Byroks
4821293b6e
add filter for itemType === "container"
2024-01-03 13:57:01 +01:00
Ender
a9d7bbb5b2
Revision of the gear tab:
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- Use of flexboxes in two columns for better display
- Introduction of item containers for the different storage of items
2023-12-31 11:00:17 +01:00
Byroks
bfa51605bc
Add Consumable Items ( #62 )
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Changes:
+ add Quantity value for items
+ add plus and minus buttons for list
+ add roll button if item contains formulas
+ decrease quantity by 1 if rolled
2023-12-15 21:34:32 +01:00
Byroks
c313d3448c
Add Roll Modification ( #61 )
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Changes:
+ add roll Mod (only for attributes)
+ check for roll mods when rolling on attributes
2023-12-15 20:40:23 +01:00
Byroks
31cfd52131
Add currency to character sheet ( #60 )
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Changes:
+ add fields to track currency
+ show value of standard items
2023-12-15 20:39:29 +01:00
Byroks
a56e6bab3d
Automatically select skill for effects ( #59 )
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Changes:
+ when a mod gets added, check if it's a skill
+ if it's a skill, find appropiate ID in actors item list and apply it to the mod
2023-12-13 18:46:49 +01:00
LeFrique
fed1175987
26 perception drinking all abilities ( #56 )
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* Innate abilities
+ Added Perception as fixed innate ability
+ Added Drinking as fixed innate ability
+ Set Luckpoints to 0
* Duration Update
+ Added Duration to Effects
+ Added Perception to Eye & Ear Injury
* Fixed like recommended
+ Fixed M5Base
+Fixed M5Character
+ Fixed M5Rolls
+ Fixed Skills HBS
+ Fixed BrawlFw
+ Fixed Effect (not saved already)
* fix minor issues
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Co-authored-by: Byroks <byroks@gmail.com>
2023-12-13 18:45:35 +01:00
Byroks
1e27e135cf
15 add duration to active effects ( #50 )
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* Add Effect Duration & Rework Combat tracker
Changes:
+ rework combat tracker to display every uneven round as Movementphase
+ rework combat tracker to display every even round as actionphase
+ add possibility for effects durations
+ effects duration decreases with every actionphase
+ add enum for time Units
+ update localization
+ add display of remaining time on effects
+ add duration for spelleffect "Bärenwut"
* add LP AP Manipulation through effects
Changes:
+ add LimitHeal function
+ adjust LP AP Values if Mod exists in an effect
* Fix linked actor not being updated
2023-12-11 17:36:12 +01:00
Byroks
b5cffae778
Fix Armor misscalculation ( #46 )
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Changes:
+ mod operation "add" can't go into negative numbers
2023-12-06 14:49:12 +01:00
Byroks
2b4e6b18d0
28 apply damage through chat ( #40 )
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* Add Rightclick menu to apply damage/heal
Changes:
+ add rightclick context menu for rolls
+ only appears if keyword Schaden exists
+ calculate damage from all rolls with keyword Schaden
+ possible to apply damage or heal actor or if present token
ToDo:
+ add button that does the same
* Add Rüstungsschutz to damage calculation
Changes:
+ Add Damage application from chat
+ take token first, if none exist, take actor
+ include damage reduction from equipped armor
+ damage appliaction is only accesible through right click on roll
* Fix falsy display of rightclick context menu
2023-12-06 11:14:35 +01:00
Byroks
7e6147299b
Adjust Mod Calculation ( #30 )
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Changes:
+ Adjust mod calculation
+ remov max 0 from subtract and addition
+ check in skills for subtract mod
2023-12-03 13:07:41 +01:00
LeFrique
6ff4f16f9d
18 add more operations for modifiers ( #23 )
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* Added Operations and Combat Conditions
+ Added Multiply, Division and Subtract operations for modifiers
+ Added Combat Conditions Effects form Ars Armorum
* Added Math.floor()
* Fixed Operations and Combat Conditions
2023-12-01 19:04:58 +01:00
LeFrique
725dd8c504
Added Operations and Combat Conditions ( #22 )
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* Added Operations and Combat Conditions
+ Added Multiply, Division and Subtract operations for modifiers
+ Added Combat Conditions Effects form Ars Armorum
