Byroks
c0dced6fe6
Merge branch 'develop'
2024-02-05 13:30:41 +01:00
Byroks
c2aa466ce1
v2.4.2
2024-02-05 13:30:20 +01:00
Byroks
24426bb248
HotFix nicht öffenbare Charaktere
...
Changes:
+ Currency hat bei (fast) allen Items gefehlt weswegen das Charakterblatt nicht mehr öffenbar war, nachdem man Wert und Currency eingetragen hat.
+ Beachte Menge für Vermögensrechnung
+ Hort rechnung beachtet jetzt Currency
2024-02-05 13:29:29 +01:00
Byroks
5a41c4bb56
Merge branch 'develop'
2024-02-05 10:35:31 +01:00
Byroks
26b2bddc2d
v2.4.1
2024-02-05 10:28:46 +01:00
oskaloq
9f1334da4f
- Container behavior for Weapons, Def. Weapons and Armor is now the same as for items ( #53 )
...
- Fixed some Bugs
Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #53
Reviewed-by: Byroks <byroks@gmail.com>
Co-authored-by: oskaloq <os_ka_loq@gmx.de>
Co-committed-by: oskaloq <os_ka_loq@gmx.de>
2024-01-31 18:31:32 +01:00
Byroks
454982906f
Hotfix - can't open charaktersheet
...
Problem:
+sometimes items had a null formula which blocked opening the sheet
Changes:
+ add ? to catch nulls
2024-01-22 22:24:12 +01:00
Byroks
7ee92f6601
Squashed commit of the following:
...
commit 33c65735bd
Author: Byroks <byroks@gmail.com>
Date: Sat Jan 20 15:31:35 2024 +0100
v2.4.0
commit 2bfd3a7d6a
Author: Byroks <byroks@gmail.com>
Date: Sat Jan 20 13:58:22 2024 +0100
#46-problems-with-character-description-editor (#50 )
Changes:
+ adjust height and width of the editor
WIP for #46
Closes #44
Reviewed-on: #50
commit 03b87f2df0
Author: Byroks <byroks@gmail.com>
Date: Sat Jan 20 13:44:06 2024 +0100
update url
commit 9d72b31d5f
Author: Byroks <byroks@gmail.com>
Date: Sat Jan 20 12:37:05 2024 +0100
Add Items on Character Sheet
Changes:
+ add button to add all different kind of items directly onto the character sheet
+ fix #1 by correctly updating the item
commit c13fef5103
Author: oskaloq <os_ka_loq@gmx.de>
Date: Tue Jan 16 11:25:39 2024 +0100
Zusammenführung-von-Fertigkeiten,-Waffen-und-Rüstungen-im-Kampf-Tab-#15 (#48 )
- Created character description tab
- Redesigned skill, gear and combat tab
- Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff.
Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #48
Reviewed-by: Byroks <byroks@gmail.com>
commit abf8077131
Author: Byroks <byroks@gmail.com>
Date: Tue Jan 16 08:29:14 2024 +0100
#33 Wrong wealth calculation (#34 )
Changes:
+ add function to adjust item value depending on currency
Co-authored-by: Simon Gustavs <simon.gustavs@bms-cs.de>
Reviewed-on: #34
Reviewed-by: oskaloq <os_ka_loq@gmx.de>
commit b5b75aa2c6
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 15 14:15:30 2024 +0100
#18 Remove ContainerId from containers (#29 )
Changes
+ remove containerId variable from containers as it's not needed
Reviewed-on: #29
Reviewed-by: oskaloq <os_ka_loq@gmx.de>
commit 7368673ba3
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 8 20:42:22 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit a606750b23
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 8 20:41:15 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit 7358b67da2
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 8 20:41:05 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit 2a36b8eaa1
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 8 20:38:50 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit f38ef8aa6d
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 8 16:16:04 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit 2ac8a6bba4
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 8 16:09:13 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit 41fb1a8879
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 8 16:02:37 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit ff74871a0c
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 8 12:56:49 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit f8b65c030f
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 8 12:39:39 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit 31a4ccfda1
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 8 12:37:43 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit c24e2b7af2
Author: Byroks <byroks@gmail.com>
Date: Mon Jan 8 12:28:41 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit cfdba0ee75
Author: oskaloq <os_ka_loq@gmx.de>
