Zwergenhort (#4)
Mein Geschenk zu Weihnachten: Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues). Frohe Weihnachten ;) Co-authored-by: Byroks <byroks@gmail.com> Reviewed-on: #4 Co-authored-by: LeFrique <lefrique@live.de> Co-committed-by: LeFrique <lefrique@live.de>
This commit was merged in pull request #4.
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+2
-1
@@ -1,4 +1,5 @@
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{
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{
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"moduleName": "Midgard 5. Edition",
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"moduleName": "Midgard 5. Edition",
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"repository": "https://git.byroks.de/Byroks/foundry-vtt-system-midgard5"
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"repository": "https://github.com/Byroks/foundry-vtt-system-midgard5",
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"rawURL": "https://raw.githubusercontent.com/Byroks/foundry-vtt-system-midgard5"
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}
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}
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@@ -42,6 +42,7 @@
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"midgard5.item-quantity": "Menge",
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"midgard5.item-quantity": "Menge",
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"midgard5.item-onbody": "Am Körper",
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"midgard5.item-onbody": "Am Körper",
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"midgard5.item-ismagic": "Ist Magisch",
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"midgard5.item-ismagic": "Ist Magisch",
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"midgard5.item-wealth": "Vermögenswert",
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"midgard5.actor-lp": "Lebenspunkte",
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"midgard5.actor-lp": "Lebenspunkte",
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"midgard5.actor-lp-short": "LP",
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"midgard5.actor-lp-short": "LP",
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@@ -97,6 +98,12 @@
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"midgard5.currency-gold": "Gold",
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"midgard5.currency-gold": "Gold",
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"midgard5.currency-silver": "Silber",
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"midgard5.currency-silver": "Silber",
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"midgard5.currency-copper": "Kupfer",
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"midgard5.currency-copper": "Kupfer",
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"midgard5.currency-wealth": "Vermögen in GS",
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"midgard5.currency-available": "verfügbares Vermögen",
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"midgard5.hoard": "aktueller Hort",
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"midgard5.hoardMin": "benötigter Mindesthort",
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"midgard5.hoard-next": "Hort für nächsten Grad",
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"midgard5.hoarded": "Hort",
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"midgard5.no-container": "Ohne",
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"midgard5.no-container": "Ohne",
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@@ -221,6 +228,7 @@
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"midgard5.defensive-weapon": "Verteidigungswaffe",
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"midgard5.defensive-weapon": "Verteidigungswaffe",
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"midgard5.no-skill": "Keine Fertigkeit",
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"midgard5.no-skill": "Keine Fertigkeit",
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"midgard5.magic": "magisch",
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"midgard5.magic": "magisch",
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"midgard5.valuable": "Vermögen",
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"midgard5.equipped": "Ausgerüstet",
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"midgard5.equipped": "Ausgerüstet",
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"midgard5.active": "Aktiv",
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"midgard5.active": "Aktiv",
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"midgard5.rangedWeapon": "Schusswaffe",
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"midgard5.rangedWeapon": "Schusswaffe",
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@@ -8,6 +8,7 @@ const preloadTemplates = async (): Promise<Handlebars.TemplateDelegate<any>[]> =
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const templates: Array<string> = [
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const templates: Array<string> = [
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"sheets/character/attribute.hbs",
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"sheets/character/attribute.hbs",
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"sheets/character/base_values.hbs",
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"sheets/character/base_values.hbs",
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"sheets/character/main.hbs",
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"sheets/character/skills.hbs",
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"sheets/character/skills.hbs",
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"sheets/character/gear.hbs",
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"sheets/character/gear.hbs",
