Squashed commit of the following:
commit250fc499aeAuthor: Byroks <byroks@gmail.com> Date: Thu Nov 30 16:17:04 2023 +0100 v2.1.0 commit28595e7dd0Author: Byroks <byroks@gmail.com> Date: Thu Nov 30 15:50:59 2023 +0100 Make Items with mods equippable (#11) Changes: + Items that can influence you stats are equippable + only equipped items influence your stats + Armor now influences your stats + move mods into a partial for easier changes commit8095785fc2Author: Byroks <byroks@gmail.com> Date: Wed Nov 29 10:14:49 2023 +0100 Movement stat (#10) Changes: + make movement stat work and be moddable by effects commite141839055Merge:14e005c0bfa224Author: Byroks <byroks@gmail.com> Date: Tue Nov 28 19:50:38 2023 +0100 Merge branch 'main' into develop commit14e005cb0aAuthor: Byroks <byroks@gmail.com> Date: Tue Nov 28 19:48:14 2023 +0100 v2.0.0 commitc635c54f24Author: Byroks <byroks@gmail.com> Date: Tue Nov 28 19:42:38 2023 +0100 Dev Kampfkünste Items & Integration (#7) Changes: + add kampfkuenste template + add kampfkuenste tab + make kampfkuenste rollable + update localization commite27f4209e5Author: Byroks <byroks@gmail.com> Date: Mon Nov 27 20:05:20 2023 +0100 Squashed commit of the following: commit0bfa224daeAuthor: Byroks <byroks@gmail.com> Date: Mon Nov 27 19:56:05 2023 +0100 V1.3.1 (#6) * v1.3.1 * v1.3.1 * update .gitingore commit35a6b0fae9Author: Byroks <byroks@gmail.com> Date: Mon Nov 27 19:48:56 2023 +0100 v1.3.1 commitdb21ca93b0Author: Byroks <byroks@gmail.com> Date: Sun Nov 26 13:13:13 2023 +0100 subtract ap when casting spell Changes: + subtract AP when casting a spell
This commit is contained in:
parent
16df142d45
commit
024f0b9c42
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@ -197,6 +197,8 @@
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"midgard5.defensive-weapon": "Verteidigungswaffe",
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"midgard5.no-skill": "Keine Fertigkeit",
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"midgard5.magic": "magisch",
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"midgard5.equipped": "Ausgerüstet",
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"midgard5.active": "Aktiv",
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"midgard5.rangedWeapon": "Schusswaffe",
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"midgard5.assignItemToCharacter": "Füge Gegenstand einem Charakter hinzu, um Fähigkeit auwählen zu können",
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@ -1,6 +1,6 @@
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{
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"name": "foundry-system-midgard5",
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"version": "2.0.0",
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"version": "2.1.0",
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"description": "",
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"main": "index.js",
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"scripts": {
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@ -13,8 +13,7 @@
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"resistanceBody": 0,
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"spellBonus": 0
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},
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"equippable": false,
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"equipped": true,
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"equipped": false,
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"attributeMod": {
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"st": 0,
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"gs": 0,
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@ -13,6 +13,7 @@ const preloadTemplates = async (): Promise<Handlebars.TemplateDelegate<any>[]> =
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"sheets/character/spells.hbs",
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"sheets/character/kampfkuenste.hbs",
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"sheets/character/effects.hbs",
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"sheets/partial/mod.hbs",
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"sheets/item/rolls.hbs",
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"chat/roll-m5.hbs",
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];
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@ -145,7 +145,7 @@ export interface M5CharacterCalculatedData {
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damageBonus: M5ModResult;
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attackBonus: M5ModResult;
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defenseBonus: M5ModResult;
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movementBonus: M5ModResult;
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movement: M5ModResult;
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resistanceMind: M5ModResult;
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resistanceBody: M5ModResult;
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spellCasting: M5ModResult;
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@ -58,7 +58,7 @@ export class M5Character extends Actor {
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damageBonus: { value: 0, mods: [] },
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attackBonus: { value: 0, mods: [] },
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defenseBonus: { value: 0, mods: [] },
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movementBonus: { value: 0, mods: [] },
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movement: { value: 0, mods: [] },
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resistanceMind: { value: 0, mods: [] },
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resistanceBody: { value: 0, mods: [] },
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spellCasting: { value: 0, mods: [] },
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@ -121,7 +121,7 @@ export class M5Character extends Actor {
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ret.stats.damageBonus = this.modResult(Math.floor(ret.attributes.st.value / 20) + Math.floor(ret.attributes.gs.value / 30) - 3);
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ret.stats.attackBonus = this.modResult(ret.attributes.gs.bonus);
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ret.stats.defenseBonus = this.modResult(ret.attributes.gw.bonus);
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ret.stats.movementBonus = this.modResult(0);
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ret.stats.movement = this.modResult(data.movement);
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ret.stats.resistanceMind = this.modResult(
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(data.info.magicUsing ? 2 : 0) + ret.stats.defense.value + (data.info.race === "Mensch" ? ret.attributes.in.bonus : this.raceBonus(data.info.race))
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);