Date: Sun Jan 7 22:53:16 2024 +0100
Anpassung-des-Character-Sheet-Headers-#13 (#28 )
- Made character sheet header more responsive
- Changed Logo
- Changed "all gear items" container, that it shows items not in dedicated containers ( unless "Alle" checkbox is set)
Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #28
Reviewed-by: Byroks <byroks@gmail.com>
commit d67de1b064
Author: Byroks <byroks@gmail.com>
Date: Sun Jan 7 16:47:12 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit 718f1eab99
Author: Byroks <byroks@gmail.com>
Date: Sun Jan 7 16:38:35 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit 47fd5b7763
Author: Byroks <byroks@gmail.com>
Date: Sun Jan 7 16:37:27 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit ad884994dd
Author: Byroks <byroks@gmail.com>
Date: Sun Jan 7 16:17:20 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit b08bd195c7
Author: Byroks <byroks@gmail.com>
Date: Sun Jan 7 15:45:46 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit c83cd8f079
Author: Byroks <byroks@gmail.com>
Date: Sun Jan 7 15:40:56 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit b1ef88235f
Author: Byroks <byroks@gmail.com>
Date: Sun Jan 7 15:37:37 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit da1ae4e16e
Author: Byroks <byroks@gmail.com>
Date: Sun Jan 7 15:35:54 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit 840a7c1dc4
Author: Byroks <byroks@gmail.com>
Date: Sun Jan 7 15:33:26 2024 +0100
Update .gitea/workflows/add-issue-to-project.yaml
commit 4825166f87
Author: Byroks <byroks@gmail.com>
Date: Sun Jan 7 15:06:01 2024 +0100
Add .gitea/workflows/add-issue-to-project.yaml
commit b8e873537c
Author: LeFrique <lefrique@live.de>
Date: Sun Jan 7 14:31:20 2024 +0100
Zwergenhort (#4 )
Mein Geschenk zu Weihnachten:
Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues).
Frohe Weihnachten ;)
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #4
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
commit 975bcd1e15
Author: Byroks <byroks@gmail.com>
Date: Sun Jan 7 14:29:39 2024 +0100
#10 Kampfkunst nicht öffenbar (#11 )
Änderungen:
+ auskommentierte if Bedingung wieder drin
+ if Bedingung angepasst
Reviewed-on: #11
Reviewed-by: Le-Frique <lefrique@live.de>
commit b945f22710
Author: oskaloq <os_ka_loq@gmx.de>
Date: Wed Jan 3 15:57:15 2024 +0100
Charakterbogen anpassen #7 (#9 )
- Use of flexboxes in two columns for better display
- Introduction of item containers for the different storage of items
Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: Byroks/foundry-vtt-system-midgard5#9
Reviewed-by: Byroks <byroks@gmail.com>
commit 6baf9a0269
Author: Byroks <byroks@gmail.com>
Date: Mon Dec 18 19:53:37 2023 +0100
Change git Path (#3 )
Changes:
+ change github urls to git.byroks
Reviewed-on: Byroks/foundry-vtt-system-midgard5#3
Reviewed-by: Le-Frique <lefrique@live.de>
2024-01-20 15:33:05 +01:00
Byroks
33c65735bd
v2.4.0
2024-01-20 15:31:35 +01:00
Byroks
2bfd3a7d6a
#46-problems-with-character-description-editor ( #50 )
...
Changes:
+ adjust height and width of the editor
WIP for #46
Closes #44
Reviewed-on: #50
2024-01-20 13:58:22 +01:00
Byroks
03b87f2df0
update url
2024-01-20 13:44:06 +01:00
Byroks
9d72b31d5f
Add Items on Character Sheet
...
Changes:
+ add button to add all different kind of items directly onto the character sheet
+ fix #1 by correctly updating the item
2024-01-20 12:37:05 +01:00
oskaloq
c13fef5103
Zusammenführung-von-Fertigkeiten,-Waffen-und-Rüstungen-im-Kampf-Tab-#15 ( #48 )
...
- Created character description tab
- Redesigned skill, gear and combat tab
- Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff.
Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #48
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-16 11:25:39 +01:00
Byroks
abf8077131
#33 Wrong wealth calculation ( #34 )
...
Changes:
+ add function to adjust item value depending on currency
Co-authored-by: Simon Gustavs <simon.gustavs@bms-cs.de>
Reviewed-on: #34
Reviewed-by: oskaloq <os_ka_loq@gmx.de>
2024-01-16 08:29:14 +01:00
Byroks
b5b75aa2c6
#18 Remove ContainerId from containers ( #29 )
...
Changes
+ remove containerId variable from containers as it's not needed
Reviewed-on: #29
Reviewed-by: oskaloq <os_ka_loq@gmx.de>
2024-01-15 14:15:30 +01:00
oskaloq
cfdba0ee75
Anpassung-des-Character-Sheet-Headers-#13 ( #28 )
...
