Erledigung folgender Issues:
- Layout Wiederherstellung im Ausrüstungstab #73
- Kompendium Packs aus dem System entfernen #71
- "Sonstige Werte" doppelt im Kampftab vorhanden #69
- Wiederherstellung einiger Features im Character Sheet, die durch das Lasten Update verloren gegangen sind
- Anpassung des Editors im Descript Tab: Entfernung des deprecated Parameter content
Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #74
Co-authored-by: oskaloq <os_ka_loq@gmx.de>
Co-committed-by: oskaloq <os_ka_loq@gmx.de>
Changes:
+ falls eine Waffe keinen Skill ausgewählt hat, ist der standard wert 4 anstelle von 0
Reviewed-on: #63
Reviewed-by: Le-Frique <lefrique@live.de>
Changes:
+ Styling anpassung für + buttons
+ CreatItem funktion angepasst, man kann optionen reingeben
+ button um skills zu erstellen eingefügt
Reviewed-on: #59
Changes:
+ Currency hat bei (fast) allen Items gefehlt weswegen das Charakterblatt nicht mehr öffenbar war, nachdem man Wert und Currency eingetragen hat.
+ Beachte Menge für Vermögensrechnung
+ Hort rechnung beachtet jetzt Currency
- Created character description tab
- Redesigned skill, gear and combat tab
- Weapons, defense weapons and armor is still in the gear tab. If you equip them (now directly possible via click on the equip icon), they appear in the combat tab. Reason: This holds the combat tab clean for combat stuff.
Co-authored-by: Ender <harald@drueppels.de>
Reviewed-on: #48
Reviewed-by: Byroks <byroks@gmail.com>
Changes:
+ add function to adjust item value depending on currency
Co-authored-by: Simon Gustavs <simon.gustavs@bms-cs.de>
Reviewed-on: #34
Reviewed-by: oskaloq <os_ka_loq@gmx.de>
- Made character sheet header more responsive
- Changed Logo
- Changed "all gear items" container, that it shows items not in dedicated containers ( unless "Alle" checkbox is set)
Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #28
Reviewed-by: Byroks <byroks@gmail.com>
Mein Geschenk zu Weihnachten:
Implementierung des Zwergenhort gem. KOD S. 167 mit Angabe aktueller Mindesthort für aktuellen Grad und benötigtem Hort für nächsten Grad bei Zwergen. Der Hort erscheint nur bei ausgewählter Rasse Zwerg und wird bei allen anderen Rassen versteckt. Die Anrechnung von Gold oder Gegenständen wie auch im KOD erwähnt erfordert die Implementierung eines Goldmanagements und am besten auch eine Neustrukturierung des Charakterbogens (s. weitere Issues).
Frohe Weihnachten ;)
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: #4
Co-authored-by: LeFrique <lefrique@live.de>
Co-committed-by: LeFrique <lefrique@live.de>
- Use of flexboxes in two columns for better display
- Introduction of item containers for the different storage of items
Co-authored-by: Ender <harald@drueppels.de>
Co-authored-by: Byroks <byroks@gmail.com>
Reviewed-on: Byroks/foundry-vtt-system-midgard5#9
Reviewed-by: Byroks <byroks@gmail.com>
Changes:
+ add Quantity value for items
+ add plus and minus buttons for list
+ add roll button if item contains formulas
+ decrease quantity by 1 if rolled
* Add Effect Duration & Rework Combat tracker
Changes:
+ rework combat tracker to display every uneven round as Movementphase
+ rework combat tracker to display every even round as actionphase
+ add possibility for effects durations
+ effects duration decreases with every actionphase
+ add enum for time Units
+ update localization
+ add display of remaining time on effects
+ add duration for spelleffect "Bärenwut"
* add LP AP Manipulation through effects
Changes:
+ add LimitHeal function
+ adjust LP AP Values if Mod exists in an effect
* Fix linked actor not being updated
* Add Rightclick menu to apply damage/heal
Changes:
+ add rightclick context menu for rolls
+ only appears if keyword Schaden exists
+ calculate damage from all rolls with keyword Schaden
+ possible to apply damage or heal actor or if present token
ToDo:
+ add button that does the same
* Add Rüstungsschutz to damage calculation
Changes:
+ Add Damage application from chat
+ take token first, if none exist, take actor
+ include damage reduction from equipped armor
+ damage appliaction is only accesible through right click on roll
* Fix falsy display of rightclick context menu
* Rüstkammer, Fixes & Preparation
+ Added Rüstkammer
+ Added Pagedescriptions in Ausrüstung
+ Prepared Compendium Folders
* Compendium Folders & Fixes
+ Added Effects to magical Gear
+ Added more Combat Conditions for Gear Effects
+ Added Markup to some Items for better visualization in Items or chat, more to follow
+ Solved Combat Folders (works only in new World!)
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Co-authored-by: Byroks <byroks@gmail.com>
Changes:
+ Items that can influence you stats are equippable
+ only equipped items influence your stats
+ Armor now influences your stats
+ move mods into a partial for easier changes