* Added Math.floor()
2023-12-01 15:26:49 +01:00
Byroks
28595e7dd0
Make Items with mods equippable ( #11 )
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Changes:
+ Items that can influence you stats are equippable
+ only equipped items influence your stats
+ Armor now influences your stats
+ move mods into a partial for easier changes
2023-11-30 15:50:59 +01:00
Byroks
8095785fc2
Movement stat ( #10 )
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Changes:
+ make movement stat work and be moddable by effects
2023-11-29 10:14:49 +01:00
Byroks
c635c54f24
Dev Kampfkünste Items & Integration ( #7 )
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Changes:
+ add kampfkuenste template
+ add kampfkuenste tab
+ make kampfkuenste rollable
+ update localization
2023-11-28 19:42:38 +01:00
Byroks
e27f4209e5
Squashed commit of the following:
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commit 0bfa224dae
Author: Byroks <byroks@gmail.com>
Date: Mon Nov 27 19:56:05 2023 +0100
V1.3.1 (#6 )
* v1.3.1
* v1.3.1
* update .gitingore
commit 35a6b0fae9
Author: Byroks <byroks@gmail.com>
Date: Mon Nov 27 19:48:56 2023 +0100
v1.3.1
commit db21ca93b0
Author: Byroks <byroks@gmail.com>
Date: Sun Nov 26 13:13:13 2023 +0100
subtract ap when casting spell
Changes:
+ subtract AP when casting a spell
2023-11-27 20:05:20 +01:00
Byroks
97d4a35cd6
update localize Keys
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Changes:
+ update localize Keys, to conform with v11
2023-11-25 16:38:05 +01:00
Byroks
c2996aa974
Fix Raufen roll
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Changes:
+ fix roll attributes for Raufen
2023-11-25 16:04:17 +01:00
Byroks
68cb8fcf6d
Include Weapons and effects
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Changes:
+ include weapon pack and effect pack
+ handle effects as own entity
+ effects can influence your attributes and skills
+ add Aktive Effekte page for effects on your character
2023-11-24 20:11:36 +01:00
Byroks
e21e5a91be
Revert "adjust to id change"
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This reverts commit 30d0924e3d .
2023-11-22 19:11:44 +01:00
Byroks
30d0924e3d
adjust to id change
2023-11-21 19:50:39 +01:00
Byroks
e85fd1c41f
fix Zaubern EW display in spell
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Changes:
+ fix Zaubern EW display in spell list
2023-11-19 21:13:29 +01:00
Byroks
4ec3cc9570
add race boni and default resistance rolls
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Changes:
+ add Race Selection Dropdown
+ change resistance/defense value calculation, based on race, stats and class
+ add default rolls for defense and resistances
2023-11-17 16:09:24 +01:00
Byroks
0e67ab06dc
Take over project
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Changes:
+ Update macros for crits
+ update lookup for Abwehr and Zaubern to display correct value
2023-11-17 09:10:29 +01:00
Michael Stein
ae3381b3d1
Adds PP.
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Adds item-sheet CSS class to item sheets.
2023-04-19 01:33:04 +02:00
Michael Stein
f91c64f91f
Upgrade templates: PP, AP as string.
2023-04-18 23:54:58 +02:00
Michael Stein
5de5e043ae
Adds proper roll message to unlearned skills.
2023-04-18 22:47:33 +02:00
mstein
0ac8107772
Fixes skill calculation.
2023-01-03 00:22:28 +01:00
mstein
b104480a48
Converted lots of document access to V10.
2023-01-02 23:34:00 +01:00
mstein
c0dd5b584a
Fixes attribute roll click.
2023-01-02 17:37:14 +01:00
mstein
53216fbbb7
Adds status bars to character sheet
2022-07-24 13:30:37 +02:00
mstein
b3e2771e91
Add customizable rolls to items
2022-07-23 18:50:08 +02:00
mstein
58ed9d7d74
Finishes mod system functionality
2022-07-13 22:19:04 +02:00
mstein
c827693e72
Adds mod calculation
2022-07-13 02:44:14 +02:00
mstein
c8d59588e0
Adds mod management (WIP)
2022-07-05 00:10:08 +02:00
mstein
8b6bfd2efb
Adds gear and spells as items.
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Adds custom roll logic, inclusing chat message.
2022-06-19 00:18:41 +02:00
mstein
7f7e305722
Add weapon item handling
2022-06-10 14:27:28 +02:00
mstein
0f06d4020b
Adds skills and how to add them to the sheet
2022-06-09 23:50:19 +02:00
mstein
c7f6a38acf
Add skills as items
2022-06-07 00:58:21 +02:00
mstein
e952dcb67a
Automate project with gulp and transition to TypeScript.
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Expand character data and sheet.
2022-06-06 01:40:24 +02:00