Commit Graph
168 Commits
Author SHA1 Message Date
Byroks 7358b67da2 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 20:41:05 +01:00
Byroks 2a36b8eaa1 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 20:38:50 +01:00
Byroks f38ef8aa6d Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 16:16:04 +01:00
Byroks 2ac8a6bba4 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 16:09:13 +01:00
Byroks 41fb1a8879 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 16:02:37 +01:00
Byroks ff74871a0c Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 12:56:49 +01:00
Byroks f8b65c030f Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 12:39:39 +01:00
Byroks 31a4ccfda1 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 12:37:43 +01:00
Byroks c24e2b7af2 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 12:28:41 +01:00
cfdba0ee75 Anpassung-des-Character-Sheet-Headers-#13 (#28)
- Made character sheet header more responsive
- Changed Logo
- Changed "all gear items" container, that it shows items not in dedicated containers ( unless "Alle" checkbox is set)

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #28
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-07 22:53:16 +01:00
Byroks d67de1b064 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 16:47:12 +01:00
Byroks 718f1eab99 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 16:38:35 +01:00
Byroks 47fd5b7763 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 16:37:27 +01:00
Byroks ad884994dd Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 16:17:20 +01:00
Byroks b08bd195c7 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:45:46 +01:00
Byroks c83cd8f079 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:40:56 +01:00
Byroks b1ef88235f Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:37:37 +01:00
Byroks da1ae4e16e Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:35:54 +01:00
Byroks 840a7c1dc4 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:33:26 +01:00
Byroks 4825166f87 Add .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:06:01 +01:00
Le-FriqueandByroks b8e873537c Zwergenhort (#4)
Mein Geschenk zu Weihnachten:

Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues).

Frohe Weihnachten ;)

Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #4
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-01-07 14:31:20 +01:00
Byroks 975bcd1e15 #10 Kampfkunst nicht öffenbar (#11)
Änderungen:
 + auskommentierte if Bedingung wieder drin
 + if Bedingung angepasst

Reviewed-on: #11
Reviewed-by: Le-Frique <lefrique@live.de>
2024-01-07 14:29:39 +01:00
b945f22710 Charakterbogen anpassen #7 (#9)
- Use of flexboxes in two columns for better display
- Introduction of item containers for the different storage of items

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: Byroks/foundry-vtt-system-midgard5#9
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-03 15:57:15 +01:00
Byroks 6baf9a0269 Change git Path (#3)
Changes:
 + change github urls to git.byroks
Reviewed-on: Byroks/foundry-vtt-system-midgard5#3
Reviewed-by: Le-Frique <lefrique@live.de>
2023-12-18 19:53:37 +01:00
Byroks 91f12b11da v2.3.1 testtag 2023-12-15 21:36:33 +01:00
ByroksandGitHub bfa51605bc Add Consumable Items (#62)
Changes:
 + add Quantity value for items
 + add plus and minus buttons for list
 + add roll button if item contains formulas
 + decrease quantity by 1 if rolled
2023-12-15 21:34:32 +01:00
ByroksandGitHub c313d3448c Add Roll Modification (#61)
Changes:
 + add roll Mod (only for attributes)
 + check for roll mods when rolling on attributes
2023-12-15 20:40:23 +01:00
ByroksandGitHub 31cfd52131 Add currency to character sheet (#60)
Changes:
 + add fields to track currency
 + show value of standard items
2023-12-15 20:39:29 +01:00
Byroks a5336faa94 v2.3.0 v2.3.0 2023-12-13 18:52:41 +01:00
ByroksandGitHub a56e6bab3d Automatically select skill for effects (#59)
Changes:
 + when a mod gets added, check if it's a skill
 + if it's a skill, find appropiate ID in actors item list and apply it to the mod
2023-12-13 18:46:49 +01:00
fed1175987 26 perception drinking all abilities (#56)
* Innate abilities

+ Added Perception as fixed innate ability
+ Added Drinking as fixed innate ability
+ Set Luckpoints to 0

* Duration Update

+ Added Duration to Effects
+ Added Perception to Eye & Ear Injury

* Fixed like recommended

+ Fixed M5Base
+Fixed M5Character
+ Fixed M5Rolls
+ Fixed Skills HBS
+ Fixed BrawlFw
+ Fixed Effect (not saved already)

* fix minor issues

---------

Co-authored-by: Byroks <byroks@gmail.com>
2023-12-13 18:45:35 +01:00
ByroksandGitHub 1e27e135cf 15 add duration to active effects (#50)
* Add Effect Duration & Rework Combat tracker

Changes:
 + rework combat tracker to display every uneven round as Movementphase
 + rework combat tracker to display every even round as actionphase
 + add possibility for effects durations
 + effects duration decreases with every actionphase
 + add enum for time Units
 + update localization
 + add display of remaining time on effects
 + add duration for spelleffect "Bärenwut"

