Skill & Sheets Update #88

Merged
Le-Frique merged 2 commits from diverses into develop 2024-03-14 20:58:53 +01:00
7 changed files with 106 additions and 65 deletions
Showing only changes of commit 2b8f2da7d8 - Show all commits

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@ -248,6 +248,7 @@
"midgard5.learned-skills": "Gelernte Fertigkeiten",
"midgard5.language": "Sprache",
"midgard5.languages": "Sprachen",
"midgard5.writings": "Schriften",
"midgard5.weapon-skill": "Waffenfertigkeit",
"midgard5.weapon-skills": "Waffenfertigkeiten",
"midgard5.unlearned-skill": "Ungelernte Fertigkeit",

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@ -363,6 +363,7 @@ export class M5Character extends Actor {
ret.gear.weapons[item.id] = {
label: label,
icon: item.img,
skillId: item.system.skillId,
magic: item.system.magic,
valuable: item.system?.valuable,
@ -405,6 +406,7 @@ export class M5Character extends Actor {
ret.gear.defensiveWeapons[item.id] = {
label: label,
icon: item.img,
skillId: item.system.skillId,
magic: item.system.magic,
valuable: item.system?.valuable,
@ -448,6 +450,7 @@ export class M5Character extends Actor {
ret.gear.armor[item.id] = {
label: label,
icon: item.img,
magic: item.system.magic,
valuable: item.system?.valuable,
hoarded: item.system?.hoarded,
@ -461,55 +464,39 @@ export class M5Character extends Actor {
};
});
// if (!skip?.encumbrance) {
// const item = context.items.filter((x) => x.name === "Belastung");
// if (ret.stats.encumbrance > ret.stats.heavyLoad) {
// if (item.length === 0) {
// this.createEffect("Belastung", [{ id: "movement", operation: M5ModOperation.DIVISION, type: M5ModType.STAT, value: 2 }]);
// } else if (item.length === 1) {
// item[0].update({
// data: {
// equipped: true,
// },
// });
// } else if (item.length === 2) {
// item[1]?.delete();
// }
// } else if (ret.stats.encumbrance <= ret.stats.heavyLoad) {
// if (item.length === 1) {
// item[0]?.update({
// data: {
// equipped: false,
// },
// });
// }
// }
// }
const item = context.items.filter((x) => x.name === "Belastung");
if (item.length === 0) {
this.createEffect("Belastung", [
{ id: "movement", operation: M5ModOperation.DIVISION, type: M5ModType.STAT, value: 2 },
{ id: "attackBonus", operation: M5ModOperation.SUBTRACT, type: M5ModType.STAT, value: 4 },
{ id: "defenseBonus", operation: M5ModOperation.SUBTRACT, type: M5ModType.STAT, value: 4 }
]);
} else if (item.length === 2) {
item[1]?.delete();
}
// if (!skip?.encumbrance) {
// const item = context.items.filter((x) => x.name === "Höchstlast");
// if (ret.stats.encumbrance > ret.stats.loadMax) {
// if (item.length === 0) {
// this.createEffect("Höchstlast", [{ id: "ap", operation: M5ModOperation.SUBTRACT, type: M5ModType.STAT, value: 1 }]);
// } else if (item.length === 1) {
// item[0].update({
// data: {
// equipped: true,
// },
// });
// } else if (item.length === 2) {
// item[1]?.delete();
// }
// } else if (ret.stats.encumbrance <= ret.stats.loadMax) {
// if (item.length === 1) {
// item[0]?.update({
// data: {
// equipped: false,
// },
// });
// }
// }
// }
if (item.length === 1) {
item[0]?.update({
img: "icons/containers/bags/sack-simple-leather-orange.webp" });
}
if (ret.stats.encumbrance <= ret.stats.heavyLoad) {
item[0]?.update({
data: {
equipped: false,
}
});
}
if (!skip?.encumbrance) {
Le-Frique marked this conversation as resolved Outdated

Sollte vor dem CONST stehen, das könnte auch die fehler beheben.

Sollte vor dem CONST stehen, das könnte auch die fehler beheben.
if (ret.stats.encumbrance > ret.stats.heavyLoad) {
item[0].update({
data: {
equipped: true,
},
});
}
}
}
if (!skip?.effects) {
@ -526,6 +513,7 @@ export class M5Character extends Actor {
ret.gear.effects[item.id] = {
label: label,
icon: item.img,
magic: item.system.magic,
calc: item.system.calc,
equipped: item.system?.equipped || false,
@ -543,6 +531,7 @@ export class M5Character extends Actor {
const skillMap = ret.skills[item.system.type];
skillMap[item.id] = {
label: item.name,
icon: item.img,
fw: item.system.fw,
attribute: item.system.attribute,
pp: item.system.pp,
@ -570,6 +559,7 @@ export class M5Character extends Actor {
ret.spells[item.id] = {
label: item.name,
icon: item.img,
process: "midgard5.spell-process-" + item.system.process,
calc: item.system.calc,
type: item.system.type,
@ -593,6 +583,7 @@ export class M5Character extends Actor {
ret.kampfkuenste[item.id] = {
label: item.name,
icon: item.img,
isKido: item.system.isKido,
type: item.system.type,
variante: item.system.variante,