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"sheets/character/spells.hbs",
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"sheets/character/spells.hbs",
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@@ -86,6 +86,10 @@ export enum M5Stats {
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PROTECTION_AP = "apProtection",
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PROTECTION_AP = "apProtection",
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PERCEPTION = "perception",
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PERCEPTION = "perception",
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DRINKING = "drinking",
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DRINKING = "drinking",
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HOARD = "hoard",
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HOARD_NEXT = "hoardNext",
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HOARD_MIN = "hoardMin",
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WEALTH = "wealth",
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}
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}
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export enum M5ModType {
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export enum M5ModType {
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@@ -173,6 +177,10 @@ export interface M5CharacterCalculatedData {
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perceptionFW: number;
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perceptionFW: number;
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drinking: M5ModResult;
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drinking: M5ModResult;
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drinkingFW: number;
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drinkingFW: number;
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hoard: number;
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hoardNext: number;
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hoardMin: number;
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wealth: number;
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};
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};
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skillMods: {};
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skillMods: {};
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skills: {
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skills: {
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@@ -1,7 +1,6 @@
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import { M5Item } from "../items/M5Item";
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import { M5Item } from "../items/M5Item";
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import { M5Attribute, M5CharacterCalculatedData, M5ItemMod, M5ModOperation, M5ModResult, M5RollData, M5Skill, M5SkillCalculated, M5SkillLearned } from "../M5Base";
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import { M5Attribute, M5CharacterCalculatedData, M5ItemMod, M5ModOperation, M5ModResult, M5RollData, M5Skill, M5SkillCalculated, M5SkillLearned } from "../M5Base";
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import M5ModAggregate from "./M5ModAggregate";
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import M5ModAggregate from "./M5ModAggregate";
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export class M5Character extends Actor {
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export class M5Character extends Actor {
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// constructor(
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// constructor(
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// data: ConstructorParameters<typeof foundry.documents.BaseActor>[0],
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// data: ConstructorParameters<typeof foundry.documents.BaseActor>[0],
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@@ -72,6 +71,7 @@ export class M5Character extends Actor {
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perceptionFW: 0,
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perceptionFW: 0,
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drinking: { value: 0, mods: [] },
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drinking: { value: 0, mods: [] },
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drinkingFW: 0,
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drinkingFW: 0,
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hoard: 0,
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},
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},
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skillMods: {},
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skillMods: {},
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skills: {
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skills: {
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@@ -99,7 +99,7 @@ export class M5Character extends Actor {
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const data = (this as any).system;
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const data = (this as any).system;
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if (!data) return null;
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if (!data) return null;
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ret.level = M5Character.levelFromExp(data.es);
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ret.level = M5Character.levelFromExp(data.info.race === "Zwerg" ? Math.min(data.calc.stats?.hoard * 2 || 0, data.es) : data.es);
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ret.attributes.st.value = M5Character.attributeMinMax(data.attributes.st); // TODO item effects
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ret.attributes.st.value = M5Character.attributeMinMax(data.attributes.st); // TODO item effects
