": "midgard5.kido-variante-bewegen",
|
||||||
"kontrollieren": "midgard5.kido-variante-kontrollieren"
|
"kontrollieren": "midgard5.kido-variante-kontrollieren",
|
||||||
|
"finte": "midgard5.kido-variante-finte"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
|
@ -374,6 +389,7 @@
|
||||||
"hoarded": false,
|
"hoarded": false,
|
||||||
"skillId": "",
|
"skillId": "",
|
||||||
"damageBase": "1d6",
|
"damageBase": "1d6",
|
||||||
|
"ew": 5,
|
||||||
"rolls": {
|
"rolls": {
|
||||||
"formulas": {
|
"formulas": {
|
||||||
"0": {
|
"0": {
|
||||||
|
|
@ -438,6 +454,7 @@
|
||||||
"agens": "",
|
"agens": "",
|
||||||
"reagens": "",
|
"reagens": "",
|
||||||
"material": "",
|
"material": "",
|
||||||
|
"rank": 0,
|
||||||
"rolls": {
|
"rolls": {
|
||||||
"formulas": {
|
"formulas": {
|
||||||
"0": {
|
"0": {
|
||||||
|
|
@ -459,10 +476,11 @@
|
||||||
"ap": "",
|
"ap": "",
|
||||||
"weapon": "",
|
"weapon": "",
|
||||||
"ep": "",
|
"ep": "",
|
||||||
"rank": "",
|
"rank": 0,
|
||||||
"enemy": "",
|
"enemy": "",
|
||||||
"color": "",
|
"color": "",
|
||||||
"style": "",
|
"style": "",
|
||||||
|
"grade": "",
|
||||||
"rolls": {
|
"rolls": {
|
||||||
"formulas": {
|
"formulas": {
|
||||||
"0": {
|
"0": {
|
||||||
|
|
|
||||||
|
|
@ -94,31 +94,29 @@
|
||||||
<td class="roll-spell-details">{{i.ep}}</td>
|
<td class="roll-spell-details">{{i.ep}}</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>{{localize "midgard5.kampfkunst-color"}}</td>
|
<td>{{localize "midgard5.kido-color"}}</td>
|
||||||
<td class="roll-spell-details">{{i.color}}</td>
|
<td class="roll-spell-details">{{i.color}}</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>{{localize "midgard5.kampfkunst-style"}}</td>
|
<td>{{localize "midgard5.kido-style"}}</td>
|
||||||
<td class="roll-spell-details">{{i.style}}</td>
|
<td class="roll-spell-details">{{i.style}}</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>{{localize "midgard5.kido-type"}}</td>
|
<td>{{localize "midgard5.kido-type"}}</td>
|
||||||
<td class="roll-spell-details">{{localize (m5concat "midgard5.kido-type-" i.type)}}</td>
|
<td class="roll-spell-details">{{localize (m5concat "midgard5.kido-type-" i.type)}}</td>
|
||||||
</tr>
|
</tr>
|
||||||
{{#if (eq i.type "angriff")}}
|
|
||||||
<tr>
|
<tr>
|
||||||
<td>{{localize "midgard5.kido-variante"}}</td>
|
<td>{{localize "midgard5.kido-variante"}}</td>
|
||||||
<td class="roll-spell-details">{{localize (m5concat "midgard5.kido-variante-" i.variante)}}</td>
|
<td class="roll-spell-details">{{localize (m5concat "midgard5.kido-variante-" i.variante)}}</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>{{localize "midgard5.kampfkunst-enemy"}}</td>
|
<td>{{localize "midgard5.kido-enemy"}}</td>
|
||||||
<td class="roll-spell-details">{{i.enemy}}</td>
|
<td class="roll-spell-details">{{i.enemy}}</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>{{localize "midgard5.kampfkunst-weapon"}}</td>
|
<td>{{localize "midgard5.kido-weapon"}}</td>
|
||||||
<td class="roll-spell-details">{{i.weapon}}</td>
|
<td class="roll-spell-details">{{i.weapon}}</td>
|
||||||
</tr>
|
</tr>
|
||||||
{{/if}}
|
|
||||||
{{/unless}}
|
{{/unless}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -35,7 +35,7 @@
|
||||||
<td>{{localize "midgard5.grace"}}</td>
|
<td>{{localize "midgard5.grace"}}</td>
|
||||||
<td><input name="data.gg" type="text" value="{{data.gg}}" data-dtype="Number" /></td>
|
<td><input name="data.gg" type="text" value="{{data.gg}}" data-dtype="Number" /></td>
|
||||||
<td>{{localize "midgard5.exp-overall"}}</td>
|
<td>{{localize "midgard5.exp-overall"}}</td>
|
||||||
<td><input name="data.es" type="text" value="{{data.es}}" data-dtype="Number" /></td>
|
<td width="40%"><input name="data.es" type="text" value="{{data.es}}" data-dtype="Number" /></td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>{{localize "midgard5.destiny"}}</td>
|
<td>{{localize "midgard5.destiny"}}</td>
|
||||||
|
|
|
||||||
|
|
@ -63,7 +63,7 @@
|
||||||
<h3>{{localize "midgard5.itemsInContainers"}}</h3>
|
<h3>{{localize "midgard5.itemsInContainers"}}</h3>
|
||||||
<div class="flexbox">
|
<div class="flexbox">
|
||||||
{{#each data.calc.gear.containers as |container containerId|}}
|
{{#each data.calc.gear.containers as |container containerId|}}
|
||||||
<div class="flexcolumn-2">
|
<div class="flexcolumn-2" data-container-id="{{containerId}}">
|
||||||
<div class="flexpart">
|
<div class="flexpart">
|
||||||
<div class="flexpart-header"><img src="{{container.icon}}" class="flexpart-icon">{{container.label}}</div>
|
<div class="flexpart-header"><img src="{{container.icon}}" class="flexpart-icon">{{container.label}}</div>
|
||||||
<table>
|
<table>
|
||||||
|
|
@ -234,7 +234,7 @@
|
||||||
<th class="title center">{{localize "midgard5.capacity"}}</th>
|
<th class="title center">{{localize "midgard5.capacity"}}</th>
|
||||||
<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
|
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
|
||||||
<td><a class="title add-container"><i class="fa-regular fa-plus"></i></a></th>
|
<th><a class="title add-container"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
</tr>
|
</tr>
|
||||||
</thead>
|
</thead>
|
||||||
<tbody class="items-list">
|
<tbody class="items-list">
|
||||||
|
|
@ -251,13 +251,13 @@
|
||||||
{{/unless}}
|
{{/unless}}
|
||||||
</td>
|
</td>
|
||||||
<td style="text-align: start">
|
<td style="text-align: start">
|
||||||
{{#unless (or (eq item.weight "") (eq item.equipped?))}}
