Commit Graph

29 Commits

Author SHA1 Message Date
Byroks 3bb5e087af Done 2024-03-28 21:26:26 +01:00
LeFrique 7ac704cc61 Entbehrungen (#89)
Ich habe die Entbehrungswerte für Zähigkeit unter den Grundwerten abgelegt und werde die Tage noch Entbehrungseffekte und ein Macro in der Extension dafür anlegen. Die Boni für die Klassen wie zB Barbar +10 könnten wir dann da direkt mit in der jeweilige Klasse berücksichtigen. Grundsätzlich kann man das aber jetzt schonmal nutzen und der Grundwertebogen war mir zu leer ;) ![grafik](/attachments/fbb80a27-91d7-4b00-bd39-7c24af3bda60)

Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #89
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-03-24 20:02:24 +01:00
Byroks 046d5f0286 #91 Automatische Praxispunkte (#93)
Changes:
 + implementation von Automatischen Praxispunkten
 + Hinzufügen von System Settings zur abschaltung von Automatischen Praxispunkten
 + Aufräumen von Helpers und settings in eigene Dateien
Co-authored-by: LeFrique <lefrique@live.de>
Reviewed-on: #93
2024-03-24 15:09:08 +01:00
Byroks 12e6412a9f #70-classes-as-items (#92)
Co-authored-by: LeFrique <lefrique@live.de>
Reviewed-on: #92
2024-03-23 19:17:54 +01:00
LeFrique 43375a19c8 Kampfkunstupdate (#86)
+ Added more types & variants
+ Modified Kampfkunstitem, Combatsheet and rollmessage

Hab grad die Kampfkünste in der extension anscheinend direkt nach develop durchgepusht ohne meine kampfkunstbranch dazwischen, hier dann auch die Anpassungen im System dafür. Läuft beides bei mir rund.

Reviewed-on: #86
Reviewed-by: oskaloq <os_ka_loq@gmx.de>
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-03-14 11:35:26 +01:00
LeFrique bb9d20f586 Fertigkeitenboni (#77)
+ Added bonus on Aussehen depending on fw: athletik gem. KOD S. 104
+ Added bonus on Bewegungsweite depending on fw: laufen gem. KOD S. 116
+ Added Skill increase/decrease buttons like on quantity

Reviewed-on: #77
Reviewed-by: oskaloq <os_ka_loq@gmx.de>
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-03-03 18:43:43 +01:00
Byroks 5b1b0deb7a #6 Lasten und Gewichte (#52)
Co-authored-by: LeFrique <lefrique@live.de>
Reviewed-on: #52
2024-02-24 11:23:37 +01:00
oskaloq c13fef5103 Zusammenführung-von-Fertigkeiten,-Waffen-und-Rüstungen-im-Kampf-Tab-#15 (#48)
- Created character description tab
- Redesigned skill, gear and combat tab
- Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff.

Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #48
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-16 11:25:39 +01:00
LeFrique b8e873537c Zwergenhort (#4)
Mein Geschenk zu Weihnachten:

Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues).

Frohe Weihnachten ;)

Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #4
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-01-07 14:31:20 +01:00
Byroks 975bcd1e15 #10 Kampfkunst nicht öffenbar (#11)
Änderungen:
 + auskommentierte if Bedingung wieder drin
 + if Bedingung angepasst

Reviewed-on: #11
Reviewed-by: Le-Frique <lefrique@live.de>
2024-01-07 14:29:39 +01:00
oskaloq b945f22710 Charakterbogen anpassen #7 (#9)
- Use of flexboxes in two columns for better display
- Introduction of item containers for the different storage of items

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: Byroks/foundry-vtt-system-midgard5#9
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-03 15:57:15 +01:00
Byroks bfa51605bc
Add Consumable Items (#62)
Changes:
 + add Quantity value for items
 + add plus and minus buttons for list
 + add roll button if item contains formulas
 + decrease quantity by 1 if rolled
2023-12-15 21:34:32 +01:00
Byroks 31cfd52131
Add currency to character sheet (#60)
Changes:
 + add fields to track currency
 + show value of standard items
2023-12-15 20:39:29 +01:00
Byroks 1e27e135cf
15 add duration to active effects (#50)
* Add Effect Duration & Rework Combat tracker

Changes:
 + rework combat tracker to display every uneven round as Movementphase
 + rework combat tracker to display every even round as actionphase
 + add possibility for effects durations
 + effects duration decreases with every actionphase
 + add enum for time Units
 + update localization
 + add display of remaining time on effects
 + add duration for spelleffect "Bärenwut"

* add LP AP Manipulation through effects

Changes:
 + add LimitHeal function
 + adjust LP AP Values if Mod exists in an effect

* Fix linked actor not being updated
2023-12-11 17:36:12 +01:00
Byroks 2b4e6b18d0
28 apply damage through chat (#40)
* Add Rightclick menu to apply damage/heal

Changes:
 + add rightclick context menu for rolls
 + only appears if keyword Schaden exists
 + calculate damage from all rolls with keyword Schaden
 + possible to apply damage or heal actor or if present token

ToDo:
 + add button that does the same

* Add Rüstungsschutz to damage calculation

Changes:
 + Add Damage application from chat
 + take token first, if none exist, take actor
 + include damage reduction from equipped armor
 + damage appliaction is only accesible through right click on roll

* Fix falsy display of rightclick context menu
2023-12-06 11:14:35 +01:00
Byroks 28595e7dd0
Make Items with mods equippable (#11)
Changes:
 + Items that can influence you stats are equippable
 + only equipped items influence your stats
 + Armor now influences your stats
 + move mods into a partial for easier changes
2023-11-30 15:50:59 +01:00
Byroks c635c54f24
Dev Kampfkünste Items & Integration (#7)
Changes:
 + add kampfkuenste template
 + add kampfkuenste tab
 + make kampfkuenste rollable
 + update localization
2023-11-28 19:42:38 +01:00
Byroks 68cb8fcf6d Include Weapons and effects
Changes:
 + include weapon pack and effect pack
 + handle effects as own entity
 + effects can influence your attributes and skills
 + add Aktive Effekte page for effects on your character
2023-11-24 20:11:36 +01:00
Byroks e21e5a91be Revert "adjust to id change"
This reverts commit 30d0924e3d.
2023-11-22 19:11:44 +01:00
Byroks 30d0924e3d adjust to id change 2023-11-21 19:50:39 +01:00
Michael Stein ae3381b3d1 Adds PP.
Adds item-sheet CSS class to item sheets.
2023-04-19 01:33:04 +02:00
Michael Stein f91c64f91f Upgrade templates: PP, AP as string. 2023-04-18 23:54:58 +02:00
mstein b3e2771e91 Add customizable rolls to items 2022-07-23 18:50:08 +02:00
mstein c827693e72 Adds mod calculation 2022-07-13 02:44:14 +02:00
mstein c8d59588e0 Adds mod management (WIP) 2022-07-05 00:10:08 +02:00
mstein 8b6bfd2efb Adds gear and spells as items.
Adds custom roll logic, inclusing chat message.
2022-06-19 00:18:41 +02:00
mstein 7f7e305722 Add weapon item handling 2022-06-10 14:27:28 +02:00
mstein 0f06d4020b Adds skills and how to add them to the sheet 2022-06-09 23:50:19 +02:00
mstein c7f6a38acf Add skills as items 2022-06-07 00:58:21 +02:00