- Made character sheet header more responsive
- Changed Logo
- Changed "all gear items" container, that it shows items not in dedicated containers ( unless "Alle" checkbox is set)
Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #28
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-07 22:53:16 +01:00
LeFrique
b8e873537c
Zwergenhort ( #4 )
...
Mein Geschenk zu Weihnachten:
Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues).
Frohe Weihnachten ;)
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #4
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
2024-01-07 14:31:20 +01:00
oskaloq
b945f22710
Charakterbogen anpassen #7 ( #9 )
...
- Use of flexboxes in two columns for better display
- Introduction of item containers for the different storage of items
Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: Byroks/foundry-vtt-system-midgard5#9
Reviewed-by: Byroks <byroks@gmail.com>
2024-01-03 15:57:15 +01:00
Byroks
6baf9a0269
Change git Path ( #3 )
...
Changes:
+ change github urls to git.byroks
Reviewed-on: Byroks/foundry-vtt-system-midgard5#3
Reviewed-by: Le-Frique <lefrique@live.de>
2023-12-18 19:53:37 +01:00
Byroks
91f12b11da
v2.3.1
2023-12-15 21:36:33 +01:00
Byroks
bfa51605bc
Add Consumable Items ( #62 )
...
Changes:
+ add Quantity value for items
+ add plus and minus buttons for list
+ add roll button if item contains formulas
+ decrease quantity by 1 if rolled
2023-12-15 21:34:32 +01:00
Byroks
c313d3448c
Add Roll Modification ( #61 )
...
Changes:
+ add roll Mod (only for attributes)
+ check for roll mods when rolling on attributes
2023-12-15 20:40:23 +01:00
Byroks
31cfd52131
Add currency to character sheet ( #60 )
...
Changes:
+ add fields to track currency
+ show value of standard items
2023-12-15 20:39:29 +01:00
Byroks
a5336faa94
v2.3.0
2023-12-13 18:52:41 +01:00
Byroks
a56e6bab3d
Automatically select skill for effects ( #59 )
...
Changes:
+ when a mod gets added, check if it's a skill
+ if it's a skill, find appropiate ID in actors item list and apply it to the mod
2023-12-13 18:46:49 +01:00
LeFrique
fed1175987
26 perception drinking all abilities ( #56 )
...
* Innate abilities
+ Added Perception as fixed innate ability
+ Added Drinking as fixed innate ability
+ Set Luckpoints to 0
* Duration Update
+ Added Duration to Effects
+ Added Perception to Eye & Ear Injury
* Fixed like recommended
+ Fixed M5Base
+Fixed M5Character
+ Fixed M5Rolls
+ Fixed Skills HBS
+ Fixed BrawlFw
+ Fixed Effect (not saved already)
* fix minor issues
---------
Co-authored-by: Byroks <byroks@gmail.com>
2023-12-13 18:45:35 +01:00
Byroks
1e27e135cf
15 add duration to active effects ( #50 )
...
* Add Effect Duration & Rework Combat tracker
Changes:
+ rework combat tracker to display every uneven round as Movementphase
+ rework combat tracker to display every even round as actionphase
+ add possibility for effects durations
+ effects duration decreases with every actionphase
+ add enum for time Units
+ update localization
+ add display of remaining time on effects
+ add duration for spelleffect "Bärenwut"
* add LP AP Manipulation through effects
Changes:
+ add LimitHeal function
+ adjust LP AP Values if Mod exists in an effect
* Fix linked actor not being updated
2023-12-11 17:36:12 +01:00
LeFrique
2dccbf3de3
Fix packfolders ( #47 )
...
+ Added missing curly brace
+ Added Injuries in packFolders
2023-12-06 18:43:23 +01:00
LeFrique
9814c44045
Added Injuries & in Macros, Fixes ( #25 )
...
Added:
+ Injuries as Effects
+ Added Injury Effects to Macro Schwere Verletzungen
Fixed:
+ Pagedescription in Spell Effects
+ Images (again) in Combat Conditions
2023-12-06 16:30:13 +01:00
Byroks
53ff2ece7d
v2.2.0
2023-12-06 16:08:39 +01:00
Byroks
04a30a70b9
Minor Style Changes
2023-12-06 16:08:08 +01:00
Byroks
b5cffae778
Fix Armor misscalculation ( #46 )
...
Changes:
+ mod operation "add" can't go into negative numbers
2023-12-06 14:49:12 +01:00
LeFrique
e753f6392d
Delete Maps ( #43 )
...
- Deleted Assets
- Deleted Packs
+ Removed Scenepacks from system.json
2023-12-06 11:17:05 +01:00
Byroks
2b4e6b18d0
28 apply damage through chat ( #40 )
...