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@ -138,7 +138,7 @@ export class M5Character extends Actor {
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const aggregate = new M5ModAggregate(data, ret);
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context.items
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?.filter((item) => item.type === "item" || item.type === "effect")
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?.filter((item) => (item.type === "item" || item.type === "effect" || item.type === "armor") && item.system.equipped)
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.forEach((item) => {
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const mods = item.system.mods;
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//console.log("Actor item mods", mods)
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@ -166,6 +166,7 @@ export class M5Character extends Actor {
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label: label,
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magic: item.system.magic,
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calc: item.system.calc,
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equipped: item.system?.equipped,
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};
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});
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}
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@ -185,6 +186,7 @@ export class M5Character extends Actor {
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label: label,
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magic: item.system.magic,
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calc: item.system.calc,
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equipped: item.system?.equipped,
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};
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});
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}
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@ -267,6 +269,7 @@ export class M5Character extends Actor {
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label: label,
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magic: item.system.magic,
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calc: item.system.calc,
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equipped: item.system?.equipped,
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};
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});
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}
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@ -31,7 +31,7 @@ export default class M5ModAggregate {
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this.push({ type: M5ModType.STAT, id: M5Stats.DEFENSE, operation: M5ModOperation.SET, value: calc.stats.defenseBonus.value }, characterString);
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this.push({ type: M5ModType.STAT, id: M5Stats.ATTACK, operation: M5ModOperation.SET, value: calc.stats.attackBonus.value }, characterString);
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this.push({ type: M5ModType.STAT, id: M5Stats.DAMAGE, operation: M5ModOperation.SET, value: calc.stats.damageBonus.value }, characterString);
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this.push({ type: M5ModType.STAT, id: M5Stats.MOVEMENT, operation: M5ModOperation.SET, value: calc.stats.movementBonus.value }, characterString);
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this.push({ type: M5ModType.STAT, id: M5Stats.MOVEMENT, operation: M5ModOperation.SET, value: calc.stats.movement.value }, characterString);
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this.push({ type: M5ModType.STAT, id: M5Stats.RESISTANCE_MIND, operation: M5ModOperation.SET, value: calc.stats.resistanceMind.value }, characterString);
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this.push({ type: M5ModType.STAT, id: M5Stats.RESISTANCE_BODY, operation: M5ModOperation.SET, value: calc.stats.resistanceBody.value }, characterString);
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this.push({ type: M5ModType.STAT, id: M5Stats.SPELL_CASTING, operation: M5ModOperation.SET, value: calc.stats.spellCasting.value }, characterString);
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@ -105,6 +105,11 @@ export class M5Item extends Item {
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calc.fw += skillData.fw;
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}
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}
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} else if (itemType === "armor") {
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itemData.mods[0] = { type: "stat", id: "defenseBonus", operation: "add", value: itemData.stats.defenseBonus };
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itemData.mods[1] = { type: "stat", id: "attackBonus", operation: "add", value: itemData.stats.attackBonus };
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itemData.mods[2] = { type: "stat", id: "movement", operation: "add", value: itemData.stats.movementBonus };
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itemData.mods[3] = { type: "attribute", id: "gw", operation: "add100", value: itemData.attributeMod.gw };
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} else if (itemType === "spell") {
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calc.fw = 0;
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if (actor) {
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@ -134,8 +139,10 @@ export class M5Item extends Item {
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itemData.rolls.formulas[0].label = skill.name;
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}
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}
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} else if (itemType === "item" || itemType === "effect") {
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}
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if (itemData?.mods) {
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calc.mods = {};
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Object.keys(itemData?.mods).forEach((key) => {
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const mod = itemData.mods[key];
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const modCalc = {};
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@ -243,6 +250,7 @@ export class M5Item extends Item {
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}
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const roll = new M5Roll(rollData, this.actor, item.name);
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console.log(roll);
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return roll.toMessage();
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} else {
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ChatMessage.create({
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@ -3,7 +3,7 @@