View File

@ -54,6 +54,7 @@
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.weapon"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th>
<th class="title">{{localize "midgard5.damage"}}</th>
@ -65,6 +66,7 @@
{{#each data.calc.gear.weapons as |item itemId|}}
{{#if item.equipped}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding edit-item {{#if item.special}}highlight{{/if}}">{{item.label}}{{#if item.special}}(*){{/if}}</td>
<td class="fixed-value">{{item.calc.ew}}</td>
<td class="fixed-value">{{item.damageBase}}</td>
@ -81,6 +83,7 @@
{{/each}}
<tr data-item-id="{{itemId}}">
<td class="flexpart-img"><img src="icons/skills/melee/unarmed-punch-fist-yellow-red.webp" class="flexpart-icon"></td>
<td class="padding edit-item">{{localize "midgard5.brawl"}}</td>
<td class="fixed-value">{{data.calc.stats.brawlFw}}</td>
<td class="fixed-value">1d6 -4</td>
@ -93,6 +96,7 @@
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.kampfkunst"}}</th>
<th class="title">{{localize "midgard5.kampfkunst-variante-short"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th>
@ -103,6 +107,7 @@
<tbody class="items-list">
{{#each data.calc.kampfkuenste as |item itemId|}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding edit-item">{{item.label}}</td>
<td>
{{#if item.isKido}}
@ -131,17 +136,20 @@
<table>
<tr height = 10px></tr>
<tr>
<td class="flexpart-img"><img src="icons/magic/defensive/shield-barrier-glowing-blue.webp" class="flexpart-icon"></td>
<td class="padding edit-item highlight">{{localize "midgard5.defense"}}</td>
<td class="center">{{add data.calc.stats.defense.value data.calc.stats.defenseBonus.value}}</td>
<td class="fixed-value"><button class="roll-button roll-defense-button"></button></td>
</tr>
<tr>
<td class="flexpart-img"><img src="icons/magic/nature/elemental-plant-humanoid.webp" class="flexpart-icon"></td>
<td class="padding edit-item highlight">{{localize "midgard5.resistanceMind"}}</td>
<td class="center">{{data.calc.stats.resistanceMind.value}}</td>
<td class="fixed-value"><button class="roll-button roll-resistanceMind-button"></button></td>
</tr>
<tr>
<td class="flexpart-img"><img src="icons/magic/control/silhouette-hold-change-green.webp" class="flexpart-icon"></td>
<td class="padding edit-item highlight">{{localize "midgard5.resistanceBody"}}</td>
<td class="center">{{data.calc.stats.resistanceBody.value}}</td>
<td class="fixed-value"><button class="roll-button roll-resistanceBody-button"></button></td>
@ -151,6 +159,7 @@
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.defensiveWeapon"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th>
<th class="title">{{localize "midgard5.defenseBonus-short"}}</th>
@ -162,6 +171,7 @@
{{#each data.calc.gear.defensiveWeapons as |item itemId|}}
{{#if item.equipped}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding edit-item">{{item.label}}</td>
<td class="fixed-value">{{item.calc.ew}}</td>
<td class="fixed-value">{{item.defenseBonus}}</td>
@ -182,6 +192,7 @@
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.armor"}}</th>
<th class="title">{{localize "midgard5.actor-lp-short"}}</th>
<th class="title center"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
@ -191,6 +202,7 @@
{{#each data.calc.gear.armor as |item itemId|}}
{{#if item.equipped}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding">{{item.label}}</td>
<td class="fixed-value">{{lpProtection}}</td>
<td class="change-equipped">

View File

@ -1,6 +1,7 @@
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.effect"}}</th>
<td><a class="title add-effect"><i class="fa-regular fa-plus"></i></a></th>
@ -9,6 +10,7 @@
<tbody class="items-list">
{{#each data.calc.gear.effects as |item itemId|}}
<tr data-item-id="{{itemId}}" class="items">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding">
<span class="edit-item">{{item.label}}</span>
{{#if item.equipped}}
@ -18,7 +20,9 @@
{{/unless}}
{{/if}}
</td>
{{#unless (eq item.label "Belastung")}}
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
{{/unless}}
</tr>
{{/each}}
</tbody>