|
{{#unless (or (eq item.weight 0) (eq item.equipped?))}}
|
||||||
<span class="spell-process">{{item.weight}} kg</span>
|
<span class="spell-process">{{item.weight}}kg</span>
|
||||||
{{/unless}}
|
{{/unless}}
|
||||||
</td>
|
</td>
|
||||||
<td style="text-align: start">
|
<td style="text-align: start">
|
||||||
{{#unless (eq item.capacity "")}}
|
{{#unless (eq item.capacity 0)}}
|
||||||
<span class="spell-process">{{item.capacity}} kg</span>
|
<span class="spell-process"{{#if (gt item.weight item.capacity) }}style="background:#FF6666"{{/if}}>{{item.capacity}}kg</span>
|
||||||
{{/unless}}
|
{{/unless}}
|
||||||
</td>
|
</td>
|
||||||
<td class="change-equipped">
|
<td class="change-equipped">
|
||||||
|
|
@ -289,7 +289,7 @@
|
||||||
<th class="title center">{{localize "midgard5.item-weight"}}</th>
|
<th class="title center">{{localize "midgard5.item-weight"}}</th>
|
||||||
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th></th>
|
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th></th>
|
||||||
<td><a class="title add-item"><i class="fa-regular fa-plus"></i></a></th>
|
<th><a class="title add-item"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
</tr>
|
</tr>
|
||||||
</thead>
|
</thead>
|
||||||
<tbody class="items-list">
|
<tbody class="items-list">
|
||||||
|
|
@ -345,7 +345,7 @@
|
||||||
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
||||||
<th class="title center">{{localize "midgard5.item-weight"}}</th>
|
<th class="title center">{{localize "midgard5.item-weight"}}</th>
|
||||||
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
<td><a class="title add-weapon"><i class="fa-regular fa-plus"></i></a></th>
|
<th><a class="title add-weapon"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
|
|
||||||
</tr>
|
</tr>
|
||||||
</thead>
|
</thead>
|
||||||
|
|
@ -392,7 +392,7 @@
|
||||||
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
||||||
<th class="title center">{{localize "midgard5.item-weight"}}</th>
|
<th class="title center">{{localize "midgard5.item-weight"}}</th>
|
||||||
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
<td><a class="title add-defensiveWeapon"><i class="fa-regular fa-plus"></i></a></th>
|
<th><a class="title add-defensiveWeapon"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
</tr>
|
</tr>
|
||||||
</thead>
|
</thead>
|
||||||
<tbody class="items-list">
|
<tbody class="items-list">
|
||||||
|
|
@ -438,7 +438,7 @@
|
||||||
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
||||||
<th class="title center">{{localize "midgard5.item-weight"}}</th>
|
<th class="title center">{{localize "midgard5.item-weight"}}</th>
|
||||||
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
|
||||||
<td><a class="title add-armor"><i class="fa-regular fa-plus"></i></a></th>
|
<th><a class="title add-armor"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
</tr>
|
</tr>
|
||||||
</thead>
|
</thead>
|
||||||
<tbody class="items-list">
|
<tbody class="items-list">
|
||||||
|
|
|
||||||
|
|
@ -49,18 +49,6 @@
|
||||||
</table>
|
</table>
|
||||||
|
|
||||||
<table style="width: 100%;">
|
<table style="width: 100%;">
|
||||||
<tr>
|
|
||||||
<td class="attribute">{{localize "midgard5.actor-st"}}</td>
|
|
||||||
<td class="attribute">{{localize "midgard5.actor-gs"}}</td>
|
|
||||||
<td class="attribute">{{localize "midgard5.actor-gw"}}</td>
|
|
||||||
<td class="attribute">{{localize "midgard5.actor-ko"}}</td>
|
|
||||||
<td class="attribute">{{localize "midgard5.actor-in"}}</td>
|
|
||||||
<td class="attribute">{{localize "midgard5.actor-zt"}}</td>
|
|
||||||
<td class="attribute">{{localize "midgard5.actor-au"}}</td>
|
|
||||||
<td class="attribute">{{localize "midgard5.actor-pa"}}</td>
|
|
||||||
<td class="attribute">{{localize "midgard5.actor-wk"}}</td>
|
|
||||||
<td class="attribute">{{localize "midgard5.actor-git"}}</td>
|
|
||||||
</tr>
|
|
||||||
<tr>
|
<tr>
|
||||||
<td class="attribute-value roll-attribute-button" data-attribute="st" data-value="{{data.calc.attributes.st.value}}">{{data.calc.attributes.st.value}}</td>
|
<td class="attribute-value roll-attribute-button" data-attribute="st" data-value="{{data.calc.attributes.st.value}}">{{data.calc.attributes.st.value}}</td>
|
||||||
<td class="attribute-value roll-attribute-button" data-attribute="gs" data-value="{{data.calc.attributes.gs.value}}">{{data.calc.attributes.gs.value}}</td>
|
<td class="attribute-value roll-attribute-button" data-attribute="gs" data-value="{{data.calc.attributes.gs.value}}">{{data.calc.attributes.gs.value}}</td>
|
||||||
|
|
@ -73,6 +61,18 @@
|
||||||
<td class="attribute-value roll-attribute-button" data-attribute="wk" data-value="{{data.calc.attributes.wk.value}}">{{data.calc.attributes.wk.value}}</td>
|
<td class="attribute-value roll-attribute-button" data-attribute="wk" data-value="{{data.calc.attributes.wk.value}}">{{data.calc.attributes.wk.value}}</td>
|
||||||
<td class="attribute-value roll-attribute-button" data-attribute="git" data-value="{{data.calc.stats.poisonResistance.value}}">{{data.calc.stats.poisonResistance.value}}</td>
|
<td class="attribute-value roll-attribute-button" data-attribute="git" data-value="{{data.calc.stats.poisonResistance.value}}">{{data.calc.stats.poisonResistance.value}}</td>
|
||||||
</tr>
