Fixed Deprivation
- Removed deprivationBonus & Pw + Changed container to footer on baseValues + Fixed rolls, wording & images in new footer
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@@ -199,7 +199,7 @@ export class M5Roll {
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const rollData = actor.getRollData() as M5RollData;
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rollData.rolls["0"] = {
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formula: "@c.calc.stats.deprivationCold.value + @c.calc.stats.deprivationColdBonus.value -1D100",
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formula: "@c.calc.stats.deprivationCold -1D100",
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enabled: true,
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label: (game as Game).i18n.localize("midgard5.deprivationCold"),
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result: "",
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@@ -216,7 +216,7 @@ export class M5Roll {
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const rollData = actor.getRollData() as M5RollData;
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rollData.rolls["0"] = {
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formula: "@c.calc.stats.deprivationHeat.value + @c.calc.stats.deprivationHeatBonus.value -1D100",
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formula: "@c.calc.stats.deprivationHeat -1D100",
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enabled: true,
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label: (game as Game).i18n.localize("midgard5.deprivationHeat"),
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result: "",
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@@ -233,7 +233,7 @@ export class M5Roll {
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const rollData = actor.getRollData() as M5RollData;
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rollData.rolls["0"] = {
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formula: "@c.calc.stats.deprivationFood.value + @c.calc.stats.deprivationFoodBonus.value -1D100",
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formula: "@c.calc.stats.deprivationFood -1D100",
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enabled: true,
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label: (game as Game).i18n.localize("midgard5.deprivationFood"),
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result: "",
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