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"name": "midgard5",
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"title": "Midgard 5. Edition",
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"description": "The German RPG Midgard 5. Edition",
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"version": "2.0.0",
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"version": "2.1.0",
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"compatibility": {
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"minimum": "10",
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"verified": "11",
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@ -89,8 +89,8 @@
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"primaryTokenAttribute": "lp",
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"secondaryTokenAttribute": "ap",
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"url": "https://github.com/Byroks/foundry-vtt-system-midgard5",
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"manifest": "https://github.com/Byroks/foundry-vtt-system-midgard5/releases/download/v2.0.0/system.json",
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"download": "https://github.com/Byroks/foundry-vtt-system-midgard5/releases/download/v2.0.0/midgard5-v2.0.0.zip",
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"manifest": "https://github.com/Byroks/foundry-vtt-system-midgard5/releases/download/v2.1.0/system.json",
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"download": "https://github.com/Byroks/foundry-vtt-system-midgard5/releases/download/v2.1.0/midgard5-v2.1.0.zip",
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"initiative": "@c.calc.attributes.gw.value",
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"license": "LICENSE.txt"
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}
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@ -350,7 +350,8 @@
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"formulas": {},
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"output": ""
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},
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"calc": {}
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"calc": {},
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"mods": {}
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},
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"spell": {
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"templates": ["itemDescription", "spellSelection"],
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@ -56,7 +56,7 @@
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<td>{{localize "midgard5.luckPoints"}}</td>
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<td><input name="data.gp" type="text" value="{{data.gp}}" data-dtype="Number" /></td>
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<td>{{localize "Bewegungsweite"}}</td>
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<td><input name="data.movement" type="text" value="{{data.movement}}" data-dtype="Number" /></td>
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<td><input name="data.movement" type="text" value="{{data.calc.stats.movement.value}}" data-dtype="Number" /></td>
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</tr>
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</tbody>
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</table>
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@ -8,7 +8,12 @@
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<tbody>
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{{#each data.calc.gear.effects as |item itemId|}}
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<tr data-item="{{itemId}}">
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<td class="padding edit-item">{{item.label}}</td>
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<td class="padding">
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<span class="edit-item">{{item.label}}</span>
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{{#if item.equipped}}
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<span class="spell-process">{{localize "midgard5.active"}}</span>
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{{/if}}
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</td>
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<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
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</tr>
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{{/each}}
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@ -84,7 +84,12 @@
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<tbody>
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{{#each data.calc.gear.armor as |item itemId|}}
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<tr data-item="{{itemId}}">
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<td class="padding edit-item">{{item.label}}</td>
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<td class="padding">
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<span class="edit-item">{{item.label}}</span>
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{{#if item.equipped}}
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<span class="spell-process">{{localize "midgard5.equipped"}}</span>
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{{/if}}
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</td>
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<td class="fixed-value">{{actorItemValue ../actor._id itemId "lpProtection"}}</td>
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<td class="fixed-value">{{actorItemValue ../actor._id itemId "apProtection"}}</td>
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<td class="fixed-value">{{actorItemValue ../actor._id itemId "stats.attackBonus"}}</td>
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@ -107,7 +112,12 @@
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<tbody>
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{{#each data.calc.gear.items as |item itemId|}}
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<tr data-item="{{itemId}}">
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<td class="padding edit-item">{{item.label}}</td>
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<td class="padding">
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<span class="edit-item">{{item.label}}</span>
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{{#if item.equipped}}
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<span class="spell-process">{{localize "midgard5.equipped"}}</span>
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{{/if}}
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</td>
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<td class="fixed-value"><a class="item-delete" title="Delete Item"><i class="fas fa-trash"></i></a></td>
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</tr>
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{{/each}}
