Squashed commit of the following:

commit 250fc499ae
Author: Byroks <byroks@gmail.com>
Date:   Thu Nov 30 16:17:04 2023 +0100

    v2.1.0

commit 28595e7dd0
Author: Byroks <byroks@gmail.com>
Date:   Thu Nov 30 15:50:59 2023 +0100

    Make Items with mods equippable (#11)

    Changes:
     + Items that can influence you stats are equippable
     + only equipped items influence your stats
     + Armor now influences your stats
     + move mods into a partial for easier changes

commit 8095785fc2
Author: Byroks <byroks@gmail.com>
Date:   Wed Nov 29 10:14:49 2023 +0100

    Movement stat (#10)

    Changes:
     + make movement stat work and be moddable by effects

commit e141839055
Merge: 14e005c 0bfa224
Author: Byroks <byroks@gmail.com>
Date:   Tue Nov 28 19:50:38 2023 +0100

    Merge branch 'main' into develop

commit 14e005cb0a
Author: Byroks <byroks@gmail.com>
Date:   Tue Nov 28 19:48:14 2023 +0100

    v2.0.0

commit c635c54f24
Author: Byroks <byroks@gmail.com>
Date:   Tue Nov 28 19:42:38 2023 +0100

    Dev Kampfkünste Items & Integration (#7)

    Changes:
     + add kampfkuenste template
     + add kampfkuenste tab
     + make kampfkuenste rollable
     + update localization

commit e27f4209e5
Author: Byroks <byroks@gmail.com>
Date:   Mon Nov 27 20:05:20 2023 +0100

    Squashed commit of the following:

    commit 0bfa224dae
    Author: Byroks <byroks@gmail.com>
    Date:   Mon Nov 27 19:56:05 2023 +0100

        V1.3.1 (#6)

        * v1.3.1

        * v1.3.1

        * update .gitingore

    commit 35a6b0fae9
    Author: Byroks <byroks@gmail.com>
    Date:   Mon Nov 27 19:48:56 2023 +0100

        v1.3.1

    commit db21ca93b0
    Author: Byroks <byroks@gmail.com>
    Date:   Sun Nov 26 13:13:13 2023 +0100

        subtract ap when casting spell

        Changes:
         + subtract AP when casting a spell
This commit is contained in:
2023-11-30 16:19:25 +01:00
parent 16df142d45
commit 024f0b9c42
18 changed files with 152 additions and 134 deletions
+1 -1
View File
@@ -56,7 +56,7 @@
<td>{{localize "midgard5.luckPoints"}}</td>
<td><input name="data.gp" type="text" value="{{data.gp}}" data-dtype="Number" /></td>
<td>{{localize "Bewegungsweite"}}</td>
<td><input name="data.movement" type="text" value="{{data.movement}}" data-dtype="Number" /></td>
<td><input name="data.movement" type="text" value="{{data.calc.stats.movement.value}}" data-dtype="Number" /></td>
</tr>
</tbody>
</table>
+6 -1
View File
@@ -8,7 +8,12 @@
<tbody>
{{#each data.calc.gear.effects as |item itemId|}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{item.label}}</td>
<td class="padding">
<span class="edit-item">{{item.label}}</span>
{{#if item.equipped}}
<span class="spell-process">{{localize "midgard5.active"}}</span>
{{/if}}
</td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}
+12 -2
View File
@@ -84,7 +84,12 @@
<tbody>
{{#each data.calc.gear.armor as |item itemId|}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{item.label}}</td>
<td class="padding">
<span class="edit-item">{{item.label}}</span>
{{#if item.equipped}}
<span class="spell-process">{{localize "midgard5.equipped"}}</span>
{{/if}}
</td>
<td class="fixed-value">{{actorItemValue ../actor._id itemId "lpProtection"}}</td>
<td class="fixed-value">{{actorItemValue ../actor._id itemId "apProtection"}}</td>
<td class="fixed-value">{{actorItemValue ../actor._id itemId "stats.attackBonus"}}</td>
@@ -107,7 +112,12 @@
<tbody>
{{#each data.calc.gear.items as |item itemId|}}
<tr data-item="{{itemId}}">
<td class="padding edit-item">{{item.label}}</td>
<td class="padding">
<span class="edit-item">{{item.label}}</span>
{{#if item.equipped}}
<span class="spell-process">{{localize "midgard5.equipped"}}</span>
{{/if}}
</td>
<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
</tr>
{{/each}}