Commit Graph

28 Commits

Author SHA1 Message Date
Byroks 31cfd52131
Add currency to character sheet (#60)
Changes:
 + add fields to track currency
 + show value of standard items
2023-12-15 20:39:29 +01:00
LeFrique fed1175987
26 perception drinking all abilities (#56)
* Innate abilities

+ Added Perception as fixed innate ability
+ Added Drinking as fixed innate ability
+ Set Luckpoints to 0

* Duration Update

+ Added Duration to Effects
+ Added Perception to Eye & Ear Injury

* Fixed like recommended

+ Fixed M5Base
+Fixed M5Character
+ Fixed M5Rolls
+ Fixed Skills HBS
+ Fixed BrawlFw
+ Fixed Effect (not saved already)

* fix minor issues

---------

Co-authored-by: Byroks <byroks@gmail.com>
2023-12-13 18:45:35 +01:00
Byroks 1e27e135cf
15 add duration to active effects (#50)
* Add Effect Duration & Rework Combat tracker

Changes:
 + rework combat tracker to display every uneven round as Movementphase
 + rework combat tracker to display every even round as actionphase
 + add possibility for effects durations
 + effects duration decreases with every actionphase
 + add enum for time Units
 + update localization
 + add display of remaining time on effects
 + add duration for spelleffect "Bärenwut"

* add LP AP Manipulation through effects

Changes:
 + add LimitHeal function
 + adjust LP AP Values if Mod exists in an effect

* Fix linked actor not being updated
2023-12-11 17:36:12 +01:00
Byroks b5cffae778
Fix Armor misscalculation (#46)
Changes:
 + mod operation "add" can't go into negative numbers
2023-12-06 14:49:12 +01:00
Byroks 2b4e6b18d0
28 apply damage through chat (#40)
* Add Rightclick menu to apply damage/heal

Changes:
 + add rightclick context menu for rolls
 + only appears if keyword Schaden exists
 + calculate damage from all rolls with keyword Schaden
 + possible to apply damage or heal actor or if present token

ToDo:
 + add button that does the same

* Add Rüstungsschutz to damage calculation

Changes:
 + Add Damage application from chat
 + take token first, if none exist, take actor
 + include damage reduction from equipped armor
 + damage appliaction is only accesible through right click on roll

* Fix falsy display of rightclick context menu
2023-12-06 11:14:35 +01:00
Byroks 7e6147299b
Adjust Mod Calculation (#30)
Changes:
 + Adjust mod calculation
 + remov max 0 from subtract and addition
 + check in skills for subtract mod
2023-12-03 13:07:41 +01:00
LeFrique 6ff4f16f9d
18 add more operations for modifiers (#23)
* Added Operations and Combat Conditions

+ Added Multiply, Division and Subtract operations for modifiers
+ Added Combat Conditions Effects form Ars Armorum

* Added Math.floor()

* Fixed Operations and Combat Conditions
2023-12-01 19:04:58 +01:00
LeFrique 725dd8c504
Added Operations and Combat Conditions (#22)
* Added Operations and Combat Conditions

+ Added Multiply, Division and Subtract operations for modifiers
+ Added Combat Conditions Effects form Ars Armorum

* Added Math.floor()
2023-12-01 15:26:49 +01:00
Byroks 28595e7dd0
Make Items with mods equippable (#11)
Changes:
 + Items that can influence you stats are equippable
 + only equipped items influence your stats
 + Armor now influences your stats
 + move mods into a partial for easier changes
2023-11-30 15:50:59 +01:00
Byroks 8095785fc2
Movement stat (#10)
Changes:
 + make movement stat work and be moddable by effects
2023-11-29 10:14:49 +01:00
Byroks c635c54f24
Dev Kampfkünste Items & Integration (#7)
Changes:
 + add kampfkuenste template
 + add kampfkuenste tab
 + make kampfkuenste rollable
 + update localization
2023-11-28 19:42:38 +01:00
Byroks 97d4a35cd6 update localize Keys
Changes:
 + update localize Keys, to conform with v11
2023-11-25 16:38:05 +01:00
Byroks c2996aa974 Fix Raufen roll
Changes:
 + fix roll attributes for Raufen
2023-11-25 16:04:17 +01:00
Byroks 68cb8fcf6d Include Weapons and effects
Changes:
 + include weapon pack and effect pack
 + handle effects as own entity
 + effects can influence your attributes and skills
 + add Aktive Effekte page for effects on your character
2023-11-24 20:11:36 +01:00
Byroks 4ec3cc9570 add race boni and default resistance rolls
Changes:
 + add Race Selection Dropdown
 + change resistance/defense value calculation, based on race, stats and class
 + add default rolls for defense and resistances
2023-11-17 16:09:24 +01:00
Byroks 0e67ab06dc Take over project
Changes:
 + Update macros for crits
 + update lookup for Abwehr and Zaubern to display correct value
2023-11-17 09:10:29 +01:00
Michael Stein ae3381b3d1 Adds PP.
Adds item-sheet CSS class to item sheets.
2023-04-19 01:33:04 +02:00
mstein 0ac8107772 Fixes skill calculation. 2023-01-03 00:22:28 +01:00
mstein b104480a48 Converted lots of document access to V10. 2023-01-02 23:34:00 +01:00
mstein b3e2771e91 Add customizable rolls to items 2022-07-23 18:50:08 +02:00
mstein 58ed9d7d74 Finishes mod system functionality 2022-07-13 22:19:04 +02:00
mstein c827693e72 Adds mod calculation 2022-07-13 02:44:14 +02:00
mstein c8d59588e0 Adds mod management (WIP) 2022-07-05 00:10:08 +02:00
mstein 8b6bfd2efb Adds gear and spells as items.
Adds custom roll logic, inclusing chat message.
2022-06-19 00:18:41 +02:00
mstein 7f7e305722 Add weapon item handling 2022-06-10 14:27:28 +02:00
mstein 0f06d4020b Adds skills and how to add them to the sheet 2022-06-09 23:50:19 +02:00
mstein c7f6a38acf Add skills as items 2022-06-07 00:58:21 +02:00
mstein e952dcb67a Automate project with gulp and transition to TypeScript.
Expand character data and sheet.
2022-06-06 01:40:24 +02:00