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@ -6,6 +6,21 @@
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<div class="sheet-content">
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<table>
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<tbody>
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<tr>
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<td colspan="4">
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<div class="flexrow">
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<span>
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<input id="data.equipped" type="checkbox" name="data.equipped" {{checked data.equipped}} />
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<label for="data.equipped">{{localize "midgard5.equipped"}}</label>
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</span>
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<span>
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<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}} />
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<label for="data.magic">{{localize "midgard5.magic"}}</label>
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</span>
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</div>
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</td>
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</tr>
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<tr>
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<td>{{localize "midgard5.actor-lp"}}</td>
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<td><input name="data.lpProtection" type="text" value="{{data.lpProtection}}" data-dtype="Number" /></td>
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@ -32,6 +47,9 @@
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</tbody>
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</table>
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{{> "systems/midgard5/templates/sheets/partial/mod.hbs" mods=data.mods calc=data.calc}}
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{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
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</div>
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</form>
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@ -6,10 +6,20 @@
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<div class="sheet-content">
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<table>
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<tr>
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<td>
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<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
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<label for="data.magic">{{localize "midgard5.magic"}}</label>
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<td colspan=4>
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<div class="flexrow">
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<span>
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<input id="data.equipped" type="checkbox" name="data.equipped" {{checked data.equipped}}>
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<label for="data.equipped">{{localize "midgard5.active"}}</label>
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</span>
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<span>
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<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
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<label for="data.magic">{{localize "midgard5.magic"}}</label>
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</span>
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</div>
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</td>
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</tr>
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<tr>
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<td>
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<div class="flexrow">
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<span>{{localize "midgard5.item-value"}}</span>
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@ -19,59 +29,8 @@
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</tr>
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</table>
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<table>
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<thead>
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<tr>
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<th>Mods</th>
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<th></th>
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<th></th>
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<th><button class="add-mod">+</button></th>
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</tr>
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</thead>
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<tbody>
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{{#each data.mods as |mod modId|}}
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<tr>
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<td>
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<select class="select-mod-type" name="data.mods.{{modId}}.type" data-type="String">
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{{#select mod.type}}
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<option value="attribute">{{localize "midgard5.attribute"}}</option>
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<option value="stat">{{localize "midgard5.bonus"}}</option>
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<option value="skill">{{localize "midgard5.skill"}}</option>
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{{/select}}
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</select>
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</td>
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{{> "systems/midgard5/templates/sheets/partial/mod.hbs" mods=data.mods calc=data.calc}}
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<td>
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<select class="select-id" name="data.mods.{{modId}}.id" data-type="String">
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{{#select mod.id}}
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<option value="">{{localize "midgard5.no-skill"}}</option>
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{{#each (lookup ../data.calc.mods modId) as |name key|}}
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<option value="{{key}}">{{name}}</option>
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{{/each}}
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{{/select}}
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</select>
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</td>
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<td>
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<select class="select-mod-operation" name="data.mods.{{modId}}.operation" data-type="String">
