Commit Graph

18 Commits

Author SHA1 Message Date
oskaloq 9f1334da4f - Container behavior for Weapons, Def. Weapons and Armor is now the same as for items (#53)
- Fixed some Bugs

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #53
Reviewed-by: Byroks <byroks@gmail.com>
Co-authored-by: oskaloq <os_ka_loq@gmx.de>
Co-committed-by: oskaloq <os_ka_loq@gmx.de>
2024-01-31 18:31:32 +01:00
oskaloq c13fef5103 Zusammenführung-von-Fertigkeiten,-Waffen-und-Rüstungen-im-Kampf-Tab-#15 (#48)
- Created character description tab
- Redesigned skill, gear and combat tab
- Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff.

Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #48
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-16 11:25:39 +01:00
LeFrique b8e873537c Zwergenhort (#4)
Mein Geschenk zu Weihnachten:

Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues).

Frohe Weihnachten ;)

Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #4
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-01-07 14:31:20 +01:00
Byroks db23081a9a
Fix Movement Boni being applied multiple times (#45)
Changes:
 + seperate display of Base Movement speed and calculated movement speed
 + for asthetic reasons move GiT to Berechnete Werte
2023-12-06 12:31:34 +01:00
oskaloq 0fe61e5bbb
Comprehensive overhaul of the character sheet design. (#35) 2023-12-04 11:44:32 +01:00
Byroks 8095785fc2
Movement stat (#10)
Changes:
 + make movement stat work and be moddable by effects
2023-11-29 10:14:49 +01:00
Byroks 3b051760ae
Merge branch 'main' into main 2023-11-22 22:19:20 +01:00
Byroks e21e5a91be Revert "adjust to id change"
This reverts commit 30d0924e3d.
2023-11-22 19:11:44 +01:00
LeFrique ba2992221d Added skills & weapons from all Sourcebooks,GiT&B 2023-11-21 20:03:46 +01:00
Byroks 30d0924e3d adjust to id change 2023-11-21 19:50:39 +01:00
Byroks 4ec3cc9570 add race boni and default resistance rolls
Changes:
 + add Race Selection Dropdown
 + change resistance/defense value calculation, based on race, stats and class
 + add default rolls for defense and resistances
2023-11-17 16:09:24 +01:00
Byroks 0e67ab06dc Take over project
Changes:
 + Update macros for crits
 + update lookup for Abwehr and Zaubern to display correct value
2023-11-17 09:10:29 +01:00
mstein 53216fbbb7 Adds status bars to character sheet 2022-07-24 13:30:37 +02:00
mstein 58ed9d7d74 Finishes mod system functionality 2022-07-13 22:19:04 +02:00
mstein c827693e72 Adds mod calculation 2022-07-13 02:44:14 +02:00
mstein 8b6bfd2efb Adds gear and spells as items.
Adds custom roll logic, inclusing chat message.
2022-06-19 00:18:41 +02:00
mstein c7f6a38acf Add skills as items 2022-06-07 00:58:21 +02:00
mstein e952dcb67a Automate project with gulp and transition to TypeScript.
Expand character data and sheet.
2022-06-06 01:40:24 +02:00