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-st"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-gs"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-gw"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-ko"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-in"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-zt"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-au"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-pa"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-wk"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-git"}}</td>
|
||||||
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -142,6 +142,8 @@
|
||||||
|
|
||||||
<div class="flexpart">
|
<div class="flexpart">
|
||||||
<div class="flexpart-header"><img src="icons/sundries/gaming/dice-pair-white-green.webp" class="flexpart-icon">{{localize "midgard5.unlearned-skills"}}</div>
|
<div class="flexpart-header"><img src="icons/sundries/gaming/dice-pair-white-green.webp" class="flexpart-icon">{{localize "midgard5.unlearned-skills"}}</div>
|
||||||
|
<input id="data.info.showUnlearned" class="checkbox" type="checkbox" name="data.info.showUnlearned" {{checked data.info.showUnlearned}} style="float: right;">
|
||||||
|
<label for="data.info.showUnlearned" style="font-size: small; font-weight: normal; font-style: italic; float: right;">{{localize "midgard5.showUnlearned"}} </label>
|
||||||
<table>
|
<table>
|
||||||
<thead>
|
<thead>
|
||||||
<tr>
|
<tr>
|
||||||
|
|
@ -154,6 +156,7 @@
|
||||||
</tr>
|
</tr>
|
||||||
</thead>
|
</thead>
|
||||||
<tbody>
|
<tbody>
|
||||||
|
{{#unless (not data.info.showUnlearned)}}
|
||||||
{{#each data.skills.general as |skill key|}}
|
{{#each data.skills.general as |skill key|}}
|
||||||
{{#unless (isSkillInList (localizeMidgard key) ../actor.system.calc.skills.general) }}
|
{{#unless (isSkillInList (localizeMidgard key) ../actor.system.calc.skills.general) }}
|
||||||
<tr data-skill="{{key}}">
|
<tr data-skill="{{key}}">
|
||||||
|
|
@ -166,6 +169,7 @@
|
||||||
</tr>
|
</tr>
|
||||||
{{/unless}}
|
{{/unless}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
{{/unless}}
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
</div>
|
</div>
|
||||||
|
|
|
||||||
|
|
@ -87,6 +87,7 @@
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
|
|
||||||
{{#each data.lernKostenZauber as |group name|}}
|
{{#each data.lernKostenZauber as |group name|}}
|
||||||
|
{{#unless (eq group.kosten 0)}}
|
||||||
<span data-pp-name="{{name}}" class="pp-listing">
|
<span data-pp-name="{{name}}" class="pp-listing">
|
||||||
<label for="data.lernKostenZauber.{{name}}">{{localize (m5concat "midgard5.spell-process-" name)}}</label>
|
<label for="data.lernKostenZauber.{{name}}">{{localize (m5concat "midgard5.spell-process-" name)}}</label>
|
||||||
<span >
|
<span >
|
||||||
|
|
@ -95,6 +96,7 @@
|
||||||
<i class="fa fa-plus-circle pp-increase" style="cursor: pointer"></i>
|
<i class="fa fa-plus-circle pp-increase" style="cursor: pointer"></i>
|
||||||
</span>
|
</span>
|
||||||
</span>
|
</span>
|
||||||
|
{{/unless}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
|
|
|
||||||
|
|
@ -51,9 +51,15 @@
|
||||||
<td>
|
<td>
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span>{{localize "midgard5.item-weight"}}</span>
|
<span>{{localize "midgard5.item-weight"}}</span>
|
||||||
<input id="data.weight" type="number" name="data.weight" value="{{data.weight}}">
|
<input id="data.weight" type="number" name="data.weight" value="{{data.weight}}kg">
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
|
<td>
|
||||||
|
<div class="flexrow">
|
||||||
|
<span>{{localize "midgard5.item-abw"}}</span>
|
||||||
|
<input id="data.abw" type="number" name="data.abw" value="{{data.abw}}">
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>
|
<td>
|
||||||
|
|
|
||||||
|
|
@ -18,6 +18,12 @@
|
||||||
</span>
|
</span>
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
|
<td>
|
||||||
|
<div class="flexrow">
|
||||||
|
<span>{{localize "midgard5.item-abw"}}</span>
|
||||||
|
<input id="data.abw" type="number" name="data.abw" value="{{data.abw}}">
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>
|
<td>
|
||||||
|
|
|
||||||
|
|
@ -55,9 +55,15 @@
|
||||||
<td>
|
<td>
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span>{{localize "midgard5.item-weight"}}</span>
|
<span>{{localize "midgard5.item-weight"}}</span>
|
||||||
<input id="data.weight" type="number" name="data.weight" value="{{data.weight}}">
|
<input id="data.weight" type="number" name="data.weight" value="{{data.weight}}kg">
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
|
<td>
|
||||||
|
<div class="flexrow">
|
||||||
|
<span>{{localize "midgard5.item-abw"}}</span>
|
||||||
|
<input id="data.abw" type="number" name="data.abw" value="{{data.abw}}">
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>
|
<td>
|
||||||
|
|
|
||||||
|
|
@ -37,8 +37,6 @@
|
||||||
<input id="data.quantity" type="number" name="data.quantity" value="{{data.quantity}}">
|
<input id="data.quantity" type="number" name="data.quantity" value="{{data.quantity}}">
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
|
||||||
<tr>
|
|
||||||
<td colspan="4">
|
<td colspan="4">
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span>{{localize "midgard5.item-value"}}</span>
|
<span>{{localize "midgard5.item-value"}}</span>
|
||||||
|
|
@ -53,6 +51,18 @@
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
|
<td>
|
||||||
|
<div class="flexrow">
|
||||||
|
<span>{{localize "midgard5.item-weight"}}</span>
|
||||||
|
<input id="data.weight" type="number" name="data.weight" value="{{data.weight}}">
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
|
