Squashed commit of the following:
commit33c65735bdAuthor: Byroks <byroks@gmail.com> Date: Sat Jan 20 15:31:35 2024 +0100 v2.4.0 commit2bfd3a7d6aAuthor: Byroks <byroks@gmail.com> Date: Sat Jan 20 13:58:22 2024 +0100 #46-problems-with-character-description-editor (#50) Changes: + adjust height and width of the editor WIP for #46 Closes #44 Reviewed-on: #50 commit03b87f2df0Author: Byroks <byroks@gmail.com> Date: Sat Jan 20 13:44:06 2024 +0100 update url commit9d72b31d5fAuthor: Byroks <byroks@gmail.com> Date: Sat Jan 20 12:37:05 2024 +0100 Add Items on Character Sheet Changes: + add button to add all different kind of items directly onto the character sheet + fix #1 by correctly updating the item commitc13fef5103Author: oskaloq <os_ka_loq@gmx.de> Date: Tue Jan 16 11:25:39 2024 +0100 Zusammenführung-von-Fertigkeiten,-Waffen-und-Rüstungen-im-Kampf-Tab-#15 (#48) - Created character description tab - Redesigned skill, gear and combat tab - Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff. Co-authored-by: Ender <harald@drueppels.de> Reviewed-on: #48 Reviewed-by: Byroks <byroks@gmail.com> commitabf8077131Author: Byroks <byroks@gmail.com> Date: Tue Jan 16 08:29:14 2024 +0100 #33 Wrong wealth calculation (#34) Changes: + add function to adjust item value depending on currency Co-authored-by: Simon Gustavs <simon.gustavs@bms-cs.de> Reviewed-on: #34 Reviewed-by: oskaloq <os_ka_loq@gmx.de> commitb5b75aa2c6Author: Byroks <byroks@gmail.com> Date: Mon Jan 15 14:15:30 2024 +0100 #18 Remove ContainerId from containers (#29) Changes + remove containerId variable from containers as it's not needed Reviewed-on: #29 Reviewed-by: oskaloq <os_ka_loq@gmx.de> commit7368673ba3Author: Byroks <byroks@gmail.com> Date: Mon Jan 8 20:42:22 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commita606750b23Author: Byroks <byroks@gmail.com> Date: Mon Jan 8 20:41:15 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commit7358b67da2Author: Byroks <byroks@gmail.com> Date: Mon Jan 8 20:41:05 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commit2a36b8eaa1Author: Byroks <byroks@gmail.com> Date: Mon Jan 8 20:38:50 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commitf38ef8aa6dAuthor: Byroks <byroks@gmail.com> Date: Mon Jan 8 16:16:04 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commit2ac8a6bba4Author: Byroks <byroks@gmail.com> Date: Mon Jan 8 16:09:13 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commit41fb1a8879Author: Byroks <byroks@gmail.com> Date: Mon Jan 8 16:02:37 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commitff74871a0cAuthor: Byroks <byroks@gmail.com> Date: Mon Jan 8 12:56:49 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commitf8b65c030fAuthor: Byroks <byroks@gmail.com> Date: Mon Jan 8 12:39:39 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commit31a4ccfda1Author: Byroks <byroks@gmail.com> Date: Mon Jan 8 12:37:43 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commitc24e2b7af2Author: Byroks <byroks@gmail.com> Date: Mon Jan 8 12:28:41 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commitcfdba0ee75Author: oskaloq <os_ka_loq@gmx.de> Date: Sun Jan 7 22:53:16 2024 +0100 Anpassung-des-Character-Sheet-Headers-#13 (#28) - Made character sheet header more responsive - Changed Logo - Changed "all gear items" container, that it shows items not in dedicated containers ( unless "Alle" checkbox is set) Co-authored-by: Ender <harald@drueppels.de> Co-authored-by: Byroks <byroks@gmail.com> Reviewed-on: #28 Reviewed-by: Byroks <byroks@gmail.com> commitd67de1b064Author: Byroks <byroks@gmail.com> Date: Sun Jan 7 16:47:12 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commit718f1eab99Author: Byroks <byroks@gmail.com> Date: Sun Jan 7 16:38:35 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commit47fd5b7763Author: Byroks <byroks@gmail.com> Date: Sun Jan 7 16:37:27 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commitad884994ddAuthor: Byroks <byroks@gmail.com> Date: Sun Jan 7 16:17:20 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commitb08bd195c7Author: Byroks <byroks@gmail.com> Date: Sun Jan 7 15:45:46 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commitc83cd8f079Author: Byroks <byroks@gmail.com> Date: Sun Jan 7 15:40:56 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commitb1ef88235fAuthor: Byroks <byroks@gmail.com> Date: Sun Jan 7 15:37:37 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commitda1ae4e16eAuthor: Byroks <byroks@gmail.com> Date: Sun Jan 7 15:35:54 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commit840a7c1dc4Author: Byroks <byroks@gmail.com> Date: Sun Jan 7 15:33:26 2024 +0100 Update .gitea/workflows/add-issue-to-project.yaml commit4825166f87Author: Byroks <byroks@gmail.com> Date: Sun Jan 7 15:06:01 2024 +0100 Add .gitea/workflows/add-issue-to-project.yaml commitb8e873537cAuthor: LeFrique <lefrique@live.de> Date: Sun Jan 7 14:31:20 2024 +0100 Zwergenhort (#4) Mein Geschenk zu Weihnachten: Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues). Frohe Weihnachten ;) Co-authored-by: Byroks <byroks@gmail.com> Reviewed-on: #4 Co-authored-by: LeFrique <lefrique@live.de> Co-committed-by: LeFrique <lefrique@live.de> commit975bcd1e15Author: Byroks <byroks@gmail.com> Date: