Commit Graph

184 Commits

Author SHA1 Message Date
Byroks 50eca41fa6 WIP 2024-01-21 17:37:22 +01:00
Byroks 2afaba9827 #6-lasten-und-belastung
Changes:
 + berechne belastung
 + füge effect für belastung hinzu was B halbiert
 + Container berechnen lasten von gegenständen in ihnen (#16)
2024-01-21 15:12:12 +01:00
Byroks fa818e963a Merge branch 'develop' into lasten 2024-01-21 12:24:35 +01:00
Byroks 33c65735bd v2.4.0 2024-01-20 15:31:35 +01:00
Byroks 2bfd3a7d6a #46-problems-with-character-description-editor (#50)
Changes:
 + adjust height and width of the editor

WIP for #46
Closes #44

Reviewed-on: #50
2024-01-20 13:58:22 +01:00
Byroks 03b87f2df0 update url 2024-01-20 13:44:06 +01:00
Byroks 9d72b31d5f Add Items on Character Sheet
Changes:
 + add button to add all different kind of items directly onto the character sheet
 + fix #1 by correctly updating the item
2024-01-20 12:37:05 +01:00
oskaloq c13fef5103 Zusammenführung-von-Fertigkeiten,-Waffen-und-Rüstungen-im-Kampf-Tab-#15 (#48)
- Created character description tab
- Redesigned skill, gear and combat tab
- Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff.

Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #48
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-16 11:25:39 +01:00
Byroks abf8077131 #33 Wrong wealth calculation (#34)
Changes:
 + add function to adjust item value depending on currency
Co-authored-by: Simon Gustavs <simon.gustavs@bms-cs.de>
Reviewed-on: #34
Reviewed-by: oskaloq <os_ka_loq@gmx.de>
2024-01-16 08:29:14 +01:00
Byroks b5b75aa2c6 #18 Remove ContainerId from containers (#29)
Changes
 + remove containerId variable from containers as it's not needed

Reviewed-on: #29
Reviewed-by: oskaloq <os_ka_loq@gmx.de>
2024-01-15 14:15:30 +01:00
LeFrique 3f2dbc4e21 Armor weight
+ Added weight to armor item
+ Count armor weight only if not equipped
2024-01-14 18:16:52 +01:00
LeFrique 3169bc89db Pack Overhaul
+ Added value to items, weapons & armor
+ Added currency to items, weapons & armor
+ Added weight to items, weapons & armor
- Added chatMessage & commented out for AP mod at heavy load (needs review)
2024-01-14 18:04:35 +01:00
LeFrique b026a81a9f Encumbrance & Movement
+ Added encumbrance
+ Added movement decrease by encumbrance (only when sheet is reloaded)
+ Prepared load capacity
2024-01-09 23:16:32 +01:00
Byroks 7368673ba3 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 20:42:22 +01:00
Byroks a606750b23 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 20:41:15 +01:00
Byroks 7358b67da2 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 20:41:05 +01:00
Byroks 2a36b8eaa1 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 20:38:50 +01:00
Byroks f38ef8aa6d Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 16:16:04 +01:00
Byroks 2ac8a6bba4 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 16:09:13 +01:00
Byroks 41fb1a8879 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 16:02:37 +01:00
Byroks ff74871a0c Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 12:56:49 +01:00
Byroks f8b65c030f Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 12:39:39 +01:00
Byroks 31a4ccfda1 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 12:37:43 +01:00
Byroks c24e2b7af2 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-08 12:28:41 +01:00
oskaloq cfdba0ee75 Anpassung-des-Character-Sheet-Headers-#13 (#28)
- Made character sheet header more responsive
- Changed Logo
- Changed "all gear items" container, that it shows items not in dedicated containers ( unless "Alle" checkbox is set)

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #28
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-07 22:53:16 +01:00
LeFrique 71b04063e7 Lasten
+ Lasten gem. KOD. S. 59
2024-01-07 20:05:51 +01:00
Byroks d67de1b064 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 16:47:12 +01:00
Byroks 718f1eab99 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 16:38:35 +01:00
Byroks 47fd5b7763 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 16:37:27 +01:00
Byroks ad884994dd Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 16:17:20 +01:00
Byroks b08bd195c7 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:45:46 +01:00
Byroks c83cd8f079 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:40:56 +01:00
Byroks b1ef88235f Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:37:37 +01:00
Byroks da1ae4e16e Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:35:54 +01:00
Byroks 840a7c1dc4 Update .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:33:26 +01:00
Byroks 4825166f87 Add .gitea/workflows/add-issue-to-project.yaml 2024-01-07 15:06:01 +01:00
LeFrique b8e873537c Zwergenhort (#4)
Mein Geschenk zu Weihnachten:

Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues).