<td>
|
||||||
|
<div class="flexrow">
|
||||||
|
<span>{{localize "midgard5.item-abw"}}</span>
|
||||||
|
<input id="data.abw" type="number" name="data.abw" value="{{data.abw}}">
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
|
|
||||||
<tr>
|
<tr>
|
||||||
|
|
@ -73,12 +83,6 @@
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
<td>
|
|
||||||
<div class="flexrow">
|
|
||||||
<span>{{localize "midgard5.item-weight"}}</span>
|
|
||||||
<input id="data.weight" type="number" name="data.weight" value="{{data.weight}}">
|
|
||||||
</div>
|
|
||||||
</td>
|
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -25,8 +25,10 @@
|
||||||
<tr>
|
<tr>
|
||||||
<td>{{localize "midgard5.kampfkunst-ep"}}</td>
|
<td>{{localize "midgard5.kampfkunst-ep"}}</td>
|
||||||
<td><input name="data.ep" type="text" value="{{data.ep}}" data-dtype="String" /></td>
|
<td><input name="data.ep" type="text" value="{{data.ep}}" data-dtype="String" /></td>
|
||||||
|
{{#unless item.system.isKido}}
|
||||||
<td>{{localize "midgard5.kampfkunst-rank"}}</td>
|
<td>{{localize "midgard5.kampfkunst-rank"}}</td>
|
||||||
<td><input name="data.rank" type="text" value="{{data.rank}}" data-dtype="String" /></td>
|
<td><input name="data.rank" type="number" value="{{data.rank}}" data-dtype="Number" /></td>
|
||||||
|
{{/unless}}
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>{{localize "midgard5.kampfkunst-weapon"}}</td>
|
<td>{{localize "midgard5.kampfkunst-weapon"}}</td>
|
||||||
|
|
@ -83,6 +85,20 @@
|
||||||
</td>
|
</td>
|
||||||
{{/unless}}
|
{{/unless}}
|
||||||
{{/unless}}
|
{{/unless}}
|
||||||
|
{{#if item.system.isKido}}
|
||||||
|
<tr>
|
||||||
|
<td>{{localize "midgard5.kido-color"}}</td>
|
||||||
|
<td><input name="data.color" type="text" value="{{data.color}}" data-dtype="String" /></td>
|
||||||
|
<td>{{localize "midgard5.kido-style"}}</td>
|
||||||
|
<td><input name="data.style" type="text" value="{{data.style}}" data-dtype="String" /></td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>{{localize "midgard5.kido-grade"}}</td>
|
||||||
|
<td><input name="data.grade" type="text" value="{{data.grade}}" data-dtype="String" /></td>
|
||||||
|
<td>{{localize "midgard5.kido-rank"}}</td>
|
||||||
|
<td><input name="data.rank" type="number" value="{{data.rank}}" data-dtype="Number" /></td>
|
||||||
|
</tr>
|
||||||
|
{{/if}}
|
||||||
</tr>
|
</tr>
|
||||||
<td>{{localize "midgard5.skill"}}</td>
|
<td>{{localize "midgard5.skill"}}</td>
|
||||||
<td>
|
<td>
|
||||||
|
|
|
||||||
|
|
@ -60,9 +60,15 @@
|
||||||
<td>
|
<td>
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span>{{localize "midgard5.item-weight"}}</span>
|
<span>{{localize "midgard5.item-weight"}}</span>
|
||||||
<input id="data.weight" type="number" name="data.weight" value="{{data.weight}}">
|
<input id="data.weight" type="number" name="data.weight" value="{{data.weight}}kg">
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
|
<td>
|
||||||
|
<div class="flexrow">
|
||||||
|
<span>{{localize "midgard5.item-abw"}}</span>
|
||||||
|
<input id="data.abw" type="number" name="data.abw" value="{{data.abw}}">
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>
|
<td>
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,4 @@
|
||||||
|
<div class="sheet-npc" style="flex: 1 0 20%" data-attribute="{{attributeId}}">
|
||||||
|
<div class="attribute-header">{{localize (m5concat "midgard5.actor-" attributeId "-long")}}</div>
|
||||||
|
<div class="attribute-value"> <input class="attribute-footer-value" name="data.attributes.{{attributeId}}.value" value="{{attribute.value}}" type="text" data-dtype="Number" /></div>
|
||||||
|
</div>
|
||||||
|
|
@ -0,0 +1,233 @@
|
||||||
|
|
||||||
|
<div class="flexbox">
|
||||||
|
|
||||||
|
<div class="flexcolumn-3">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/magic/time/arrows-circling-pink.webp" class="flexpart-icon">{{localize "midgard5.calculated-values"}}</div>
|
||||||
|
<table>
|
||||||
|
<tr height = 10px></tr>
|
||||||
|
<tr>
|
||||||
|
<td>{{localize "midgard5.movementRange"}}</td>
|
||||||
|
<td class="fixed-value">{{data.calc.stats.movement.value}}</td>
|
||||||
|
<td></td>
|
||||||
|
<td class="fixed-value"></td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td>{{localize "midgard5.initiative"}}</td>
|
||||||
|
<td class="fixed-value">
|
||||||
|
{{#if (isSkillInList (localizeMidgard "anfuehren") data.calc.skills.general)}}
|
||||||
|
{{skillEwInList (localizeMidgard "anfuehren") data.calc.skills.general}}
|
||||||
|
{{else}}
|
||||||
|
{{skillEw actor._id data.skills.general.anfuehren}}
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
<td>{{localize "midgard5.actionrank"}}</td>
|
||||||
|
<td class="fixed-value"><a class="join-combat">{{data.calc.attributes.gw.value}}</a></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="flexcolumn-3">
|
||||||
|
<div class="flexpart" style="padding: 0 0.5rem;">
|
||||||
|
<div class="flexpart-header">{{localize "midgard5.actionrank"}}</div>
|
||||||
|
<button class="wide-button join-combat">{{localize "midgard5.combat-join"}}</button>
|
||||||
|
<button class="wide-button ranged-combat">{{localize "midgard5.combat-ranged"}}</button>
|
||||||
|
<button class="wide-button spell-combat">{{localize "midgard5.combat-spell"}}</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="flexcolumn-3">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/magic/life/cross-worn-green.webp" class="flexpart-icon">{{localize "TYPES.Item.effect"}}</div>