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@ -69,6 +69,7 @@
<table>
<thead class="theader">
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.item"}}</th>
<th class="title center">{{localize "midgard5.item-quantity"}}</th>
<th class="title center">{{localize "midgard5.item-value"}}</th>
@ -83,6 +84,7 @@
{{#each ../data.calc.gear.items as |item itemId|}}
{{#if (eq item.containerId containerId)}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding">
<span class="edit-item">{{item.label}}</span>
</td>
@ -116,6 +118,7 @@
{{#each ../data.calc.gear.weapons as |item itemId|}}
{{#if (eq item.containerId containerId)}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding">
<span class="edit-item">{{item.label}}</span>
</td>
@ -145,6 +148,7 @@
{{#each ../data.calc.gear.defensiveWeapons as |item itemId|}}
{{#if (eq item.containerId containerId)}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding">
<span class="edit-item">{{item.label}}</span>
</td>
@ -174,6 +178,7 @@
{{#each ../data.calc.gear.armor as |item itemId|}}
{{#if (eq item.containerId containerId)}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding">
<span class="edit-item">{{item.label}}</span>
</td>
@ -222,6 +227,7 @@
<table>
<thead class="theader">
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.container"}}</th>
<th class="title center">{{localize "midgard5.item-value"}}</th>
<th class="title center">{{localize "midgard5.item-weight"}}</th>
@ -234,6 +240,7 @@
<tr height = 10px></tr>
{{#each data.calc.gear.containers as |item itemId|}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding">
<span class="edit-item">{{item.label}}</span>
</td>
@ -269,6 +276,7 @@
<table>
<thead class="theader">
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.item"}}</th>
<th class="title center">{{localize "midgard5.item-quantity"}}</th>
<th class="title center">{{localize "midgard5.item-value"}}</th>
@ -283,6 +291,7 @@
{{#each data.calc.gear.items as |item itemId|}}
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding">
<span class="edit-item">{{item.label}}</span>
</td>
@ -325,6 +334,7 @@
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.weapon"}}</th>
<th class="title center">{{localize "midgard5.item-value"}}</th>
<th class="title center">{{localize "midgard5.item-weight"}}</th>
@ -337,6 +347,7 @@
{{#each data.calc.gear.weapons as |item itemId|}}
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding edit-item">{{item.label}}</td>
<td style="text-align: start">
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
@ -370,6 +381,7 @@
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.defensiveWeapon"}}</th>
<th class="title center">{{localize "midgard5.item-value"}}</th>
<th class="title center">{{localize "midgard5.item-weight"}}</th>
@ -381,6 +393,7 @@
{{#each data.calc.gear.defensiveWeapons as |item itemId|}}
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding edit-item">{{item.label}}</td>
<td style="text-align: start">
{{#unless (or (eq item.value 0) (eq item.currency ""))}}
@ -414,6 +427,7 @@
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.armor"}}</th>
<th class="title center">{{localize "midgard5.item-value"}}</th>
<th class="title center">{{localize "midgard5.item-weight"}}</th>
@ -425,6 +439,7 @@
{{#each data.calc.gear.armor as |item itemId|}}
{{#if (or ../data.info.showAllItems (eq item.containerId ""))}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding edit-item">{{item.label}}</td>
<td style="text-align: start">
{{#unless (or (eq item.value 0) (eq item.currency ""))}}

