Commit Graph

60 Commits

Author SHA1 Message Date
Byroks b5d1cc6b86 Merge branch 'develop' into #48-draggable-items 2024-02-27 10:31:57 +01:00
oskaloq 1801599e8d Layout Wiederherstellung im Ausrüstungstab #73, Kompendium Packs aus dem System entfernen #71, "Sonstige Werte" doppelt im Kampftab vorhanden #69 (#74)
Erledigung folgender Issues:
- Layout Wiederherstellung im Ausrüstungstab #73
- Kompendium Packs aus dem System entfernen #71
- "Sonstige Werte" doppelt im Kampftab vorhanden #69
- Wiederherstellung einiger Features im Character Sheet, die durch das Lasten Update verloren gegangen sind
- Anpassung des Editors im Descript Tab: Entfernung des deprecated Parameter content

Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #74
Co-authored-by: oskaloq <os_ka_loq@gmx.de>
Co-committed-by: oskaloq <os_ka_loq@gmx.de>
2024-02-27 10:17:45 +01:00
Byroks d1c26a7c55 Merge branch 'develop' into #48-draggable-items 2024-02-25 14:29:58 +01:00
Byroks a0037aa1bf Hotfix - reapply missing css class 2024-02-25 10:04:12 +01:00
Byroks 7072c3c151 Sortierbare Items
Changes:
 + Items sind jetzt sortierbar
 + Items können jetzt auf andere Actor übertragen werden
 + Löschen button für Mods
2024-02-24 23:11:32 +01:00
Byroks 5b1b0deb7a #6 Lasten und Gewichte (#52)
Co-authored-by: LeFrique <lefrique@live.de>
Reviewed-on: #52
2024-02-24 11:23:37 +01:00
Byroks 06ef797ef2 #57 Damage auf tokens (#58)
Changes:
 + Fix um Heilung anzurechnen
 + Finde token über Canvas Selected
 + möglich schaden auf mehrere token zeitlgiehc anzurechnen.
Reviewed-on: #58
2024-02-21 22:30:08 +01:00
Byroks 1624602407 + Button für Skills (#59)
Changes:
 + Styling anpassung für + buttons
 + CreatItem funktion angepasst, man kann optionen reingeben
 + button um skills zu erstellen eingefügt
Reviewed-on: #59
2024-02-21 22:29:58 +01:00
Byroks a46ef87e3f Button um Kampf beizutreten (#61)
Changes:
 + Button um Kampf beizutreten
 + buttons um initiative zu verändern für Fernangriffe und Zauber
Reviewed-on: #61
2024-02-21 22:29:48 +01:00
oskaloq 9f1334da4f - Container behavior for Weapons, Def. Weapons and Armor is now the same as for items (#53)
- Fixed some Bugs

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #53
Reviewed-by: Byroks <byroks@gmail.com>
Co-authored-by: oskaloq <os_ka_loq@gmx.de>
Co-committed-by: oskaloq <os_ka_loq@gmx.de>
2024-01-31 18:31:32 +01:00
Byroks 2bfd3a7d6a #46-problems-with-character-description-editor (#50)
Changes:
 + adjust height and width of the editor

WIP for #46
Closes #44

Reviewed-on: #50
2024-01-20 13:58:22 +01:00
Byroks 9d72b31d5f Add Items on Character Sheet
Changes:
 + add button to add all different kind of items directly onto the character sheet
 + fix #1 by correctly updating the item
2024-01-20 12:37:05 +01:00
oskaloq c13fef5103 Zusammenführung-von-Fertigkeiten,-Waffen-und-Rüstungen-im-Kampf-Tab-#15 (#48)
- Created character description tab
- Redesigned skill, gear and combat tab
- Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff.

Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #48
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-16 11:25:39 +01:00
oskaloq cfdba0ee75 Anpassung-des-Character-Sheet-Headers-#13 (#28)
- Made character sheet header more responsive
- Changed Logo
- Changed "all gear items" container, that it shows items not in dedicated containers ( unless "Alle" checkbox is set)

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #28
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-07 22:53:16 +01:00
LeFrique b8e873537c Zwergenhort (#4)
Mein Geschenk zu Weihnachten:

Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues).