* add LP AP Manipulation through effects

Changes:
 + add LimitHeal function
 + adjust LP AP Values if Mod exists in an effect

* Fix linked actor not being updated
2023-12-11 17:36:12 +01:00
LeFriqueandGitHub 30e94741bf Update main.hbs (#55)
+ Switched Ko and Gw to match dice description above dice symbols in header.
2023-12-09 18:24:09 +01:00
LeFriqueandGitHub 2dccbf3de3 Fix packfolders (#47)
+ Added missing curly brace
+ Added Injuries in packFolders
2023-12-06 18:43:23 +01:00
LeFriqueandGitHub 9814c44045 Added Injuries & in Macros, Fixes (#25)
Added:
+ Injuries as Effects
+ Added Injury Effects to Macro Schwere Verletzungen
Fixed:
+ Pagedescription in Spell Effects
+ Images (again) in Combat Conditions
2023-12-06 16:30:13 +01:00
Byroks 53ff2ece7d v2.2.0 v2.2.0 2023-12-06 16:08:39 +01:00
Byroks 04a30a70b9 Minor Style Changes 2023-12-06 16:08:08 +01:00
ByroksandGitHub b5cffae778 Fix Armor misscalculation (#46)
Changes:
 + mod operation "add" can't go into negative numbers
2023-12-06 14:49:12 +01:00
ByroksandGitHub db23081a9a Fix Movement Boni being applied multiple times (#45)
Changes:
 + seperate display of Base Movement speed and calculated movement speed
 + for asthetic reasons move GiT to Berechnete Werte
2023-12-06 12:31:34 +01:00
LeFriqueandGitHub e753f6392d Delete Maps (#43)
- Deleted Assets
- Deleted Packs
+ Removed Scenepacks from system.json
2023-12-06 11:17:05 +01:00
ByroksandGitHub 2b4e6b18d0 28 apply damage through chat (#40)
* Add Rightclick menu to apply damage/heal

Changes:
 + add rightclick context menu for rolls
 + only appears if keyword Schaden exists
 + calculate damage from all rolls with keyword Schaden
 + possible to apply damage or heal actor or if present token

ToDo:
 + add button that does the same

* Add Rüstungsschutz to damage calculation

Changes:
 + Add Damage application from chat
 + take token first, if none exist, take actor
 + include damage reduction from equipped armor
 + damage appliaction is only accesible through right click on roll

* Fix falsy display of rightclick context menu
2023-12-06 11:14:35 +01:00
oskaloqandGitHub 0fe61e5bbb Comprehensive overhaul of the character sheet design. (#35) 2023-12-04 11:44:32 +01:00
46cac30dcd 17 add rüstungskammer + 21 Restructure Compendium (#31)
* Rüstkammer, Fixes & Preparation

+ Added Rüstkammer
+ Added Pagedescriptions in Ausrüstung
+ Prepared Compendium Folders

* Compendium Folders & Fixes

+ Added Effects to magical Gear
+ Added more Combat Conditions for Gear Effects
+ Added Markup to some Items for better visualization in Items or chat, more to follow
+ Solved Combat Folders (works only in new World!)

---------

Co-authored-by: Byroks <byroks@gmail.com>
2023-12-03 15:29:12 +01:00
ByroksandGitHub 7e6147299b Adjust Mod Calculation (#30)
Changes:
 + Adjust mod calculation
 + remov max 0 from subtract and addition
 + check in skills for subtract mod
2023-12-03 13:07:41 +01:00
ByroksandGitHub f9737a4cb9 Aktualisieren von LICENSE 2023-12-01 22:10:24 +01:00
LeFriqueandGitHub 6ff4f16f9d 18 add more operations for modifiers (#23)
* Added Operations and Combat Conditions

+ Added Multiply, Division and Subtract operations for modifiers
+ Added Combat Conditions Effects form Ars Armorum

* Added Math.floor()

* Fixed Operations and Combat Conditions
2023-12-01 19:04:58 +01:00
LeFriqueandGitHub 725dd8c504 Added Operations and Combat Conditions (#22)
* Added Operations and Combat Conditions

+ Added Multiply, Division and Subtract operations for modifiers
+ Added Combat Conditions Effects form Ars Armorum

* Added Math.floor()
2023-12-01 15:26:49 +01:00
ByroksandGitHub 48883c3102 Add Description to bottom of rolls (#19)
Changes:
 + Add helper to strip Html
 + add description of items to bottom of roll
2023-11-30 18:13:04 +01:00
Byroks 250fc499ae v2.1.0 2023-11-30 16:17:04 +01:00
ByroksandGitHub 28595e7dd0 Make Items with mods equippable (#11)
Changes:
 + Items that can influence you stats are equippable
 + only equipped items influence your stats
 + Armor now influences your stats
 + move mods into a partial for easier changes
2023-11-30 15:50:59 +01:00