Commit Graph

156 Commits

Author SHA1 Message Date
Byroks 47fd5b7763 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 16:37:27 +01:00
Byroks ad884994dd Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 16:17:20 +01:00
Byroks b08bd195c7 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:45:46 +01:00
Byroks c83cd8f079 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:40:56 +01:00
Byroks b1ef88235f Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:37:37 +01:00
Byroks da1ae4e16e Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:35:54 +01:00
Byroks 840a7c1dc4 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:33:26 +01:00
Byroks 4825166f87 Add .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:06:01 +01:00
LeFrique b8e873537c Zwergenhort (#4)
Mein Geschenk zu Weihnachten:

Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues).

Frohe Weihnachten ;)

Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #4
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-01-07 14:31:20 +01:00
Byroks 975bcd1e15 #10 Kampfkunst nicht öffenbar (#11)
Änderungen:
 + auskommentierte if Bedingung wieder drin
 + if Bedingung angepasst

Reviewed-on: #11
Reviewed-by: Le-Frique <lefrique@live.de>
2024-01-07 14:29:39 +01:00
oskaloq b945f22710 Charakterbogen anpassen #7 (#9)
- Use of flexboxes in two columns for better display
- Introduction of item containers for the different storage of items

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: Byroks/foundry-vtt-system-midgard5#9
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-03 15:57:15 +01:00
Byroks 6baf9a0269 Change git Path (#3)
Changes:
 + change github urls to git.byroks
Reviewed-on: Byroks/foundry-vtt-system-midgard5#3
Reviewed-by: Le-Frique <lefrique@live.de>
2023-12-18 19:53:37 +01:00
Byroks 91f12b11da v2.3.1 2023-12-15 21:36:33 +01:00
Byroks bfa51605bc
Add Consumable Items (#62)
Changes:
 + add Quantity value for items
 + add plus and minus buttons for list
 + add roll button if item contains formulas
 + decrease quantity by 1 if rolled
2023-12-15 21:34:32 +01:00
Byroks c313d3448c
Add Roll Modification (#61)
Changes:
 + add roll Mod (only for attributes)
 + check for roll mods when rolling on attributes
2023-12-15 20:40:23 +01:00
Byroks 31cfd52131
Add currency to character sheet (#60)
Changes:
 + add fields to track currency
 + show value of standard items
2023-12-15 20:39:29 +01:00
Byroks a5336faa94 v2.3.0 2023-12-13 18:52:41 +01:00
Byroks a56e6bab3d
Automatically select skill for effects (#59)
Changes:
 + when a mod gets added, check if it's a skill
 + if it's a skill, find appropiate ID in actors item list and apply it to the mod
2023-12-13 18:46:49 +01:00
LeFrique fed1175987
26 perception drinking all abilities (#56)
* Innate abilities

+ Added Perception as fixed innate ability
+ Added Drinking as fixed innate ability
+ Set Luckpoints to 0

* Duration Update

+ Added Duration to Effects
+ Added Perception to Eye & Ear Injury

* Fixed like recommended

+ Fixed M5Base
+Fixed M5Character
+ Fixed M5Rolls
+ Fixed Skills HBS
+ Fixed BrawlFw
+ Fixed Effect (not saved already)

* fix minor issues

---------

Co-authored-by: Byroks <byroks@gmail.com>
2023-12-13 18:45:35 +01:00
Byroks 1e27e135cf
15 add duration to active effects (#50)
* Add Effect Duration & Rework Combat tracker

Changes:
 + rework combat tracker to display every uneven round as Movementphase
 + rework combat tracker to display every even round as actionphase
 + add possibility for effects durations
 + effects duration decreases with every actionphase
 + add enum for time Units
 + update localization
 + add display of remaining time on effects
 + add duration for spelleffect "Bärenwut"

* add LP AP Manipulation through effects

Changes:
 + add LimitHeal function
 + adjust LP AP Values if Mod exists in an effect

* Fix linked actor not being updated
2023-12-11 17:36:12 +01:00
LeFrique 30e94741bf
Update main.hbs (#55)
+ Switched Ko and Gw to match dice description above dice symbols in header.
2023-12-09 18:24:09 +01:00
LeFrique 2dccbf3de3
Fix packfolders (#47)
+ Added missing curly brace
+ Added Injuries in packFolders
2023-12-06 18:43:23 +01:00
LeFrique 9814c44045
Added Injuries & in Macros, Fixes (#25)
Added:
+ Injuries as Effects
+ Added Injury Effects to Macro Schwere Verletzungen
Fixed:
+ Pagedescription in Spell Effects
+ Images (again) in Combat Conditions
2023-12-06 16:30:13 +01:00
Byroks 53ff2ece7d v2.2.0 2023-12-06 16:08:39 +01:00
Byroks 04a30a70b9 Minor Style Changes 2023-12-06 16:08:08 +01:00
Byroks b5cffae778
Fix Armor misscalculation (#46)
Changes:
 + mod operation "add" can't go into negative numbers
2023-12-06 14:49:12 +01:00
Byroks db23081a9a
Fix Movement Boni being applied multiple times (#45)
Changes:
 + seperate display of Base Movement speed and calculated movement speed
 + for asthetic reasons move GiT to Berechnete Werte
2023-12-06 12:31:34 +01:00
LeFrique e753f6392d
Delete Maps (#43)
- Deleted Assets
- Deleted Packs
+ Removed Scenepacks from system.json
2023-12-06 11:17:05 +01:00
Byroks 2b4e6b18d0
28 apply damage through chat (#40)
* Add Rightclick menu to apply damage/heal