Frohe Weihnachten ;)

Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #4
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-01-07 14:31:20 +01:00
Byroks 975bcd1e15 #10 Kampfkunst nicht öffenbar (#11)
Änderungen:
 + auskommentierte if Bedingung wieder drin
 + if Bedingung angepasst

Reviewed-on: #11
Reviewed-by: Le-Frique <lefrique@live.de>
2024-01-07 14:29:39 +01:00
oskaloq b945f22710 Charakterbogen anpassen #7 (#9)
- Use of flexboxes in two columns for better display
- Introduction of item containers for the different storage of items

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: Byroks/foundry-vtt-system-midgard5#9
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-03 15:57:15 +01:00
Byroks bfa51605bc
Add Consumable Items (#62)
Changes:
 + add Quantity value for items
 + add plus and minus buttons for list
 + add roll button if item contains formulas
 + decrease quantity by 1 if rolled
2023-12-15 21:34:32 +01:00
Byroks c313d3448c
Add Roll Modification (#61)
Changes:
 + add roll Mod (only for attributes)
 + check for roll mods when rolling on attributes
2023-12-15 20:40:23 +01:00
Byroks 31cfd52131
Add currency to character sheet (#60)
Changes:
 + add fields to track currency
 + show value of standard items
2023-12-15 20:39:29 +01:00
LeFrique fed1175987
26 perception drinking all abilities (#56)
* Innate abilities

+ Added Perception as fixed innate ability
+ Added Drinking as fixed innate ability
+ Set Luckpoints to 0

* Duration Update

+ Added Duration to Effects
+ Added Perception to Eye & Ear Injury

* Fixed like recommended

+ Fixed M5Base
+Fixed M5Character
+ Fixed M5Rolls
+ Fixed Skills HBS
+ Fixed BrawlFw
+ Fixed Effect (not saved already)

* fix minor issues

---------

Co-authored-by: Byroks <byroks@gmail.com>
2023-12-13 18:45:35 +01:00
Byroks 1e27e135cf
15 add duration to active effects (#50)
* Add Effect Duration & Rework Combat tracker

Changes:
 + rework combat tracker to display every uneven round as Movementphase
 + rework combat tracker to display every even round as actionphase
 + add possibility for effects durations
 + effects duration decreases with every actionphase
 + add enum for time Units
 + update localization
 + add display of remaining time on effects
 + add duration for spelleffect "Bärenwut"

* add LP AP Manipulation through effects

Changes:
 + add LimitHeal function
 + adjust LP AP Values if Mod exists in an effect

* Fix linked actor not being updated
2023-12-11 17:36:12 +01:00
LeFrique 30e94741bf
Update main.hbs (#55)
+ Switched Ko and Gw to match dice description above dice symbols in header.
2023-12-09 18:24:09 +01:00
Byroks 04a30a70b9 Minor Style Changes 2023-12-06 16:08:08 +01:00
Byroks db23081a9a
Fix Movement Boni being applied multiple times (#45)
Changes:
 + seperate display of Base Movement speed and calculated movement speed
 + for asthetic reasons move GiT to Berechnete Werte
2023-12-06 12:31:34 +01:00
Byroks 2b4e6b18d0
28 apply damage through chat (#40)
* Add Rightclick menu to apply damage/heal

Changes:
 + add rightclick context menu for rolls
 + only appears if keyword Schaden exists
 + calculate damage from all rolls with keyword Schaden
 + possible to apply damage or heal actor or if present token

ToDo:
 + add button that does the same

* Add Rüstungsschutz to damage calculation

Changes:
 + Add Damage application from chat
 + take token first, if none exist, take actor
 + include damage reduction from equipped armor
 + damage appliaction is only accesible through right click on roll