|
||||||
|
<table>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
|
||||||
|
<th class="title">{{localize "TYPES.Item.effect"}}</th>
|
||||||
|
<td><a class="title add-effect"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
|
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody class="items-list">
|
||||||
|
{{#each data.calc.gear.effects as |item itemId|}}
|
||||||
|
<tr data-item-id="{{itemId}}" class="items">
|
||||||
|
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
|
||||||
|
<td class="padding">
|
||||||
|
<span class="edit-item">{{item.label}}</span>
|
||||||
|
{{#if item.equipped}}
|
||||||
|
<span class="spell-process">{{localize "midgard5.active"}}</span>
|
||||||
|
{{#unless (or (eq item.duration.unit "") (eq item.duration.unit "limitless"))}}
|
||||||
|
<span class="spell-process">{{item.duration.time}} {{localize (concat "midgard5.time-" item.duration.unit)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
{{/if}}
|
||||||
|
</td>
|
||||||
|
{{!--{{#unless (eq item.label "Belastung")}}--}}
|
||||||
|
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
{{!--{{/unless}}--}}
|
||||||
|
</tr>
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
|
||||||
|
<div class="flexcolumn-3">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/skills/melee/hand-grip-sword-white-brown.webp" class="flexpart-icon">{{localize "midgard5.attack"}}</div>
|
||||||
|
<table>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
|
||||||
|
<th class="title">{{localize "TYPES.Item.weapon"}}</th>
|
||||||
|
<th class="title">{{localize "midgard5.ew"}}</th>
|
||||||
|
<th class="title">{{localize "midgard5.damage"}}</th>
|
||||||
|
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
|
||||||
|
<td><a class="title add-weapon"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody class="items-list">
|
||||||
|
{{#each data.calc.gear.weapons as |item itemId|}}
|
||||||
|
<tr data-item-id="{{itemId}}" class="item">
|
||||||
|
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
|
||||||
|
<td class="padding edit-item {{#if item.special}}highlight{{/if}}">{{item.label}}{{#if item.special}}(*){{/if}}</td>
|
||||||
|
<td class="fixed-value">{{item.calc.ew}}</td>
|
||||||
|
<td class="fixed-value">{{item.damageBase}}</td>
|
||||||
|
<td><button class="roll-button roll-weapon-button"></button></td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
<table>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
|
||||||
|
<th class="title">{{localize "midgard5.weapon-skill"}}</th>
|
||||||
|
<th class="title">{{localize "midgard5.ew"}}</th>
|
||||||
|
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
|
||||||
|
<th><a class="title add-combat-skill"><i class="fa-regular fa-plus"></i></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody class="items-list">
|
||||||
|
{{#each data.calc.skills.combat as |skill skillId|}}
|
||||||
|
<tr data-item-id="{{skillId}}" class="item">
|
||||||
|
<td class="flexpart-img"><img src={{skill.icon}} class="flexpart-icon"></td>
|
||||||
|
<td class="padding edit-item">{{skill.label}}</td>
|
||||||
|
<td class="fixed-value">{{skill.calc.ew}}</td>
|
||||||
|
<td><button class="roll-button roll-learned-button"></button></td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="flexcolumn-3">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/skills/melee/shield-block-gray-orange.webp" class="flexpart-icon">{{localize "midgard5.defense"}}</div>
|
||||||
|
<table>
|
||||||
|
<tr height = 10px></tr>
|
||||||
|
<tr>
|
||||||
|
<td class="padding highlight">{{localize "midgard5.defense"}}</td>
|
||||||
|
<td class="center">{{add data.calc.stats.defense.value data.calc.stats.defenseBonus.value}}</td>
|
||||||
|
<td class="fixed-value"><button class="roll-button roll-defense-button"></button></td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="padding highlight">{{localize "midgard5.resistanceMind"}}</td>
|
||||||
|
<td class="center">{{data.calc.stats.resistanceMind.value}}</td>
|
||||||
|
<td class="fixed-value"><button class="roll-button roll-resistanceMind-button"></button></td>
|
||||||
|
</tr>
|
||||||
|
|
||||||
|
<tr>
|
||||||
|
<td class="padding highlight">{{localize "midgard5.resistanceBody"}}</td>
|
||||||
|
<td class="center">{{data.calc.stats.resistanceBody.value}}</td>
|
||||||
|
<td class="fixed-value"><button class="roll-button roll-resistanceBody-button"></button></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
<table>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
|
||||||
|
<th class="title">{{localize "TYPES.Item.defensiveWeapon"}}</th>
|
||||||
|
<th class="title">{{localize "midgard5.ew"}}</th>
|
||||||
|
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
|
||||||
|
<th><a class="title add-defensiveWeapon"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody class="items-list">
|
||||||
|
{{#each data.calc.gear.defensiveWeapons as |item itemId|}}
|
||||||
|
<tr data-item-id="{{itemId}}" class="item">
|
||||||
|
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
|
||||||
|
<td class="padding edit-item">{{item.label}}</td>
|
||||||
|
<td class="fixed-value">{{item.calc.ew}}</td>
|
||||||
|
<td><button class="roll-button roll-weapon-button"></button></td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
|
||||||
|
<table>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
|
||||||
|
<th class="title">{{localize "TYPES.Item.armor"}}</th>
|
||||||
|
<th class="title">{{localize "midgard5.actor-lp-short"}}</th>