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ret.attributes.gs.value = M5Character.attributeMinMax(data.attributes.gs);
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ret.attributes.gs.value = M5Character.attributeMinMax(data.attributes.gs);
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@@ -145,6 +145,11 @@ export class M5Character extends Actor {
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ret.stats.perceptionFW = 6;
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ret.stats.perceptionFW = 6;
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ret.stats.drinking = this.modResult(0);
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ret.stats.drinking = this.modResult(0);
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ret.stats.drinkingFW = Math.floor(ret.attributes.ko.value / 10);
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ret.stats.drinkingFW = Math.floor(ret.attributes.ko.value / 10);
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ret.stats.hoardMin = M5Character.levelThreshold.at (ret.level - 1)/2;
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ret.stats.hoardNext = M5Character.levelThreshold.at (ret.level)/2;
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ret.stats.wealth = data.info.gold + data.info.silver/10 + data.info.copper/100;
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ret.stats.hoard = 0;
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if (!skip?.mods) {
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if (!skip?.mods) {
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const aggregate = new M5ModAggregate(data, ret);
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const aggregate = new M5ModAggregate(data, ret);
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@@ -172,7 +177,14 @@ export class M5Character extends Actor {
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let label = item.name;
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let label = item.name;
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if (item.system.magic) {
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if (item.system.magic) {
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label += "*";
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label += "*";
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};
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if (item.system.valuable) {
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ret.stats.wealth += item.system.value || 0;
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};
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if (item.system.hoarded) {
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ret.stats.hoard += item.system.value || 0;
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}
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}
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let icon = item.img;
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let icon = item.img;
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let rollable = false;
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let rollable = false;
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@@ -183,12 +195,15 @@ export class M5Character extends Actor {
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break;
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break;
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}
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}
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}
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}
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ret.gear.items[item.id] = {
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ret.gear.items[item.id] = {
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label: label,
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label: label,
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icon: icon,
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icon: icon,
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magic: item.system.magic,
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magic: item.system.magic,
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calc: item.system.calc,
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calc: item.system.calc,
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equipped: item.system?.equipped,
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equipped: item.system?.equipped,
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valuable: item.system?.valuable,
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hoarded: item.system?.hoarded,
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weight: item.system.weight || 0,
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weight: item.system.weight || 0,
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containerId: item.system.containerId || "",
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containerId: item.system.containerId || "",
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value: item.system.value || 0,
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value: item.system.value || 0,
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@@ -223,6 +238,8 @@ export class M5Character extends Actor {
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label: label,
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label: label,
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icon: icon,
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icon: icon,
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magic: item.system.magic,
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magic: item.system.magic,
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valuable: item.system?.valuable,
