Squashed commit of the following:

commit 250fc499ae
Author: Byroks <byroks@gmail.com>
Date:   Thu Nov 30 16:17:04 2023 +0100

    v2.1.0

commit 28595e7dd0
Author: Byroks <byroks@gmail.com>
Date:   Thu Nov 30 15:50:59 2023 +0100

    Make Items with mods equippable (#11)

    Changes:
     + Items that can influence you stats are equippable
     + only equipped items influence your stats
     + Armor now influences your stats
     + move mods into a partial for easier changes

commit 8095785fc2
Author: Byroks <byroks@gmail.com>
Date:   Wed Nov 29 10:14:49 2023 +0100

    Movement stat (#10)

    Changes:
     + make movement stat work and be moddable by effects

commit e141839055
Merge: 14e005c 0bfa224
Author: Byroks <byroks@gmail.com>
Date:   Tue Nov 28 19:50:38 2023 +0100

    Merge branch 'main' into develop

commit 14e005cb0a
Author: Byroks <byroks@gmail.com>
Date:   Tue Nov 28 19:48:14 2023 +0100

    v2.0.0

commit c635c54f24
Author: Byroks <byroks@gmail.com>
Date:   Tue Nov 28 19:42:38 2023 +0100

    Dev Kampfkünste Items & Integration (#7)

    Changes:
     + add kampfkuenste template
     + add kampfkuenste tab
     + make kampfkuenste rollable
     + update localization

commit e27f4209e5
Author: Byroks <byroks@gmail.com>
Date:   Mon Nov 27 20:05:20 2023 +0100

    Squashed commit of the following:

    commit 0bfa224dae
    Author: Byroks <byroks@gmail.com>
    Date:   Mon Nov 27 19:56:05 2023 +0100

        V1.3.1 (#6)

        * v1.3.1

        * v1.3.1

        * update .gitingore

    commit 35a6b0fae9
    Author: Byroks <byroks@gmail.com>
    Date:   Mon Nov 27 19:48:56 2023 +0100

        v1.3.1

    commit db21ca93b0
    Author: Byroks <byroks@gmail.com>
    Date:   Sun Nov 26 13:13:13 2023 +0100

        subtract ap when casting spell

        Changes:
         + subtract AP when casting a spell
This commit is contained in:
2023-11-30 16:19:25 +01:00
parent 16df142d45
commit 024f0b9c42
18 changed files with 152 additions and 134 deletions
+9 -1
View File
@@ -105,6 +105,11 @@ export class M5Item extends Item {
calc.fw += skillData.fw;
}
}
} else if (itemType === "armor") {
itemData.mods[0] = { type: "stat", id: "defenseBonus", operation: "add", value: itemData.stats.defenseBonus };
itemData.mods[1] = { type: "stat", id: "attackBonus", operation: "add", value: itemData.stats.attackBonus };
itemData.mods[2] = { type: "stat", id: "movement", operation: "add", value: itemData.stats.movementBonus };
itemData.mods[3] = { type: "attribute", id: "gw", operation: "add100", value: itemData.attributeMod.gw };
} else if (itemType === "spell") {
calc.fw = 0;
if (actor) {
@@ -134,8 +139,10 @@ export class M5Item extends Item {
itemData.rolls.formulas[0].label = skill.name;
}
}
} else if (itemType === "item" || itemType === "effect") {
}
if (itemData?.mods) {
calc.mods = {};
Object.keys(itemData?.mods).forEach((key) => {
const mod = itemData.mods[key];
const modCalc = {};
@@ -243,6 +250,7 @@ export class M5Item extends Item {
}
const roll = new M5Roll(rollData, this.actor, item.name);
console.log(roll);
return roll.toMessage();
} else {
ChatMessage.create({