+ Added Deprivation for Cold, Heat and Food (Thirst & Hunger) on Base Values Page
- Removed Drinking & Perception from Skills Page
+ Fixed Encumbrance Color Switch only above load
+ Added bonus on Aussehen depending on fw: athletik gem. KOD S. 104
+ Added bonus on Bewegungsweite depending on fw: laufen gem. KOD S. 116
+ Added Skill increase/decrease buttons like on quantity
Reviewed-on: #77
Reviewed-by: oskaloq <os_ka_loq@gmx.de>
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
Changes:
+ Styling anpassung für + buttons
+ CreatItem funktion angepasst, man kann optionen reingeben
+ button um skills zu erstellen eingefügt
Reviewed-on: #59
- Created character description tab
- Redesigned skill, gear and combat tab
- Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff.
Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #48
Reviewed-by: Byroks <byroks@gmail.com>
- Made character sheet header more responsive
- Changed Logo
- Changed "all gear items" container, that it shows items not in dedicated containers ( unless "Alle" checkbox is set)
Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #28
Reviewed-by: Byroks <byroks@gmail.com>
- Use of flexboxes in two columns for better display
- Introduction of item containers for the different storage of items
Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: Byroks/foundry-vtt-system-midgard5#9
Reviewed-by: Byroks <byroks@gmail.com>
Changes:
+ add Quantity value for items
+ add plus and minus buttons for list
+ add roll button if item contains formulas
+ decrease quantity by 1 if rolled
Changes:
+ include weapon pack and effect pack
+ handle effects as own entity
+ effects can influence your attributes and skills
+ add Aktive Effekte page for effects on your character
Changes:
+ add Race Selection Dropdown
+ change resistance/defense value calculation, based on race, stats and class
+ add default rolls for defense and resistances