|
||||||
|
<th><a class="title add-armor"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody class="items-list">
|
||||||
|
{{#each data.calc.gear.armor as |item itemId|}}
|
||||||
|
<tr data-item-id="{{itemId}}" class="item">
|
||||||
|
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
|
||||||
|
<td class="padding edit-item">{{item.label}}</td>
|
||||||
|
<td class="fixed-value">{{lpProtection}}</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{{#if actor.system.info.magicUsing }}
|
||||||
|
<div class="flexcolumn-3">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/magic/symbols/star-inverted-yellow.webp" class="flexpart-icon">{{localize "TYPES.Item.spell"}}</div>
|
||||||
|
<table>
|
||||||
|
<tr height = 10px></tr>
|
||||||
|
<tr>
|
||||||
|
<td class="padding highlight">{{localize "midgard5.spellCasting"}}</td>
|
||||||
|
<td class="center">{{data.calc.stats.spellCasting.value}}</td>
|
||||||
|
<td class="fixed-value"><button class="roll-button roll-defense-button"></button></td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
<table>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
|
||||||
|
<th class="title">{{localize "TYPES.Item.spell"}}</th>
|
||||||
|
<th class="title">{{localize "midgard5.ew"}}</th>
|
||||||
|
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
|
||||||
|
<th><a class="title add-spell"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody class="items-list">
|
||||||
|
{{#each data.calc.spells as |item itemId|}}
|
||||||
|
<tr data-item-id="{{itemId}}" class="item">
|
||||||
|
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
|
||||||
|
<td class="padding edit-item {{#if item.special}}highlight{{/if}}">{{item.label}}{{#if item.special}}(*){{/if}}</td>
|
||||||
|
<td class="fixed-value">{{item.calc.ew}}</td>
|
||||||
|
<td><button class="roll-button roll-weapon-button"></button></td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
{{/if}}
|
||||||
|
</div>
|
||||||
|
|
@ -0,0 +1,18 @@
|
||||||
|
<div class="flexbox">
|
||||||
|
<div class="flexcolumn-1">
|
||||||
|
<div class="flexpart" style="height: 250px;">
|
||||||
|
<div class="flexpart-header"><img src="icons/environment/wilderness/mine-interior-dungeon-door.webp" class="flexpart-icon" />{{localize "midgard5.description"}}</div>
|
||||||
|
<br />
|
||||||
|
<div class="biography">{{editor data.info.description target="data.info.description" button=true owner=owner editable=editable}}</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div class="flexcolumn-1">
|
||||||
|
<div class="flexpart" style="height: 250px;">
|
||||||
|
<div class="flexpart-header"><img src="icons/environment/people/group.webp" class="flexpart-icon" />{{localize "midgard5.background"}}</div>
|
||||||
|
<br />
|
||||||
|
<div class="biography">{{editor data.info.background target="data.info.background" button=true owner=owner editable=editable}}</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</div>
|
||||||
|
|
@ -0,0 +1,127 @@
|
||||||
|
<form class="actor-sheet {{cssClass}}" autocomplete="off">
|
||||||
|
<header class="flexbox" style="background-color: beige; padding: 5px; border: 2px solid black;">
|
||||||
|
|
||||||
|
<!-- Logo -->
|
||||||
|
<div class="flexcolumn-5" style="height: 200px;">
|
||||||
|
<img class="profile-img" src="/systems/midgard5/assets/icons/backgrounds/bg1.webp" alt="Midgard">
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- Name, Class, Level, Race, Occupation -->
|
||||||
|
<div class="flexcolumn-2" style="margin:0px 5px 0px 5px;">
|
||||||
|
<table class="bordered">
|
||||||
|
<tr>
|
||||||
|
<td >{{localize "midgard5.actor-name"}}</td>
|
||||||
|
<td colspan="3"><input name="name" type="text" value="{{actor.name}}" data-dtype="String" /></td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td >{{localize "midgard5.class"}}</td>
|
||||||
|
<td ><input name="data.info.npc-class" type="text" value="{{data.info.npc-class}}" data-dtype="String" /></td>
|
||||||
|
<td >{{localize "midgard5.level"}}</td>
|
||||||
|
<td>{{data.calc.level}}</td>
|
||||||
|
</table>
|
||||||
|
|
||||||
|
<table style="font-weight: bold;">
|
||||||
|
<tr height = 10px></tr>
|
||||||
|
<tr>
|
||||||
|
<td ><input name="data.info.race" type="text" value="{{data.info.race}}" data-dtype="String" /></td>
|
||||||
|
<td ><input name="data.info.occupation" type="text" value="{{data.info.occupation}}" data-dtype="String" /></td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td style="text-align: center; font-size: small">{{localize "midgard5.race"}}</td>
|
||||||
|
<td style="text-align: center; font-size: small">{{localize "midgard5.occupation"}}</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
|
||||||
|
<table style="width: 100%;">
|
||||||
|
<tr>
|
||||||
|
<td class="attribute-value roll-attribute-button" data-attribute="st" data-value="{{data.attributes.st.value}}">{{data.attributes.st.value}}</td>
|
||||||
|
<td class="attribute-value roll-attribute-button" data-attribute="gs" data-value="{{data.attributes.gs.value}}">{{data.attributes.gs.value}}</td>
|
||||||
|
<td class="attribute-value roll-attribute-button" data-attribute="gw" data-value="{{data.attributes.gw.value}}">{{data.attributes.gw.value}}</td>
|
||||||
|
<td class="attribute-value roll-attribute-button" data-attribute="ko" data-value="{{data.attributes.ko.value}}">{{data.attributes.ko.value}}</td>
|
||||||
|