* Fix falsy display of rightclick context menu
2023-12-06 11:14:35 +01:00
oskaloq 0fe61e5bbb
Comprehensive overhaul of the character sheet design. (#35) 2023-12-04 11:44:32 +01:00
LeFrique 6ff4f16f9d
18 add more operations for modifiers (#23)
* Added Operations and Combat Conditions

+ Added Multiply, Division and Subtract operations for modifiers
+ Added Combat Conditions Effects form Ars Armorum

* Added Math.floor()

* Fixed Operations and Combat Conditions
2023-12-01 19:04:58 +01:00
Byroks 48883c3102
Add Description to bottom of rolls (#19)
Changes:
 + Add helper to strip Html
 + add description of items to bottom of roll
2023-11-30 18:13:04 +01:00
Byroks 28595e7dd0
Make Items with mods equippable (#11)
Changes:
 + Items that can influence you stats are equippable
 + only equipped items influence your stats
 + Armor now influences your stats
 + move mods into a partial for easier changes
2023-11-30 15:50:59 +01:00
Byroks 8095785fc2
Movement stat (#10)
Changes:
 + make movement stat work and be moddable by effects
2023-11-29 10:14:49 +01:00
Byroks c635c54f24
Dev Kampfkünste Items & Integration (#7)
Changes:
 + add kampfkuenste template
 + add kampfkuenste tab
 + make kampfkuenste rollable
 + update localization
2023-11-28 19:42:38 +01:00
Byroks 97d4a35cd6 update localize Keys
Changes:
 + update localize Keys, to conform with v11
2023-11-25 16:38:05 +01:00
Byroks 68cb8fcf6d Include Weapons and effects
Changes:
 + include weapon pack and effect pack
 + handle effects as own entity
 + effects can influence your attributes and skills
 + add Aktive Effekte page for effects on your character
2023-11-24 20:11:36 +01:00
Byroks 4b2daef20a fix Gifttolleranz naming, parsing and display 2023-11-22 23:13:19 +01:00
Byroks 3b051760ae
Merge branch 'main' into main 2023-11-22 22:19:20 +01:00
Byroks e21e5a91be Revert "adjust to id change"
This reverts commit 30d0924e3d.
2023-11-22 19:11:44 +01:00
LeFrique ba2992221d Added skills & weapons from all Sourcebooks,GiT&B 2023-11-21 20:03:46 +01:00
Byroks 30d0924e3d adjust to id change 2023-11-21 19:50:39 +01:00
Byroks 8dd29e8da5 hide skill when learned
Changes:
 + Hide learned skills from unlearned skill list
2023-11-19 20:52:29 +01:00
Byroks 4ec3cc9570 add race boni and default resistance rolls
Changes:
 + add Race Selection Dropdown
 + change resistance/defense value calculation, based on race, stats and class
 + add default rolls for defense and resistances
2023-11-17 16:09:24 +01:00
Byroks 0e67ab06dc Take over project
Changes:
 + Update macros for crits
 + update lookup for Abwehr and Zaubern to display correct value
2023-11-17 09:10:29 +01:00
Michael Stein ae3381b3d1 Adds PP.
Adds item-sheet CSS class to item sheets.
2023-04-19 01:33:04 +02:00
Michael Stein f91c64f91f Upgrade templates: PP, AP as string. 2023-04-18 23:54:58 +02:00
mstein b104480a48 Converted lots of document access to V10. 2023-01-02 23:34:00 +01:00
mstein c0dd5b584a Fixes attribute roll click. 2023-01-02 17:37:14 +01:00
mstein 53216fbbb7 Adds status bars to character sheet 2022-07-24 13:30:37 +02:00
mstein b3e2771e91 Add customizable rolls to items 2022-07-23 18:50:08 +02:00
mstein 58ed9d7d74 Finishes mod system functionality 2022-07-13 22:19:04 +02:00
mstein c827693e72 Adds mod calculation 2022-07-13 02:44:14 +02:00