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hoarded: item.system?.hoarded,
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calc: item.system.calc,
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calc: item.system.calc,
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equipped: item.system?.equipped,
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equipped: item.system?.equipped,
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weight: item.system.weight || 0,
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weight: item.system.weight || 0,
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@@ -232,6 +249,7 @@ export class M5Character extends Actor {
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quantity: item.system.quantity || 0,
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quantity: item.system.quantity || 0,
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rollExist: rollable,
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rollExist: rollable,
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};
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};
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});
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});
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}
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}
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@@ -244,7 +262,7 @@ export class M5Character extends Actor {
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let label = item.name;
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let label = item.name;
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if (item.system.magic) {
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if (item.system.magic) {
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label += "*";
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label += "*";
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}
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};
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ret.gear.effects[item.id] = {
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ret.gear.effects[item.id] = {
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label: label,
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label: label,
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@@ -288,12 +306,21 @@ export class M5Character extends Actor {
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(item.system.stats.damageBonus < 0 ? "" : "+") +
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(item.system.stats.damageBonus < 0 ? "" : "+") +
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item.system.stats.damageBonus +
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item.system.stats.damageBonus +
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")";
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")";
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};
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if (item.system.valuable) {
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ret.stats.wealth += item.system.value || 0;
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};
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if (item.system.hoarded) {
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ret.stats.hoard += item.system.value || 0;
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}
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}
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ret.gear.weapons[item.id] = {
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ret.gear.weapons[item.id] = {
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label: label,
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label: label,
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skillId: item.system.skillId,
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skillId: item.system.skillId,
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magic: item.system.magic,
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magic: item.system.magic,
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valuable: item.system?.valuable,
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hoarded: item.system?.hoarded,
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value: item.system.value || 0,
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calc: item.system.calc,
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calc: item.system.calc,
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};
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};
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});
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});
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@@ -308,12 +335,21 @@ export class M5Character extends Actor {
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let label = item.name;
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let label = item.name;
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if (item.system.magic) {
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if (item.system.magic) {
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label += "*(" + (item.system.stats.defenseBonus < 0 ? "" : "+") + item.system.stats.defenseBonus + ")";
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label += "*(" + (item.system.stats.defenseBonus < 0 ? "" : "+") + item.system.stats.defenseBonus + ")";
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};
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if (item.system.valuable) {
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ret.stats.wealth += item.system.value || 0;
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};
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if (item.system.hoarded) {
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ret.stats.hoard += item.system.value || 0;