View File

@ -6,6 +6,7 @@
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "midgard5.innate-ability"}}</th>
<th class="title">{{localize "midgard5.fw"}}</th>
<th class="title">{{localize "midgard5.bonus"}}</th>
@ -17,6 +18,7 @@
<tbody class="items-list">
{{#each data.calc.skills.innate as |skill skillId|}}
<tr data-item-id="{{skillId}}" class="item">
<td class="flexpart-img"><img src={{skill.icon}} class="flexpart-icon"></td>
<td class="padding edit-item">{{skill.label}}</td>
<td class="fixed-value">{{skill.fw}}</td>
<td class="fixed-value">{{skill.calc.bonus}}</td>
@ -26,14 +28,7 @@
</tr>
{{/each}}
<tr data-item-id="{{itemId}}">
<td class="padding edit-item">{{localize "midgard5.perception"}}</td>
<td class="fixed-value">{{data.calc.stats.perceptionFW}}</td>
<td class="fixed-value">{{data.calc.stats.perception.value}}</td>
<td class="fixed-value">{{add data.calc.stats.perception.value data.calc.stats.perceptionFW}}</td>
<td><button class="roll-button roll-perception-button"></button></td>
<td class="fixed-value"></td>
</tr>
<tr data-item-id="{{itemId}}">
<td class="flexpart-img"><img src="icons/skills/toxins/cup-goblet-poisoned-spilled.webp" class="flexpart-icon"></td>
<td class="padding edit-item">{{localize "midgard5.drinking"}}</td>
<td class="fixed-value">{{data.calc.stats.drinkingFW}}</td>
<td class="fixed-value">{{data.calc.stats.drinking.value}}</td>
@ -41,6 +36,15 @@
<td><button class="roll-button roll-drinking-button"></button></td>
<td class="fixed-value"></td>
</tr>
<tr data-item-id="{{itemId}}">
<td class="flexpart-img"><img src="icons/magic/perception/eye-ringed-green.webp" class="flexpart-icon"></td>
<td class="padding edit-item">{{localize "midgard5.perception"}}</td>
<td class="fixed-value">{{data.calc.stats.perceptionFW}}</td>
<td class="fixed-value">{{data.calc.stats.perception.value}}</td>
<td class="fixed-value">{{add data.calc.stats.perception.value data.calc.stats.perceptionFW}}</td>
<td><button class="roll-button roll-perception-button"></button></td>
<td class="fixed-value"></td>
</tr>
</tbody>
</table>
</div>
@ -84,6 +88,7 @@
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "midgard5.weapon-skill"}}</th>
<th class="title">{{localize "midgard5.fw"}}</th>
<th class="title">{{localize "midgard5.bonus"}}</th>
@ -96,8 +101,13 @@
<tbody class="items-list">
{{#each data.calc.skills.combat as |skill skillId|}}
<tr data-item-id="{{skillId}}" class="item">
<td class="flexpart-img"><img src={{skill.icon}} class="flexpart-icon"></td>
<td class="padding edit-item">{{skill.label}}</td>
<td class="fixed-value">{{skill.fw}}</td>
<td>
<i class="fa fa-minus-circle fw-decrease" style="cursor: pointer"></i>
<span>{{skill.fw}}</span>
<i class="fa fa-plus-circle fw-increase" style="cursor: pointer"></i>
</td>
<td class="fixed-value">{{skill.calc.bonus}}</td>
<td class="fixed-value">{{skill.calc.ew}}</td>
<td class="fixed-value">{{skill.pp}}</td>
@ -110,10 +120,11 @@
</div>
<div class="flexpart">
<div class="flexpart-header"><img src="icons/sundries/scrolls/scroll-runed-worn-tan.webp" class="flexpart-icon">{{localize "midgard5.languages"}}</div>
<div class="flexpart-header"><img src="icons/sundries/scrolls/scroll-runed-worn-tan.webp" class="flexpart-icon">{{localize "midgard5.languages"}} & {{localize "midgard5.writings"}}</div>
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "midgard5.language"}}</th>
<th class="title">{{localize "midgard5.fw"}}</th>
<th class="title">{{localize "midgard5.bonus"}}</th>
@ -126,8 +137,13 @@
<tbody class="items-list">
{{#each data.calc.skills.language as |skill skillId|}}
<tr data-item-id="{{skillId}}" class="item">
<td class="flexpart-img"><img src={{skill.icon}} class="flexpart-icon"></td>
<td class="padding edit-item">{{skill.label}}</td>
<td class="fixed-value">{{skill.fw}}</td>
<td>
<i class="fa fa-minus-circle fw-decrease" style="cursor: pointer"></i>
<span>{{skill.fw}}</span>
<i class="fa fa-plus-circle fw-increase" style="cursor: pointer"></i>
</td>
<td class="fixed-value">{{skill.calc.bonus}}</td>
<td class="fixed-value">{{skill.calc.ew}}</td>
<td class="fixed-value">{{skill.pp}}</td>

View File

@ -30,6 +30,7 @@
<table>
<thead>
<tr>
<th class="title"><img src="/icons/svg/eye.svg" class="table-icon"></th>
<th class="title">{{localize "TYPES.Item.spell"}}</th>
<th class="title">{{localize "midgard5.spell-type"}}</th>
<th class="title">{{localize "midgard5.spell-castDuration-short"}}</th>
@ -40,13 +41,14 @@
<th class="title">{{localize "midgard5.spell-effectDuration-short"}}</th>
<th class="title">{{localize "midgard5.ew"}}</th>
<th class="title"><img src="/systems/midgard5/assets/icons/icon/battle-gear.svg" class="table-icon"></th>
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"></th></th>
<th class="title"><img src="/icons/svg/d20.svg" class="table-icon"><img src="/icons/svg/d20.svg" class="table-icon"></th></th>
<td><a class="title add-spell"><i class="fa-regular fa-plus"></i></a></th>
</tr>
</thead>
<tbody class="items-list">
{{#each data.calc.spells as |item itemId|}}
<tr data-item-id="{{itemId}}" class="item">
<td class="flexpart-img"><img src={{item.icon}} class="flexpart-icon"></td>
<td class="padding edit-item">
<span>{{item.label}}</span>
<span class="spell-process">{{localize item.process}}</span>
@ -70,8 +72,8 @@
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
</tbody>
</table>
</tbody> </table>
</div>
</div>
</div>