Sun Jan 7 14:29:39 2024 +0100 #10 Kampfkunst nicht öffenbar (#11) Änderungen: + auskommentierte if Bedingung wieder drin + if Bedingung angepasst Reviewed-on: #11 Reviewed-by: Le-Frique <lefrique@live.de> commitb945f22710Author: oskaloq <os_ka_loq@gmx.de> Date: Wed Jan 3 15:57:15 2024 +0100 Charakterbogen anpassen #7 (#9) - Use of flexboxes in two columns for better display - Introduction of item containers for the different storage of items Co-authored-by: Ender <harald@drueppels.de> Co-authored-by: Byroks <byroks@gmail.com> Reviewed-on: Byroks/foundry-vtt-system-midgard5#9 Reviewed-by: Byroks <byroks@gmail.com> commit6baf9a0269Author: Byroks <byroks@gmail.com> Date: Mon Dec 18 19:53:37 2023 +0100 Change git Path (#3) Changes: + change github urls to git.byroks Reviewed-on: Byroks/foundry-vtt-system-midgard5#3 Reviewed-by: Le-Frique <lefrique@live.de>
This commit is contained in:
+41
-6
@@ -4,12 +4,14 @@
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"ACTOR.TypeVehicle": "Transportmittel / Pferd etc.",
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"TYPES.Item.item": "Gegenstand",
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"TYPES.Item.skill": "Fertigkeit",
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"TYPES.Item.weapon": "Waffe",
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"TYPES.Item.defensiveWeapon": "Verteidigungswaffe",
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"TYPES.Item.armor": "Rüstung",
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"TYPES.Item.spell": "Zauber",
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"TYPES.Item.effect": "Aktive Effekte",
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"TYPES.Item.kampfkunst": "Kampfkünste",
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"TYPES.Item.effect": "Aktiver Effekt",
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"TYPES.Item.kampfkunst": "Kampfkunst",
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"TYPES.Item.container": "Aufbewahrung",
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"midgard5.phase-action": "Handlungsphase",
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"midgard5.phase-movement": "Bewegungsphase",
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@@ -27,11 +29,20 @@
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"midgard5.label": "Bezeichnung",
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"midgard5.description": "Beschreibung",
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"midgard5.attribute": "Leiteigenschaft",
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"midgard5.Characteristic": "Merkmal",
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"midgard5.characteristics": "Merkmale",
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"midgard5.background": "Hintergrund",
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"midgard5.attribute": "Eigenschaft",
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"midgard5.attributes": "Eigenschaften",
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"midgard5.points": "Punkte",
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"midgard5.calculated-value": "Berechneter Wert",
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"midgard5.calculated-values": "Sonstige Werte",
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"midgard5.skill": "Fertigkeit",
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"midgard5.skill-value": "Fertigkeitswert",
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"midgard5.fw": "FW",
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"midgard5.bonus": "Bonus",
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"midgard5.bonuses": "Boni",
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"midgard5.ew": "EW",
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"midgard5.pp-short": "PP",
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"midgard5.pp": "Praxispunkte",
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@@ -40,6 +51,7 @@
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"midgard5.item-quantity": "Menge",
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"midgard5.item-onbody": "Am Körper",
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"midgard5.item-ismagic": "Ist Magisch",
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"midgard5.item-wealth": "Vermögenswert",
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"midgard5.actor-lp": "Lebenspunkte",
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"midgard5.actor-lp-short": "LP",
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@@ -77,8 +89,12 @@
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"midgard5.spells": "Zauber",
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"midgard5.effects": "Aktive Effekte",
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"midgard5.kampfkuenste": "Kampfkünste",
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"midgard5.combat": "Kampf",
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"midgard5.class": "Klasse",
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"midgard5.actor-name": "Figur",
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"midgard5.level": "Grad",