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}
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}
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ret.gear.defensiveWeapons[item.id] = {
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ret.gear.defensiveWeapons[item.id] = {
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label: label,
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label: label,
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skillId: item.system.skillId,
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skillId: item.system.skillId,
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magic: item.system.magic,
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magic: item.system.magic,
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valuable: item.system?.valuable,
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hoarded: item.system?.hoarded,
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value: item.system.value || 0,
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calc: item.system.calc,
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calc: item.system.calc,
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};
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};
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});
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});
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@@ -328,11 +364,20 @@ export class M5Character extends Actor {
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let label = item.name;
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let label = item.name;
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if (item.system.magic) {
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if (item.system.magic) {
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label += "*";
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label += "*";
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};
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if (item.system.valuable) {
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ret.stats.wealth += item.system.value || 0;
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};
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if (item.system.hoarded) {
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ret.stats.hoard += item.system.value || 0;
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}
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}
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ret.gear.armor[item.id] = {
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ret.gear.armor[item.id] = {
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label: label,
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label: label,
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magic: item.system.magic,
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magic: item.system.magic,
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valuable: item.system?.valuable,
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hoarded: item.system?.hoarded,
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value: item.system.value || 0,
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calc: item.system.calc,
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calc: item.system.calc,
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equipped: item.system?.equipped,
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equipped: item.system?.equipped,
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};
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};
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+23
-7
@@ -103,25 +103,41 @@
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"name": "Midgard 5",
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"name": "Midgard 5",
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"sorting": "a",
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"sorting": "a",
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"color": "#0000FF",
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"color": "#0000FF",
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"packs": ["blaupause-spielfiguren", "tabellen-kritische-ereignisse", "makros-kritische-ereignisse", "makros-standardwurfel"],
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"packs": [
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"blaupause-spielfiguren",
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"tabellen-kritische-ereignisse",
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"makros-kritische-ereignisse",
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"makros-standardwurfel"
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],
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"folders": [
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"folders": [
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{
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{
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"name": "Ausrüstung",
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"name": "Ausrüstung",
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"sorting": "a",
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"sorting": "a",
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"color": "#008000",
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"color": "#008000",
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"packs": ["ausruestung", "ruestkammer", "waffenkammer"]
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"packs": [
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"ausruestung",
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"ruestkammer",
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"waffenkammer"
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]
