Commit Graph
8 Commits
Author SHA1 Message Date
Ender c3d70cd41a Subject: Enhance combat mechanics and localization
- Introduced new combat-related properties (initiative, group, unable to act) to characters for an enriched gaming experience.
- Added German translations for newly introduced terms to ensure consistency within the game's interface.
- Capitalized the German translation for "magic" to align with existing convention.
- Refactored settings management in player and NPC sheets for better clarity and maintenance.
- Implemented logic for handling characters' inability to act in combat, including UI elements for managing this state, thereby increasing gameplay depth.
- Adjusted display and management of items and effects to accommodate new combat features, streamlining user interaction and integration with the combat system.
- Minor UI and styling adjustments to enhance readability and user experience across character and item sheets.

These changes aim to make combat encounters more dynamic and engaging, while also improving the user interface for ease of interaction and consistency.
2024-05-14 11:52:56 +02:00
Ender f76c97792b hide unlearned skills as default
added effects
consolidated items
- attack, defence, spells + effects on combat tab
- attributes, skills + gear on properties tab
2024-05-06 21:03:48 +02:00
Ender a997b75c8f Small design adaption 2024-05-05 18:52:40 +02:00
Ender 88907c5af5 Manually set magic-using property for NPC 2024-05-05 18:41:30 +02:00
Ender 258f9d5b45 System setting and toggle option for roll dialog 2024-05-04 12:24:21 +02:00
Ender a57aea1228 Finished basic NPC sheet 2024-05-01 20:53:34 +02:00
Ender 486f3f5b3c Changed attributes 2024-04-22 11:30:54 +02:00
Ender 4de123ae81 - Defined npc in template.json
- Created main.hbs in templates/sheets/npc
2024-04-14 13:31:10 +02:00