Frohe Weihnachten ;)

Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #4
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-01-07 14:31:20 +01:00
Byroks 975bcd1e15 #10 Kampfkunst nicht öffenbar (#11)
Änderungen:
 + auskommentierte if Bedingung wieder drin
 + if Bedingung angepasst

Reviewed-on: #11
Reviewed-by: Le-Frique <lefrique@live.de>
2024-01-07 14:29:39 +01:00
oskaloq b945f22710 Charakterbogen anpassen #7 (#9)
- Use of flexboxes in two columns for better display
- Introduction of item containers for the different storage of items

Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: Byroks/foundry-vtt-system-midgard5#9
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-03 15:57:15 +01:00
Byroks 6baf9a0269 Change git Path (#3)
Changes:
 + change github urls to git.byroks
Reviewed-on: Byroks/foundry-vtt-system-midgard5#3
Reviewed-by: Le-Frique <lefrique@live.de>
2023-12-18 19:53:37 +01:00
Byroks 91f12b11da v2.3.1 2023-12-15 21:36:33 +01:00
Byroks bfa51605bc
Add Consumable Items (#62)
Changes:
 + add Quantity value for items
 + add plus and minus buttons for list
 + add roll button if item contains formulas
 + decrease quantity by 1 if rolled
2023-12-15 21:34:32 +01:00
Byroks c313d3448c
Add Roll Modification (#61)
Changes:
 + add roll Mod (only for attributes)
 + check for roll mods when rolling on attributes
2023-12-15 20:40:23 +01:00
Byroks 31cfd52131
Add currency to character sheet (#60)
Changes:
 + add fields to track currency
 + show value of standard items
2023-12-15 20:39:29 +01:00
Byroks a5336faa94 v2.3.0 2023-12-13 18:52:41 +01:00
Byroks a56e6bab3d
Automatically select skill for effects (#59)
Changes:
 + when a mod gets added, check if it's a skill
 + if it's a skill, find appropiate ID in actors item list and apply it to the mod
2023-12-13 18:46:49 +01:00
LeFrique fed1175987
26 perception drinking all abilities (#56)
* Innate abilities

+ Added Perception as fixed innate ability
+ Added Drinking as fixed innate ability
+ Set Luckpoints to 0

* Duration Update

+ Added Duration to Effects
+ Added Perception to Eye & Ear Injury

* Fixed like recommended

+ Fixed M5Base
+Fixed M5Character
+ Fixed M5Rolls
+ Fixed Skills HBS
+ Fixed BrawlFw
+ Fixed Effect (not saved already)

* fix minor issues

---------

Co-authored-by: Byroks <byroks@gmail.com>
2023-12-13 18:45:35 +01:00
Byroks 1e27e135cf
15 add duration to active effects (#50)
* Add Effect Duration & Rework Combat tracker

Changes:
 + rework combat tracker to display every uneven round as Movementphase
 + rework combat tracker to display every even round as actionphase
 + add possibility for effects durations
 + effects duration decreases with every actionphase
 + add enum for time Units
 + update localization
 + add display of remaining time on effects
 + add duration for spelleffect "Bärenwut"

* add LP AP Manipulation through effects

Changes:
 + add LimitHeal function
 + adjust LP AP Values if Mod exists in an effect

* Fix linked actor not being updated
2023-12-11 17:36:12 +01:00
LeFrique 30e94741bf
Update main.hbs (#55)
+ Switched Ko and Gw to match dice description above dice symbols in header.
2023-12-09 18:24:09 +01:00
LeFrique 2dccbf3de3
Fix packfolders (#47)
+ Added missing curly brace
+ Added Injuries in packFolders
2023-12-06 18:43:23 +01:00