Commit Graph

15 Commits

Author SHA1 Message Date
Ender d8df3d9611 - Removed initiative
- Reimplemented container Adding
- Adjusted some colors and margins for better looking
- Added LP and AP Max input fields to Werte und Boni
- Made LP and AP Max a label in the health bar instead
2024-01-25 20:55:04 +01:00
oskaloq c13fef5103 Zusammenführung-von-Fertigkeiten,-Waffen-und-Rüstungen-im-Kampf-Tab-#15 (#48)
- Created character description tab
- Redesigned skill, gear and combat tab
- Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff.

Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #48
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-16 11:25:39 +01:00
oskaloq cfdba0ee75 Anpassung-des-Character-Sheet-Headers-#13 (#28)
- Made character sheet header more responsive
- Changed Logo
- Changed "all gear items" container, that it shows items not in dedicated containers ( unless "Alle" checkbox is set)

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #28
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-07 22:53:16 +01:00
LeFrique b8e873537c Zwergenhort (#4)
Mein Geschenk zu Weihnachten:

Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues).

Frohe Weihnachten ;)

Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #4
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-01-07 14:31:20 +01:00
oskaloq b945f22710 Charakterbogen anpassen #7 (#9)
- Use of flexboxes in two columns for better display
- Introduction of item containers for the different storage of items

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: Byroks/foundry-vtt-system-midgard5#9
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-03 15:57:15 +01:00
LeFrique 30e94741bf
Update main.hbs (#55)
+ Switched Ko and Gw to match dice description above dice symbols in header.
2023-12-09 18:24:09 +01:00
Byroks 04a30a70b9 Minor Style Changes 2023-12-06 16:08:08 +01:00
oskaloq 0fe61e5bbb
Comprehensive overhaul of the character sheet design. (#35) 2023-12-04 11:44:32 +01:00
Byroks c635c54f24
Dev Kampfkünste Items & Integration (#7)
Changes:
 + add kampfkuenste template
 + add kampfkuenste tab
 + make kampfkuenste rollable
 + update localization
2023-11-28 19:42:38 +01:00
Byroks 68cb8fcf6d Include Weapons and effects
Changes:
 + include weapon pack and effect pack
 + handle effects as own entity
 + effects can influence your attributes and skills
 + add Aktive Effekte page for effects on your character
2023-11-24 20:11:36 +01:00
Byroks e21e5a91be Revert "adjust to id change"
This reverts commit 30d0924e3d.
2023-11-22 19:11:44 +01:00
Byroks 30d0924e3d adjust to id change 2023-11-21 19:50:39 +01:00
mstein 8b6bfd2efb Adds gear and spells as items.
Adds custom roll logic, inclusing chat message.
2022-06-19 00:18:41 +02:00
mstein 0f06d4020b Adds skills and how to add them to the sheet 2022-06-09 23:50:19 +02:00
mstein e952dcb67a Automate project with gulp and transition to TypeScript.
Expand character data and sheet.
2022-06-06 01:40:24 +02:00