* Add Rightclick menu to apply damage/heal
Changes:
+ add rightclick context menu for rolls
+ only appears if keyword Schaden exists
+ calculate damage from all rolls with keyword Schaden
+ possible to apply damage or heal actor or if present token
ToDo:
+ add button that does the same
* Add Rüstungsschutz to damage calculation
Changes:
+ Add Damage application from chat
+ take token first, if none exist, take actor
+ include damage reduction from equipped armor
+ damage appliaction is only accesible through right click on roll
* Fix falsy display of rightclick context menu
2023-12-06 11:14:35 +01:00
oskaloq
0fe61e5bbb
Comprehensive overhaul of the character sheet design. ( #35 )
2023-12-04 11:44:32 +01:00
LeFrique
46cac30dcd
17 add rüstungskammer + 21 Restructure Compendium ( #31 )
...
* Rüstkammer, Fixes & Preparation
+ Added Rüstkammer
+ Added Pagedescriptions in Ausrüstung
+ Prepared Compendium Folders
* Compendium Folders & Fixes
+ Added Effects to magical Gear
+ Added more Combat Conditions for Gear Effects
+ Added Markup to some Items for better visualization in Items or chat, more to follow
+ Solved Combat Folders (works only in new World!)
---------
Co-authored-by: Byroks <byroks@gmail.com>
2023-12-03 15:29:12 +01:00
Byroks
7e6147299b
Adjust Mod Calculation ( #30 )
...
Changes:
+ Adjust mod calculation
+ remov max 0 from subtract and addition
+ check in skills for subtract mod
2023-12-03 13:07:41 +01:00
LeFrique
6ff4f16f9d
18 add more operations for modifiers ( #23 )
...
* Added Operations and Combat Conditions
+ Added Multiply, Division and Subtract operations for modifiers
+ Added Combat Conditions Effects form Ars Armorum
* Added Math.floor()
* Fixed Operations and Combat Conditions
2023-12-01 19:04:58 +01:00
LeFrique
725dd8c504
Added Operations and Combat Conditions ( #22 )
...
* Added Operations and Combat Conditions
+ Added Multiply, Division and Subtract operations for modifiers
+ Added Combat Conditions Effects form Ars Armorum
* Added Math.floor()
2023-12-01 15:26:49 +01:00
Byroks
48883c3102
Add Description to bottom of rolls ( #19 )
...
Changes:
+ Add helper to strip Html
+ add description of items to bottom of roll
2023-11-30 18:13:04 +01:00
Byroks
250fc499ae
v2.1.0
2023-11-30 16:17:04 +01:00
Byroks
28595e7dd0
Make Items with mods equippable ( #11 )
...
Changes:
+ Items that can influence you stats are equippable
+ only equipped items influence your stats
+ Armor now influences your stats
+ move mods into a partial for easier changes
2023-11-30 15:50:59 +01:00
Byroks
8095785fc2
Movement stat ( #10 )
...
Changes:
+ make movement stat work and be moddable by effects
2023-11-29 10:14:49 +01:00
Byroks
14e005cb0a
v2.0.0
2023-11-28 19:48:14 +01:00
Byroks
c635c54f24
Dev Kampfkünste Items & Integration ( #7 )
...
Changes:
+ add kampfkuenste template
+ add kampfkuenste tab
+ make kampfkuenste rollable
+ update localization
2023-11-28 19:42:38 +01:00
Byroks
e27f4209e5
Squashed commit of the following:
...
commit 0bfa224dae
Author: Byroks <byroks@gmail.com>
Date: Mon Nov 27 19:56:05 2023 +0100
V1.3.1 (#6 )
* v1.3.1
* v1.3.1
* update .gitingore
commit 35a6b0fae9
Author: Byroks <byroks@gmail.com>
Date: Mon Nov 27 19:48:56 2023 +0100
v1.3.1
commit db21ca93b0
Author: Byroks <byroks@gmail.com>
Date: Sun Nov 26 13:13:13 2023 +0100
subtract ap when casting spell
Changes:
+ subtract AP when casting a spell
2023-11-27 20:05:20 +01:00
Byroks
7bf0fd90b0
update verified and maximum version
2023-11-25 19:33:03 +01:00
Byroks
97d4a35cd6
update localize Keys
...
Changes:
+ update localize Keys, to conform with v11
2023-11-25 16:38:05 +01:00
Byroks
c2996aa974
Fix Raufen roll
...
Changes:
+ fix roll attributes for Raufen
2023-11-25 16:04:17 +01:00
Byroks
bf4f49755a
adjust iniative roll
...
Changes:
+ fix iniative stat
2023-11-25 15:54:53 +01:00