Changes:
 + add rightclick context menu for rolls
 + only appears if keyword Schaden exists
 + calculate damage from all rolls with keyword Schaden
 + possible to apply damage or heal actor or if present token

ToDo:
 + add button that does the same

* Add Rüstungsschutz to damage calculation

Changes:
 + Add Damage application from chat
 + take token first, if none exist, take actor
 + include damage reduction from equipped armor
 + damage appliaction is only accesible through right click on roll

* Fix falsy display of rightclick context menu
2023-12-06 11:14:35 +01:00
oskaloq 0fe61e5bbb
Comprehensive overhaul of the character sheet design. (#35) 2023-12-04 11:44:32 +01:00
LeFrique 46cac30dcd
17 add rüstungskammer + 21 Restructure Compendium (#31)
* Rüstkammer, Fixes & Preparation

+ Added Rüstkammer
+ Added Pagedescriptions in Ausrüstung
+ Prepared Compendium Folders

* Compendium Folders & Fixes

+ Added Effects to magical Gear
+ Added more Combat Conditions for Gear Effects
+ Added Markup to some Items for better visualization in Items or chat, more to follow
+ Solved Combat Folders (works only in new World!)

---------

Co-authored-by: Byroks <byroks@gmail.com>
2023-12-03 15:29:12 +01:00
Byroks 7e6147299b
Adjust Mod Calculation (#30)
Changes:
 + Adjust mod calculation
 + remov max 0 from subtract and addition
 + check in skills for subtract mod
2023-12-03 13:07:41 +01:00
Byroks f9737a4cb9
Aktualisieren von LICENSE 2023-12-01 22:10:24 +01:00
LeFrique 6ff4f16f9d
18 add more operations for modifiers (#23)
* Added Operations and Combat Conditions

+ Added Multiply, Division and Subtract operations for modifiers
+ Added Combat Conditions Effects form Ars Armorum

* Added Math.floor()

* Fixed Operations and Combat Conditions
2023-12-01 19:04:58 +01:00
LeFrique 725dd8c504
Added Operations and Combat Conditions (#22)
* Added Operations and Combat Conditions

+ Added Multiply, Division and Subtract operations for modifiers
+ Added Combat Conditions Effects form Ars Armorum

* Added Math.floor()
2023-12-01 15:26:49 +01:00
Byroks 48883c3102
Add Description to bottom of rolls (#19)
Changes:
 + Add helper to strip Html
 + add description of items to bottom of roll
2023-11-30 18:13:04 +01:00
Byroks 250fc499ae v2.1.0 2023-11-30 16:17:04 +01:00
Byroks 28595e7dd0
Make Items with mods equippable (#11)
Changes:
 + Items that can influence you stats are equippable
 + only equipped items influence your stats
 + Armor now influences your stats
 + move mods into a partial for easier changes
2023-11-30 15:50:59 +01:00
Byroks 8095785fc2
Movement stat (#10)
Changes:
 + make movement stat work and be moddable by effects
2023-11-29 10:14:49 +01:00
Byroks e141839055
Merge branch 'main' into develop 2023-11-28 19:50:38 +01:00
Byroks 14e005cb0a v2.0.0 2023-11-28 19:48:14 +01:00
Byroks c635c54f24
Dev Kampfkünste Items & Integration (#7)
Changes:
 + add kampfkuenste template
 + add kampfkuenste tab
 + make kampfkuenste rollable
 + update localization
2023-11-28 19:42:38 +01:00
Byroks e27f4209e5 Squashed commit of the following:
commit 0bfa224dae
Author: Byroks <byroks@gmail.com>
Date:   Mon Nov 27 19:56:05 2023 +0100

    V1.3.1 (#6)

    * v1.3.1

    * v1.3.1

    * update .gitingore

commit 35a6b0fae9
Author: Byroks <byroks@gmail.com>
Date:   Mon Nov 27 19:48:56 2023 +0100

    v1.3.1

commit db21ca93b0
Author: Byroks <byroks@gmail.com>
Date:   Sun Nov 26 13:13:13 2023 +0100

    subtract ap when casting spell

    Changes:
     + subtract AP when casting a spell
2023-11-27 20:05:20 +01:00
Byroks 0bfa224dae V1.3.1 (#6)
* v1.3.1

* v1.3.1

* update .gitingore
2023-11-27 20:04:06 +01:00
Byroks 35a6b0fae9 v1.3.1 2023-11-27 19:48:56 +01:00
Byroks db21ca93b0 subtract ap when casting spell
Changes:
 + subtract AP when casting a spell
2023-11-26 13:13:13 +01:00
Byroks 7bf0fd90b0 update verified and maximum version 2023-11-25 19:33:03 +01:00
Byroks a7bdd0434e Delete midgard5-v1.3.0.zip 2023-11-25 16:38:39 +01:00
Byroks 97d4a35cd6 update localize Keys
Changes:
 + update localize Keys, to conform with v11
2023-11-25 16:38:05 +01:00
Byroks c2996aa974 Fix Raufen roll
Changes:
 + fix roll attributes for Raufen
2023-11-25 16:04:17 +01:00