* Add Effect Duration & Rework Combat tracker
Changes:
+ rework combat tracker to display every uneven round as Movementphase
+ rework combat tracker to display every even round as actionphase
+ add possibility for effects durations
+ effects duration decreases with every actionphase
+ add enum for time Units
+ update localization
+ add display of remaining time on effects
+ add duration for spelleffect "Bärenwut"
* add LP AP Manipulation through effects
Changes:
+ add LimitHeal function
+ adjust LP AP Values if Mod exists in an effect
* Fix linked actor not being updated
* Add Rightclick menu to apply damage/heal
Changes:
+ add rightclick context menu for rolls
+ only appears if keyword Schaden exists
+ calculate damage from all rolls with keyword Schaden
+ possible to apply damage or heal actor or if present token
ToDo:
+ add button that does the same
* Add Rüstungsschutz to damage calculation
Changes:
+ Add Damage application from chat
+ take token first, if none exist, take actor
+ include damage reduction from equipped armor
+ damage appliaction is only accesible through right click on roll
* Fix falsy display of rightclick context menu
* Rüstkammer, Fixes & Preparation
+ Added Rüstkammer
+ Added Pagedescriptions in Ausrüstung
+ Prepared Compendium Folders
* Compendium Folders & Fixes
+ Added Effects to magical Gear
+ Added more Combat Conditions for Gear Effects
+ Added Markup to some Items for better visualization in Items or chat, more to follow
+ Solved Combat Folders (works only in new World!)
---------
Co-authored-by: Byroks <byroks@gmail.com>
Changes:
+ Items that can influence you stats are equippable
+ only equipped items influence your stats
+ Armor now influences your stats
+ move mods into a partial for easier changes
Changes:
+ include weapon pack and effect pack
+ handle effects as own entity
+ effects can influence your attributes and skills
+ add Aktive Effekte page for effects on your character
Changes:
+ add Race Selection Dropdown
+ change resistance/defense value calculation, based on race, stats and class
+ add default rolls for defense and resistances