<td class="attribute-value roll-attribute-button" data-attribute="in" data-value="{{data.attributes.in.value}}">{{data.attributes.in.value}}</td>
|
||||||
|
<td class="attribute-value roll-attribute-button" data-attribute="zt" data-value="{{data.attributes.zt.value}}">{{data.attributes.zt.value}}</td>
|
||||||
|
<td class="attribute-value roll-attribute-button" data-attribute="au" data-value="{{data.attributes.au.value}}">{{data.attributes.au.value}}</td>
|
||||||
|
<td class="attribute-value roll-attribute-button" data-attribute="pa" data-value="{{data.attributes.pa.value}}">{{data.attributes.pa.value}}</td>
|
||||||
|
<td class="attribute-value roll-attribute-button" data-attribute="wk" data-value="{{data.attributes.wk.value}}">{{data.attributes.wk.value}}</td>
|
||||||
|
<td class="attribute-value roll-attribute-button" data-attribute="git" data-value="{{data.attributes.git.value}}">{{data.attributes.git.value}}</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-st"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-gs"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-gw"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-ko"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-in"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-zt"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-au"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-pa"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-wk"}}</td>
|
||||||
|
<td class="attribute">{{localize "midgard5.actor-git"}}</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- Profilbild -->
|
||||||
|
<div class="flexcolumn-5" style="height: 200px;text-align: center;" >
|
||||||
|
<img class="profile-img" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" />
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- LP + AP -->
|
||||||
|
<div class="flexcolumn-1">
|
||||||
|
<table>
|
||||||
|
<tr>
|
||||||
|
<td><b>{{localize "midgard5.actor-lp-short"}}</b></td>
|
||||||
|
<td colspan="9">
|
||||||
|
<div class="health-bar">
|
||||||
|
<input name="data.lp.value" type="text" value="{{data.lp.value}}" data-dtype="Number" />
|
||||||
|
{{#times data.lp.max}}
|
||||||
|
{{#if (lt this ../data.lp.value)}}
|
||||||
|
<div class="lp-bar-item update-lp" data-value="{{this}}"></div>
|
||||||
|
{{else}}
|
||||||
|
<div class="lp-bar-item-empty update-lp" data-value="{{this}}"></div>
|
||||||
|
{{/if}}
|
||||||
|
{{/times}}
|
||||||
|
<div class="max-value">{{data.lp.max}}</div>
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td><b>{{localize "midgard5.actor-ap-short"}}</b></td>
|
||||||
|
<td colspan="9">
|
||||||
|
<div class="health-bar">
|
||||||
|
<input name="data.ap.value" type="text" value="{{data.ap.value}}" data-dtype="Number" />
|
||||||
|
{{#times data.ap.max}}
|
||||||
|
{{#if (lt this ../data.ap.value)}}
|
||||||
|
<div class="ap-bar-item update-ap" data-value="{{this}}"></div>
|
||||||
|
{{else}}
|
||||||
|
<div class="ap-bar-item-empty update-ap" data-value="{{this}}"></div>
|
||||||
|
{{/if}}
|
||||||
|
{{/times}}
|
||||||
|
<div class="max-value">{{data.ap.max}}</div>
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</header>
|
||||||
|
|
||||||
|
{{!-- Character Sheet Navigation --}}
|
||||||
|
<nav class="sheet-navigation tabs" data-group="primary">
|
||||||
|
<a class="item active" data-tab="combat">{{ localize "midgard5.combat" }}</a>
|
||||||
|
<a class="item" data-tab="properties">{{ localize "midgard5.attributes" }}</a>
|
||||||
|
<a class="item" data-tab="description">{{ localize "midgard5.description" }}</a>
|
||||||
|
</nav>
|
||||||
|
|
||||||
|
<section class="sheet-content">
|
||||||
|
|
||||||
|
<div class="tab combat flexcol" data-group="primary" data-tab="combat">
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/combat.hbs"}}
|
||||||
|
</div>
|
||||||
|
<div class="tab properties flexcol" data-group="primary" data-tab="properties">
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/properties.hbs"}}
|
||||||
|
</div>
|
||||||
|
<div class="tab description flexcol" data-group="primary" data-tab="description">
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/description.hbs"}}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
</section>
|
||||||
|
</form>
|
||||||
|
|
@ -0,0 +1,117 @@
|
||||||
|
<div class="flexbox">
|
||||||
|
<div class="flexcolumn-1">
|
||||||
|
<div class="flexpart-header"><img src="icons/skills/melee/maneuver-sword-katana-yellow.webp" class="flexpart-icon">{{localize "midgard5.attributes"}}</div>
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="attributes">
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/attribute.hbs" attributeId="st" attribute=data.attributes.st}}
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/attribute.hbs" attributeId="gs" attribute=data.attributes.gs}}
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/attribute.hbs" attributeId="gw" attribute=data.attributes.gw}}
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/attribute.hbs" attributeId="ko" attribute=data.attributes.ko}}
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/attribute.hbs" attributeId="in" attribute=data.attributes.in}}
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/attribute.hbs" attributeId="zt" attribute=data.attributes.zt}}
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/attribute.hbs" attributeId="au" attribute=data.attributes.au}}
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/attribute.hbs" attributeId="pa" attribute=data.attributes.pa}}