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},
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},
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{
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{
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"name": "Effekte",
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"name": "Effekte",
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"sorting": "a",
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"sorting": "a",
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"color": "#800080",
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"color": "#800080",
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"packs": ["kampfzustaende", "verletzungen", "zauberwirkungen"]
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"packs": [
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"kampfzustaende",
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"verletzungen",
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"zauberwirkungen"
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]
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},
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},
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{
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{
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"name": "Fähigkeiten",
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"name": "Fähigkeiten",
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"sorting": "a",
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"sorting": "a",
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"color": "#800000",
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"color": "#800000",
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"packs": ["fertigkeiten", "kampf"]
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"packs": [
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"fertigkeiten",
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"kampf"
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]
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}
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}
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]
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]
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}
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}
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@@ -137,9 +153,9 @@
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"gridUnits": "m",
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"gridUnits": "m",
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"primaryTokenAttribute": "lp",
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"primaryTokenAttribute": "lp",
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"secondaryTokenAttribute": "ap",
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"secondaryTokenAttribute": "ap",
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"url": "https://git.byroks.de/Byroks/foundry-vtt-system-midgard5",
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"url": "https://github.com/Byroks/foundry-vtt-system-midgard5",
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"manifest": "https://git.byroks.de/Byroks/foundry-vtt-system-midgard5/releases/download/v2.3.1/system.json",
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"manifest": "https://github.com/Byroks/foundry-vtt-system-midgard5/releases/download/v2.3.1/system.json",
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"download": "https://git.byroks.de/Byroks/foundry-vtt-system-midgard5/releases/download/v2.3.1/midgard5-v2.3.1.zip",
|
"download": "https://github.com/Byroks/foundry-vtt-system-midgard5/releases/download/v2.3.1/midgard5-v2.3.1.zip",
|
||||||
"initiative": "@c.calc.attributes.gw.value",
|
"initiative": "@c.calc.attributes.gw.value",
|
||||||
"license": "LICENSE.txt"
|
"license": "LICENSE.txt"
|
||||||
}
|
}
|
||||||
+18
-4
@@ -204,6 +204,14 @@
|
|||||||
"equippable": false,
|
"equippable": false,
|
||||||
"equipped": true
|
"equipped": true
|
||||||
},
|
},
|
||||||
|
"valuable": {
|
||||||
|
"valuable": false,
|
||||||
|
"item-wealth": true
|
||||||
|
},
|
||||||
|
"hoarded": {
|
||||||
|
"hoarded": false,
|
||||||
|
"inHoard": true
|
||||||
|
},
|
||||||
"physical": {
|
"physical": {
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"weight": 0,
|
"weight": 0,
|
||||||
@@ -303,7 +311,7 @@
|
|||||||
"calc": {}
|
"calc": {}
|
||||||
},
|
},
|
||||||
"item": {
|
"item": {
|
||||||
"templates": ["itemDescription", "equippable", "physical"],
|
"templates": ["itemDescription", "equippable", "physical","valuable","hoarded"],
|
||||||
"rolls": {
|
"rolls": {
|
||||||
"formulas": {},
|
"formulas": {},
|
||||||
"output": ""
|
"output": ""
|
||||||
@@ -330,9 +338,11 @@
|
|||||||
"calc": {}
|
"calc": {}
|
||||||
},
|
},
|
||||||
"weapon": {
|
"weapon": {
|
||||||
"templates": ["itemDescription", "stats", "equippable", "physical"],
|
"templates": ["itemDescription", "stats", "equippable", "physical","valuable","hoarded"],
|
||||||
"special": false,
|
"special": false,
|
||||||
"ranged": false,
|
"ranged": false,
|
||||||
|
"valuable": false,
|
||||||
|
"hoarded": false,
|
||||||
"skillId": "",
|
"skillId": "",
|
||||||
"damageBase": "1d6",
|
"damageBase": "1d6",
|
||||||
"rolls": {
|
"rolls": {
|
||||||
@@ -353,8 +363,10 @@
|
|||||||
"calc": {}
|
"calc": {}
|
||||||
},
|
},
|
||||||
"defensiveWeapon": {
|
"defensiveWeapon": {
|
||||||
"templates": ["itemDescription", "stats", "equippable", "physical"],
|
"templates": ["itemDescription", "stats", "equippable", "physical","valuable","hoarded"],
|
||||||
"special": false,
|
"special": false,
|
||||||
|
"valuable": false,
|
||||||
|
"hoarded": false,
|
||||||
"skillId": "",
|
"skillId": "",
|
||||||
"rolls": {
|
"rolls": {
|
||||||
"formulas": {
|
"formulas": {
|
||||||