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{{#select mod.operation}}
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{{#if (eq mod.type "attribute")}}
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<option value="add100">{{localize "midgard5.mod-operation-add100"}}</option>
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{{/if}}
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<option value="add">{{localize "midgard5.mod-operation-add"}}</option>
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<option value="set">{{localize "midgard5.mod-operation-set"}}</option>
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<option value="fixed">{{localize "midgard5.mod-operation-fixed"}}</option>
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{{/select}}
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</select>
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</td>
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<td>
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<input name="data.mods.{{modId}}.value" type="text" value="{{mod.value}}" data-dtype="Number" />
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</td>
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</tr>
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{{/each}}
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</tbody>
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</table>
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{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
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</div>
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@ -6,10 +6,20 @@
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<div class="sheet-content">
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<table>
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<tr>
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<td>
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<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
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<label for="data.magic">{{localize "midgard5.magic"}}</label>
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<td colspan=4>
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<div class="flexrow">
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<span>
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<input id="data.equipped" type="checkbox" name="data.equipped" {{checked data.equipped}}>
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<label for="data.equipped">{{localize "midgard5.equipped"}}</label>
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</span>
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<span>
|
||||
<input id="data.magic" type="checkbox" name="data.magic" {{checked data.magic}}>
|
||||
<label for="data.magic">{{localize "midgard5.magic"}}</label>
|
||||
</span>
|
||||
</div>
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td>
|
||||
<div class="flexrow">
|
||||
<span>{{localize "midgard5.item-value"}}</span>
|
||||
|
|
@ -19,59 +29,8 @@
|
|||
</tr>
|
||||
</table>
|
||||
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Mods</th>
|
||||
<th></th>
|
||||
<th></th>
|
||||
<th><button class="add-mod">+</button></th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{{#each data.mods as |mod modId|}}
|
||||
<tr>
|
||||
<td>
|
||||
<select class="select-mod-type" name="data.mods.{{modId}}.type" data-type="String">
|
||||
{{#select mod.type}}
|
||||
<option value="attribute">{{localize "midgard5.attribute"}}</option>
|
||||
<option value="stat">{{localize "midgard5.bonus"}}</option>
|
||||
<option value="skill">{{localize "midgard5.skill"}}</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
{{> "systems/midgard5/templates/sheets/partial/mod.hbs" mods=data.mods calc=data.calc}}
|
||||
|
||||
<td>
|
||||
<select class="select-id" name="data.mods.{{modId}}.id" data-type="String">
|
||||
{{#select mod.id}}
|
||||
<option value="">{{localize "midgard5.no-skill"}}</option>
|
||||
{{#each (lookup ../data.calc.mods modId) as |name key|}}
|
||||
<option value="{{key}}">{{name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
|
||||
<td>
|
||||
<select class="select-mod-operation" name="data.mods.{{modId}}.operation" data-type="String">
|
||||
{{#select mod.operation}}
|
||||
{{#if (eq mod.type "attribute")}}
|
||||
<option value="add100">{{localize "midgard5.mod-operation-add100"}}</option>
|
||||
{{/if}}
|
||||
<option value="add">{{localize "midgard5.mod-operation-add"}}</option>
|
||||
<option value="set">{{localize "midgard5.mod-operation-set"}}</option>
|
||||
<option value="fixed">{{localize "midgard5.mod-operation-fixed"}}</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
|
||||
<td>
|
||||
<input name="data.mods.{{modId}}.value" type="text" value="{{mod.value}}" data-dtype="Number" />
|
||||
</td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -85,9 +85,9 @@
|
|||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
{{!-- {{else}}
|
||||
{{else}}
|
||||
<span>{{localize "midgard5.assignItemToCharacter"}}</span>
|
||||
{{/if}} --}}
|
||||
{{/if}}
|
||||
</td>
|
||||
</tbody>
|
||||
</table>
|
||||
|
|
|
|||
|
|
@ -0,0 +1,53 @@
|
|||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Mods</th>
|
||||
<th></th>
|
||||
<th></th>
|
||||
<th><button class="add-mod">+</button></th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
{{#each mods as |mod modId|}}
|
||||
<tr>
|
||||
<td>
|
||||
<select class="select-mod-type" name="data.mods.{{modId}}.type" data-type="String">
|
||||
{{#select mod.type}}
|
||||
<option value="attribute">{{localize "midgard5.attribute"}}</option>
|
||||
<option value="stat">{{localize "midgard5.bonus"}}</option>
|
||||
<option value="skill">{{localize "midgard5.skill"}}</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
|
||||
<td>
|
||||
<select class="select-id" name="data.mods.{{modId}}.id" data-type="String">
|
||||
{{#select mod.id}}
|
||||
<option value="">{{localize "midgard5.no-skill"}}</option>
|
||||
{{#each (lookup ../calc.mods modId) as |name key|}}
|
||||
<option value="{{key}}">{{name}}</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
|
||||
<td>
|
||||
<select class="select-mod-operation" name="data.mods.{{modId}}.operation" data-type="String">
|
||||
{{#select mod.operation}}
|
||||
{{#if (eq mod.type "attribute")}}
|
||||
<option value="add100">{{localize "midgard5.mod-operation-add100"}}</option>
|
||||
{{/if}}
|
||||
<option value="add">{{localize "midgard5.mod-operation-add"}}</option>
|
||||
<option value="set">{{localize "midgard5.mod-operation-set"}}</option>
|
||||
<option value="fixed">{{localize "midgard5.mod-operation-fixed"}}</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</td>
|
||||
|
||||
<td>
|
||||
<input name="data.mods.{{modId}}.value" type="text" value="{{mod.value}}" data-dtype="Number" />
|
||||
</td>
|
||||
</tr>
|
||||
{{/each}}
|
||||
</tbody>
|
||||
</table>
|
||||
Loading…
Reference in New Issue