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"midgard5.class": "Typ",
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"midgard5.race": "Rasse",
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"midgard5.magicUsing": "Zauberkundig",
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"midgard5.gender": "Geschlecht",
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@@ -91,9 +107,18 @@
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"midgard5.origin": "Heimat",
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"midgard5.faith": "Glaube",
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"midgard5.currency": "Geld",
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"midgard5.currency-gold": "Gold",
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"midgard5.currency-silver": "Silber",
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"midgard5.currency-copper": "Kupfer",
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"midgard5.currency-wealth": "Vermögen in GS",
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"midgard5.currency-available": "verfügbares Vermögen",
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"midgard5.hoard": "aktueller Hort",
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"midgard5.hoardMin": "benötigter Mindesthort",
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"midgard5.hoard-next": "Hort für nächsten Grad",
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"midgard5.hoarded": "Hort",
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"midgard5.no-container": "Ohne",
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"midgard5.exp-overall": "Erfahrungsschatz",
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"midgard5.exp-available": "Erfahrungspunkte",
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@@ -207,19 +232,28 @@
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"midgard5.new-skill": "Neue Fertigkeit",
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"midgard5.special": "Spezial",
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"midgard5.learned-skill": "Gelernte Fertigkeit",
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"midgard5.learned-skills": "Gelernte Fertigkeiten",
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"midgard5.language": "Sprache",
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"midgard5.languages": "Sprachen",
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"midgard5.weapon-skill": "Waffenfertigkeit",
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"midgard5.weapon-skills": "Waffenfertigkeiten",
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"midgard5.unlearned-skill": "Ungelernte Fertigkeit",
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"midgard5.innate-ability": "Angeborene Fähigkeit",
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"midgard5.unlearned-skills": "Ungelernte Fertigkeiten",
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"midgard5.innate-ability": "Angeborene/Besondere Fertigkeit",
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"midgard5.innate-abilities": "Angeborene/Besondere Fertigkeit",
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"midgard5.base-damage": "Grundschaden",
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"midgard5.weapon": "Waffe",
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"midgard5.weapons": "Waffen",
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"midgard5.defensive-weapon": "Verteidigungswaffe",
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"midgard5.defensive-weapons": "Verteidigungswaffen",
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"midgard5.no-skill": "Keine Fertigkeit",
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"midgard5.magic": "magisch",
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"midgard5.valuable": "Vermögen",
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"midgard5.equipped": "Ausgerüstet",
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"midgard5.active": "Aktiv",
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"midgard5.rangedWeapon": "Schusswaffe",
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"midgard5.assignItemToCharacter": "Füge Gegenstand einem Charakter hinzu, um Fähigkeit auwählen zu können",
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"midgard5.assignItemToCharacter": "Füge Gegenstand einem Charakter hinzu, um hier etwas auswählen zu können",
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"midgard5.pw": "Prüfwurf",
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"midgard5.attack": "Angriff",
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@@ -263,6 +297,7 @@
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"midgard5.kampfkunst-type": "Kampfkunst Art",
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"midgard5.kampfkunst-variante": "Kampfkunst Variante",
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"midgard5.kampfkunst-variante-short": "Var",
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"midgard5.kido-type": "Kido Art",
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"midgard5.kido-variante": "Kido Variante",
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