@@ -369,9 +381,11 @@
|
|||||||
"calc": {}
|
"calc": {}
|
||||||
},
|
},
|
||||||
"armor": {
|
"armor": {
|
||||||
"templates": ["itemDescription", "stats", "equippable", "attributeMod", "physical"],
|
"templates": ["itemDescription", "stats", "equippable", "attributeMod", "physical","valuable","hoarded"],
|
||||||
"lpProtection": 0,
|
"lpProtection": 0,
|
||||||
"apProtection": 0,
|
"apProtection": 0,
|
||||||
|
"valuable": false,
|
||||||
|
"hoarded": false,
|
||||||
"rolls": {
|
"rolls": {
|
||||||
"formulas": {},
|
"formulas": {},
|
||||||
"output": ""
|
"output": ""
|
||||||
|
|||||||
@@ -109,17 +109,21 @@
|
|||||||
<td>{{localize "midgard5.resistanceBody"}}</td>
|
<td>{{localize "midgard5.resistanceBody"}}</td>
|
||||||
<td class="fixed-value">{{data.calc.stats.resistanceBody.value}}</td>
|
<td class="fixed-value">{{data.calc.stats.resistanceBody.value}}</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
|
||||||
<td>{{localize "midgard5.resistanceMind"}}</td>
|
|
||||||
<td class="fixed-value">{{data.calc.stats.resistanceMind.value}}</td>
|
|
||||||
<td>{{localize "midgard5.resistanceBody"}}</td>
|
|
||||||
<td class="fixed-value">{{data.calc.stats.resistanceBody.value}}</td>
|
|
||||||
</tr>
|
|
||||||
<tr>
|
<tr>
|
||||||
<td>{{localize "midgard5.movementRange"}}</td>
|
<td>{{localize "midgard5.movementRange"}}</td>
|
||||||
<td class="fixed-value">{{data.calc.stats.movement.value}}</td>
|
<td class="fixed-value">{{data.calc.stats.movement.value}}</td>
|
||||||
<td>{{localize "midgard5.actor-git-long"}}</td>
|
{{#if (eq data.info.race "Zwerg")}}
|
||||||
<td class="fixed-value">{{data.calc.stats.poisonResistance.value}}</td>
|
<td>{{localize "midgard5.hoard"}}</td>
|
||||||
|
<td class="fixed-value">{{data.calc.stats.hoard}}</td>
|
||||||
|
{{/if}}
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
{{#if (eq data.info.race "Zwerg")}}
|
||||||
|
<td>{{localize "midgard5.hoardMin"}}</td>
|
||||||
|
<td class="fixed-value">{{data.calc.stats.hoardMin}}</td>
|
||||||
|
<td>{{localize "midgard5.hoard-next"}}</td>
|
||||||
|
<td class="fixed-value">{{data.calc.stats.hoardNext}}</td>
|
||||||
|
{{/if}}
|
||||||
</tr>
|
</tr>
|
||||||
<tr height = 10px></tr>
|
<tr height = 10px></tr>
|
||||||
</tbody>
|
</tbody>
|
||||||
|
|||||||
@@ -6,17 +6,25 @@
|
|||||||
<table>
|
<table>
|
||||||
<thead class="theader">
|
<thead class="theader">
|
||||||
<tr>
|
<tr>
|
||||||
|
<th class="title" style="text-align: center">{{localize "midgard5.currency-wealth"}}</th>
|
||||||
<th class="title" style="text-align: center">{{localize "midgard5.currency-gold"}}</th>
|
<th class="title" style="text-align: center">{{localize "midgard5.currency-gold"}}</th>
|
||||||
<th class="title" style="text-align: center">{{localize "midgard5.currency-silver"}}</th>
|
<th class="title" style="text-align: center">{{localize "midgard5.currency-silver"}}</th>
|
||||||
<th class="title" style="text-align: center">{{localize "midgard5.currency-copper"}}</th>
|
<th class="title" style="text-align: center">{{localize "midgard5.currency-copper"}}</th>
|
||||||
|
{{#if (eq data.info.race "Zwerg")}}
|
||||||
|
<th class="title" style="text-align: center">{{localize "midgard5.hoard"}}</th>
|
||||||
|
{{/if}}
|
||||||
</tr>
|
</tr>
|
||||||
</thead>
|
</thead>
|
||||||
<tbody>
|
<tbody>
|
||||||
<tr height = 10px></tr>
|
<tr height = 10px></tr>
|
||||||
<tr>
|
<tr>
|
||||||
|
<td class="fixed-value"><input type="number" name="data.info.wealth" value="{{data.calc.stats.wealth}}"></td>
|
||||||
<td class="fixed-value"><input type="number" name="data.info.gold" value="{{data.info.gold}}"></td>
|
<td class="fixed-value"><input type="number" name="data.info.gold" value="{{data.info.gold}}"></td>
|
||||||
<td class="fixed-value"><input type="number" name="data.info.silver" value="{{data.info.silver}}"></td>
|
<td class="fixed-value"><input type="number" name="data.info.silver" value="{{data.info.silver}}"></td>
|
||||||
<td class="fixed-value"><input type="number" name="data.info.copper" value="{{data.info.copper}}"></td>
|
<td class="fixed-value"><input type="number" name="data.info.copper" value="{{data.info.copper}}"></td>
|
||||||
|
{{#if (eq data.info.race "Zwerg")}}
|
||||||
|
<td class="fixed-value"><input type="number" name="midgard5.hoard" value="{{data.calc.stats.hoard}}"></td>
|
||||||
|
{{/if}}
|
||||||
</tr>
|
</tr>
|
||||||
</tbody>
|
</tbody>
|
||||||
</table>
|
</table>
|
||||||
|
|||||||
@@ -18,6 +18,34 @@
|
|||||||
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}} />
|
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}} />
|
||||||
<label for="data.magic">{{localize "midgard5.magic"}}</label>
|
<label for="data.magic">{{localize "midgard5.magic"}}</label>
|
||||||
</span>
|
</span>
|
||||||
|
|
||||||
|
<span>
|
||||||
|
<input id="data.valuable" type="checkbox" name="data.valuable" {{checked data.valuable}}>
|
||||||
|
<label for="data.valuable">{{localize "midgard5.valuable"}}</label>
|
||||||
|
</span>
|
||||||
|
|
||||||
|
{{#if (eq item.parent.system.info.race "Zwerg")}}
|
||||||
|
<span>
|
||||||
|
<input id="data.hoarded" type="checkbox" name="data.hoarded" {{checked data.hoarded}}>
|
||||||
|
<label for="data.hoarded">{{localize "midgard5.hoarded"}}</label>
|
||||||
|
</span>
|
||||||
|
{{/if}}
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td colspan="4">
|
||||||
|
<div class="flexrow">
|
||||||
|
<span>{{localize "midgard5.item-value"}}</span>
|
||||||
|
<input name="data.value" type="number" value="{{data.value}}" data-dtype="Number" />
|
||||||
|
<select class="select-mod-operation" name="data.currency" data-type="String">
|
||||||
|
{{#select data.currency}}
|
||||||
|
<option value=""></option>
|
||||||
|
<option value="copper">{{localize "midgard5.currency-copper"}}</option>
|
||||||
|
<option value="silver">{{localize "midgard5.currency-silver"}}</option>
|
||||||
|
<option value="gold">{{localize "midgard5.currency-gold"}}</option>