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/attribute.hbs" attributeId="wk" attribute=data.attributes.wk}}
|
||||||
|
{{> "systems/midgard5/templates/sheets/npc/attribute.hbs" attributeId="git" attribute=data.attributes.git}}
|
||||||
|
<div class="sheet-npc">
|
||||||
|
<div class="attribute-header">{{localize "midgard5.movementRange"}}</div>
|
||||||
|
<div class="attribute-value"><input name="data.movement" type="text" value="{{data.movement}}" data-dtype="Number" /></div>
|
||||||
|
</div>
|
||||||
|
<div class="sheet-npc">
|
||||||
|
<div class="attribute-header">{{localize "midgard5.exp-overall"}}</div>
|
||||||
|
<div class="attribute-value"><input name="data.es" type="text" value="{{data.es}}" data-dtype="Number" /></div>
|
||||||
|
</div>
|
||||||
|
<div class="sheet-npc">
|
||||||
|
<div class="attribute-header">{{localize "midgard5.actor-lp-short"}} {{localize "midgard5.maximum"}}</div>
|
||||||
|
<div class="attribute-value"><input name="data.lp.max" type="text" value="{{data.lp.max}}" data-dtype="Number" /></div>
|
||||||
|
</div>
|
||||||
|
<div class="sheet-npc">
|
||||||
|
<div class="attribute-header">{{localize "midgard5.actor-ap-short"}} {{localize "midgard5.maximum"}}</div>
|
||||||
|
<div class="attribute-value"><input name="data.ap.max" type="text" value="{{data.ap.max}}" data-dtype="Number" /></div>
|
||||||
|
</div>
|
||||||
|
<div class="sheet-npc">
|
||||||
|
<div class="attribute-header">{{localize "midgard5.magicUsing"}}</div>
|
||||||
|
<div class="attribute-value"><input id="data.info.magicUsing" type="checkbox" name="data.info.magicUsing" {{checked data.info.magicUsing}}></div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="flexcolumn-2">
|
||||||
|
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/sundries/gaming/dice-pair-white-green.webp" class="flexpart-icon">{{localize "midgard5.skills"}}</div>
|
||||||
|
<input id="data.info.showUnlearned" class="checkbox" type="checkbox" name="data.info.showUnlearned" {{checked data.info.showUnlearned}} style="float: right;">
|
||||||
|
<label for="data.info.showUnlearned" style="font-size: small; font-weight: normal; font-style: italic; float: right;">{{localize "midgard5.showUnlearned"}} </label>
|
||||||
|
<table>
|
||||||
|
<thead>
|
||||||
|
<tr>
|
||||||
|
<th class="title">{{localize "midgard5.skills"}}</th>
|
||||||
|
<th class="title">{{localize "midgard5.ew"}}</th>
|
||||||
|
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th>
|
||||||
|
<th><a class="title add-general-skill"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
{{#each data.calc.skills.general as |skill skillId|}}
|
||||||
|
<tr data-item-id="{{skillId}}" class="item">
|
||||||
|
<td class="padding edit-item">{{skill.label}}</td>
|
||||||
|
<td class="fixed-value"><input type="text" value="{{skill.fw}}" data-dtype="Number" /></td>
|
||||||
|
<td><button class="roll-button roll-learned-button"></button></td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/each}}
|
||||||
|
{{#unless (not data.info.showUnlearned)}}
|
||||||
|
{{#each data.skills.general as |skill key|}}
|
||||||
|
{{#unless (isSkillInList (localizeMidgard key) ../actor.system.calc.skills.general) }}
|
||||||
|
<tr data-skill="{{key}}">
|
||||||
|
<td class="padding" style="font-style: italic;">{{localizeMidgard key}}</td>
|
||||||
|
<td class="fixed-value"><input type="text" value="{{skill.fw}}" data-dtype="Number" /></td>
|
||||||
|
<td><button class="roll-button roll-general-button"></button></td>
|
||||||
|
<td><a class="learn-button" title="Learn Skill"><i class="fa-regular fa-plus"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/unless}}
|
||||||
|
{{/each}}
|
||||||
|
{{/unless}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div class="flexcolumn-2">
|
||||||
|
<div class="flexpart">
|
||||||
|
<div class="flexpart-header"><img src="icons/tools/hand/scale-balances-merchant-brown.webp" class="flexpart-icon">{{localize "midgard5.gear"}}</div>
|
||||||
|
<table>
|
||||||
|
<thead class="theader">
|
||||||
|
<tr>
|
||||||
|
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
|
||||||
|
<th class="title">{{localize "TYPES.Item.item"}}</th>
|
||||||
|
<th class="title center">{{localize "midgard5.item-quantity"}}</th>
|
||||||
|
<th class="title center">{{localize "midgard5.item-value"}}</th>
|
||||||
|
<td><a class="title add-item"><i class="fa-regular fa-plus"></i></a></th>
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody class="items-list">
|
||||||
|
<tr height = 10px></tr>
|
||||||
|
{{#each data.calc.gear.items as |item itemId|}}
|
||||||
|
<tr data-item-id="{{itemId}}" class="item">
|
||||||
|
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
|
||||||
|
<td class="padding">
|
||||||
|
<span class="edit-item">{{item.label}}</span>
|
||||||
|
</td>
|
||||||
|
<td>
|
||||||
|
<i class="fa fa-minus-circle quantity-decrease" style="cursor: pointer"></i>
|
||||||
|
<span>{{item.quantity}}</span>
|
||||||
|
<i class="fa fa-plus-circle quantity-increase" style="cursor: pointer"></i>
|
||||||
|
</td>
|
||||||
|
<td style="text-align: start">
|
||||||
|
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
|
||||||
|
<span class="spell-process">{{item.value}} {{localize (m5concat "midgard5.currency-" item.currency)}}</span>
|
||||||
|
{{/unless}}
|
||||||
|
</td>
|
||||||
|
<td><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
|
||||||
|
</tr>
|
||||||
|
{{/each}}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
Loading…
Reference in New Issue