|
||||||
|
{{/select}}
|
||||||
|
</select>
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
<table>
|
<table>
|
||||||
<tbody>
|
<tbody>
|
||||||
<tr>
|
<tr>
|
||||||
<td colspan=4>
|
<td colspan="4">
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span>
|
<span>
|
||||||
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
|
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
|
||||||
@@ -18,6 +18,34 @@
|
|||||||
<input id="data.special" type="checkbox" name="data.special" {{checked data.special}}>
|
<input id="data.special" type="checkbox" name="data.special" {{checked data.special}}>
|
||||||
<label for="data.special">{{localize "midgard5.special"}}</label>
|
<label for="data.special">{{localize "midgard5.special"}}</label>
|
||||||
</span>
|
</span>
|
||||||
|
|
||||||
|
<span>
|
||||||
|
<input id="data.valuable" type="checkbox" name="data.valuable" {{checked data.valuable}}>
|
||||||
|
<label for="data.valuable">{{localize "midgard5.valuable"}}</label>
|
||||||
|
</span>
|
||||||
|
|
||||||
|
{{#if (eq item.parent.system.info.race "Zwerg")}}
|
||||||
|
<span>
|
||||||
|
<input id="data.hoarded" type="checkbox" name="data.hoarded" {{checked data.hoarded}}>
|
||||||
|
<label for="data.hoarded">{{localize "midgard5.hoarded"}}</label>
|
||||||
|
</span>
|
||||||
|
{{/if}}
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td colspan="4">
|
||||||
|
<div class="flexrow">
|
||||||
|
<span>{{localize "midgard5.item-value"}}</span>
|
||||||
|
<input name="data.value" type="number" value="{{data.value}}" data-dtype="Number" />
|
||||||
|
<select class="select-mod-operation" name="data.currency" data-type="String">
|
||||||
|
{{#select data.currency}}
|
||||||
|
<option value=""></option>
|
||||||
|
<option value="copper">{{localize "midgard5.currency-copper"}}</option>
|
||||||
|
<option value="silver">{{localize "midgard5.currency-silver"}}</option>
|
||||||
|
<option value="gold">{{localize "midgard5.currency-gold"}}</option>
|
||||||
|
{{/select}}
|
||||||
|
</select>
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
<div class="sheet-content">
|
<div class="sheet-content">
|
||||||
<table>
|
<table>
|
||||||
<tr>
|
<tr>
|
||||||
<td colspan=4>
|
<td colspan="4">
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span>
|
<span>
|
||||||
<input id="data.equipped" type="checkbox" name="data.equipped" {{checked data.equipped}}>
|
<input id="data.equipped" type="checkbox" name="data.equipped" {{checked data.equipped}}>
|
||||||
@@ -16,6 +16,17 @@
|
|||||||
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
|
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
|
||||||
<label for="data.magic">{{localize "midgard5.magic"}}</label>
|
<label for="data.magic">{{localize "midgard5.magic"}}</label>
|
||||||
</span>
|
</span>
|
||||||
|
<span>
|
||||||
|
<input id="data.valuable" type="checkbox" name="data.valuable" {{checked data.valuable}}>
|
||||||
|
<label for="data.valuable">{{localize "midgard5.valuable"}}</label>
|
||||||
|
</span>
|
||||||
|
|
||||||
|
{{#if (eq item.parent.system.info.race "Zwerg")}}
|
||||||
|
<span>
|
||||||
|
<input id="data.hoarded" type="checkbox" name="data.hoarded" {{checked data.hoarded}}>
|
||||||
|
<label for="data.hoarded">{{localize "midgard5.hoarded"}}</label>
|
||||||
|
</span>
|
||||||
|
{{/if}}
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
@@ -28,7 +39,7 @@
|
|||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td>
|
<td colspan="4">
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span>{{localize "midgard5.item-value"}}</span>
|
<span>{{localize "midgard5.item-value"}}</span>
|
||||||
<input name="data.value" type="number" value="{{data.value}}" data-dtype="Number" />
|
<input name="data.value" type="number" value="{{data.value}}" data-dtype="Number" />
|
||||||
|
|||||||
@@ -7,7 +7,7 @@
|
|||||||
<table>
|
<table>
|
||||||
<tbody>
|
<tbody>
|
||||||
<tr>
|
<tr>
|
||||||
<td colspan=4>
|
<td colspan="5">
|
||||||
<div class="flexrow">
|
<div class="flexrow">
|
||||||
<span>
|
<span>
|
||||||
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
|
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
|
||||||
@@ -23,6 +23,34 @@
|
|||||||
<input id="data.special" type="checkbox" name="data.special" {{checked data.special}}>
|
<input id="data.special" type="checkbox" name="data.special" {{checked data.special}}>
|
||||||
<label for="data.special">{{localize "midgard5.special"}}</label>
|
<label for="data.special">{{localize "midgard5.special"}}</label>
|
||||||
</span>
|
</span>
|
||||||
|
|
||||||
|
<span>
|
||||||
|
<input id="data.valuable" type="checkbox" name="data.valuable" {{checked data.valuable}}>
|
||||||
|
<label for="data.valuable">{{localize "midgard5.valuable"}}</label>
|
||||||
|
</span>
|
||||||
|
|
||||||
|
{{#if (eq item.parent.system.info.race "Zwerg")}}
|
||||||
|
<span>
|
||||||
|
<input id="data.hoarded" type="checkbox" name="data.hoarded" {{checked data.hoarded}}>
|
||||||
|
<label for="data.hoarded">{{localize "midgard5.hoarded"}}</label>
|
||||||
|
</span>
|
||||||
|
{{/if}}
|
||||||
|
</div>
|
||||||
|
</td>
|
||||||
|
</tr>
|
||||||
|
<tr>
|
||||||
|
<td colspan="4">
|
||||||
|
<div class="flexrow">
|
||||||
|
<span>{{localize "midgard5.item-value"}}</span>
|
||||||
|
<input name="data.value" type="number" value="{{data.value}}" data-dtype="Number" />
|
||||||
|
<select class="select-mod-operation" name="data.currency" data-type="String">
|
||||||
|
{{#select data.currency}}
|
||||||
|
<option value=""></option>
|
||||||
|
<option value="copper">{{localize "midgard5.currency-copper"}}</option>
|
||||||
|
<option value="silver">{{localize "midgard5.currency-silver"}}</option>
|
||||||
|
<option value="gold">{{localize "midgard5.currency-gold"}}</option>
|
||||||
|
{{/select}}
|
||||||
|
</select>
|
||||||
</div>
|
</div>
|
||||||
</td>
|
</td>
|
||||||
</tr>
|
</tr>
|
||||||
|
|||||||
Reference in new issue
Block a user